mirror of
https://github.com/zeldaret/ss
synced 2026-08-12 11:52:22 -04:00
@@ -8,6 +8,7 @@
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#include "m/m_allocator.h"
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#include "m/m_angle.h"
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#include "m/m_vec.h"
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#include "sized_string.h"
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#include "toBeSorted/actor_info.h"
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#include "toBeSorted/raii_ptr.h"
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#include "toBeSorted/sound_info.h"
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@@ -109,8 +110,7 @@ public:
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/* 0xEE */ u8 mPolyAttr0;
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/* 0xEF */ u8 mPolyAttr1;
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/* 0xF0 */ u32 mJStudioActor;
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/* 0xF4 */ char someStr[4];
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/* 0xF8 */ char field_0xf8[0xfc - 0xf8];
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/* 0xF4 */ SizedString<8> mSomeStr;
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public:
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/* vt 0x08 */ virtual int create();
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@@ -240,6 +240,7 @@ public:
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void setParams2UpperByte(u32 val);
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static u32 buildParams2(u32 lower, u32 upper);
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u32 getParams2Lower() const;
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u32 getFirstBitParams2() const;
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static dAcBase_c *findActor(char *objName, dAcBase_c *parent);
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static dAcBase_c *searchActor(dAcBase_c *parent);
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// Kinda performs the code of the first param on every actor (second param is optional parent)
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+658
-54
@@ -1,14 +1,16 @@
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#ifndef D_A_ITEM_H
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#define D_A_ITEM_H
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// clang-format off
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// vtable order
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#include "common.h"
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#include "d/d_shadow.h"
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#include "d/a/d_a_base.h"
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#include "d/a/d_a_itembase.h"
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#include "d/a/obj/d_a_obj_scattersand.h"
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#include "d/col/bg/d_bg_s_acch.h"
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#include "d/col/c/c_cc_d.h"
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#include "d/col/cc/d_cc_d.h"
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#include "d/d_shadow.h"
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#include "f/f_list_mg.h"
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#include "f/f_list_nd.h"
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#include "m/m_angle.h"
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@@ -18,10 +20,100 @@
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#include "toBeSorted/actor_event.h"
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#include "toBeSorted/d_emitter.h"
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#include "toBeSorted/dowsing_target.h"
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// clang-format on
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class dAcItem_0xB34 {
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class dItemMdl_c;
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class dAcItem_c;
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/** Positions picked up items for a bit. */
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class dAcItemPickupPositionIf_c {
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public:
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virtual ~dAcItem_0xB34();
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virtual ~dAcItemPickupPositionIf_c() {}
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virtual void init() = 0;
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virtual bool execute(dAcItem_c *item) = 0;
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};
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/** No-op impl that immediately hides the item */
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class dAcItemPickupPositionOff_c : public dAcItemPickupPositionIf_c {
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public:
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virtual ~dAcItemPickupPositionOff_c() {}
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virtual void init() override;
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virtual bool execute(dAcItem_c *item) override;
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};
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/** Impl that positions picked up items above Link's head */
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class dAcItemPickupPositionOn_c : public dAcItemPickupPositionIf_c {
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public:
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virtual ~dAcItemPickupPositionOn_c() {}
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virtual void init() override;
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virtual bool execute(dAcItem_c *item) override;
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private:
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/* 0x04 */ f32 mHighestRelativeHeadHeight;
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/* 0x08 */ u8 mNumFrames;
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};
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/** Respawns certain items. */
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class dAcItemResurgeIf_c {
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public:
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virtual ~dAcItemResurgeIf_c() {}
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virtual void setTimerInitVal(u16) = 0;
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virtual void postReset() = 0;
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virtual bool isResurgeAllowed(dAcItem_c *) = 0;
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virtual s32 getTimerInitVal() = 0;
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void startResurgeTimer();
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bool canResurge(dAcItem_c *);
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void resetTimer();
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void execute();
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bool isTimerExpired() const;
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protected:
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/* 0x04 */ s32 mTimer;
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};
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/** No-op impl that doesn't respawn items */
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class dAcItemResurgeOff_c : public dAcItemResurgeIf_c {
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public:
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dAcItemResurgeOff_c(u16, u16) {}
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virtual ~dAcItemResurgeOff_c() {}
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virtual void setTimerInitVal(u16) override;
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virtual void postReset() override;
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virtual bool isResurgeAllowed(dAcItem_c *) override;
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virtual s32 getTimerInitVal() override;
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};
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/** Impl that respawns items */
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class dAcItemResurgeOn_c : public dAcItemResurgeIf_c {
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public:
