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d_lyt_mini_game WIP
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@@ -53,6 +53,7 @@ public:
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return checkFlag(flag);
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}
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static void setFlag(s32 id);
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static bool checkTreasureTempCollect(u16 itemId);
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void setItemPosition(const mVec3_c &);
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void getItemFromBWheelItem();
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