Rough dynamic collision setup (#24)

* Rough collider shape setup

* d_a_obj_toD3_stone_figure OK

* Cleanup

* Cleanup 2
This commit is contained in:
robojumper
2024-09-28 00:19:00 +02:00
committed by GitHub
parent 0f9ef3d33c
commit 3829ee6d48
44 changed files with 2215 additions and 390 deletions
+395
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@@ -0,0 +1,395 @@
#include <d/a/d_a_base.h>
#include <f/f_base_id.h>
#include <m/m_vec.h>
#include <toBeSorted/cc/d_cc_d.h>
inline bool cM3d_IsZero(f32 f);
mVec3_c dCcD_ShapeAttr::m_virtual_center = mVec3_c::Zero;
dCcD_DivideInfo::dCcD_DivideInfo() {}
dCcD_DivideInfo::~dCcD_DivideInfo() {}
dCcD_DivideArea::dCcD_DivideArea() {}
dCcD_DivideArea::~dCcD_DivideArea() {}
void d_cc_d_float_order() {
1.0f / 32.0f;
1.0f;
0.0f;
FLT_EPSILON;
1.0f / 3.0f;
1.0e9f;
-1.0e9f;
-1.0f;
0.5f;
}
// Very certain
void dCcD_DivideArea::SetArea(Aabb const &aab) {
Set(aab.mMin, aab.mMax);
mScaledXDiff = 1.0f / 32.0f * (mMax.x - mMin.x);
mXDiffIsZero = cM3d_IsZero(mScaledXDiff);
if (!mXDiffIsZero) {
mInvScaledXDiff = 1.0f / mScaledXDiff;
}
mScaledYDiff = 1.0f / 32.0f * (mMax.y - mMin.y);
mYDiffIsZero = cM3d_IsZero(mScaledYDiff);
if (!mYDiffIsZero) {
mInvScaledYDiff = 1.0f / mScaledYDiff;
}
mScaledZDiff = 1.0f / 32.0f * (mMax.z - mMin.z);
mZDiffIsZero = cM3d_IsZero(mScaledZDiff);
if (!mZDiffIsZero) {
mInvScaledZDiff = 1.0f / mScaledZDiff;
}
}
inline bool cM3d_IsZero(f32 f) {
return fabsf(f) < FLT_EPSILON;
}
static u32 const l_base[32] = {
0x00000001,
0x00000003,
0x00000007,
0x0000000F,
0x0000001F,
0x0000003F,
0x0000007F,
0x000000FF,
0x000001FF,
0x000003FF,
0x000007FF,
0x00000FFF,
0x00001FFF,
0x00003FFF,
0x00007FFF,
0x0000FFFF,
0x0001FFFF,
0x0003FFFF,
0x0007FFFF,
0x000FFFFF,
0x001FFFFF,
0x003FFFFF,
0x007FFFFF,
0x00FFFFFF,
0x01FFFFFF,
0x03FFFFFF,
0x07FFFFFF,
0x0FFFFFFF,
0x1FFFFFFF,
0x3FFFFFFF,
0x7FFFFFFF,
0xFFFFFFFF,
};
// TODO
UnkCCDStruct::UnkCCDStruct(dAcBase_c *arg) : field_0x00(0), field_0x04(0), field_0x08(0), field_0x0C(0) {
field_0x38 = 0;
field_0x34 = arg;
reset();
}
void UnkCCDStruct::postExecute() {
field_0x04 = field_0x00;
field_0x00 = 0;
field_0x0C = field_0x08;
field_0x08 = 0;
}
void UnkCCDStruct::reset() {
field_0x10 = mVec3_c::Zero;
field_0x1C = mVec3_c::Zero;
posIncrements = mVec3_c::Zero;
}
fBaseID_e UnkCCDStruct::getId() {
if (field_0x34 != nullptr) {
return field_0x34->unique_ID;
}
return (fBaseID_e)0;
}
static u32 const sth[] = {0x4B, 0x5A, 0x64, 0x00};
u32 UnkCCDStruct::getSomething(int arg) {
if (field_0x38 == 0x0D || arg == 0) {
return 0;
}
if (field_0x38 == 0 || arg == 0x0D) {
return 100;
}
if (field_0x38 == arg) {
return 50;
}
if (field_0x38 == 0x0C || arg == 0x01) {
return 0;
}
if (field_0x38 == 1 || arg == 0x0C) {
return 100;
}
arg = arg - field_0x38;