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dAcItemResurgeOn_c(u16 a1, u16 a2) {
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mCb1 = sCb1s[a1];
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mCb2 = sCb2s[a2];
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}
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virtual ~dAcItemResurgeOn_c() {}
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virtual void setTimerInitVal(u16) override;
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virtual void postReset() override;
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virtual bool isResurgeAllowed(dAcItem_c *) override;
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virtual s32 getTimerInitVal() override;
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public:
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typedef void (dAcItemResurgeOn_c::*Callback1)();
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// May or may not take a dAcItem_c* argument...
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typedef bool (dAcItemResurgeOn_c::*Callback2)();
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static Callback1 sCb1s[2];
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static Callback2 sCb2s[3];
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void Cb1_1();
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void Cb1_2();
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bool Cb2_1();
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bool Cb2_2();
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bool Cb2_3();
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/* 0x08 */ Callback1 mCb1;
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/* 0x14 */ Callback2 mCb2;
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/* 0x20 */ s32 mInitVal;
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};
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class dAcItem_c : public dAcItemBase_c {
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@@ -29,6 +121,24 @@ public:
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dAcItem_c();
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virtual ~dAcItem_c();
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virtual bool createHeap() override;
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virtual int create() override;
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virtual int doDelete() override;
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virtual int actorExecute() override;
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virtual int draw() override;
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virtual u16 getItemIdFromParams() override;
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virtual void setItemId(u16 id) override;
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virtual bool shouldDespawn();
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virtual bool isItemSmallKeyOrHeartPieceOrStaminaFruit();
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enum ItemGetAnim_e {
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ANIM_DEFAULT,
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ANIM_GORGEOUS,
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ANIM_FROWN,
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ANIM_SMALL,
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};
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STATE_FUNC_DECLARE(dAcItem_c, Wait);
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STATE_FUNC_DECLARE(dAcItem_c, Carry);
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STATE_FUNC_DECLARE(dAcItem_c, GetBeetle);
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@@ -56,17 +166,23 @@ public:
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static void setFlag(s32 id);
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static bool checkTreasureTempCollect(u16 itemId);
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void setItemPosition(const mVec3_c &);
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void getItemFromBWheelItem();
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bool isStateWait();
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void setItemPosition(const mVec3_c &);
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void setItemVelocity(f32 f);
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bool isStateWait() const;
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void stopCarryAndGet();
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static s32 getTotalBombCount();
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static s32 getTotalArrowCount();
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static s32 getBowArrowCount();
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static s32 getTotalSeedCount();
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static s32 getSlingshotSeedCount();
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static s32 getTotalBombCapacity();
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static s32 getTotalSeedCapacity();
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static s32 getBowArrowCapacity();
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static s32 getTotalArrowCapacity();
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static s32 getTotalSeedCapacity();
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static s32 getSlingshotSeedCapacity();
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static s32 getRupeeCounter();
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static u32 getCurrentWalletCapacity();
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@@ -75,20 +191,73 @@ public:
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static u32 getHeartContainerHealthCount();
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static u32 getGratitudeCrystalCount();
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static u32 getTotalRequiredKeyPieceCount();
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static u32 getKeyPieceCount();
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static u32 getSmallKeyCount();
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static bool isJellyBlob(ITEM_ID item);
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static bool isStarryFirefly(ITEM_ID item);
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static bool isSlingshot(ITEM_ID item);
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static bool isRupee(ITEM_ID item);
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static bool isKeyPiece(ITEM_ID item);
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static bool isTreasure2(ITEM_ID item);
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static bool isTreasure(ITEM_ID item);
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bool isTriforce() const;
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static bool isTear(ITEM_ID item);
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static bool isAnyPouchItem(ITEM_ID item);
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static bool isUpgradedPotion(ITEM_ID item);
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bool isLightFruit() const;
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bool isSingleArrow() const;
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bool isArrowBundle() const;
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bool isAnyArrow() const;
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bool isTriforce() const;
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bool isGratitudeCrystal() const;
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bool is5GratitudeCrystals() const;
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bool isHeart() const;
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bool isSmallKey() const;
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bool isGreenRupee() const;
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bool isBlueRupee() const;
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bool isRedRupee() const;
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bool isRupoor() const;
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bool isSilverRupee() const;
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bool isGoldRupee() const;
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bool isSlingshot() const;
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bool isEldinOre() const;
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bool isJellyBlob() const;
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bool isUnkTreasureGroup1() const;
