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https://github.com/zeldaret/ss
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d_lyt_help OK
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@@ -1,9 +1,10 @@
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#include "d/lyt/d_lyt_map.h"
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#include "common.h"
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#include "d/d_cursor_hit_check.h"
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#include "d/d_d2d.h"
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#include "d/d_pad_nav.h"
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#include "d/lyt/d2d.h"
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#include "d/d_cursor_hit_check.h"
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#include "egg/core/eggColorFader.h"
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#include "m/m_video.h"
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#include "sized_string.h"
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@@ -485,13 +486,12 @@ dLytMapMain_c::~dLytMapMain_c() {}
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void dLytMapMain_c::draw() {}
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extern "C" void fn_80016690();
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void dLytMap_c::build() {
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fn_80016690();
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d2d::setLytAllocator();
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void *data = LayoutArcManager::GetInstance()->getLoadedData("Map2D");
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mResAcc.attach(data, "");
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mMapMain.build();
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m2d::getAllocator();
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m2d::setLytAllocator();
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mMapMain.setPriority(0x86);
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// TODO there's another thing here at 0x91C0
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}
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