if (arg > 0) {
return sth[(arg <= 3 ? arg : 3) - 1];
} else {
return 100 - sth[(-arg <= 3 ? -arg : 3) - 1];
}
}
dCcD_GAtTgCoCommonBase::dCcD_GAtTgCoCommonBase() : field_0x00(0), field_0x14(0), mEffCounter(0) {}
dCcD_GAtTgCoCommonBase::~dCcD_GAtTgCoCommonBase() {
unlink();
field_0x14 = 0;
unlink();
decreaseCount();
field_0x00 = 0;
}
void dCcD_GAtTgCoCommonBase::unlink() {
mActor.unlink();
}
void dCcD_GAtTgCoCommonBase::setActor(dAcBase_c *actor) {
field_0x14 |= 1;
mActor.link(actor);
}
dAcBase_c *dCcD_GAtTgCoCommonBase::getActor() {
return mActor.get();
}
void dCcD_GAtTgCoCommonBase::decreaseCount() {
if (mEffCounter <= 0) {
return;
}
mEffCounter--;
}
dCcD_GObjInf::dCcD_GObjInf() {
field_0x104 = nullptr;
field_0x108 = 0;
}
dCcD_GObjInf::~dCcD_GObjInf() {
field_0x104 = nullptr;
}
bool dCcD_GObjInf::weirdConditionCheck(dAcBase_c *ac, u32 arg) {
return ac != nullptr && ac->isActorPlayer() && arg == 2;
}
void dCcD_GObjInf::clear() {
mGObjAt.clearFlag();
mGObjTg.clearFlag();
mGObjCo.clearFlag();
}
void dCcD_GObjInf::init(const dCcD_SrcGObjInf &src) {
mGObjAt.init(&src.mGObjAt);
mGObjTg.init(&src.mGObjTg);
mGObjCo.init(&src.mGObjCo);
}
void dCcD_GObjInf::ResetAtHit() {
mGObjAt.resetField0x14();
mGObjAt.unlink();
mGObjAt.decreaseCount();
mGObjAt.resetEffCounter();
}
void dCcD_GObjInf::ResetTgHit() {
mGObjTg.resetField0x14();
mGObjTg.unlink();
mGObjTg.decreaseCount();
mGObjTg.resetEffCounter();
}
void dCcD_GObjInf::ResetCoHit() {
mGObjCo.resetField0x14();
mGObjCo.unlink();
mGObjCo.decreaseCount();
mGObjCo.resetEffCounter();
}
mVec3_c *dCcD_GObjInf::GetAtHitPosP() {
return mGObjAt.GetHitPosP();
}
mVec3_c *dCcD_GObjInf::GetAtHitPosP2() {
return mGObjAt.GetHitPosP();
}
void dCcD_GObjInf::dCcD_GObjInf_0x10() {}
dAcBase_c *dCcD_GObjInf::GetAtActor() {
return mGObjAt.getActor();
}
dAcBase_c *dCcD_GObjInf::GetTgActor() {
return mGObjTg.getActor();
}
dAcBase_c *dCcD_GObjInf::GetCoActor() {
return mGObjCo.getActor();
}
void dCcD_GObjInf::adjustHitPos(f32 dx, f32 dz) {
mGObjAt.adjustHitPos(dx, dz);
mGObjTg.adjustHitPos(dx, dz);
mGObjCo.adjustHitPos(dx, dz);
}
/**
*
* Geometric shape colliders
*
*/
dCcD_ShapeAttr::dCcD_ShapeAttr() {}
dCcD_ShapeAttr::~dCcD_ShapeAttr() {}
mVec3_c *dCcD_ShapeAttr::getVirtualCenter() {
return &m_virtual_center;
}
dCcD_ShapeAttr2::dCcD_ShapeAttr2() {}
dCcD_ShapeAttr2::~dCcD_ShapeAttr2() {}
dCcD_ShapeAttr5::dCcD_ShapeAttr5() {}
dCcD_ShapeAttr5::~dCcD_ShapeAttr5() {}
void dCcD_ShapeAttr5::init(const dCcD_SrcAabbAttr &src) {
setMinMax(mVec3_c(src.minX, src.minY, src.minZ), mVec3_c(src.maxX, src.maxY, src.maxZ));
}
mVec3_c *dCcD_ShapeAttr5::getVirtualCenter() {
return &mVirtualCenter;
}
dCcD_ShapeAttr1::dCcD_ShapeAttr1() {}
dCcD_ShapeAttr1::~dCcD_ShapeAttr1() {}
mVec3_c *dCcD_ShapeAttr1::getVirtualCenter() {