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bool isHeartPiece() const;
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bool isTreasure3() const;
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bool isInsect() const;
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bool isAnyRupee() const;
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bool isAnyTear() const;
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bool isBabyRattle() const;
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bool is10DekuSeeds() const;
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bool isAnyBombs() const;
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bool isLifeTreeFruit() const;
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bool isBirdStatuette() const;
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// These go through the vtable to retrieve the item id. Can't think of a better name for now
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bool isKeyPieceV() const;
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bool isHeartV() const;
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bool isTreasureV() const;
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bool isGratitudeCrystalV() const;
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bool is5GratitudeCrystalsV() const;
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bool isFairyV() const;
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bool isBottleFairyV() const;
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bool isStarryFireflyV() const;
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bool isAnyRupeeV() const;
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static void increaseRupeeCounter(s32 by);
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u32 getParams2Lower_shift1_0x7() const;
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static bool getEventNameForAnim(u32 anim, const char **outName);
|
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static bool getTboxEventNameForAnim(u32 anim, const char **outName);
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static bool getItemGetEventName(u16 item, const char **outName);
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static bool getItemGetTboxEventName(u16 item, const char **outName);
|
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static void itemGetEventStart(dAcBase_c *);
|
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static void itemGetEventEnd(dAcBase_c *);
|
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|
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static void addRupees(s32 amount);
|
||||
|
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static bool hasAnyFairy();
|
||||
|
||||
enum Trial_e {
|
||||
@@ -101,6 +270,16 @@ public:
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||||
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static Trial_e getCurrentTrial();
|
||||
|
||||
enum Tear_e {
|
||||
TEAR_FARON,
|
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TEAR_ELDIN,
|
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TEAR_LANAYRU,
|
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TEAR_GODDESS,
|
||||
TEAR_MAX
|
||||
};
|
||||
|
||||
static Tear_e getTearSubtype(u32 item);
|
||||
|
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static void healLink(u32 amount, bool); // move to dAcPy_c
|
||||
|
||||
static bool isPerformingInitialCollection() {
|
||||
@@ -116,10 +295,431 @@ public:
|
||||
}
|
||||
|
||||
private:
|
||||
bool isField_0xD04GtZero() const {
|
||||
return 0.0f < field_0xD04;
|
||||
}
|
||||
|
||||
static bool sIsPerformingInitialCollection;
|
||||
static s32 sCollectionCurrentCount;
|
||||
|
||||
/* 0x334 */ UNKTYPE *mpMdl; // Model has its own handling system
|
||||
static s32 sGetItemPouchSlot;
|
||||
static s32 sGetItemQuantity;
|
||||
|
||||
static const mVec3_c sFreestandingDowsingOffset;
|
||||
static const mVec3_c sScale1Maybe;
|
||||
static const mVec3_c sScale2Maybe;
|
||||
|
||||
static const mVec3_c sUnkOffset1;
|
||||
static const mVec3_c sUnkOffset2;
|
||||
static const mVec3_c sUnkOffset3;
|
||||
static const mVec3_c sUnkOffset4;
|
||||
static const mVec3_c sUnkOffset5;
|
||||
static const mVec3_c sUnkOffset6;
|
||||
static const mVec2_c sUnkVec2;
|
||||
|
||||
typedef bool (dAcItem_c::*sStaticPtmf)();
|
||||
static const sStaticPtmf sStaticPtmfs1[];
|
||||
static const sStaticPtmf sStaticPtmfs2[];
|
||||
|
||||
static dAcRef_c<dAcObjBase_c> sItemListHead;
|
||||
static dAcRef_c<dAcObjBase_c> sItemListTail;
|
||||
|
||||
static const ItemInitStruct *getItemInitStructForId(u16 itemId);
|
||||
const ItemInitStruct *getItemInitStruct() const;
|
||||
|
||||
static void setTreasureTempCollect(u16 id);
|
||||
static void setSpawnQuantity(s32 quantity);
|
||||
static void unsetSpawnQuantity();
|
||||
|
||||
void setObtainedItemId(u32, bool);
|
||||
bool checkItemFlagV() const;
|
||||
void setItemFlagV();
|
||||
bool checkFlagV() const;
|
||||
void setFlagV();
|
||||
void setSceneFlag();
|
||||
void setDungeonFlag();
|
||||
|
||||
static void increaseKeyPieceCounter(s32 by);
|
||||
static void increaseHeartPieceCounter(s32 by);
|
||||
static void increaseTotalHeartPieceCounter(s32 by);
|
||||
static void increaseFaronGrasshopperCounter(s32 by);
|
||||
static s32 getFaronGrasshooperCounter();
|
||||
static void increaseWoodlandRhinoBeetleCounter(s32 by);
|
||||
static s32 getWoodlandRhinoBeetleCounter();
|
||||
static void increaseDekuHornetCounter(s32 by);
|
||||
static s32 getDekuHornetCounter();
|
||||
static void increaseSkyloftMantisCounter(s32 by);
|
||||
static s32 getSkyloftMantisCounter();
|
||||
static void increaseVolcanicLadybugCounter(s32 by);
|
||||
static s32 getVolcanicLadybugCounter();
|
||||
static void increaseBlessedButterflyCounter(s32 by);
|
||||
static s32 getBlessedButterflyCounter();
|
||||
static void increaseLanayruAntCounter(s32 by);
|
||||
static s32 getLanayruAntCounter();
|
||||
static void increaseSandCicadaCounter(s32 by);
|
||||
static s32 getSandCicadaCounter();
|
||||
static void increaseGerudoDragonflyCounter(s32 by);
|
||||
static s32 getGerudoDragonflyCounter();
|
||||
static void increaseEldinRollerCounter(s32 by);
|
||||
static s32 getEldinRollerCounter();
|
||||
static void increaseSkyStagBeetleCounter(s32 by);
|
||||
static s32 getSkyStagBeetleCounter();
|
||||
static void increaseStarryFireflyCounter(s32 by);
|
||||
static s32 getStarryFireflyCounter();
|
||||
static void increaseHornetLarvaeCounter(s32 by);
|
||||
static s32 getHornetLarvaeCounter();
|
||||
static void increaseBirdFeatherCounter(s32 by);
|
||||
static s32 getBirdFeatherCounter();
|
||||
static void increaseTumbleWeedCounter(s32 by);
|
||||
static s32 getTumbleWeedCounter();
|
||||
static void increaseLizardTailCounter(s32 by);
|
||||
static s32 getLizardTailCounter();
|
||||
static void increaseEldinOreCounter(s32 by);
|
||||
static s32 getEldinOreCounter();
|
||||
static void increaseAncientFlowerCounter(s32 by);
|
||||
static s32 getAncientFlowerCounter();
|
||||
static void increaseAmberRelicCounter(s32 by);
|
||||
static s32 getAmberRelicCounter();
|
||||
static void increaseDuskRelicCounter(s32 by);
|
||||
static s32 getDuskRelicCounter();
|
||||
static void increaseJellyBlobCounter(s32 by);
|
||||
static s32 getJellyBlobCounter();
|
||||
static void increaseMonsterClawCounter(s32 by);
|
||||
static s32 getMonsterClawCounter();
|
||||
static void increaseMonsterHornCounter(s32 by);
|
||||
static s32 getMonsterHornCounter();
|
||||
static void increaseSkullCounter(s32 by);
|
||||
static s32 getSkullCounter();
|
||||
static void increaseEvilCrystalCounter(s32 by);
|
||||
static s32 getEvilCrystalCounter();
|
||||
static void increaseBlueBirdFeatherCounter(s32 by);
|
||||
static s32 getBlueBirdFeatherCounter();
|
||||
static void increaseGoldenSkullCounter(s32 by);
|
||||
static s32 getGoldenSkullCounter();
|
||||
static void increaseGoddessPlumeCounter(s32 by);
|
||||
static s32 getGoddessPlumeCounter();
|
||||
static void increaseGratitudeCrystalCounter(s32 by);
|
||||
static s32 getGratitudeCrystalCounter();
|
||||
static void increaseExtraWalletCounter(s32 by);
|
||||
static s32 getExtraWalletCounter();
|
||||
static void increaseSmallKeyCounter(s32 by);
|
||||
static void increaseArrowCounter(s32 by);
|
||||
static void increaseDekuSeedCounter(s32 by);
|
||||
static void increaseArrowAndPouchCounter(s32 by);
|
||||
static void increaseBombAndPouchCounter(s32 by);
|
||||
static void increaseDekuSeedAndPouchCounter(s32 by);
|
||||
static void increaseExtraPouchCounter(s32 by);
|
||||
