d_a_obj_girahimu_knife

This commit is contained in:
elijah-thomas774
2026-09-28 18:29:02 -04:00
parent efcc715a9c
commit 6b23b9c4fd
10 changed files with 983 additions and 80 deletions
+6
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@@ -9,8 +9,14 @@ public:
dAcGirahimu2_c() : mStateMgr(*this) {}
virtual ~dAcGirahimu2_c() {}
void setField_0xD52(u16 val) {
field_0xD52 = val;
}
private:
/* 0x??? */ STATE_MGR_DECLARE(dAcGirahimu2_c);
/* 0xD52 */ u16 field_0xD52;
};
#endif
+3
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@@ -100,6 +100,9 @@ public:
static dAcEnBase_c *GetNextEnemy(dAcEnBase_c *pParent) {
return static_cast<dAcEnBase_c *>(getNextObject(&sEnemyList, pParent));
}
static dAcEnBase_c *FindEnemy(fProfile::PROFILE_NAME_e profile, dAcEnBase_c *pParent = nullptr) {
return static_cast<dAcEnBase_c *>(findObject(profile, &sEnemyList, pParent));
}
protected:
// TODO: Make accessors for this list to auto-convert to dAcEnBase?
+1 -1
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@@ -203,7 +203,7 @@ public:
const mVec3_c *scale, u32 params2, u32 roomId
);
static dAcObjBase_c *findObject(fProfile::PROFILE_NAME_e actorId, fLiNdBa_c *refList, dAcObjBase_c *parent);
static dAcObjBase_c *findObject(fProfile::PROFILE_NAME_e actorId, fLiMgBa_c *refList, dAcObjBase_c *parent);
static dAcObjBase_c *getNextObject(fLiMgBa_c *ref, dAcObjBase_c *parent);
bool isPlayer();
void calcVelocity(mVec3_c &pos, f32 speed);
+84 -2
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@@ -2,13 +2,28 @@
#define D_A_OBJ_GIRAHIMU_KNIFE_H
#include "d/a/e/d_a_en_base.h"
#include "d/col/c/c_cc_d.h"
#include "d/col/cc/d_cc_d.h"
#include "d/d_cc.h"
#include "d/d_shadow.h"
#include "m/m3d/m_smdl.h"
#include "m/m_angle.h"
#include "m/m_mtx.h"
#include "m/m_quat.h"
#include "m/m_vec.h"
#include "s/s_State.hpp"
#include "toBeSorted/d_emitter.h"
class dAcObjGirahimuKnife_c : public dAcEnBase_c {
public:
dAcObjGirahimuKnife_c() : mStateMgr(*this) {}
dAcObjGirahimuKnife_c() : mGlowEmitter(this), mTrailEmitter(this), mStateMgr(*this) {}
virtual ~dAcObjGirahimuKnife_c() {}
virtual int create() override;
virtual int draw() override;
virtual bool createHeap() override;
virtual int actorExecute() override;
STATE_FUNC_DECLARE(dAcObjGirahimuKnife_c, Wait);
STATE_FUNC_DECLARE(dAcObjGirahimuKnife_c, SpinWait);
STATE_FUNC_DECLARE(dAcObjGirahimuKnife_c, SpinWaitPreAttack);
@@ -20,8 +35,75 @@ public:
STATE_FUNC_DECLARE(dAcObjGirahimuKnife_c, Hit);
STATE_FUNC_DECLARE(dAcObjGirahimuKnife_c, CircleWait);
STATE_MGR_DEFINE_UTIL_CHANGESTATE(dAcObjGirahimuKnife_c);
STATE_MGR_DEFINE_UTIL_ISSTATE(dAcObjGirahimuKnife_c);
STATE_MGR_DEFINE_UTIL_EXECUTESTATE(dAcObjGirahimuKnife_c);
STATE_MGR_DEFINE_UTIL_GETSTATEID(dAcObjGirahimuKnife_c);
void init();
void fn_239_1C40();
void fn_239_1DB0(const mVec3_c &base, const mVec3_c &target);
void fn_239_1F50(const mVec3_c &target, f32 add);
void fn_239_2110(const mVec3_c &target, f32 add, s16 ang);
void setTarget(const mVec3_c &t);
void fn_239_2360(bool, bool, f32 zVel);
void fn_239_2460(bool, bool, f32 velMult);
bool isWaiting();
bool isCircleWait();
bool lineCheck();
void updateMdlMatrix();
