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Progress on dSndSourceMgr_c::createSource
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@@ -7,7 +7,7 @@
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#include "d/snd/d_snd_source_mgr.h"
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#include "d/snd/d_snd_wzsound.h"
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dSndSourceEnemy_c::dSndSourceEnemy_c(u8 sourceType, dAcBase_c *ac, const char *name, dSndSourceGroup_c *pOwnerGroup)
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dSndSourceEnemy_c::dSndSourceEnemy_c(s32 sourceType, dAcBase_c *ac, const char *name, dSndSourceGroup_c *pOwnerGroup)
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: dSoundSource_c(sourceType, ac, name, pOwnerGroup), field_0x164(2), field_0x168(0), field_0x169(0) {
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if ((SoundSourceType_e)sourceType < SND_SOURCE_ENEMY_28) {
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dSndSourceMgr_c::GetInstance()->incrementEnemyCount();
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