|
||||
static void increaseHealthCapacity(s32 by);
|
||||
static void setLifeTreeSeedlingFlag(s32 by);
|
||||
|
||||
static s32 getLightFruitTime();
|
||||
static s32 getNumRemainingHeartPiecesForNextHeart();
|
||||
static void doFullHeal();
|
||||
static void restoreStamina();
|
||||
|
||||
bool isItemDropFromEnemy() const;
|
||||
static u16 determineActualItemIdFromItem(u16);
|
||||
u16 getItemId2() const;
|
||||
static s32 getSubtypeFromParam(u32 params);
|
||||
bool isFirstBitParams2NotSet();
|
||||
void setupUnkColliderFlags2();
|
||||
static bool hitCallback(dAcObjBase_c *i_actorA, cCcD_Obj *i_objInfA, dAcObjBase_c *i_actorB, cCcD_Obj *i_objInfB);
|
||||
void fn_80253F90(bool);
|
||||
void fn_80256790();
|
||||
void fn_802567D0();
|
||||
void onTouchLink();
|
||||
void fn_80255DF0();
|
||||
void fn_80254BB0();
|
||||
void setDespawnTimer(u16 timer);
|
||||
void applyBoundingBox();
|
||||
s32 getTearIdx();
|
||||
void setFreestandingYOffset(f32);
|
||||
void setFramesInAir(u32 numFrames);
|
||||
void unsetFramesInAir();
|
||||
void incrementFramesInAir();
|
||||
void setItemFlags(u32 flags);
|
||||
|
||||
/** Checks if the ground's specialCode should allow the item to sink, deleting the item when fully submerged */
|
||||
bool isItemDeleteGround(s32 specialCode) const;
|
||||
/** Checks if the ground's specialCode should allow the item to "dip" into the ground */
|
||||
bool isItemSwimGround(s32 specialCode) const;
|
||||
|
||||
bool fn_80255CF0();
|
||||
bool fn_802574A0();
|
||||
void addToGetQueue();
|
||||
void removeFromGetQueue();
|
||||
static bool fn_8024A230();
|
||||
void unsetHaveNoGravity();
|
||||
void fn_80252A80();
|
||||
void tickDespawnTimer();
|
||||
void fn_80253D50();
|
||||
bool fn_802577A0();
|
||||
void fn_80256F20();
|
||||
bool fn_80256E80();
|
||||
void getCurrentModelScale(f32 *scale);
|
||||
f32 getCurrentScale();
|
||||
void fn_802518C0(mVec3_c *out);
|
||||
void makeLinkLookTowardItem();
|
||||
void fn_80254CA0();
|
||||
|
||||
void fn_802546A0();
|
||||
void fn_80254710();
|
||||
void fn_80254790();
|
||||
|
||||
bool checkAbovePosition();
|
||||
|
||||
bool isMdlHidden() const;
|
||||
static bool isBlinkBeforeDespawnShown(s32 timer);
|
||||
|
||||
void performCollection();
|
||||
void performCollectionPart1();
|
||||
void performCollectionPart2();
|
||||
|
||||
void fn_80254BC0();
|
||||
void fn_80255B10();
|
||||
void updateLightingMaybe();
|
||||
|
||||
void fn_80253E20();
|
||||
void fn_80254BA0();
|
||||
|
||||
void setNotWaiting();
|
||||
void fn_802548A0();
|
||||
void decideOnGetOrForcedGet();
|
||||
|
||||
void fn_80256710(mVec3_c &);
|
||||
void fn_80257560(const mVec3_c &);
|
||||
void fn_80254D10();
|
||||
bool fn_80254D70();
|
||||
void fn_802542E0();
|
||||
|
||||
static bool fn_80247BB0();
|
||||
bool checkShouldDemo();
|
||||
bool fn_80254EC0();
|
||||
void addGetEvent();
|
||||
void fn_80254590(mVec3_c &);
|
||||
void fn_80254680();
|
||||
void fn_80254810();
|
||||
static s16 getItemRotateAngle();
|
||||
|
||||
bool playHeartStemCutSound();
|
||||
|
||||
void getOffsetPosition(mVec3_c &position) const;
|
||||
f32 scaleBy(f32 f) const;
|
||||
|
||||
// Could also return vector
|
||||
static void fn_80247540(mVec3_c &);
|
||||
void fn_80247560(const mVec3_c &);
|
||||
|
||||
// static PTMF callbacks
|
||||
bool fn_80248020();
|
||||
bool fn_80248010();
|
||||
bool fn_80255B30();
|
||||
bool fn_80255BA0();
|
||||
bool fn_80248040();
|
||||
bool fn_80248030();
|
||||
bool fn_80255BD0();
|
||||
bool fn_80255C40();
|
||||
|
||||
// PTMF callbacks
|
||||
f32 fn_80254DE0();
|
||||
f32 fn_80254DF0();
|
||||
|
||||
f32 getSmallKeyFreestandingScale();
|
||||
f32 getLowValueRupeeFreestandingScale();
|
||||
f32 getHighValueRupeeFreestandingScale();
|
||||
f32 getSlingshotFreestandingScale();
|
||||
f32 getEldinOreFreestandingScale();
|
||||
f32 getJellyBlobFreestandingScale();
|
||||
f32 getUnkTreasureGroup1FreestandingScale();
|
||||
f32 getHeartPieceFreestandingScale();
|
||||
f32 getGratitudeCrystalFreestandingScale();
|
||||
f32 getDefaultFreestandingScale();
|
||||
|
||||
f32 callGetFreestandingModelScale();
|
||||
|
||||
f32 getTreasure3Scale();
|
||||
f32 getInsectScale();
|
||||
f32 getDefaultScale();
|
||||
|
||||
f32 getHighValueRupeePickupScale();
|
||||
f32 getDefaultPickupScale();
|
||||
|
||||
void moveNormal0();
|
||||
void moveNormal1();
|
||||
void moveSpecial();
|
||||
|
||||
void fn_802555D0();
|
||||
void fn_802555F0();
|
||||
|
||||
void bounceNone();
|
||||
void bounceNormal();
|
||||
void bounceRupee();
|
||||
|
||||
void fn_802558F0();
|
||||
void fn_80255AE0();
|
||||
void fn_802558E0();
|
||||
|
||||
bool fn_80248060();
|
||||
bool fn_80248050();
|
||||
bool fn_80255D50();
|
||||
bool fn_80255DB0();
|
||||
|
||||
void setLowValueRupeeBoundingBox();
|
||||
void setHighValueRupeeBoundingBox();
|
||||
void setArrowBundleBoundingBox();
|
||||
void setDefaultBoundingBox();
|
||||
|
||||
f32 getSmallKeyGravity1();
|
||||
f32 getGreenRupeeGravity1();
|
||||
f32 getBlueRupeeGravity1();
|
||||
f32 getRedRupeeGravity1();
|
||||
f32 getHeartGravity1();
|
||||
f32 getSingleArrowGravity1();
|
||||
f32 getArrowBundleGravity1();
|
||||
f32 getSilverRupeeGravity1();
|
||||
f32 getGoldRupeeGravity1();
|
||||
f32 getRupoorGravity1();
|
||||
f32 get5BombsGravity1();
|
||||
f32 get10BombsGravity1();
|
||||
f32 getFaroreTearGravity1();
|
||||
f32 get5SeedsGravity1();
|
||||
f32 getDefaultGravity1();
|
||||
|
||||
f32 getHeartGravity2();
|
||||
|
||||
f32 getGreenRupeeGravity3();
|
||||
f32 getBlueRupeeGravity3();
|
||||
f32 getRedRupeeGravity3();
|
||||
f32 getRupoorGravity3();
|
||||
f32 getSilverRupeeGravity3();
|
||||
f32 getGoldRupeeGravity3();
|
||||
|
||||
f32 getSmallKeyGravity4();
|
||||
f32 getGreenRupeeGravity4();
|
||||
f32 getBlueRupeeGravity4();
|
||||
f32 getRedRupeeGravity4();
|
||||
f32 getHeartGravity4();
|
||||
f32 getSingleArrowGravity4();
|
||||
f32 getArrowBundleGravity4();
|
||||
f32 getSilverRupeeGravity4();
|
||||
f32 getGoldRupeeGravity4();
|
||||
f32 getRupoorGravity4();
|
||||
f32 get5BombsGravity4();
|
||||
f32 get10BombsGravity4();
|
||||
f32 getFaroreTearGravity4();
|
||||
f32 get5SeedsGravity4();
|
||||
f32 getDefaultGravit4();
|
||||
|
||||
f32 getGreenRupeeDirHitKnockback();
|
||||
f32 getBlueRupeeDirHitKnockback();
|
||||
f32 getRedRupeeDirHitKnockback();
|
||||
f32 getSilverRupeeDirHitKnockback();
|
||||
f32 getGoldRupeeDirHitKnockback();
|
||||
f32 getRupoorDirHitKnockback();
|
||||
|
||||
f32 getGreenRupeeDirHitKnockbackRand();
|
||||
f32 getBlueRupeeDirHitKnockbackRand();
|
||||
f32 getRedRupeeDirHitKnockbackRand();
|
||||
f32 getSilverRupeeDirHitKnockbackRand();
|
||||
f32 getGoldRupeeDirHitKnockbackRand();
|
||||
f32 getRupoorDirHitKnockbackRand();
|
||||
|
||||
f32 getGreenRupeeHitKnockback();
|
||||
f32 getBlueRupeeHitKnockback();
|
||||
f32 getRedRupeeHitKnockback();
|
||||
f32 getSilverRupeeHitKnockback();
|
||||
f32 getGoldRupeeHitKnockback();
|
||||
f32 getRupoorHitKnockback();
|
||||
|
||||
f32 getGreenRupeeHitKnockbackRand();
|
||||
f32 getBlueRupeeHitKnockbackRand();
|
||||
f32 getRedRupeeHitKnockbackRand();
|
||||
f32 getSilverRupeeHitKnockbackRand();
|
||||
f32 getGoldRupeeHitKnockbackRand();
|
||||
f32 getRupoorHitKnockbackRand();
|
||||
|
||||
f32 getGreenRupeeHitSquareDistance2();
|
||||
f32 getBlueRupeeHitSquareDistance2();
|
||||
f32 getRedRupeeHitSquareDistance2();
|
||||
f32 getSilverRupeeHitSquareDistance2();
|
||||
f32 getGoldRupeeHitSquareDistance2();
|
||||
f32 getRupoorHitSquareDistance2();
|
||||
f32 getHeartHitSquareDistance2();
|
||||
|
||||
f32 getGreenRupeeDirHitKnockback2();
|
||||
f32 getBlueRupeeDirHitKnockback2();
|
||||
f32 getRedRupeeDirHitKnockback2();
|
||||
f32 getSilverRupeeDirHitKnockback2();
|
||||
f32 getGoldRupeeDirHitKnockback2();
|
||||
f32 getRupoorDirHitKnockback2();
|
||||
f32 getHeartDirHitKnockback2();
|
||||
|
||||
f32 getGreenRupeeDirHitKnockbackRand2();
|
||||
f32 getBlueRupeeDirHitKnockbackRand2();
|
||||
f32 getRedRupeeDirHitKnockbackRand2();
|
||||
f32 getSilverRupeeDirHitKnockbackRand2();
|
||||
f32 getGoldRupeeDirHitKnockbackRand2();
|
||||
f32 getRupoorDirHitKnockbackRand2();
|
||||
f32 getHeartDirHitKnockbackRand2();
|
||||
|
||||
f32 getGreenRupeeHitKnockback2();
|
||||
f32 getBlueRupeeHitKnockback2();
|
||||
f32 getRedRupeeHitKnockback2();
|
||||
f32 getSilverRupeeHitKnockback2();
|
||||
f32 getGoldRupeeHitKnockback2();
|
||||
f32 getRupoorHitKnockback2();
|
||||
f32 getHeartHitKnockback2();
|
||||
|
||||
f32 getGreenRupeeHitKnockbackRand2();
|
||||
f32 getBlueRupeeHitKnockbackRand2();
|
||||
f32 getRedRupeeHitKnockbackRand2();
|
||||
f32 getSilverRupeeHitKnockbackRand2();
|
||||
