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https://github.com/zeldaret/ss
synced 2026-08-08 10:33:26 -04:00
d_a_obj_pinwheel OK
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@@ -1,5 +1,16 @@
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#include "d/a/obj/d_a_obj_pinwheel.h"
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#include "d/a/obj/d_a_obj_base.h"
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#include "d/col/bg/d_bg_s.h"
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#include "d/col/cc/d_cc_d.h"
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#include "d/col/cc/d_cc_s.h"
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#include "d/d_stage.h"
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#include "d/snd/d_snd_wzsound.h"
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#include "f/f_base.h"
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#include "m/m_vec.h"
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#include "nw4r/g3d/res/g3d_resfile.h"
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#include "nw4r/g3d/res/g3d_resmdl.h"
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SPECIAL_ACTOR_PROFILE(OBJ_PINWHEEL, dAcOpinwheel_c, fProfile::OBJ_PINWHEEL, 0x1DD, 0, 2);
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STATE_DEFINE(dAcOpinwheel_c, Wait);
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@@ -7,15 +18,140 @@ STATE_DEFINE(dAcOpinwheel_c, Acceleration);
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STATE_DEFINE(dAcOpinwheel_c, RollMaxSpeed);
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STATE_DEFINE(dAcOpinwheel_c, Deceleration);
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void dAcOpinwheel_c::initializeState_Wait() {}
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void dAcOpinwheel_c::executeState_Wait() {}
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dCcD_SrcSph dAcOpinwheel_c::sSphSrc = {
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/* mObjInf */
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{/* mObjAt */ {0, 0, {0, 0, 0}, 0, 0, 0, 0, 0, 0},
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/* mObjTg */
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{~(AT_TYPE_BUGNET | AT_TYPE_BEETLE | AT_TYPE_0x80000 | AT_TYPE_0x8000 | AT_TYPE_WIND), 0x111, {0, 6, 0x8}, 8, 0},
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/* mObjCo */ {0xE9}},
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/* mSphInf */
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{50.f},
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};
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const u32 dAcOpinwheel_c::unused = 0x1E1388;
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bool dAcOpinwheel_c::createHeap() {
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void *data = getOarcResFile("Pinwheel");
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mResFile = nw4r::g3d::ResFile(data);
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dStage_c::bindStageResToFile(&mResFile);
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dStage_c::bindSkyCmnToResFile(&mResFile);
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nw4r::g3d::ResMdl mdl = mResFile.GetResMdl("Pinwheel");
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TRY_CREATE(mMdl.create(mdl, &mAllocator, 0x120, 1, nullptr));
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void *dzb = getOarcFile("Pinwheel", "dzb/Pinwheel.dzb");
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void *plc = getOarcFile("Pinwheel", "dat/Pinwheel.plc");
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updateMatrix();
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return !mBgW.Set((cBgD_t *)dzb, (PLC *)plc, cBgW::MOVE_BG_e, &mWorldMtx, &mScale);
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}
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int dAcOpinwheel_c::create() {
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CREATE_ALLOCATOR(dAcOpinwheel_c);
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dBgS::GetInstance()->Regist(&mBgW, this);
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mStts.SetRank(0xD);
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mSph.Set(sSphSrc);
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mSph.SetStts(mStts);
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mStateMgr.changeState(StateID_Wait);
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mMdl.setPriorityDraw(0x1C, 9);
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mBoundingBox.Set(mVec3_c(-75.f, -75.f, -10.f), mVec3_c(75.f, 75.f, 50.f));
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return SUCCEEDED;
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}
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int dAcOpinwheel_c::doDelete() {
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return SUCCEEDED;
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}
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int dAcOpinwheel_c::actorExecute() {
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mStateMgr.executeState();
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mSph.SetC(mPosition);
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dCcS::GetInstance()->Set(&mSph);
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updateMatrix();
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mMdl.setLocalMtx(mWorldMtx);
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return SUCCEEDED;
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}
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int dAcOpinwheel_c::draw() {
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drawModelType1(&mMdl);
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return SUCCEEDED;
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}
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void dAcOpinwheel_c::initializeState_Wait() {
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mRotationSpeed = 0;
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}
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void dAcOpinwheel_c::executeState_Wait() {
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if (isBeingBlown()) {
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mStateMgr.changeState(StateID_Acceleration);
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}
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}
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void dAcOpinwheel_c::finalizeState_Wait() {}
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void dAcOpinwheel_c::initializeState_Acceleration() {}
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void dAcOpinwheel_c::executeState_Acceleration() {}
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void dAcOpinwheel_c::initializeState_Acceleration() {
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mStateTimer = 0x1E;
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}
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void dAcOpinwheel_c::executeState_Acceleration() {
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holdSound(SE_Pinwhel_ROLL_LV);
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mRotationSpeed += 0xA6;
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mRotation.z += mRotationSpeed;
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if (decrement(&mStateTimer) == 0) {
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mStateMgr.changeState(StateID_RollMaxSpeed);
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} else if (!isBeingBlown()) {
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u16 stateTimer = 0x1E - mStateTimer;
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mStateMgr.changeState(StateID_Deceleration);
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mStateTimer = stateTimer;
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}
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}
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s16 dAcOpinwheel_c::decrement(s16 *value) {
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if (*value != 0) {
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(*value)--;
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}
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return *value;
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}
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void dAcOpinwheel_c::finalizeState_Acceleration() {}
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void dAcOpinwheel_c::initializeState_RollMaxSpeed() {}
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void dAcOpinwheel_c::executeState_RollMaxSpeed() {}
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void dAcOpinwheel_c::finalizeState_RollMaxSpeed() {}
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void dAcOpinwheel_c::initializeState_Deceleration() {}
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void dAcOpinwheel_c::executeState_Deceleration() {}
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void dAcOpinwheel_c::initializeState_RollMaxSpeed() {
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mBeingBlown = true;
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}
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void dAcOpinwheel_c::executeState_RollMaxSpeed() {
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holdSound(SE_Pinwhel_ROLL_LV);
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mRotation.z += mRotationSpeed;
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if (!isBeingBlown()) {
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if (decrement(&mStateTimer) == 0) {
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mStateMgr.changeState(StateID_Deceleration);
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}
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} else {
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mStateTimer = 2;
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}
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}
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void dAcOpinwheel_c::finalizeState_RollMaxSpeed() {
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mBeingBlown = false;
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}
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void dAcOpinwheel_c::initializeState_Deceleration() {
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mStateTimer = 0x1E;
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}
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void dAcOpinwheel_c::executeState_Deceleration() {
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holdSound(SE_Pinwhel_ROLL_LV);
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mRotationSpeed -= 0xA6;
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mRotation.z += mRotationSpeed;
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if (decrement(&mStateTimer) == 0) {
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mStateMgr.changeState(StateID_Wait);
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} else if (isBeingBlown()) {
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u16 stateTimer = 0x1E - mStateTimer;
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mStateMgr.changeState(StateID_Acceleration);
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mStateTimer = stateTimer;
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}
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}
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void dAcOpinwheel_c::finalizeState_Deceleration() {}
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bool dAcOpinwheel_c::isBeingBlown() {
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return mSph.ChkTgHit() && mSph.ChkTgAtHitType(AT_TYPE_BELLOWS);
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}
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