mirror of
https://github.com/zeldaret/ss
synced 2026-07-26 14:31:49 -04:00
insect tag progress
This commit is contained in:
+341
-83
@@ -1,17 +1,30 @@
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#include "d/t/d_t_insect.h"
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#include "c/c_lib.h"
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#include "c/c_math.h"
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#include "common.h"
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#include "d/a/d_a_base.h"
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#include "d/a/d_a_insect_butterfly.h"
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#include "d/a/d_a_item.h"
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#include "d/a/d_a_itembase.h"
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#include "d/a/obj/d_a_obj_base.h"
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#include "d/a/obj/d_a_obj_soil.h"
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#include "d/a/obj/d_a_obj_warp.h"
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#include "d/col/bg/d_bg_s.h"
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#include "d/col/bg/d_bg_s_gnd_chk.h"
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#include "d/col/bg/d_bg_s_lin_chk.h"
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#include "d/flag/itemflag_manager.h"
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#include "d/flag/sceneflag_manager.h"
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#include "d/flag/storyflag_manager.h"
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#include "f/f_base.h"
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#include "f/f_manager.h"
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#include "f/f_profile.h"
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#include "f/f_profile_name.h"
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#include "m/m_angle.h"
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#include "m/m_vec.h"
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#include "nw4r/math/math_geometry.h"
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#include "nw4r/math/math_types.h"
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#include "rvl/MTX/mtx.h"
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SPECIAL_ACTOR_PROFILE(TAG_INSECT, dTgInsect_c, fProfile::TAG_INSECT, 0x167, 0, 0);
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@@ -20,86 +33,309 @@ STATE_DEFINE(dTgInsect_c, WaitCreate);
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STATE_DEFINE(dTgInsect_c, WaitForceEscape);
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STATE_DEFINE(dTgInsect_c, End);
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static const s32 unused[] = {
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0x001E0100, 0, 0, 0, 0, 0, 0, 0,
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};
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static const f32 different100[] = {100};
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static const f32 WHATEVER[] = {100, 150, 0.5f};
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const s32 *useUnused() {
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return unused;
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}
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// non matching
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int dTgInsect_c::actorCreate() {
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if (getSubtype() == 0) {
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return FAILED;
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}
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if (getSubtype() == 1) {
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return FAILED;
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}
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if (getSubtype() == 2) {
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return FAILED;
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}
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mInsectCount = getInsectCount();
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if (mInsectCount > 0xF) {
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mInsectCount = 0xF;
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} else {
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if (mInsectCount == 0xF) {
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mInsectCount = 1;
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}
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}
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mScale *= 0.01f;
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unk24C = 0;
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unk260 = mPosition;
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// non matching: load of 0 in r0
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// that is already 0
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if (isTrialGateType() || isGossipStoneType() || isGoddessWallType() || isSpawnSubtype(SPAWN_BUG_MINIGAME)) {
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unk24E = 1;
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}
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return SUCCEEDED;
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}
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inline bool checkProfile(u16 prof, u32 target) {
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return prof == target;
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}
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// non matching: the inline vecs from the distance checks
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// are in the wrong order on the stack
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int dTgInsect_c::actorPostCreate() {
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s32 subtype = (mParams >> 4 & 0xF);
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// ??? doesn't match without the double comparison
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if (subtype == 5 || subtype == 5 || subtype == 6 || subtype == 3 || subtype == 9) {
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if (!someGroundCheck(mPosition, 1)) {
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return FAILED;
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}
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}
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dAcBase_c *obj = nullptr;
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do {
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obj = searchNextActor(obj);
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if (obj == nullptr) {
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break;
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}
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u16 prof = obj->mProfileName;
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if ((
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checkProfile(prof, fProfile::OBJ_TUBO) || checkProfile(prof, fProfile::OBJ_CARRY_STONE) ||