f32 getGoldRupeeHitKnockbackRand2();
|
||||
f32 getRupoorHitKnockbackRand2();
|
||||
f32 getHeartHitKnockbackRand2();
|
||||
|
||||
f32 getGreenRupeeDirHitKnockback3();
|
||||
f32 getBlueRupeeDirHitKnockback3();
|
||||
f32 getRedRupeeDirHitKnockback3();
|
||||
f32 getSilverRupeeDirHitKnockback3();
|
||||
f32 getGoldRupeeDirHitKnockback3();
|
||||
f32 getRupoorDirHitKnockback3();
|
||||
f32 getHeartDirHitKnockback3();
|
||||
|
||||
f32 getGreenRupeeDirHitKnockbackRand3();
|
||||
f32 getBlueRupeeDirHitKnockbackRand3();
|
||||
f32 getRedRupeeDirHitKnockbackRand3();
|
||||
f32 getSilverRupeeDirHitKnockbackRand3();
|
||||
f32 getGoldRupeeDirHitKnockbackRand3();
|
||||
f32 getRupoorDirHitKnockbackRand3();
|
||||
f32 getHeartDirHitKnockbackRand3();
|
||||
|
||||
f32 getGreenRupeeHitKnockback3();
|
||||
f32 getBlueRupeeHitKnockback3();
|
||||
f32 getRedRupeeHitKnockback3();
|
||||
f32 getSilverRupeeHitKnockback3();
|
||||
f32 getGoldRupeeHitKnockback3();
|
||||
f32 getRupoorHitKnockback3();
|
||||
f32 getHeartHitKnockback3();
|
||||
|
||||
f32 getGreenRupeeHitKnockbackRand3();
|
||||
f32 getBlueRupeeHitKnockbackRand3();
|
||||
f32 getRedRupeeHitKnockbackRand3();
|
||||
f32 getSilverRupeeHitKnockbackRand3();
|
||||
f32 getGoldRupeeHitKnockbackRand3();
|
||||
f32 getRupoorHitKnockbackRand3();
|
||||
f32 getHeartHitKnockbackRand3();
|
||||
|
||||
f32 getSinkSpeedHeart();
|
||||
f32 getSinkSpeedDefault();
|
||||
|
||||
public:
|
||||
void rotateTowardsCamera();
|
||||
void rotateFixedBirdStatuette();
|
||||
|
||||
private:
|
||||
/* 0x334 */ dItemMdl_c *mpMdl;
|
||||
/* 0x338 */ dShadowCircle_c mShdw;
|
||||
/* 0x340 */ mVec3_c field_0x340;
|
||||
/* 0x34C */ nw4r::ut::Color mColorFilter;
|
||||
@@ -138,45 +738,45 @@ private:
|
||||
/* 0xA2C */ dEmitter_c mEff_0xA2C;
|
||||
/* 0xA60 */ dEmitter_c mEff_0xA60;
|
||||
/* 0xA94 */ dAcRef_c<dAcOScatterSand> mCoveredSand;
|
||||
/* 0xAA0 */ dAcRef_c<dAcObjBase_c> mUnkRef;
|
||||
/* 0xAAC */ mVec3_c posCopy;
|
||||
/* 0xAA0 */ dAcRef_c<dAcObjBase_c> mForceSignRef;
|
||||
/* 0xAAC */ mVec3_c mItemPosCopy;
|
||||
/* 0xAB8 */ fLiNdBa_c mNode;
|
||||
/* 0xAC4 */ ActorEventRelated mEventRelated;
|
||||
/* 0xB14 */ DowsingTarget mDowsingTarget;
|
||||
/* 0xB34 */ dAcItem_0xB34 *field_0xB34[2];
|
||||
/* 0xB34 */ dAcItem_0xB34 *field_0xB3C;
|
||||
/* 0xB40 */ UNKTYPE (dAcItem_c::*mFunc_0xB40)(UNKTYPE);
|
||||
/* 0xB4C */ UNKTYPE (dAcItem_c::*mFunc_0xB4C)(UNKTYPE);
|
||||
/* 0xB58 */ UNKTYPE (dAcItem_c::*mFunc_0xB58)(UNKTYPE);
|
||||
/* 0xB64 */ UNKTYPE (dAcItem_c::*mFunc_0xB64)(UNKTYPE);
|
||||
/* 0xB70 */ UNKTYPE (dAcItem_c::*mFunc_0xB70)(UNKTYPE);
|
||||
/* 0xB7C */ UNKTYPE (dAcItem_c::*mFunc_0xB7C)(UNKTYPE);
|
||||
/* 0xB88 */ UNKTYPE (dAcItem_c::*mFunc_0xB88)(UNKTYPE);
|
||||
/* 0xB94 */ UNKTYPE (dAcItem_c::*mFunc_0xB94)(UNKTYPE);
|
||||
/* 0xBA0 */ UNKTYPE (dAcItem_c::*mFunc_0xBA0)(UNKTYPE);
|
||||
/* 0xB34 */ dAcItemPickupPositionIf_c *mpPickupPositionCtl[2];
|
||||
/* 0xB34 */ dAcItemResurgeIf_c *mpResurgeCtl;
|
||||
/* 0xB40 */ void (dAcItem_c::*mFnAction)();
|
||||
/* 0xB4C */ void (dAcItem_c::*mFnBounce)();
|
||||
/* 0xB58 */ void (dAcItem_c::*mFunc_0xB58)();
|
||||
/* 0xB64 */ void (dAcItem_c::*mFnAction3)();
|
||||
/* 0xB70 */ bool (dAcItem_c::*mFnAction4)();
|
||||
/* 0xB7C */ f32 (dAcItem_c::*mFnGetGravity1)();
|
||||
/* 0xB88 */ f32 (dAcItem_c::*mFnGetHeartGravity)();
|
||||
/* 0xB94 */ f32 (dAcItem_c::*mFnGetRupeeGravity)();
|
||||
/* 0xBA0 */ f32 (dAcItem_c::*mFnGetGravity4)();
|
||||
/* 0xBAC */ UNKTYPE (dAcItem_c::*mFunc_0xBAC)(UNKTYPE);
|
||||
/* 0xBB8 */ UNKTYPE (dAcItem_c::*mFunc_0xBB8)(UNKTYPE);
|
||||
/* 0xBC4 */ UNKTYPE (dAcItem_c::*mFunc_0xBC4)(UNKTYPE);
|
||||
/* 0xBD0 */ UNKTYPE (dAcItem_c::*mFunc_0xBD0)(UNKTYPE);
|
||||
/* 0xBDC */ UNKTYPE (dAcItem_c::*mFunc_0xBDC)(UNKTYPE);
|
||||
/* 0xBE8 */ UNKTYPE (dAcItem_c::*mFunc_0xBE8)(UNKTYPE);
|
||||
/* 0xBF4 */ UNKTYPE (dAcItem_c::*mFunc_0xBF4)(UNKTYPE);
|
||||
/* 0xC00 */ UNKTYPE (dAcItem_c::*mFunc_0xC00)(UNKTYPE);
|
||||
/* 0xC0C */ UNKTYPE (dAcItem_c::*mFunc_0xC0C)(UNKTYPE);
|
||||
/* 0xC18 */ UNKTYPE (dAcItem_c::*mFunc_0xC18)(UNKTYPE);
|
||||
/* 0xC24 */ UNKTYPE (dAcItem_c::*mFunc_0xC24)(UNKTYPE);
|
||||
/* 0xC30 */ UNKTYPE (dAcItem_c::*mFunc_0xC30)(UNKTYPE);
|
||||
/* 0xC3C */ UNKTYPE (dAcItem_c::*mFunc_0xC3C)(UNKTYPE);
|
||||
/* 0xC48 */ UNKTYPE (dAcItem_c::*mFunc_0xC48)(UNKTYPE);
|
||||
/* 0xC54 */ UNKTYPE (dAcItem_c::*mFunc_0xC54)(UNKTYPE);
|
||||
/* 0xC60 */ UNKTYPE (dAcItem_c::*mFunc_0xC60)(UNKTYPE);
|
||||
/* 0xC6C */ UNKTYPE (dAcItem_c::*mFunc_0xC6C)(UNKTYPE);
|
||||
/* 0xC78 */ UNKTYPE (dAcItem_c::*mFunc_0xC78)(UNKTYPE);
|
||||
/* 0xC84 */ UNKTYPE (dAcItem_c::*mFunc_0xC84)(UNKTYPE);
|
||||
/* 0xC90 */ UNKTYPE (dAcItem_c::*mFunc_0xC90)(UNKTYPE);
|
||||
/* 0xC9C */ UNKTYPE (dAcItem_c::*mFunc_0xC9C)(UNKTYPE);
|
||||
/* 0xCA8 */ UNKTYPE (dAcItem_c::*mFunc_0xCA8)(UNKTYPE);
|
||||
/* 0xCB4 */ UNKTYPE (dAcItem_c::*mFunc_0xCB4)(UNKTYPE);
|
||||
/* 0xBC4 */ f32 (dAcItem_c::*mFnGetFreestandingScale)();
|
||||
/* 0xBD0 */ f32 (dAcItem_c::*mFnGetScale)();
|
||||
/* 0xBDC */ f32 (dAcItem_c::*mFnGetPickupDemoScale)();
|
||||
/* 0xBE8 */ f32 (dAcItem_c::*mFnCallGetFreestandingScale)();
|
||||
/* 0xBF4 */ f32 (dAcItem_c::*mFnGetDirHitKnockback)();
|
||||
/* 0xC00 */ f32 (dAcItem_c::*mFnGetDirHitKnockbackRand)();
|
||||
/* 0xC0C */ f32 (dAcItem_c::*mFnGetHitKnockback)();
|
||||
/* 0xC18 */ f32 (dAcItem_c::*mFnGetHitKnockbackRand)();
|
||||
/* 0xC24 */ f32 (dAcItem_c::*mFnGetHitSquareDistance2)();
|
||||
/* 0xC30 */ f32 (dAcItem_c::*mFnGetDirHitKnockback2)();
|
||||
/* 0xC3C */ f32 (dAcItem_c::*mFnGetDirHitKnockbackRand2)();
|
||||
/* 0xC48 */ f32 (dAcItem_c::*mFnGetHitKnockback2)();
|
||||
/* 0xC54 */ f32 (dAcItem_c::*mFnGetHitKnockbackRand2)();
|
||||
/* 0xC60 */ f32 (dAcItem_c::*mFnGetDirHitKnockback3)();
|
||||
/* 0xC6C */ f32 (dAcItem_c::*mFnGetDirHitKnockbackRand3)();
|
||||
/* 0xC78 */ f32 (dAcItem_c::*mFnGetHitKnockback3)();
|
||||
/* 0xC84 */ f32 (dAcItem_c::*mFnGetHitKnockbackRand3)();
|
||||
/* 0xC90 */ f32 (dAcItem_c::*mFn_0xC90)();
|
||||
/* 0xC9C */ void (dAcItem_c::*mFn_0xC9C)();
|
||||
/* 0xCA8 */ void (dAcItem_c::*mFnSetBoundingBox)();
|
||||
/* 0xCB4 */ f32 (dAcItem_c::*mFnGetSinkSpeed)();
|
||||
/* 0xCC0 */ dAcRef_c<dAcItem_c> mItemQueuePrev;
|
||||
/* 0xCCC */ dAcRef_c<dAcItem_c> mItemQueueNext;
|
||||
/* 0xCD8 */ f32 field_0xCD8;
|
||||
@@ -186,25 +786,28 @@ private:
|
||||
/* 0xCE8 */ f32 field_0xCE8;
|
||||
/* 0xCEC */ f32 field_0xCEC;
|
||||
/* 0xCF0 */ u8 _CF0[0xD00 - 0xCF0];
|
||||
/* 0xD00 */ f32 field_0xD00;
|
||||
/* 0xD00 */ f32 mSinkOffset;
|
||||
/* 0xD04 */ f32 field_0xD04;
|
||||
/* 0xD08 */ u8 _D08[0xD14 - 0xD08];
|
||||
/* 0xD08 */ f32 field_0xD08;
|
||||
/* 0xD0C */ f32 field_0xD0C;
|
||||
/* 0xD10 */ u8 _D10[0xD14 - 0xD10];
|
||||
/* 0xD14 */ f32 mFreestandingOffsetH;
|
||||
/* 0xD18 */ f32 field_0xD18;
|
||||
/* 0xD1C */ int mGetItemPouchSlot;
|
||||
/* 0xD20 */ int field_0xD20;
|
||||
/* 0xD1C */ s32 mGetItemPouchSlot;
|
||||
/* 0xD20 */ s32 field_0xD20;
|
||||
/* 0xD24 */ u8 _D24[0xD2C - 0xD24];
|
||||
/* 0xD2C */ u32 mFramesInAir;
|
||||
/* 0xD30 */ int mItemQuantity;
|
||||
/* 0xD30 */ u32 mItemQuantity;
|
||||
/* 0xD34 */ u32 mItemFlags;
|
||||
/* 0xD38 */ mAng3_c field_0xD38;
|
||||
/* 0xD38 */ s16 field_0xD38;
|
||||
/* 0xD3A */ s16 field_0xD3A;
|
||||
/* 0xD3C */ s16 field_0xD3C;
|
||||
/* 0xD3E */ u16 field_0xD3E;
|
||||
/* 0xD40 */ mAng mMdlRotY;
|
||||
/* 0xD40 */ s16 mMdlRotY;
|
||||
/* 0xD42 */ s16 field_0xD42;
|
||||
/* 0xD44 */ u16 mRealItemId;
|
||||
/* 0xD46 */ s16 mDespawnTimer;
|
||||
/* 0xD48 */ u8 field_0xD48;
|
||||
/* 0xD49 */ u8 field_0xD49;
|
||||
/* 0xD46 */ u16 mDespawnTimer;
|
||||
/* 0xD48 */ mAng field_0xD48;
|
||||
/* 0xD4A */ u8 field_0xD4A;
|
||||
/* 0xD4B */ u8 field_0xD4B;
|
||||
/* 0xD4C */ u8 field_0xD4C;
|
||||
@@ -238,6 +841,7 @@ private:
|
||||
|
||||
public:
|
||||
static fLiMgBa_c sItemList;
|
||||
static fLiMgBa_c sUnusedList;
|
||||
};
|
||||
|
||||
#endif
|
||||
|
||||
@@ -234,11 +234,18 @@ struct ItemFlagStruct {
|
||||
u8 mFlagKind;
|
||||
u8 field_0x07;
|
||||
};
|
||||
|
||||
struct ItemInitStruct {
|
||||
u8 _0x00[0x0D - 0x00];
|
||||
};
|
||||
|
||||
class dAcItemBase_c : public dAcObjBase_c {
|
||||
public:
|
||||
dAcItemBase_c() {}
|
||||
virtual ~dAcItemBase_c() {}
|
||||
virtual u16 getItemId();
|
||||
virtual u16 getItemId() const;
|
||||
virtual u16 getItemIdFromParams() = 0;
|
||||
virtual void setItemId(u16 id);
|
||||
|
||||
static bool isValidItemTypeIdx(int itemId);
|
||||
static bool getItemTypeFromId(u16 itemID, u32 *pOutType);
|
||||
@@ -254,9 +261,12 @@ public:
|
||||
return mId;
|
||||
}
|
||||
|
||||
private:
|
||||
protected:
|
||||
u16 mId;
|
||||
|