void startEmitters();
void fn_239_2B10();
bool checkCutDir(s32 cutDir);
void setWait();
void setSpinWaitPreAttack();
void getReflectForce(cCcD_Obj &cc, f32 forceMult, mVec3_c &outforce);
void adjustVelocity(const mVec3_c &force, f32 yVel, f32 forwardVel);
private:
/* 0x??? */ STATE_MGR_DECLARE(dAcObjGirahimuKnife_c);
/* 0x378 */ m3d::smdl_c mMdl;
/* 0x394 */ dShadowCircle_c mShadow;
/* 0x39C */ dEmitter_c mGlowEmitter;
/* 0x3D0 */ dEmitter_c mTrailEmitter;
/* 0x404 */ dCcD_Linked<dCcD_Sph> mSph0;
/* 0x564 */ dCcD_Linked<dCcD_Sph> mSph1;
/* 0x6C0 */ dColliderLinkedList mCollider;
/* 0x6D0 */ s16 field_0x6D0;
/* 0x6D2 */ u16 mGlowEmitterId;
/* 0x6D4 */ u16 mTrailEmitterId;
/* 0x6D6 */ u16 field_0x6D6;
/* 0x6D8 */ mVec3_c field_0x6D8;
/* 0x6E4 */ mVec3_c field_0x6E4;
/* 0x6F0 */ mAng3_c field_0x6F0;
/* 0x6F6 */ mAng3_c field_0x6F6;
/* 0x7FC */ u8 _0x6FC[0x704 - 0x6FC];
/* 0x704 */ mQuat_c field_0x704;
/* 0x714 */ mMtx_c field_0x714;
/* 0x744 */ mVec3_c field_0x744;
/* 0x750 */ mVec3_c field_0x750;
/* 0x75C */ mVec3_c field_0x75C;
/* 0x768 */ mVec3_c field_0x768;
/* 0x774 */ f32 field_0x774;
/* 0x778 */ s16 field_0x778;
/* 0x77C */ f32 field_0x77C;
/* 0x780 */ mAng field_0x780;
/* 0x784 */ s32 field_0x784;
/* 0x788 */ s32 mState;
/* 0x78C */ bool field_0x78C;
/* 0x78D */ bool field_0x78D;
/* 0x78E */ bool field_0x78E;
/* 0x78F */ bool field_0x78F;
/* 0x790 */ bool field_0x790;
/* 0x791 */ bool field_0x791;
/* 0x792 */ bool field_0x792;
/* 0x793 */ bool field_0x793;
/* 0x794 */ STATE_MGR_DECLARE(dAcObjGirahimuKnife_c);
static s32 sSomething0;
static s32 sSomething0_1;
static mAng sSomething1;
static s16 sSomething2;
};
#endif
+11 -1
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@@ -572,6 +572,9 @@ public:
void SetInfo_0x0(u8 val) {
mSrc.mInfo.field_0x0 = val;
}
void SetSrc_0xE(u8 val) {
mSrc.field_0xE = val;
}
const cCcD_SrcGObjAt &GetSrc() const {
return mSrc;
@@ -881,6 +884,10 @@ public:
void SetAtFlag(u32 flag) {
mAt.SetSPrm(flag);
}
void SetAtFlag2(u32 flag) {
mAt.SetAtFlag(flag);
}
void SetAtGrp(u32 grp) {
mAt.SetAtFlag(GetAtGrp() | grp);
}
@@ -1037,13 +1044,16 @@ public:
void SetAtInfo_0x0(u8 amount) {
mAt.SetInfo_0x0(amount);
}
void SetAt_0xE(u8 val) {
mAt.SetSrc_0xE(val);
}
void SetAtDamage(u8 amount) {
mAt.SetAtDamage(amount);
}
void SetAtModifier(u16 modifier) {
mAt.SetSrcModifer(modifier);
}
}
// Tg
+6
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@@ -664,6 +664,12 @@ public:
bool isAttackingSpin() const {
return isAttackingSpinHorizontal() || isAttackingSpinVertical();
}
bool isAttackingHorizontal() const {
return isAttackingLeft() || isAttackingRight();
}
bool isAttackingVertical() const {
return isAttackingUp() || isAttackingDown();
}
void setBonkRelatedAnimFlag(bool b);
void setPosYRot(const mVec3_c &pos, mAng rot, bool force = false, UNKWORD = 0, UNKWORD = 0);
void setTransform(const mMtx_c &mtx, bool force, UNKWORD, UNKWORD);
+3
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@@ -112,6 +112,9 @@ public:
f32 radian_c() const {
return mVal * sAngToRad;
}
f32 normal_c() const {
return mVal * sAngToNorm;
}
public:
static s16 d2s(f32 deg) {