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ActorOnRail_Ext getPoint Inline return type change to mVec3_c* instead of Vec*
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@@ -151,8 +151,8 @@ public:
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mPath.getDirection(mSegmentIndex, mSegmentTime, result);
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}
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const Vec *getPoint(s32 idx) const {
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return mPath.getPoint(idx);
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const mVec3_c *getPoint(s32 idx) const {
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return reinterpret_cast<const mVec3_c *>(mPath.getPoint(idx));
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}
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bool checkFlag(u32 flags) const {
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