||||
const ItemFlagStruct* getItemFlagStruct() const;
|
||||
static const ItemFlagStruct* getItemFlagStruct(u16 id);
|
||||
|
||||
static const ItemFlagStruct sDefaultFlagStruct;
|
||||
static const ItemFlagStruct sItemFlagStructs[167];
|
||||
static const u32 sItemTypeFlags[MAX_ITEM_ID - 1];
|
||||
|
||||
@@ -63,9 +63,16 @@ public:
|
||||
|| isLanayruTrialAndCompleted()
|
||||
|| isHyliaTrialAndCompleted();
|
||||
}
|
||||
|
||||
void onCollectFirstTear() {
|
||||
mFirstTearCollected = true;
|
||||
}
|
||||
|
||||
private:
|
||||
/* 0x330 */ u8 field_0x330[0xC66-0x330];
|
||||
/* 0x330 */ u8 field_0x330[0xC66 - 0x330];
|
||||
/* 0xC66 */ u8 mTrialIndexBitmask;
|
||||
/* 0xC67 */ u8 field_0xC67[0xC8D - 0xC67];
|
||||
/* 0xC8D */ bool mFirstTearCollected;
|
||||
/* 0x??? */ STATE_MGR_DECLARE(dAcOWarp_c);
|
||||
};
|
||||
|
||||
|
||||
@@ -388,7 +388,7 @@ public:
|
||||
// bool ChkRoofHit() {
|
||||
// return MaskRoofHit();
|
||||
// }
|
||||
void OffClrSpeedY() {
|
||||
void SetClrSpeedY() {
|
||||
mFlags |= CLR_SPEED_Y;
|
||||
}
|
||||
bool ChkClrSpeedY() {
|
||||
|
||||
@@ -351,7 +351,7 @@ enum dCcD_ObjAtType {
|
||||
/* 0x 0001 0000 */ AT_TYPE_BELLOWS = (1 << 16),
|
||||
/* 0x 0002 0000 */ AT_TYPE_0x20000 = (1 << 17),
|
||||
/* 0x 0004 0000 */ AT_TYPE_0x40000 = (1 << 18),
|
||||
/* 0x 0008 0000 */ AT_TYPE_0x80000 = (1 << 19),
|
||||
/* 0x 0008 0000 */ AT_TYPE_GLITTERING_SPORES = (1 << 19),
|
||||
/* 0x 0010 0000 */ AT_TYPE_BUBBLE = (1 << 20),
|
||||
/* 0x 0020 0000 */ AT_TYPE_0x200000 = (1 << 21),
|
||||
/* 0x 0040 0000 */ AT_TYPE_BEETLE = (1 << 22),
|
||||
@@ -361,7 +361,7 @@ enum dCcD_ObjAtType {
|
||||
/* 0x 0400 0000 */ AT_TYPE_KOLOKTOS_SWORD = (1 << 26),
|
||||
/* 0x 0800 0000 */ AT_TYPE_0x8000000 = (1 << 27),
|
||||
/* 0x 0148 8200 */ AT_TYPE_COMMON0 =
|
||||
AT_TYPE_BUGNET | AT_TYPE_BEETLE | AT_TYPE_0x80000 | AT_TYPE_0x8000 | AT_TYPE_WIND,
|
||||
AT_TYPE_BUGNET | AT_TYPE_BEETLE | AT_TYPE_GLITTERING_SPORES | AT_TYPE_0x8000 | AT_TYPE_WIND,
|
||||
};
|
||||
|
||||
enum cCcD_AtModifiers_e {
|
||||
@@ -461,6 +461,10 @@ public:
|
||||
void OffRPrm(u32 m) {
|
||||
mRPrm = (mRPrm & ~m) | m;
|
||||
}
|
||||
|
||||
void SetCallback(cCcD_HitCallback cb) {
|
||||
mHit_cb = cb;
|
||||
}
|
||||
};
|
||||
|
||||
class cCcD_ObjAt : public cCcD_GAtTgCoCommonBase {
|
||||
@@ -491,10 +495,6 @@ public:
|
||||
return MskSPrm(1);
|
||||
}
|
||||
|
||||
void SetCallback(cCcD_HitCallback cb) {
|
||||
mHit_cb = cb;
|
||||
}
|
||||
|
||||
u32 MskType(u32 mask) const {
|
||||
return mSrc.mType & mask;
|
||||
}
|
||||
@@ -657,6 +657,10 @@ public:
|
||||
field_0x4B = val;
|
||||
}
|
||||
|
||||
void SetSrcField_0x0C(u16 val) {
|
||||
mSrc.field_0x0C = val;
|
||||
}
|
||||
|
||||
void SetInfo_0x1(u8 val) {
|
||||
mSrc.mInfo.field_0x1 = val;
|
||||
}
|
||||
@@ -665,6 +669,10 @@ public:
|
||||
mSrc.mInfo.field_0x2 = val;
|
||||
}
|
||||
|
||||
void OnInfo_0x2(u16 val) {
|
||||
mSrc.mInfo.field_0x2 |= val;
|
||||
}
|
||||
|
||||
public:
|
||||
/* 0x1C */ cCcD_SrcGObjTg mSrc;
|
||||
/* 0x2C */ mVec3_c mAtHitDir;
|
||||
@@ -825,6 +833,11 @@ public:
|
||||
mCo.OnSPrm(f);
|
||||
}
|
||||
|
||||
void OffTgCoFlag(u32 f) {
|
||||
mTg.OffSPrm(f);
|
||||
mCo.OffSPrm(f);
|
||||
}
|
||||
|
||||
void SetAtType(u32 type) {
|
||||
mAt.SetType(type);
|
||||
}
|
||||
@@ -858,6 +871,10 @@ public:
|
||||
mTg.SetFlag_0xA(flag);
|
||||
}
|
||||
|
||||
void SetTgSrcField_0x0C(u16 val) {
|
||||
mTg.SetSrcField_0x0C(val);
|
||||
}
|
||||
|
||||
bool ChkTgHit() {
|
||||
return mTg.MskRPrm(1) != 0 && mTg.GetActor() != nullptr;
|
||||
}
|
||||
@@ -917,6 +934,10 @@ public:
|
||||
mAt.SetCallback(cb);
|
||||
}
|
||||
|
||||
void SetCoCallback(cCcD_HitCallback cb) {
|
||||
mCo.SetCallback(cb);
|
||||
}
|
||||
|
||||
u32 ChkTgNoAtHitInfSet() const {
|
||||
return mTg.MskSPrm(0x40);
|
||||
}
|
||||
@@ -997,6 +1018,12 @@ public:
|
||||
void OnTgElectric() {
|
||||
return mTg.OnSPrm(0x40000);
|
||||
}
|
||||
void OnTg_0x800000() {
|
||||
return mTg.OnSPrm(0x800000);
|
||||
}
|
||||
void OnTg_0x1000000() {
|
||||
return mTg.OnSPrm(0x1000000);
|
||||
}
|
||||
void OnTg_0x8000000() {
|
||||
return mTg.OnSPrm(0x8000000);
|
||||
}
|
||||
@@ -1006,6 +1033,9 @@ public:
|
||||
void ClrTg_0x10000() {
|
||||
return mTg.OffSPrm(0x10000);
|
||||
}
|
||||
void ClrTg_0x800000() {
|
||||
return mTg.OffSPrm(0x800000);
|
||||
}
|
||||
void ClrTg_0x8000000() {
|
||||
return mTg.OffSPrm(0x8000000);
|
||||
}
|
||||
@@ -1016,6 +1046,9 @@ public:
|
||||
void OnTg_0x200000() {
|
||||
mTg.OnSPrm(0x200000);
|
||||
}
|
||||
void ClrTg_0x200000() {
|
||||
mTg.OffSPrm(0x200000);
|
||||
}
|
||||
|
||||
void SetTg_0x4B(u8 val) {
|
||||
mTg.Set_0x4B(val);
|
||||
@@ -1026,6 +1059,9 @@ public:
|
||||
void SetTgInfo_0x2(u16 val) {
|
||||
mTg.SetInfo_0x2(val);
|
||||
}
|
||||
void OnTgInfo_0x2(u16 val) {
|
||||
mTg.OnInfo_0x2(val);
|
||||
}
|
||||
void SetTg_0x40000000() {
|
||||
mTg.OnSPrm(0x40000000);
|
||||
}
|
||||
|
||||
@@ -0,0 +1,17 @@
|
||||
#ifndef D_ANGLE_H
|
||||
#define D_ANGLE_H
|
||||
|
||||
#include "m/m_angle.h"
|
||||
#include "m/m_vec.h"
|
||||
|
||||
inline void setRotXY(mAng3_c &rot, s32 x, s32 y) {
|
||||
rot.x.mVal = x;
|
||||
rot.y.mVal = y;
|
||||
rot.z.mVal = 0;
|
||||
}
|
||||
|
||||
inline void setRotXYVec(mAng3_c &rot, const mVec3_c &direction) {
|
||||
setRotXY(rot, -direction.atan2sY_XZ(), direction.atan2sX_Z());
|
||||
}
|
||||
|
||||
#endif
|
||||
@@ -29,4 +29,7 @@ void sortStock();
|
||||
|
||||
u16 itemCheckFindItemSlot(ITEM_ID item);
|
||||
|
||||
void collectPouchItem(u16 id);
|
||||
void collectPouchItemIntoSlot(s32 slot, u16 id, u32, bool);
|
||||
|
||||
#endif
|
||||
|
||||
@@ -0,0 +1,13 @@
|
||||
#ifndef D_T_FORCE_GET_FLAG_H
|
||||
#define D_T_FORCE_GET_FLAG_H
|
||||
|
||||
#include "d/t/d_tg.h"
|
||||
|
||||
class dTgForceGetFlag_c : public dTg_c {
|
||||
public:
|
||||
static u32 tearIdxToParam(s32 tearNumber);
|
||||
|
||||
private:
|
||||
};
|
||||
|
||||
#endif
|
||||
@@ -1,6 +1,7 @@
|
||||
#ifndef D_T_MINIGAME_INSECT_CAPTURE_H
|
||||
#define D_T_MINIGAME_INSECT_CAPTURE_H
|
||||
|
||||
#include "d/a/d_a_base.h"
|
||||
#include "d/t/d_tg.h"
|
||||
|
||||
class dTgMinigameInsectCapture_c : public dTg_c {
|
||||
@@ -8,7 +9,14 @@ public:
|
||||
dTgMinigameInsectCapture_c();
|
||||
virtual ~dTgMinigameInsectCapture_c();
|
||||
|
||||
static dTgMinigameInsectCapture_c *GetInstance() {
|
||||
return sInstance.get();
|
||||
}
|
||||
|
||||
void recordCollectedInsect(s32 id, s32 count);
|
||||
|
||||
private:
|
||||
static dAcRef_c<dTgMinigameInsectCapture_c> sInstance;
|
||||
};
|
||||
|
||||
#endif
|
||||
|
||||
+10
-1
@@ -31,12 +31,21 @@ public:
|
||||
return sInstance->_hasCollectedAllTears();
|
||||
}
|
||||
|
||||
static void setLightFruitTime(u16 time) {
|
||||
if (sInstance == nullptr) {
|
||||
return;
|
||||
}
|
||||
sInstance->mPillarTime = time;
|
||||
}
|
||||
|
||||
private:
|
||||
bool outOfTime() const;
|
||||
bool _hasCollectedAllTears();
|
||||
static dTgSiren_c *sInstance;
|
||||
|
||||
/* 0x0FC */ u8 _0x0FC[0x2C0 - 0x0FC];
|
||||
/* 0x0FC */ u8 _0x0FC[0x140 - 0x0FC];
|
||||
/* 0x140 */ u32 mPillarTime;
|
||||
/* 0x144 */ u8 _0x144[0x2C0 - 0x144];
|
||||
/* 0x2C0 */ Timekeeper mTimekeeper;
|
||||
};
|
||||
|
||||
|
||||
@@ -0,0 +1,43 @@
|
||||
#ifndef TOBESORTED_ITEM_MDL_H
|
||||
#define TOBESORTED_ITEM_MDL_H
|
||||
|
||||
#include "m/m_allocator.h"
|
||||
#include "m/m_mtx.h"
|
||||
#include "m/m_vec.h"
|
||||
#include "m/types_m.h"
|
||||
#include "toBeSorted/mdl_base.h"
|
||||
|
||||
// all names made up
|
||||
|
||||
class dAcItem_c;
|
||||
|
||||
// vtable at 80533eb0
|
||||
class dItemMdl_c : public dMdl_c {
|
||||
public:
|
||||
dItemMdl_c() : mDrawMode(DrawMode_None) {}
|
||||
/* 0x08 */ virtual ~dItemMdl_c() {}
|
||||
/* 0x0C */ virtual bool init(u16 itemId, dAcItem_c *item, mAllocator_c *allocator) = 0;
|
||||
/* 0x10 */ virtual void setDrawMode(u8) = 0;
|
||||
/* 0x14 */ virtual void setScale(const mVec3_c &scale) = 0;
|
||||
/* 0x18 */ virtual void setLocalMtx(const mMtx_c &mtx) = 0;
|
||||
/* 0x1C */ virtual void draw() = 0;
|
||||
/* 0x20 */ virtual void changeItemId(u16 itemId) = 0;
|
||||
/* 0x24 */ virtual void setPriorityDraw() = 0;
|
||||
/* 0x28 */ virtual void unsetPriorityDraw() = 0;
|
||||
/* 0x2C */ virtual m3d::smdl_c *getMdl() {
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
enum DrawMode_e {
|
||||
DrawMode_None,
|
||||
DrawMode_Put,
|
||||
DrawMode_Get,
|
||||
DrawMode_Max,
|
||||
};
|
||||
|
||||
protected:
|
||||
/* 0x10 */ dAcItem_c *mpItem;
|
||||
/* 0x14 */ u8 mDrawMode;
|
||||
};
|
||||
|
||||
#endif
|
||||
@@ -0,0 +1,34 @@
|
||||
#ifndef TOBESORTED_ITEM_MDL_ITEM_H
|
||||
#define TOBESORTED_ITEM_MDL_ITEM_H
|
||||
|
||||