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checkProfile(prof, fProfile::OBJ_OCT_GRASS_LEAF) || checkProfile(prof, fProfile::OBJ_FRUIT) ||
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checkProfile(prof, fProfile::OBJ_BARREL) || checkProfile(prof, fProfile::OBJ_VSD) ||
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checkProfile(prof, fProfile::OBJ_SOIL)
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// inline vec 1
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) &&
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getSquareDistanceTo(obj->mPosition) < 25) {
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if (subtype == 7 || subtype == 0xB || subtype == 8 || subtype == 0xC) {
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if (prof == fProfile::OBJ_SOIL && static_cast<dAcOsoil_c *>(obj)->isStateHole()) {
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return FAILED;
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}
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setActorRef(obj);
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}
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break;
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}
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} while (true);
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if (mActorNode.isLinked()) {
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mStateMgr.changeState(StateID_WaitCreate);
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} else {
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if (isSpawnSubtype(SPAWN_BUG_MINIGAME)) {
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for (s32 i = 0; i < 16; i++) {
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unk1F8[i] = 0;
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}
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mStateMgr.changeState(StateID_Wait);
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} else if (isTrialGateType()) {
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dAcOWarp_c *warp = static_cast<dAcOWarp_c *>(fManager_c::searchBaseByProfName(fProfile::OBJ_WARP));
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if (warp == nullptr) {
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return FAILED;
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}
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if (!warp->checkThisHasSongItem() || warp->isTrialComplete()) {
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return FAILED;
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}
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// inline vec 2
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if ((warp->checkInRadius(mPosition, 1000000))) {
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unk26C.link(warp);
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} else {
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return FAILED;
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}
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mStateMgr.changeState(StateID_WaitForceEscape);
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} else if (isGossipStoneType()) {
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if (!ItemflagManager::sInstance->getFlagDirect(ITEM_BALLAD_OF_THE_GODDESS)) {
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return FAILED;
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}
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if (!StoryflagManager::sInstance->getFlag(STORYFLAG_IMPRISONED_1_DEFEATED)) {
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return FAILED;
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}
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bool flag = SceneflagManager::sInstance->checkFlag(mRoomID, mParams >> 0xC & 0xFF);
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if (flag) {
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return FAILED;
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}
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} else if (isGoddessWallType()) {
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if (!ItemflagManager::sInstance->getFlagDirect(ITEM_BALLAD_OF_THE_GODDESS)) {
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return FAILED;
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}
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if (!StoryflagManager::sInstance->getFlag(STORYFLAG_FARON_TRIAL_COMPLETE)) {
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return FAILED;
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}
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mStateMgr.changeState(StateID_WaitForceEscape);
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} else {
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mStateMgr.changeState(StateID_End);
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}
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spawnAll();
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}
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return SUCCEEDED;
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}
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void dTgInsect_c::initializeState_Wait() {}
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void dTgInsect_c::executeState_Wait() {}
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void dTgInsect_c::executeState_Wait() {
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if (isSpawnSubtype(SPAWN_BUG_MINIGAME)) {
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s32 i = 0;
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for (; i < mInsectCount; i++) {
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if (!mLinks[i].isLinked()) {
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if (unk208[i] > 0) {
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unk208[i]--;
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} else if (unk208[i] == 0) {
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nw4r::math::MTX34 mtx;
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PSMTXTrans(mtx, mPosition.x, mPosition.y, mPosition.z);
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nw4r::math::MTX34 scale;
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PSMTXScale(scale, mScale.x, mScale.y, mScale.x);
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PSMTXConcat(mtx, scale, mtx);
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nw4r::math::AABB aabb(-100, 0, -100, 100, 100, 100);
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aabb.Set(&aabb, &mtx);
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if (fn_801BB750(&aabb, 10000)) {
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spawnInsect(i);
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}
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} else {
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unk208[i] = 900;
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}
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}
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}
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}
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}
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void dTgInsect_c::finalizeState_Wait() {}