return &mVirtualCenter;
}
dCcD_ShapeAttr3::dCcD_ShapeAttr3() {}
dCcD_ShapeAttr3::~dCcD_ShapeAttr3() {}
void dCcD_ShapeAttr3::init(const dCcD_SrcCylAttr &src) {
setR(src.mRadius);
setH(src.mHeight);
mVec3_c v;
v.z = 0.0f;
v.y = 0.0f;
v.x = 0.0f;
setC(v);
}
mVec3_c *dCcD_ShapeAttr3::getVirtualCenter() {
return &mCenter;
}
dCcD_ShapeAttr4::dCcD_ShapeAttr4() {}
dCcD_ShapeAttr4::~dCcD_ShapeAttr4() {}
void dCcD_ShapeAttr4::init(const dCcD_SrcSphAttr &src) {
setR(src.mRadius);
mVec3_c v;
v.z = 0.0f;
v.y = 0.0f;
v.x = 0.0f;
setC(v);
}
mVec3_c *dCcD_ShapeAttr4::getVirtualCenter() {
return &mCenter;
}
/**
*
* At/Tg/Co collider
*
*/
dCcD_GObjAt::dCcD_GObjAt() {
field_0x58 = 0;
}
dCcD_GObjAt::~dCcD_GObjAt() {}
void dCcD_GObjAt::init(const dCcD_SrcGObjAt *src) {
mEffCounter = 0;
mSrc = *src;
mHitPos = mVec3_c::Zero;
}
void dCcD_GObjAt::setSomeAtFlags(u32 flags) {
mSrc.field_0x04 = mSrc.field_0x04 & 0xFFFFFFC1 | flags;
}
void dCcD_GObjAt::adjustHitPos(f32 dx, f32 dz) {
mHitPos.x += dx;
mHitPos.z += dz;
}
dCcD_GObjTg::dCcD_GObjTg() {
field_0x44 = 0;
field_0x4A = 0;
field_0x4B = 0;
field_0x4C = 0;
field_0x50 = 0;
field_0x54 = 0;
field_0x6C.x = 0.0f;
field_0x6C.y = 0.0f;
field_0x6C.z = 0.0f;
field_0x78 = 0;
}
dCcD_GObjTg::~dCcD_GObjTg() {}
void dCcD_GObjTg::init(const dCcD_SrcGObjTg *src) {
mEffCounter = 0;
mSrc = *src;
field_0x4C = 0;
mHitPos = mVec3_c::Zero;
field_0x44 = 0;
field_0x48 = 0x4000;
}
void dCcD_GObjTg::adjustHitPos(f32 dx, f32 dz) {
mHitPos.x += dx;
mHitPos.z += dz;
field_0x6C.x += dx;
field_0x6C.z += dz;
}
dCcD_GObjCo::dCcD_GObjCo() {
field_0x20 = 0;
field_0x28 = 0;
}
dCcD_GObjCo::~dCcD_GObjCo() {}
void dCcD_GObjCo::init(const dCcD_SrcGObjCo *src) {
mEffCounter = 0;
mSrc = *src;
setSomeAtFlags(src->mBase.mGFlag & 0x1E0);
}
void dCcD_GObjCo::setSomeAtFlags(u32 flags) {}
void dCcD_GObjCo::adjustHitPos(f32 dx, f32 dz) {}
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#include <math.h>
#include <nw4r/math/math_types.h>
#include <rvl/MTX.h>
using namespace nw4r::math;
inline VEC3 cM3d_Cross(const VEC3 *pVecA, const VEC3 *pVecB, const VEC3 *pVecC, VEC3 *pVecOut) {
VEC3 tmp1;
VEC3 tmp2;
VEC3Sub(&tmp1, pVecB, pVecA);
VEC3Sub(&tmp2, pVecC, pVecA);
VEC3Cross(pVecOut, &tmp1, &tmp2);
}
inline f32 cM3d_Dot(const VEC3 *pVecA, const VEC3 *pVecB) {
return VEC3Dot(pVecA, pVecB);
}
void cM3d_CalcPla(const VEC3 *pVecA, const VEC3 *pVecB, const VEC3 *pVecC, VEC3 *pVecOut, f32 *pD) {
cM3d_Cross(pVecA, pVecB, pVecC, pVecOut);
f32 mag = VEC3Len(pVecOut);
if (fabsf(mag) > 0.05f) {
VEC3Scale(pVecOut, pVecOut, 1.0f / mag);
*pD = -cM3d_Dot(pVecOut, pVecA);
} else {
pVecOut->y = 0.0f;
*pD = 0.0f;
pVecOut->z = 0.0f;
pVecOut->x = 0.0f;
}
}
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#include <m/m_vec.h>
