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https://github.com/zeldaret/ss
synced 2026-09-06 18:51:12 -04:00
fixed up typedef for u32 and s32 from mistake long ago
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@@ -3,7 +3,7 @@
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#include "rvl/MEM.h"
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#include <common.h>
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/* 80495310 */ void MEMInitAllocatorFor_Heap(MEMAllocator* alloc, s32 align, void* heap);
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/* 80495310 */ void MEMInitAllocatorFor_Heap(MEMAllocator *alloc, s32 align, void *heap);
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namespace EGG {
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class Heap;
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@@ -46,9 +46,9 @@ public:
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/* 80493ac0 */ static Archive *loadFST(const char *fileName, Heap *heap, s32 align);
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/* 80493b80 */ void unmount();
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/* 80493c20 */ u32 getFile(const char *name, FileInfo *out);
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/* 80493cf0 */ long convertPathToEntryID(const char *path);
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/* 80493d00 */ void *getFileFast(long entryId, FileInfo *fileinfo);
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/* 80493dc0 */ void *getFileFast(long entryId, Heap *heap, s32 align);
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/* 80493cf0 */ s32 convertPathToEntryID(const char *path);
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/* 80493d00 */ void *getFileFast(s32 entryId, FileInfo *fileinfo);
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/* 80493dc0 */ void *getFileFast(s32 entryId, Heap *heap, s32 align);
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/* 80493f30 */ s32 countFile();
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/* 804940c0 */ void searchInside(FileCallbackFunc, void *);
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/* 80494140 */ static void *loadFromNAND(NANDFileInfo *fileInfo, Heap *heap, s32 align);
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@@ -18,10 +18,10 @@ class Allocator;
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struct HeapAllocArg {
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void *userArg; // 00
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u32 size; // 04
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int align; // 08
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void *ptr; // 0C the allocated ptr
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Heap *heap; // 10 heap to allocate in
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u32 size; // 04
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int align; // 08
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void *ptr; // 0C the allocated ptr
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Heap *heap; // 10 heap to allocate in
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inline HeapAllocArg() : userArg(0), size(0), align(0), heap(nullptr), ptr(nullptr) {}
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};
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@@ -43,7 +43,7 @@ struct Matrix34f {
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/* */ void makeT(const Vector3f &t);
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/* 8049ae90 */ void fromQuat(const Quatf &q);
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/* 8049af40 */ void toQuat(Quatf &q) const;
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/* 8049b250 */ void slerpTo(const Matrix34f &, Matrix34f &, f32);
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/* 8049b250 */ void slerpTo(const Matrix34f &, Matrix34f &, f32) const;
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/* */ void copyTo16(f32 *pf) const;
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/* 8049b2d0 */ void setAxisRotation(const Vector3f &, f32);
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/* */ Vector3f multVector(const Vector3f &vec) const;
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