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void dTgInsect_c::initializeState_WaitCreate() {
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if (getSpawnSubtype() != 2) {
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if (!isSpawnSubtype(SPAWN_BUG_MINIGAME)) {
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unk24F = 1;
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for (s32 i = 0; i < mInsectCount; i++) {
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unk250[i] = shouldSpawn();
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}
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}
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}
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void dTgInsect_c::executeState_WaitCreate() {}
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#pragma opt_strength_reduction on
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void dTgInsect_c::executeState_WaitCreate() {
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if (mActorNode.isLinked()) {
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if (mActorNode.get()->mProfileName == fProfile::OBJ_VSD ||
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mActorNode.get()->mProfileName == fProfile::OBJ_SOIL) {
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if (unk24C == 0) {
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return;
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}
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} else {
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if (mPosition.squareDistanceToXZ(mActorNode.get()->mPosition) < 25) {
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return;
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}
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}
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}
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mActorNode.unlink();
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for (s32 i = 0; i < mInsectCount; i++) {
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if (!isSpawnSubtype(SPAWN_BUG_MINIGAME)) {
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if (unk250[i] != 0) {
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unk250[i] = 0;
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} else {
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continue;
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}
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}
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dAcBase_c *insect = nullptr;
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mVec3_c tmp1 = mPosition;
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if (unk24C) {
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tmp1 = unk260;
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}
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mAng3_c rot(0, cM::rndFX(65536), 0);
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switch (getSubtype()) {
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case SUBTYPE_LANAYRU_ANT:
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insect = dAcObjBase_c::createInsectActor(this, fProfile::INSECT_ANT, 1, &tmp1, &rot, nullptr, 0, 0x3f);
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break;
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case SUBTYPE_FARON_GRASSHOPPER:
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insect = dAcObjBase_c::createInsectActor(
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this, fProfile::INSECT_GRASSHOPPER, 1, &tmp1, &rot, nullptr, 0, 0x3f
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);
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break;
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case SUBTYPE_SKYLOFT_MANTIS:
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insect = dAcObjBase_c::createInsectActor(
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this, fProfile::INSECT_GRASSHOPPER, 0x10000001, &tmp1, &rot, nullptr, 0, 0x3f
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);
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break;
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case SUBTYPE_EDLIN_ROLLER:
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insect =
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dAcObjBase_c::createInsectActor(this, fProfile::INSECT_SCARAB, 1, &tmp1, &rot, nullptr, 0, 0x3f);
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break;
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}
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if (insect != nullptr) {
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mLinks[i].link(insect);
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unk208[i] = -1;
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}
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}
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if (isSpawnSubtype(SPAWN_BUG_MINIGAME)) {
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mStateMgr.changeState(StateID_Wait);
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} else {
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mStateMgr.changeState(StateID_End);
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}
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}
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void dTgInsect_c::finalizeState_WaitCreate() {}
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void dTgInsect_c::initializeState_WaitForceEscape() {}
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void dTgInsect_c::executeState_WaitForceEscape() {}
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// non matching: regswap
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void dTgInsect_c::initializeState_WaitForceEscape() {
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for (s32 i = 0; i < mInsectCount; i++) {
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if (mLinks[i].isLinked()) {
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mLinks[i].get()->mActorProperties |= AC_PROP_0x4;
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}
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}
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}
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void dTgInsect_c::executeState_WaitForceEscape() {
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if (isTrialGateType()) {
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if (unk26C.isLinked()) {
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dAcOWarp_c *warp = static_cast<dAcOWarp_c *>(unk26C.get());
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if (warp->fn_0x90()) {
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for (s32 i = 0; i < mInsectCount; i++) {
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if (mLinks[i].isLinked()) {
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static_cast<dAcInsectButterfly_c *>(mLinks[i].get())->setKillSignal();
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mStateMgr.changeState(StateID_End);
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}
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}
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}
