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https://github.com/zeldaret/ss
synced 2026-07-09 14:15:23 -04:00
Fix a bunch of m symbols
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@@ -2,6 +2,7 @@
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#define M_ALLOCATOR_H
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#include "egg/core/eggAllocator.h"
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#include "m/m_heap.h"
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class mAllocator_c : public EGG::Allocator {
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public:
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@@ -19,12 +20,12 @@ public:
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/* 0x08 */ virtual ~mHeapAllocator_c();
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/* 0x0C */ // virtual void* alloc(u32 size); // see mAlloctor::alloc
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/* 0x10 */ // virtual void free(void* block); // see mAlloctor::free
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bool replaceWithNewFrmHeap(s32 size, EGG::Heap *newHeap, char *heapName, s32 align, u32 unk);
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bool replaceWithNewExpHeap(s32 size, EGG::Heap *newHeap, char *heapName, s32 align, u32 unk);
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bool createFrmHeap(u32 size, EGG::Heap *newHeap, const char *heapName, u32 align, mHeap::AllocOptBit_t attr);
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bool createExpHeap(u32 size, EGG::Heap *newHeap, const char *heapName, u32 align, mHeap::AllocOptBit_t attr);
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void destroyHeap();
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s32 adjustFrmHeap();
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s32 adjustExpHeap();
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bool createNewTempFrmHeap(s32 size, EGG::Heap *newHeap, char *heapName, s32 align, u32 unk);
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bool createFrmHeapToCurrent(u32 size, EGG::Heap *newHeap, const char *heapName, u32 align, mHeap::AllocOptBit_t attr);
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void adjustFrmHeapRestoreCurrent();
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};
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+14
-6
@@ -16,14 +16,22 @@ class AssertHeap;
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// TODO: Doc symbols and func locations
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class mHeap {
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public:
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/* 802f0f00 */ static u16 copyAttribute(u32);
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// TODO - fix when importing RVL MEM
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enum AllocOptBit_t {
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OPT_NONE = 0x0,
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OPT_1 = 0x1,
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OPT_2 = 0x2,
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OPT_4 = 0x4,
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};
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/* 802f0f00 */ static u16 GetOptFlag(AllocOptBit_t);
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/* 802f0f40 */ static EGG::Heap *setCurrentHeap(EGG::Heap *);
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/* 802f0f50 */ static EGG::Heap *createExpHeap(size_t size, EGG::Heap *parentHeap, const char *name, u32 align,
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u32 attrs);
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AllocOptBit_t attrs);
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/* 802f1060 */ static size_t adjustExpHeap(EGG::ExpHeap *heap);
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/* 802f10d0 */ static size_t expHeapCost(size_t start, u32 size);
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/* 802f10f0 */ static EGG::FrmHeap *createFrmHeap(size_t size, EGG::Heap *parentHeap, const char *name,
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size_t align, size_t attrs);
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size_t align, AllocOptBit_t attrs);
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/* 802f1200 */ static void destroyFrmHeap(EGG::FrmHeap *heap);
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/* 802f1220 */ static size_t adjustFrmHeap(EGG::FrmHeap *heap);
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/* 802f1290 */ static size_t frmHeapCost(size_t start, u32 size);
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@@ -35,8 +43,8 @@ public:
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/* 802f1350 */ static EGG::ExpHeap *createHeap(size_t size, EGG::Heap *, const char *name);
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/* 802f13d0 */ static void saveCurrentHeap();
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/* 802f13e0 */ static void restoreCurrentHeap();
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/* 802f1410 */ static EGG::FrmHeap *makeFrmHeapAndUpdate(size_t size, EGG::Heap *parentHeap, const char *name,
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u32 align, u32 attrs);
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/* 802f1410 */ static EGG::FrmHeap *createFrmHeapToCurrent(size_t size, EGG::Heap *parentHeap, const char *name,
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u32 align, AllocOptBit_t attrs);
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/* 802f1450 */ static int getGameHeapNum();
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/* 802f1460 */ static EGG::Heap *createGameHeap(int heapNum, size_t size, EGG::Heap *parentHeap);
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/* 802f1510 */ static void createGameHeap1(size_t size, EGG::Heap *parentHeap);
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@@ -44,7 +52,7 @@ public:
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/* 802f1590 */ static void createCommandHeap(size_t size, EGG::Heap *parentHeap);
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/* 802f15c0 */ static void createDylinkHeap(size_t size, EGG::Heap *parentHeap);
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/* 802f15f0 */ static EGG::AssertHeap *createAssertHeap(EGG::Heap *parentHeap);
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/* 802f1640 */ static EGG::FrmHeap *makeHeapOnCurrentGameHeap(size_t size, const char *name, u32 align, u32 flags);
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/* 802f1640 */ static EGG::FrmHeap *makeHeapOnCurrentGameHeap(size_t size, const char *name, u32 align, AllocOptBit_t flags);
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static int getDefaultGameHeapId();
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