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https://github.com/zeldaret/ss
synced 2026-08-06 09:52:57 -04:00
Some misc graphics stuff
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@@ -14,6 +14,13 @@ struct cBgS_PolyInfo;
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struct SoundSource {
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virtual ~SoundSource() {}
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// TODO
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virtual bool shutdown(); // 0x48
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virtual bool isReadyMaybe(); // 0x100
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virtual bool load(void *data, const char *name); // 0x100
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virtual void setFrame(f32 frame); // 0x108
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virtual void setRate(f32 frame); // 0x10C
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};
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struct SoundInfo {
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@@ -2,6 +2,7 @@
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#define D_A_OBJ_BASE_H
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#include "c/c_math.h"
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#include "common.h"
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#include "d/a/d_a_base.h"
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#include "d/col/c/c_cc_d.h"
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#include "d/col/c/c_m3d_g_aab.h"
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@@ -9,6 +10,7 @@
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#include "m/m3d/m_shadow.h"
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#include "m/m3d/m_smdl.h"
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#include "m/m_angle.h"
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#include "m/m_color.h"
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#include "m/m_mtx.h"
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#include "m/m_vec.h"
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#include "m/types_m.h"
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@@ -60,9 +62,29 @@ struct ActorCarryStruct {
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// Ghidra has it as `unk_ActorObjectBase`
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struct LightingInfo {
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/* 0x00 */ u8 mField_0x00[0x60 - 0x00];
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/* 0x00 */ u8 mField_0x00[0x40 - 0x00];
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/* 0x40 */ mColor mTev0Color;
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/* 0x44 */ mColor mTev1Color;
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/* 0x48 */ mColor mTev2Color;
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/* 0x4C */ mColor mTevPrevColor;
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/* 0x50 */ mColor mTevK0Color;
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/* 0x54 */ mColor mTevK1Color;
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/* 0x58 */ mColor mTevK2Color;
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/* 0x5C */ mColor mTevK3Color;
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/* 0x60 */ u8 mLightingCode;
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/* 0x61 */ u8 mField_0x61[0x70 - 0x61];
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/* 0x61 */ u8 _0x61;
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/* 0x62 */ u8 _0x62;
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/* 0x63 */ u8 _0x63;
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/* 0x64 */ u8 _0x64;
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/* 0x65 */ bool mUseTev0;
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/* 0x66 */ bool mUseTev1;
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/* 0x67 */ bool mUseTev2;
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/* 0x68 */ bool mUseTevPrev;
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/* 0x69 */ bool mUseTevK0;
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/* 0x6A */ bool mUseTevK1;
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/* 0x6B */ bool mUseTevK2;
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/* 0x6C */ bool mUseTevK3;
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/* 0x6D */ u8 mField_0x69[0x70 - 0x6D];
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};
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// Ghidra: ActorObjectBase
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@@ -4,7 +4,7 @@
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#include "d/a/obj/d_a_obj_base.h"
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#include "d/col/bg/d_bg_w.h"
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#include "m/m3d/m_anmtexsrt.h"
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#include "toBeSorted/unk_with_water.h"
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#include "toBeSorted/d_d3d.h"
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class dAcOtreasureIsland_c : public dAcObjBase_c {
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public:
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@@ -20,7 +20,7 @@ private:
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const static f32 unkFloat0;
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const static f32 unkFloat1;
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/* 0x330 */ UnkWithWater waterStuff;
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/* 0x330 */ d3d::UnkWithWater waterStuff;
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/* 0x348 */ m3d::smdl_c mModel;
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/* 0x364 */ m3d::smdl_c mWater00;
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/* 0x380 */ m3d::smdl_c mWater01;
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+3
-3
@@ -18,8 +18,8 @@
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#include "nw4r/math/math_geometry.h"
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#include "s/s_State.hpp"
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#include "sized_string.h"
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#include "toBeSorted/d_d3d.h"
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#include "toBeSorted/raii_ptr.h"
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#include "toBeSorted/unk_with_water.h"
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struct DrawPriorityConfig {
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u8 pDrawOpa1;
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@@ -57,7 +57,7 @@ class dRoom_c : public dBase_c {
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public:
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model_c() {}
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bool create(nw4r::g3d::ResFile resFile, mAllocator_c &alloc, s32 idx, UnkWithWater *waterThing);
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bool create(nw4r::g3d::ResFile resFile, mAllocator_c &alloc, s32 idx, d3d::UnkWithWater *waterThing);
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bool getBounds(mVec3_c *min, mVec3_c *max) const;
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nw4r::g3d::ResNode getResNode(const char *nodeName);
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void updateObjNode(const char *node, bool visible);
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@@ -197,7 +197,7 @@ private:
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/* 0x068 */ mHeapAllocator_c mAllocator;
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/* 0x084 */ nw4r::g3d::ResFile mRoomRes;
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/* 0x088 */ UnkWithWater mWaterThing;
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/* 0x088 */ d3d::UnkWithWater mWaterThing;
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/* 0x0A0 */ model_c mModels[ROOM_NUM_MODELS];
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/* 0x220 */ dBgWKCol mBg[ROOM_NUM_BG];
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/* 0x4E0 */ STATE_MGR_DECLARE(dRoom_c);
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@@ -16,8 +16,8 @@
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#include "toBeSorted/arc_managers/layout_arc_manager.h"
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#include "toBeSorted/arc_managers/oarc_manager.h"
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#include "toBeSorted/attention.h"
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#include "toBeSorted/d_d3d.h"
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#include "toBeSorted/time_area_mgr.h"
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#include "toBeSorted/unk_with_water.h"
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class RelObjCtrl {
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public:
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@@ -62,8 +62,8 @@ public:
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return (field_0x88A0 & flag) != 0;
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}
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void initUnkWithWater(u32 val, UnkWithWater *waterThing);
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void destroyUnkWithWater(u32 val, UnkWithWater *waterThing);
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void initUnkWithWater(u32 val, d3d::UnkWithWater *waterThing);
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void destroyUnkWithWater(u32 val, d3d::UnkWithWater *waterThing);
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const RMPL *getRmpl() const {
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return mpRmpl;
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@@ -0,0 +1,25 @@
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#ifndef D_T_SIREN_H
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#define D_T_SIREN_H
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#include "common.h"
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#include "d/t/d_tg.h"
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class dTgSiren_c : public dTg_c {
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public:
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dTgSiren_c() {}
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virtual ~dTgSiren_c() {}
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static bool isOutOfTime() {
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if (sInstance == nullptr) {
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return false;
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}
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return sInstance->outOfTime();
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}
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private:
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bool outOfTime() const;
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static dTgSiren_c *sInstance;
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};
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#endif
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