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}
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} else if (isGoddessWallType() && unk24D) {
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for (s32 i = 0; i < mInsectCount; i++) {
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if (mLinks[i].isLinked()) {
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static_cast<dAcInsectButterfly_c *>(mLinks[i].get())->setKillSignal();
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mStateMgr.changeState(StateID_End);
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}
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}
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}
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}
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void dTgInsect_c::finalizeState_WaitForceEscape() {}
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void dTgInsect_c::initializeState_End() {}
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void dTgInsect_c::executeState_End() {}
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void dTgInsect_c::finalizeState_End() {}
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inline bool isButterfly3(int subtype, int spawnSubtype) {
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if (subtype != 10) return false;
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if (spawnSubtype != 3) return false;
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return true;
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}
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inline bool isButterfly4(int subtype, int spawnSubtype) {
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if (subtype != 10) return false;
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if (spawnSubtype != 4) return false;
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return true;
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}
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inline bool isButterfly5(int subtype, int spawnSubtype) {
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if (subtype != 10) return false;
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if (spawnSubtype != 5) return false;
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return true;
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}
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static const f32 FLOAT_ARRAY[] = {
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0.1f,
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-0.4f,
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0.3f,
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0.7f,
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-0.7f,
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0.1f, -0.4f, 0.3f, 0.7f, -0.7f,
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};
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static const f32 WHATEVER[] = {
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100,
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150,
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0.5f
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};
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void dTgInsect_c::spawnAll() {
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for (s32 i = 0; i < mInsectCount; i++) {
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if (shouldSpawn()) {
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spawnInsect(i);
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}
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}
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}
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static const f32 different100[] = { 100 };
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// regalloc (probably)
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// non matching: rodata is weird, using multiple different 100.0f instead of just one
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// also the registers are wrong
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void dTgInsect_c::spawnInsect(s32 index) {
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s32 tries;
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f32 scaledScale = 100 * mScale.y;
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f32 scaled2 = mScale.x * WHATEVER[0] * 0.85f;
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mAng3_c rot(0,0,0);
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bool spawnFound;
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mVec3_c pos;
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bool spawnFound = false;
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s32 tries = 5;
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mVec3_c tmp;
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mAng3_c rot(0, 0, 0);
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spawnFound = false;
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tries = 5;
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do {
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f32 scale = cM::rndF(scaled2);
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s16 angle1 = cM::rndFX(65536.0f);
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s16 angle2 = cM::rndFX(65536.0f);
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rot.y = angle2;
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rot.y = cM::rndFX(65536.0f);
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mVec3_c v2 = mVec3_c::Ez * scale;
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cLib::offsetPos(pos, mPosition, angle1, v2);
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s32 subtype = mParams >> 4 & 0xF;
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switch (subtype) {
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case 3:
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case 5:
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case 6:
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case 9:
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switch (getSubtype()) {
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case SUBTYPE_VOLCANIC_LADYBUG:
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case SUBTYPE_WOODLAND_RHINO_BEETLE:
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case SUBTYPE_SAND_CICADA:
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case SUBTYPE_SKY_STAG_BEETLE:
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pos = mPosition;
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if (subtype == 6) {
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mVec3_c tmp = mVec3_c::Ez;
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if (getSubtype() == SUBTYPE_SAND_CICADA) {
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tmp = mVec3_c::Ez;
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tmp.rotY(mAng(mRotation.y + 0x4000));
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f32 arrayResult = FLOAT_ARRAY[index % 5];
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f32 arrayResult = FLOAT_ARRAY[index % (s32)ARRAY_LENGTH(FLOAT_ARRAY)];
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f32 scaledX = WHATEVER[0] * mScale.x;
