starting to organize and progress on dAcBase_c

This commit is contained in:
Elijah Thomas
2023-08-12 10:47:25 -04:00
parent de8b60021c
commit 683dc91a53
27 changed files with 536 additions and 183 deletions
+64 -15
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@@ -4,20 +4,50 @@
#include <d/d_heap.h>
#include <m/m_allocator.h>
#include <UnknownTypeBelongings.h>
#include <m/types_m.h>
// #include <m/types_m.h>
#include <m/m_angle.h>
#include <m/m_vec.h>
#include <toBeSorted/room_manager.h>
class dAcBase_c;
struct SoundInfo {
dAcBase_c* actor;
void* obj_sound;
mVec3_c* obj_pos;
SoundInfo* next;
SoundInfo* prev;
};
// Ghidra: ActorBase
// size: 0xFC
// non-official name
class dAcBase_c : public dBase_c {
public:
/* 0x68 */ mHeapAllocator_c mHeapAllocator; // mHeapAlloctor
/* 0x84 */ ObjInfoPtr* objInfo; //
/* 0x88 */ int field_0x88;
/* 0x8C */ int field_0x8C;
/* 0x90 */ int field_0x90;
/* 0x94 */ void* soundRelated;
/* 0x68 */ mHeapAllocator_c heap_allocator;
/* 0x84 */ ObjInfo* obj_info;
/* 0x88 */ void* sound_info_tail;
/* 0x8c */ SoundInfo* sound_info_next;
/* 0x90 */ int count;
/* 0x94 */ void* obj_sound;
/* 0x9C */ mVec3_c* obj_pos;
/* 0x9c */ mVec3_c pos_copy;
/* 0xa8 */ u32 params2;
/* 0xAC */ mAng3_c rot_copy;
/* 0xB2 */ u16 obj_id; // enemydefeat flag / id on obj-map
/* 0xB4 */ u8 room_id_copy;
/* 0xB5 */ u8 viewclip_index;
/* 0xB6 */ u8 subtype;
/* 0xB8 */ mAng3_c rotation;
/* 0xC0 */ mVec3_c position;
/* 0xCC */ mVec3_c scale;
/* 0xD8 */ u32 actor_properties;
/* 0xDC */ fLiNdBa_c actor_node;
/* 0xE8 */ u32 field_0xe8;
/* 0xEC */ u8 roomid;
/* 0xED */ u8 actor_subtype;
/* 0xF0 */ u32 field_0xF0;
/* 0xF4 */ char someStr[4];
/* 0xF8 */ char field_0xf8[0xfc - 0xf8];
protected:
/* 80501544 */ // vtable
/* 0x08 | 8002c880 */ virtual int create();
@@ -29,7 +59,7 @@ protected:
/* 0x44 | 8002c3a0 */ virtual bool createHeap();
/* 0x48 | 8002c590 */ virtual ~dAcBase_c();
/* 0x4C | 8002c860 */ virtual int actorCreate(); // name is assumed
/* 0x50 | 8002c870 */ virtual int actorReCreate(); // name is assumed
/* 0x50 | 8002c870 */ virtual int actorPostCreate(); // name is assumed
/* 0x54 | 8002cca0 */ virtual int actorExecute(); // name is assumed
/* 0x58 | 8002ccb0 */ virtual int actorExecuteInEvent(); // name is assumed
/* 0x5C | 8002ce90 */ virtual void unkVirtFunc_0x5C();
@@ -42,13 +72,32 @@ protected:
public:
/* 8002c3b0 */ dAcBase_c();
void setPostion(mVec3_c* r) {
position.set(r->x, r->y, r->z);
}
void setScale(f32 x, f32 y, f32 z) {
scale.set(x, y, z);
}
void setScale(mVec3_c* r) {
scale.set(r->x, r->y, r->z);
}
void setRotation(mAng3_c* r) {
rotation = *r;
}
void copyPosition() {
pos_copy = position;
}
void copyRotation() {
rot_copy = rotation;
}
public:
// funcs found in TU
/* 8002c650 */ static void setTempCreateParams( \
Vec3f* pos, Vec3s* rot, Vec3f* scale, \
mVec3_c* pos, mAng3_c* rot, mVec3_c* scale, \
s32 roomId, u32 params2, dAcBase_c* parent, \
u8 subtype, s16 unkFlag, u8 viewClipIdx,\
ObjInfoPtr* objInfo );
ObjInfo* objInfo );
/* 8002c690 */ void* FUN_8002c690();
/* 8002c710 */ int initAllocatorWork1Heap(int size, char* name, int align);
@@ -98,7 +147,7 @@ public:
/* 8002d880 */ void FUN_8002d880();
// End Sound Effect Related
/* 8002d890 */ void FUN_8002d890();
/* 8002d920 */ void setActorRef(dBase_c&);
/* 8002d920 */ void setActorRef(dBase_c*);
// next three funcs are related
/* 8002d930 */ void setUnkFlag();
/* 8002d940 */ void FUN_8002d940();
@@ -124,10 +173,10 @@ public:
/* 80571924 */ static u32 s_Create_Params2;
/* 80571928 */ static u16 s_Create_UnkFlags;
/* 8057192A */ static u8 s_Create_ViewClipIdx;
/* 80575080 */ static Vec3f* s_Create_Position;
/* 80575084 */ static Vec3s* s_Create_Rotation;
/* 80575088 */ static Vec3f* s_Create_Scale;
/* 80575080 */ static mVec3_c* s_Create_Position;
/* 80575084 */ static mAng3_c* s_Create_Rotation;
/* 80575088 */ static mVec3_c* s_Create_Scale;
/* 8057508C */ static dAcBase_c* s_Create_Parent;
/* 80575090 */ static ObjInfoPtr* s_Create_ObjInfo;
/* 80575090 */ static ObjInfo* s_Create_ObjInfo;
/* 80575094 */ static u8 s_Create_Subtype;
};
+1 -1
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@@ -1,7 +1,7 @@
#pragma once
#include <f/f_base.h>
#include <c/c_owner_set.h>
// #include <c/c_owner_set.h>
// Ghidra: dBase_c
// size: 0x68
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