#include "m/m3d/m_smdl.h"
|
||||
#include "toBeSorted/item_mdl.h"
|
||||
|
||||
|
||||
class dItemMdlItem_c : public dItemMdl_c {
|
||||
public:
|
||||
/* 0x08 */ virtual ~dItemMdlItem_c() {}
|
||||
/* 0x0C */ virtual bool init(u16 itemId, dAcItem_c *item, mAllocator_c *allocator) override;
|
||||
/* 0x10 */ virtual void setDrawMode(u8) override;
|
||||
/* 0x14 */ virtual void setScale(const mVec3_c &scale) override;
|
||||
/* 0x18 */ virtual void setLocalMtx(const mMtx_c &mtx) override;
|
||||
/* 0x1C */ virtual void draw() override;
|
||||
/* 0x20 */ virtual void changeItemId(u16 itemId) override;
|
||||
/* 0x24 */ virtual void setPriorityDraw() override;
|
||||
/* 0x28 */ virtual void unsetPriorityDraw() override;
|
||||
/* 0x2C */ virtual m3d::smdl_c *getMdl() override;
|
||||
|
||||
static bool isMdlForItemId(u16 itemId);
|
||||
|
||||
private:
|
||||
struct MdlConfig {
|
||||
const char *resFile;
|
||||
const char *mdlName;
|
||||
};
|
||||
static const MdlConfig sMdlConfig[];
|
||||
static const u8 sMdlIdx[];
|
||||
|
||||
/* 0x18 */ m3d::smdl_c mMdl;
|
||||
};
|
||||
|
||||
#endif
|
||||
@@ -0,0 +1,30 @@
|
||||
#ifndef TOBESORTED_ITEM_MDL_LIGHT_FRUIT_H
|
||||
#define TOBESORTED_ITEM_MDL_LIGHT_FRUIT_H
|
||||
|
||||
#include "m/m3d/m_smdl.h"
|
||||
#include "m/m3d/m_anmtexsrt.h"
|
||||
#include "toBeSorted/item_mdl.h"
|
||||
|
||||
|
||||
class dItemMdlLightFruit_c : public dItemMdl_c {
|
||||
public:
|
||||
/* 0x08 */ virtual ~dItemMdlLightFruit_c() {}
|
||||
/* 0x0C */ virtual bool init(u16 itemId, dAcItem_c *item, mAllocator_c *allocator) override;
|
||||
/* 0x10 */ virtual void setDrawMode(u8) override;
|
||||
/* 0x14 */ virtual void setScale(const mVec3_c &scale) override;
|
||||
/* 0x18 */ virtual void setLocalMtx(const mMtx_c &mtx) override;
|
||||
/* 0x1C */ virtual void draw() override;
|
||||
/* 0x20 */ virtual void changeItemId(u16 itemId) override;
|
||||
/* 0x24 */ virtual void setPriorityDraw() override;
|
||||
/* 0x28 */ virtual void unsetPriorityDraw() override;
|
||||
|
||||
static bool isMdlForItemId(u16 itemId);
|
||||
|
||||
private:
|
||||
/* 0x18 */ m3d::smdl_c mPutMdl;
|
||||
/* 0x34 */ m3d::smdl_c mGetMdl;
|
||||
/* 0x50 */ m3d::anmTexSrt_c mPutAnmTexSrt;
|
||||
/* 0x7C */ m3d::anmTexSrt_c mGetAnmTexSrt;
|
||||
};
|
||||
|
||||
#endif
|
||||
@@ -0,0 +1,181 @@
|
||||
#ifndef TOBESORTED_ITEM_MDL_MISC_H
|
||||
#define TOBESORTED_ITEM_MDL_MISC_H
|
||||
|
||||
#include "m/m3d/m_anmchr.h"
|
||||
#include "m/m3d/m_anmmatclr.h"
|
||||
#include "m/m3d/m_anmmdl.h"
|
||||
#include "m/m3d/m_anmtexpat.h"
|
||||
#include "m/m3d/m_anmtexsrt.h"
|
||||
#include "m/m3d/m_smdl.h"
|
||||
#include "m/types_m.h"
|
||||
#include "toBeSorted/item_mdl.h"
|
||||
|
||||
class dItemMdlPut_c : public dItemMdl_c {
|
||||
public:
|
||||
/* 0x08 */ virtual ~dItemMdlPut_c() {}
|
||||
/* 0x0C */ virtual bool init(u16 itemId, dAcItem_c *item, mAllocator_c *allocator) override;
|
||||
/* 0x10 */ virtual void setDrawMode(u8) override;
|
||||
/* 0x14 */ virtual void setScale(const mVec3_c &scale) override;
|
||||
/* 0x18 */ virtual void setLocalMtx(const mMtx_c &mtx) override;
|
||||
/* 0x1C */ virtual void draw() override;
|
||||
/* 0x20 */ virtual void changeItemId(u16 itemId) override;
|
||||
/* 0x24 */ virtual void setPriorityDraw() override;
|
||||
/* 0x28 */ virtual void unsetPriorityDraw() override;
|
||||
|
||||
static bool isMdlForItemId(u16 itemId);
|
||||
|
||||
private:
|
||||
struct MdlConfig {
|
||||
const char *putResFile;
|
||||
const char *putResMdl;
|
||||
const char *getResFile;
|
||||
const char *getResMdl;
|
||||
};
|
||||
static const MdlConfig sMdlConfig[];
|
||||
static const u8 sMdlIdx[];
|
||||
|
||||
/* 0x18 */ m3d::smdl_c mPutMdl;
|
||||
/* 0x34 */ m3d::smdl_c mGetMdl;
|
||||
};
|
||||
|
||||
class dItemMdlShield_c : public dItemMdl_c {
|
||||
public:
|
||||
/* 0x08 */ virtual ~dItemMdlShield_c() {}
|
||||
/* 0x0C */ virtual bool init(u16 itemId, dAcItem_c *item, mAllocator_c *allocator) override;
|
||||
/* 0x10 */ virtual void setDrawMode(u8) override;
|
||||
/* 0x14 */ virtual void setScale(const mVec3_c &scale) override;
|
||||
/* 0x18 */ virtual void setLocalMtx(const mMtx_c &mtx) override;
|
||||
/* 0x1C */ virtual void draw() override;
|
||||
/* 0x20 */ virtual void changeItemId(u16 itemId) override;
|
||||
/* 0x24 */ virtual void setPriorityDraw() override;
|
||||
/* 0x28 */ virtual void unsetPriorityDraw() override;
|
||||
|
||||
static bool isMdlForItemId(u16 itemId);
|
||||
|
||||
private:
|
||||
struct MdlConfig {
|
||||
f32 frame;
|
||||
const char *resFile;
|
||||
const char *mdlName;
|
||||
const char *anmName;
|
||||
};
|
||||
static const MdlConfig sMdlConfig[];
|
||||
static const u8 sMdlIdx[];
|
||||
|
||||
/* 0x18 */ m3d::smdl_c mMdl;
|
||||
/* 0x34 */ m3d::anmTexPat_c mAnmTexPat;
|
||||
};
|
||||
|
||||
// Maybe a bad name because fairies etc. are also supported
|
||||
class dItemMdlBottle_c : public dItemMdl_c {
|
||||
public:
|
||||
dItemMdlBottle_c() : mFlags(0) {}
|
||||
/* 0x08 */ virtual ~dItemMdlBottle_c() {}
|
||||
/* 0x0C */ virtual bool init(u16 itemId, dAcItem_c *item, mAllocator_c *allocator) override;
|
||||
/* 0x10 */ virtual void setDrawMode(u8) override;
|
||||
/* 0x14 */ virtual void setScale(const mVec3_c &scale) override;
|
||||
/* 0x18 */ virtual void setLocalMtx(const mMtx_c &mtx) override;
|
||||
/* 0x1C */ virtual void draw() override;
|
||||
/* 0x20 */ virtual void changeItemId(u16 itemId) override;
|
||||
/* 0x24 */ virtual void setPriorityDraw() override;
|
||||
/* 0x28 */ virtual void unsetPriorityDraw() override;
|
||||
/* 0x2C */ virtual m3d::smdl_c *getMdl() override {
|
||||
return &mMdl.getModel();
|
||||
}
|
||||
|
||||
static bool isMdlForItemId(u16 itemId);
|
||||
|
||||
private:
|
||||
struct MdlConfig {
|
||||
const char *resFile;
|
||||
const char *mdlName;
|
||||
const char *anmName;
|
||||
};
|
||||
static const MdlConfig sMdlConfig[];
|
||||
static const u8 sMdlIdx[];
|
||||
|
||||
/* 0x18 */ m3d::mdlAnmChr mMdl;
|
||||
/* 0x80 */ u32 mFlags;
|
||||
};
|
||||
|
||||
class dItemMdlTear_c : public dItemMdl_c {
|
||||
public:
|
||||
/* 0x08 */ virtual ~dItemMdlTear_c() {}
|
||||
/* 0x0C */ virtual bool init(u16 itemId, dAcItem_c *item, mAllocator_c *allocator) override;
|
||||
/* 0x10 */ virtual void setDrawMode(u8) override;
|
||||
/* 0x14 */ virtual void setScale(const mVec3_c &scale) override;
|
||||
/* 0x18 */ virtual void setLocalMtx(const mMtx_c &mtx) override;
|
||||
/* 0x1C */ virtual void draw() override;
|
||||
/* 0x20 */ virtual void changeItemId(u16 itemId) override;
|
||||
/* 0x24 */ virtual void setPriorityDraw() override;
|
||||
/* 0x28 */ virtual void unsetPriorityDraw() override;
|
||||
|
||||
static bool isMdlForItemId(u16 itemId);
|
||||
|
||||
private:
|
||||
struct MdlConfig {
|
||||
f32 frame;
|
||||
};
|
||||
static const MdlConfig sMdlConfig[];
|
||||
static const u8 sMdlIdx[];
|
||||
|
||||
/* 0x18 */ m3d::smdl_c mPutMdl;
|
||||
/* 0x34 */ m3d::smdl_c mGetMdl;
|
||||
/* 0x50 */ m3d::anmTexPat_c mPutAnmTexPat;
|
||||
/* 0x7C */ m3d::anmTexPat_c mGetAnmTexPat;
|
||||
/* 0xA8 */ m3d::anmTexSrt_c mPutAnmTexSrt;
|
||||
/* 0xD4 */ m3d::anmTexSrt_c mGetAnmTexSrt;
|
||||
};
|
||||
|
||||
class dItemMdlFirefly_c : public dItemMdl_c {
|
||||
public:
|
||||
/* 0x08 */ virtual ~dItemMdlFirefly_c() {}
|
||||
/* 0x0C */ virtual bool init(u16 itemId, dAcItem_c *item, mAllocator_c *allocator) override;
|
||||
/* 0x10 */ virtual void setDrawMode(u8) override;
|
||||
/* 0x14 */ virtual void setScale(const mVec3_c &scale) override;
|
||||
/* 0x18 */ virtual void setLocalMtx(const mMtx_c &mtx) override;
|
||||
/* 0x1C */ virtual void draw() override;
|
||||
/* 0x20 */ virtual void changeItemId(u16 itemId) override;
|
||||
/* 0x24 */ virtual void setPriorityDraw() override;
|
||||
/* 0x28 */ virtual void unsetPriorityDraw() override;
|
||||
/* 0x2C */ virtual m3d::smdl_c *getMdl() override;
|
||||
|
||||
static bool isMdlForItemId(u16 itemId);
|
||||
|
||||
private:
|
||||
/* 0x18 */ m3d::smdl_c mMdl;
|
||||
/* 0x34 */ m3d::anmMatClr_c mAnmMatClr;
|
||||
};
|
||||
|
||||
// Maybe a bad name because crystals are also supported
|
||||
class dItemMdlPotion_c : public dItemMdl_c {
|
||||
public:
|
||||
/* 0x08 */ virtual ~dItemMdlPotion_c() {}
|
||||
/* 0x0C */ virtual bool init(u16 itemId, dAcItem_c *item, mAllocator_c *allocator) override;
|
||||
/* 0x10 */ virtual void setDrawMode(u8) override;
|
||||
/* 0x14 */ virtual void setScale(const mVec3_c &scale) override;
|
||||
/* 0x18 */ virtual void setLocalMtx(const mMtx_c &mtx) override;
|
||||
/* 0x1C */ virtual void draw() override;
|
||||
/* 0x20 */ virtual void changeItemId(u16 itemId) override;
|
||||