#include <toBeSorted/cc/d_cc_m3d_g_cyl.h>
void cM3dGCyl::setC(const mVec3_c &c, f32 radius, f32 height) {
setC(c);
setR(radius);
setH(height);
}
void cM3dGCyl::setC(const mVec3_c &c) {
mCenter = c;
}
void cM3dGCyl::setH(f32 h) {
if (h < 0.0f) {
h = 0.0f;
}
mHeight = h;
}
void cM3dGCyl::setR(f32 r) {
if (r < 0.0f) {
r = 0.0f;
}
mRadius = r;
}
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#include <m/m_vec.h>
#include <toBeSorted/cc/d_cc_m3d_g_sph.h>
cM3dGSph::cM3dGSph() {
field_0x10 = 1.0f;
}
void cM3dGSph::setC(const mVec3_c &c) {
mCenter = c;
}
void cM3dGSph::set(const mVec3_c &c, f32 r) {
setC(c);
setR(r);
}
void cM3dGSph::setR(f32 r) {
if (r < 0.0f) {
r = 0.0f;
}
mRadius = r;
}
void cM3dGSph::setC(f32 x, f32 y, f32 z) {
setC(mVec3_c(x, y, z));
}
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#include <m/m_vec.h>
#include <toBeSorted/cc/d_cc_d.h>
#include <toBeSorted/cc/d_cc_shape_colliders.h>
dCcD_Unk1::dCcD_Unk1() {}
dCcD_Unk1::~dCcD_Unk1() {}
void dCcD_Unk1::init(const dCcD_SrcUnk &src) {
dCcD_GObjInf::init(src.mObjInf);
dCcD_ShapeAttr1::init(src.mUnk1Inf);
}
void *dCcD_Unk1::dCcD_GObjInf_0x0C() {
if (this != nullptr) {
return &UNK_0x00;
}
return this;
}
void dCcD_Unk1::unknownCalc() {
PSVECSubtract(*&field_0x0C, *&field_0x00, *getAtVec());
}
dCcD_Empty::dCcD_Empty() {}
dCcD_Empty::~dCcD_Empty() {}
void dCcD_Empty::init(const dCcD_SrcEmpty &src) {
dCcD_GObjInf::init(src.mObjInf);
}
void *dCcD_Empty::dCcD_GObjInf_0x0C() {
if (this != nullptr) {
return &UNK_0x00;
}
return this;
}
dCcD_Cyl::dCcD_Cyl() {}
dCcD_Cyl::~dCcD_Cyl() {}
void dCcD_Cyl::init(const dCcD_SrcCyl &src) {
dCcD_GObjInf::init(src.mObjInf);
dCcD_ShapeAttr3::init(src.mCylAttr);
}
void *dCcD_Cyl::dCcD_GObjInf_0x0C() {
if (this != nullptr) {
return &UNK_0x00;
}
return this;
}
void dCcD_Cyl::setCenter(const mVec3_c &c) {
setAtVec(mVec3_c::Zero);
setC(c);
}
void dCcD_Cyl::moveCenter(const mVec3_c &c) {
setAtVec(c - GetC());
setC(c);
}
dCcD_Sph::dCcD_Sph() {}
dCcD_Sph::~dCcD_Sph() {}
void dCcD_Sph::init(const dCcD_SrcSph &src) {
dCcD_GObjInf::init(src.mObjInf);
dCcD_ShapeAttr4::init(src.mSphAttr);
}
void dCcD_Sph::setCenter(const mVec3_c &c) {
setAtVec(mVec3_c::Zero);
setC(c);
}
void dCcD_Sph::moveCenter(const mVec3_c &c) {
setAtVec(c - GetC());
setC(c);
}
void dCcD_Sph::setCenterAndAtVec(const mVec3_c &a, const mVec3_c &b) {
setAtVec(b);
setC(a);
}
void *dCcD_Sph::dCcD_GObjInf_0x0C() {
if (this != nullptr) {
return &UNK_0x00;
}
return this;
}
dCcD_Aabb::dCcD_Aabb() {}
dCcD_Aabb::~dCcD_Aabb() {}
void dCcD_Aabb::init(const dCcD_SrcAabb &src) {
dCcD_GObjInf::init(src.mObjInf);
dCcD_ShapeAttr5::init(src.mAabbAttr);
}
void *dCcD_Aabb::dCcD_GObjInf_0x0C() {
if (this != nullptr) {
return &UNK_0x00;
}
return this;
}