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tmp.multScalar(arrayResult * scaledX);
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pos = mPosition + tmp;
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@@ -114,59 +350,59 @@ void dTgInsect_c::spawnInsect(s32 index) {
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}
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spawnFound = true;
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break;
|
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case 7:
|
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case 8:
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case 0xB:
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case 0xC:
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case SUBTYPE_FARON_GRASSHOPPER:
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case SUBTYPE_LANAYRU_ANT:
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case SUBTYPE_SKYLOFT_MANTIS:
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case SUBTYPE_EDLIN_ROLLER:
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pos.y = different100[0] + mPosition.y;
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if (dBgS_ObjGndChk::CheckPos(pos)) {
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spawnFound = true;
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}
|
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break;
|
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case 4:
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case 0xA:
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case 0xD:
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case SUBTYPE_GERUDO_DRAGONFLY:
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case SUBTYPE_BUTTERFLY:
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case SUBTYPE_STARRY_FIREFLY:
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spawnFound = true;
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break;
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}
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} while (!spawnFound && --tries);
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s32 subtype = mParams >> 4 & 0xF;
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dAcBase_c* ref = nullptr;
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if (subtype == 3) {
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}
|
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switch (subtype) {
|
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case 3:
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dAcBase_c *ref = nullptr;
|
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switch (getSubtype()) {
|
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case SUBTYPE_VOLCANIC_LADYBUG:
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ref = dAcObjBase_c::createInsectActor(this, fProfile::INSECT_LADYBUG, 0, &pos, &rot, NULL, 0, 0x3f);
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break;
|
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case 4:
|
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case SUBTYPE_GERUDO_DRAGONFLY:
|
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ref = dAcObjBase_c::createInsectActor(this, fProfile::INSECT_DRAGONFLY, 0, &pos, &rot, NULL, 0, 0x3f);
|
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break;
|
||||
case 5:
|
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case SUBTYPE_WOODLAND_RHINO_BEETLE:
|
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ref = dAcObjBase_c::createInsectActor(this, fProfile::INSECT_BEETLE, 0, &pos, &rot, NULL, 0, 0x3f);
|
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break;
|
||||
case 6:
|
||||
case SUBTYPE_FARON_GRASSHOPPER:
|
||||
ref = dAcObjBase_c::createInsectActor(this, fProfile::INSECT_GRASSHOPPER, 0, &pos, &rot, NULL, 0, 0x3f);
|
||||
break;
|
||||
case 7:
|
||||
case SUBTYPE_SAND_CICADA:
|
||||
ref = dAcObjBase_c::createInsectActor(this, fProfile::INSECT_CICADA, 0, &pos, &rot, NULL, 0, 0x3f);
|
||||
break;
|
||||
case 8:
|
||||
case SUBTYPE_LANAYRU_ANT:
|
||||
ref = dAcObjBase_c::createInsectActor(this, fProfile::INSECT_ANT, 0, &pos, &rot, NULL, 0, 0x3f);
|
||||
break;
|
||||
case 9:
|
||||
case SUBTYPE_SKY_STAG_BEETLE:
|
||||
ref = dAcObjBase_c::createInsectActor(this, fProfile::INSECT_BEETLE, 0x10000000, &pos, &rot, NULL, 0, 0x3f);
|
||||
break;
|
||||
case 0xA:
|
||||
ref = dAcObjBase_c::createInsectActor(this, fProfile::INSECT_BUTTERFLY, mViewClipIdx, &pos, &rot, NULL, 0, 0x3f);
|
||||
case SUBTYPE_BUTTERFLY:
|
||||
ref = dAcObjBase_c::createInsectActor(
|
||||
this, fProfile::INSECT_BUTTERFLY, mViewClipIdx, &pos, &rot, NULL, 0, 0x3f
|
||||
);
|
||||
break;
|
||||
case 0xB:
|
||||
ref = dAcObjBase_c::createInsectActor(this, fProfile::INSECT_GRASSHOPPER, 0x10000000, &pos, &rot, NULL, 0, 0x3f);
|
||||
case SUBTYPE_SKYLOFT_MANTIS:
|
||||
ref = dAcObjBase_c::createInsectActor(
|
||||
this, fProfile::INSECT_GRASSHOPPER, 0x10000000, &pos, &rot, NULL, 0, 0x3f
|
||||
);
|
||||
break;
|
||||
case 0xC:
|
||||
case SUBTYPE_EDLIN_ROLLER:
|
||||
ref = dAcObjBase_c::createInsectActor(this, fProfile::INSECT_SCARAB, 0, &pos, &rot, NULL, 0, 0x3f);
|
||||
break;
|
||||
case 0xD:
|
||||
case SUBTYPE_STARRY_FIREFLY:
|
||||
ref = dAcObjBase_c::createInsectActor(this, fProfile::INSECT_FIREFLY, 0, &pos, &rot, NULL, 0, 0x3f);
|
||||
break;
|
||||
}
|
||||
@@ -178,19 +414,17 @@ void dTgInsect_c::spawnInsect(s32 index) {
|
||||
}
|
||||
|
||||
bool dTgInsect_c::shouldSpawn() {
|
||||
int spawnSubtype = mParams >> 8 & 0xF;
|
||||
if (spawnSubtype == 2) {
|
||||
if (isSpawnSubtype(SPAWN_BUG_MINIGAME)) {
|
||||
return true;
|
||||
} else if (spawnSubtype == 1) {
|
||||
} else if (isSpawnSubtype(SPAWN_SKYLOFT_BUGKID_TREE)) {
|
||||
bool tmp = SceneflagManager::sInstance->checkFlag(mRoomID, 0x3a);
|
||||
return !tmp;
|
||||
} else {
|
||||
int subtype = mParams >> 4 & 0xF;
|
||||
if (isButterfly3(subtype, spawnSubtype)) {
|
||||
if (isTrialGateType()) {
|
||||
return true;
|
||||
} else if (isButterfly4(subtype, spawnSubtype) || isButterfly5(subtype, spawnSubtype)) {
|
||||
} else if (isGossipStoneType() || isGoddessWallType()) {
|
||||
return true;
|
||||
} else if((subtype == 0xD) && !dAcItem_c::checkFlag(ITEM_STARRY_FIREFLY)) {
|
||||
} else if ((isSubtype(SUBTYPE_STARRY_FIREFLY)) && !dAcItem_c::checkFlag(ITEM_STARRY_FIREFLY)) {
|
||||
return true;
|
||||
} else {
|
||||
if (cM::rndF(1.0f) >= 0.5f) {
|
||||
@@ -201,3 +435,27 @@ bool dTgInsect_c::shouldSpawn() {
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
bool dTgInsect_c::someGroundCheck(const mVec3_c &pos, s32 updateRotation) {
|
||||
mVec3_c tmp = mVec3_c::Ez * (mScale.x * 100);
|
||||
tmp.rotY(mRotation.y);
|
||||
tmp += pos;
|
||||
dBgS_LinChk linChk;
|
||||
linChk.mBackFlag = true;
|
||||
linChk.mFrontFlag = false;
|
||||
linChk.Set(&pos, &tmp, nullptr);
|
||||
if (!dBgS::GetInstance()->LineCross(&linChk)) {
|
||||
mAng yRot = mRotation.y + 0x7FFF;
|
||||
if (updateRotation != 0) {
|
||||
mRotation.y = yRot;
|
||||
}
|
||||
tmp = mVec3_c::Ez * (mScale.x * 100);
|
||||
tmp.rotY(yRot);
|
||||
tmp += pos;
|
||||
linChk.Set(&pos, &tmp, nullptr);
|
||||
if (!dBgS::GetInstance()->LineCross(&linChk)) {
|
||||
return false;
|
||||
}
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user