Merge branch 'zeldaret:main' into d_a_obj_bird_sp

This commit is contained in:
Seba244c
2025-05-27 17:57:29 +02:00
committed by GitHub
14 changed files with 357 additions and 54 deletions
+12
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@@ -8,7 +8,19 @@ public:
dAcOislandLOD_c() {}
virtual ~dAcOislandLOD_c() {}
virtual bool createHeap() override;
virtual int create() override;
virtual int doDelete() override;
virtual int actorExecute() override;
virtual int draw() override;
private:
static const char* const resFilenames[5];
static const char* const resMdlNames[5];
/* 0x330 */ nw4r::g3d::ResFile mResFile;
/* 0x334 */ m3d::smdl_c mMdl;
/* 0x350 */ u8 mMdlLodIdx;
};
#endif
+30 -3
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@@ -1,20 +1,47 @@
#ifndef D_A_OBJ_STREAM_LAVA_H
#define D_A_OBJ_STREAM_LAVA_H
#include "common.h"
#include "d/a/obj/d_a_obj_base.h"
#include "d/col/bg/d_bg_w.h"
#include "m/m3d/m_anmmatclr.h"
#include "m/m3d/m_anmtexsrt.h"
#include "nw4r/g3d/res/g3d_resfile.h"
#include "s/s_State.hpp"
#include "s/s_StateMgr.hpp"
#include "toBeSorted/actor_event.h"
#include "toBeSorted/stage_render_stuff.h"
class dAcOstreamLava_c : public dAcObjBase_c {
public:
dAcOstreamLava_c() : mStateMgr(*this, sStateID::null) {}
dAcOstreamLava_c() : mStateMgr(*this, sStateID::null), mEvent(*this, nullptr), mScnCallback(this) {}
virtual int create() override;
virtual int doDelete() override;
virtual int draw() override;
virtual bool createHeap() override;
virtual ~dAcOstreamLava_c() {}
virtual int actorExecute() override;
STATE_FUNC_DECLARE(dAcOstreamLava_c, Wait);
STATE_FUNC_DECLARE(dAcOstreamLava_c, Stream);
private:
/* 0x??? */ STATE_MGR_DECLARE(dAcOstreamLava_c);
const static f32 unkFloat0;
static u32 eventFlags1;
static u32 eventFlags2;
/* 0x330 */ nw4r::g3d::ResFile mResFile;
/* 0x334 */ m3d::smdl_c mModel;
/* 0x350 */ m3d::anmTexSrt_c mAnmTexSrtWait;
/* 0x37C */ m3d::anmMatClr_c mAnmMatClr;
/* 0x3A8 */ dBgW mCollision;
/* 0x5B8 */ STATE_MGR_DECLARE(dAcOstreamLava_c);
/* 0x5F4 */ ActorEventRelated mEvent;
/* 0x644 */ dScnCallback_c mScnCallback;
/* 0x650 */ u8 mSubtype;
/* 0x651 */ u8 mShouldStreamSceneflag;
/* 0x652 */ u8 mEventId;
/* 0x653 */ bool mHideActor;
};
#endif
+5 -2
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@@ -1,13 +1,16 @@
#ifndef D_T_SHUTTER_FENCE_FORBIDDANCE_H
#define D_T_SHUTTER_FENCE_FORBIDDANCE_H
#include "d/a/d_a_base.h"
#include "d/t/d_tg.h"
class dTgShutterFenceForbiddance_c : public dAcBase_c {
class dTgShutterFenceForbiddance_c : public dTg_c {
public:
dTgShutterFenceForbiddance_c();
virtual ~dTgShutterFenceForbiddance_c();
virtual int create() override;
virtual int actorExecute() override;
private:
};
+4 -1
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@@ -15,7 +15,6 @@
#include "f/f_manager.h"
#include "f/f_profile.h"
// Ghidra: fBase
// size: 0x64
// official name
@@ -91,6 +90,10 @@ public:
group_type = m_tmpCtData.group_type;
}
inline u32 getFromParams(u8 shift, u32 mask) {
return (params >> shift) & mask;
}
public:
/* 802e12f0 */ fBase_c();
/* 802e23b0 */ static void *operator new(size_t);
@@ -268,6 +268,8 @@ public:
void fn_800226E0(LightParams *);
// light pillar related
void fn_80024240(s16, s16, s16);
bool fn_80024770(int);
bool fn_800247A0(int);
u8 get0x2DE8() const {
return field_0x2DE0[8];
+4
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@@ -15,6 +15,10 @@ public:
void *callback2;
public:
static u32 makeEventFlag(const u32 &clearMask, const u32 &unsetBits) {
return clearMask & ~unsetBits;
}
/** 0x800A0C40 */
Event(const char *eventName, u32 unk, u32 eventFlags, void *callback1, void *callback2);
Event(u32 eventId, s32 roomId, u32 eventFlags, void *callback1, void *callback2);