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dSndSourceEnemyAnim_c::overrideStartSoundId, overrideHoldSoundId OK
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@@ -30,13 +30,15 @@ public:
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return specializeBgHitSoundId(soundId, mPolyAttr0, mPolyAttr1);
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}
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protected:
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void unregisterEnemySource();
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private:
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// Probably not a problem for weak function order since getName is emitted
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// earlier through an explicit call
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bool isName(const char *name) const {
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return streq(name, getName());
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}
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void unregisterEnemySource();
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/* 0x15C */ nw4r::ut::Node mMgrEnemyLink;
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/* 0x164 */ UNKWORD field_0x164;
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