/* 0x24 */ virtual void setPriorityDraw() override;
|
||||
/* 0x28 */ virtual void unsetPriorityDraw() override;
|
||||
/* 0x2C */ virtual m3d::smdl_c *getMdl() override;
|
||||
|
||||
static bool isMdlForItemId(u16 itemId);
|
||||
|
||||
private:
|
||||
struct MdlConfig {
|
||||
const char *resFile;
|
||||
const char *mdlName;
|
||||
const char *anmChrName;
|
||||
const char *anmTexSrtName;
|
||||
};
|
||||
static const MdlConfig sMdlConfig[];
|
||||
static const u8 sMdlIdx[];
|
||||
|
||||
/* 0x18 */ m3d::smdl_c mMdl;
|
||||
/* 0x34 */ m3d::anmChr_c mAnmChr;
|
||||
/* 0x6C */ m3d::anmTexSrt_c mAnmTexSrt;
|
||||
};
|
||||
|
||||
#endif
|
||||
@@ -0,0 +1,183 @@
|
||||
#ifndef TOBESORTED_ITEM_MDL_NAME_H
|
||||
#define TOBESORTED_ITEM_MDL_NAME_H
|
||||
|
||||
#include "common.h"
|
||||
|
||||
// all names made up
|
||||
|
||||
|
||||
enum ItemMdlIdx {
|
||||
ITEMMDL_SMALL_KEY,
|
||||
ITEMMDL_GREEN_RUPEE,
|
||||
ITEMMDL_BLUE_RUPEE,
|
||||
ITEMMDL_RED_RUPEE,
|
||||
ITEMMDL_COMPLETE_TRIFORCE,
|
||||
ITEMMDL_HEART,
|
||||
ITEMMDL_SINGLE_ARROW,
|
||||
ITEMMDL_BUNDLE_ARROWS,
|
||||
ITEMMDL_GODDESS_WHITESWORD,
|
||||
ITEMMDL_PRACTICE_SWORD,
|
||||
ITEMMDL_GODDESS_SWORD,
|
||||
ITEMMDL_GODDESS_LONGSWORD,
|
||||
ITEMMDL_MASTER_SWORD,
|
||||
ITEMMDL_TRUE_MASTER_SWORD,
|
||||
ITEMMDL_SAILCLOTH,
|
||||
ITEMMDL_GODDESS_HARP,
|
||||
ITEMMDL_SPIRIT_VESSEL,
|
||||
ITEMMDL_BOW,
|
||||
ITEMMDL_CLAWSHOTS,
|
||||
ITEMMDL_BIRD_STATUETTE,
|
||||
ITEMMDL_AC_BK,
|
||||
ITEMMDL_FS_BK,
|
||||
ITEMMDL_SSH_BK,
|
||||
ITEMMDL_KEY_PIECE,
|
||||
ITEMMDL_SV_BK,
|
||||
ITEMMDL_ET_BK,
|
||||
ITEMMDL_LMF_BK,
|
||||
ITEMMDL_SILVER_RUPEE,
|
||||
ITEMMDL_GOLD_RUPEE,
|
||||
ITEMMDL_RUPOOR,
|
||||
ITEMMDL_5_CRYSTALS,
|
||||
ITEMMDL_GLITTERING_SPORES,
|
||||
ITEMMDL_5_BOMBS,
|
||||
ITEMMDL_10_BOMBS,
|
||||
ITEMMDL_STAMINA_FRUIT,
|
||||
ITEMMDL_FARORE_TEAR,
|
||||
ITEMMDL_DIN_TEAR,
|
||||
ITEMMDL_NAYRU_TEAR,
|
||||
ITEMMDL_SACRED_TEAR,
|
||||
ITEMMDL_LIGHT_FRUIT,
|
||||
ITEMMDL_1_CRYSTAL,
|
||||
ITEMMDL_GUST_BELLOWS,
|
||||
ITEMMDL_DUNGEON_MAP_FI,
|
||||
ITEMMDL_DUNGEON_MAP,
|
||||
ITEMMDL_SLINGSHOT,
|
||||
ITEMMDL_BEETLE,
|
||||
ITEMMDL_WATER,
|
||||
ITEMMDL_MUSHROOM_SPORES,
|
||||
ITEMMDL_DIGGING_MITTS,
|
||||
ITEMMDL_5_DEKU_SEEDS,
|
||||
ITEMMDL_10_DEKU_SEEDS,
|
||||
ITEMMDL_GUARDIAN_POTION,
|
||||
ITEMMDL_GUARDIAN_POTION_PLUS,
|
||||
ITEMMDL_WATER_SCALE,
|
||||
ITEMMDL_BUG_MEDAL,
|
||||
ITEMMDL_BUG_NET,
|
||||
ITEMMDL_FAIRY,
|
||||
ITEMMDL_SACRED_WATER,
|
||||
ITEMMDL_HOOK_BEETLE,
|
||||
ITEMMDL_QUICK_BEETLE,
|
||||
ITEMMDL_TOUGH_BEETLE,
|
||||
ITEMMDL_HEART_POTION,
|
||||
ITEMMDL_HEART_POTION_PLUS,
|
||||
ITEMMDL_HEART_POTION_ALSO_PLUS,
|
||||
ITEMMDL_STAMINA_POTION,
|
||||
ITEMMDL_STAMINA_POTION_PLUS,
|
||||
ITEMMDL_AIR_POTION,
|
||||
ITEMMDL_AIR_POTION_PLUS,
|
||||
ITEMMDL_BOTTLED_FAIRY,
|
||||
ITEMMDL_IRON_BOW,
|
||||
ITEMMDL_SACRED_BOW,
|
||||
ITEMMDL_BOMB_BAG,
|
||||
ITEMMDL_HEART_CONTAINER,
|
||||
ITEMMDL_HEART_PIECE,
|
||||
ITEMMDL_TRI_COURAGE,
|
||||
ITEMMDL_TRI_POWER,
|
||||
ITEMMDL_TRI_WISDOWM,
|
||||
ITEMMDL_SEA_CHART,
|
||||
ITEMMDL_MOGMA_MITTS,
|
||||
ITEMMDL_HEART_MEDAL,
|
||||
ITEMMDL_RUPEE_MEDAL,
|
||||
ITEMMDL_TREASURE_MEDAL,
|
||||
ITEMMDL_POTION_MEDAL,
|
||||
ITEMMDL_CURSED_MEDAL,
|
||||
ITEMMDL_MIGHTY_SCATTERSHOT,
|
||||
ITEMMDL_85,
|
||||
ITEMMDL_MEDIUM_WALLET,
|
||||
ITEMMDL_BIG_WALLET,
|
||||
ITEMMDL_GIANT_WALLET,
|
||||
ITEMMDL_TYCOON_WALLET,
|
||||
ITEMMDL_ADVENTURE_POUCH,
|
||||
ITEMMDL_POUCH_EXPANSION,
|
||||
ITEMMDL_LIFE_MEDAL,
|
||||
ITEMMDL_WOODEN_SHIELD,
|
||||
ITEMMDL_BANDED_SHIELD,
|
||||
ITEMMDL_BRACED_SHIELD,
|
||||
ITEMMDL_IRON_SHIELD,
|
||||
ITEMMDL_REINFORCED_SHIELD,
|
||||
ITEMMDL_FORTIFIED_SHIELD,
|
||||
ITEMMDL_SACRED_SHIELD,
|
||||
ITEMMDL_DIVINE_SHIELD,
|
||||
ITEMMDL_GODDESS_SHIELD,
|
||||
ITEMMDL_HYLIAN_SHIELD,
|
||||
ITEMMDL_REVITALIZING_POTION,
|
||||
ITEMMDL_REVITALIZING_POTION_PLUS,
|
||||
ITEMMDL_SMALL_SEED_SATCHEL,
|
||||
ITEMMDL_MEDIUM_SEED_SATCHEL,
|
||||
ITEMMDL_LARGE_SEED_SATCHEL,
|
||||
ITEMMDL_SMALL_QUIVER,
|
||||
ITEMMDL_MEDIUM_QUIVER,
|
||||
ITEMMDL_LARGE_QUIVER,
|
||||
ITEMMDL_SMALL_BOMB_BAG,
|
||||
ITEMMDL_MEDIUM_BOMB_BAG,
|
||||
ITEMMDL_LARGE_BOMB_BAG,
|
||||
ITEMMDL_WHIP,
|
||||
ITEMMDL_FIRESHIELD_EARRINGS,
|
||||
ITEMMDL_BIG_BUG_NET,
|
||||
ITEMMDL_FARON_GRASSHOPPER,
|
||||
ITEMMDL_WOODLAND_RHINO_BEETLE,
|
||||
ITEMMDL_DEKU_HORNET,
|
||||
ITEMMDL_SKYLOFT_MANTIS,
|
||||
ITEMMDL_VOLCANIC_LADYBUG,
|
||||
ITEMMDL_BLESSED_BUTTERFLY,
|
||||
ITEMMDL_LANAYRU_ANT,
|
||||
ITEMMDL_SAND_CICADA,
|
||||
ITEMMDL_GERUDO_DRAGONFLY,
|
||||
ITEMMDL_ELDIN_ROLLER,
|
||||
ITEMMDL_SKY_STAG_BEETLE,
|
||||
ITEMMDL_STARRY_FIREFLY,
|
||||
ITEMMDL_BOTTLE,
|
||||
ITEMMDL_CAWLIN_LETTER,
|
||||
ITEMMDL_BEEDLE_INSECT_CAGE,
|
||||
ITEMMDL_RATTLE,
|
||||
ITEMMDL_HORNET_LARVAE,
|
||||
ITEMMDL_BIRD_FEATHER,
|
||||
ITEMMDL_TUMBLE_WEED,
|
||||
ITEMMDL_LIZARD_TAIL,
|
||||
ITEMMDL_ELDIN_ORE,
|
||||
ITEMMDL_ANCIENT_FLOWER,
|
||||
ITEMMDL_AMBER_RELIC,
|
||||
ITEMMDL_DUSK_RELIC,
|
||||
ITEMMDL_JELLY_BLOB,
|
||||
ITEMMDL_MONSTER_CLAW,
|
||||
ITEMMDL_MONSTER_HORN,
|
||||
ITEMMDL_ORNAMENTAL_SKULL,
|
||||
ITEMMDL_EVIL_CRYSTAL,
|
||||
ITEMMDL_BLUE_BIRD_FEATHER,
|
||||
ITEMMDL_GOLDEN_SKULL,
|
||||
ITEMMDL_GODDESS_PLUME,
|
||||
ITEMMDL_EMERALD_TABLET,
|
||||
ITEMMDL_RUBY_TABLET,
|
||||
ITEMMDL_AMBER_TABLET,
|
||||
ITEMMDL_STONE_OF_TRIALS,
|
||||
ITEMMDL_BALLAD_OF_THE_GODDESS,
|
||||
ITEMMDL_FARORES_COURAGE,
|
||||
ITEMMDL_NAYRUS_WISDOM,
|
||||
ITEMMDL_DINS_POWER,
|
||||
ITEMMDL_FARON_SOTH,
|
||||
ITEMMDL_ELDIN_SOTH,
|
||||
ITEMMDL_LANAYRU_SOTH,
|
||||
ITEMMDL_ITEM_SOTH,
|
||||
ITEMMDL_REVITALIZING_POTION_PLUS_PLUS,
|
||||
ITEMMDL_HOT_SOUP,
|
||||
ITEMMDL_COLD_SOUP,
|
||||
ITEMMDL_LIFE_TREE_SEED,
|
||||
ITEMMDL_LIFE_TREE_FRUIT,
|
||||
ITEMMDL_EXTRA_WALLET,
|
||||
ITEMMDL_MAX,
|
||||
};
|
||||
|
||||
bool hasItemMdl(u16 itemId);
|
||||
u16 getItemMdlIdx(u16 itemId);
|
||||
|
||||
#endif
|
||||
@@ -0,0 +1,36 @@
|
||||
#ifndef TOBESORTED_ITEM_MDL_RUPEE_H
|
||||
#define TOBESORTED_ITEM_MDL_RUPEE_H
|
||||
|
||||
#include "m/m3d/m_anmtexpat.h"
|
||||
#include "m/m3d/m_smdl.h"
|
||||
#include "toBeSorted/item_mdl.h"
|
||||
|
||||
|
||||
class dItemMdlRupee_c : public dItemMdl_c {
|
||||
public:
|
||||
/* 0x08 */ virtual ~dItemMdlRupee_c() {}
|
||||
/* 0x0C */ virtual bool init(u16 itemId, dAcItem_c *item, mAllocator_c *allocator) override;
|
||||
/* 0x10 */ virtual void setDrawMode(u8) override;
|
||||
/* 0x14 */ virtual void setScale(const mVec3_c &scale) override;
|
||||
/* 0x18 */ virtual void setLocalMtx(const mMtx_c &mtx) override;
|
||||
/* 0x1C */ virtual void draw() override;
|
||||
/* 0x20 */ virtual void changeItemId(u16 itemId) override;
|
||||
/* 0x24 */ virtual void setPriorityDraw() override;
|
||||
/* 0x28 */ virtual void unsetPriorityDraw() override;
|
||||
|
||||
static bool isMdlForItemId(u16 itemId);
|
||||
|
||||
private:
|
||||
struct MdlConfig {
|
||||
u16 itemId;
|
||||
f32 texPatFrame;
|
||||
};
|
||||
static const MdlConfig sMdlConfig[];
|
||||
|
||||
/* 0x18 */ m3d::smdl_c mPutMdl;
|
||||
/* 0x34 */ m3d::smdl_c mGetMdl;
|
||||
/* 0x50 */ m3d::anmTexPat_c mPutAnmTexPat;
|
||||
/* 0x7C */ m3d::anmTexPat_c mGetAnmTexPat;
|
||||
};
|
||||
|
||||
#endif
|
||||
@@ -0,0 +1,30 @@
|
||||
#ifndef TOBESORTED_ITEM_MDL_STAMINA_FRUIT_H
|
||||
#define TOBESORTED_ITEM_MDL_STAMINA_FRUIT_H
|
||||
|
||||
#include "m/m3d/m_smdl.h"
|
||||
#include "m/m3d/m_anmtexsrt.h"
|
||||
#include "toBeSorted/item_mdl.h"
|
||||
|
||||
|
||||
class dItemMdlStaminaFruit_c : public dItemMdl_c {
|
||||
public:
|
||||
/* 0x08 */ virtual ~dItemMdlStaminaFruit_c() {}
|
||||
/* 0x0C */ virtual bool init(u16 itemId, dAcItem_c *item, mAllocator_c *allocator) override;
|
||||
/* 0x10 */ virtual void setDrawMode(u8) override;
|
||||
/* 0x14 */ virtual void setScale(const mVec3_c &scale) override;
|
||||
/* 0x18 */ virtual void setLocalMtx(const mMtx_c &mtx) override;
|
||||
/* 0x1C */ virtual void draw() override;
|
||||
/* 0x20 */ virtual void changeItemId(u16 itemId) override;
|
||||
/* 0x24 */ virtual void setPriorityDraw() override;
|
||||
/* 0x28 */ virtual void unsetPriorityDraw() override;
|
||||
|
||||
static bool isMdlForItemId(u16 itemId);
|
||||
|
||||
private:
|
||||
/* 0x18 */ m3d::smdl_c mPutMdl;
|
||||
/* 0x34 */ m3d::smdl_c mGetMdl;
|
||||
/* 0x50 */ m3d::anmTexSrt_c mPutAnmTexSrt;
|
||||
/* 0x7C */ m3d::anmTexSrt_c mGetAnmTexSrt;
|
||||
};
|
||||
|
||||
#endif
|
||||
@@ -0,0 +1,12 @@
|
||||
#ifndef TOBESORTED_MDL_BASE_H
|
||||
#define TOBESORTED_MDL_BASE_H
|
||||
|
||||
#include "egg/core/eggDisposer.h"
|
||||
|
||||
class dMdl_c : public EGG::Disposer {
|
||||
protected:
|
||||
dMdl_c();
|
||||
virtual ~dMdl_c();
|
||||
};
|
||||
|
||||
#endif
|
||||
Reference in New Issue
Block a user