mirror of
https://github.com/zeldaret/ss
synced 2026-09-02 17:53:15 -04:00
Rough dynamic collision setup (#24)
* Rough collider shape setup * d_a_obj_toD3_stone_figure OK * Cleanup * Cleanup 2
This commit is contained in:
+1
-1
@@ -20,7 +20,7 @@ public:
|
||||
|
||||
public:
|
||||
/* 80050980 */ static void resetFlags();
|
||||
/* 800509a0 */ static bool isActorPlayer(dBase_c &);
|
||||
/* 800509a0 */ bool isActorPlayer();
|
||||
/* 800509e0 */ static void initLoader();
|
||||
/* 80050a00 */ static dBase_c *createBase(ProfileName, dBase_c *, u32, u8);
|
||||
/* 80050a10 */ static dBase_c *createRoot(ProfileName, u32, u8);
|
||||
|
||||
Reference in New Issue
Block a user