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https://github.com/zeldaret/ss
synced 2026-07-29 15:42:51 -04:00
Fix mAng3_c copy assignment, clean up list node templates
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@@ -72,7 +72,7 @@ dAcBase_c::dAcBase_c()
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}
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// 8002c530
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dBase_c::~dBase_c() {}
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// dBase_c::~dBase_c() {}
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dAcBase_c::~dAcBase_c() {}
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@@ -392,7 +392,7 @@ bool dAcBase_c::getDistanceAndAngleToActor(dAcBase_c *actor, f32 distThresh, s16
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}
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// 8002d3e0
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bool dAcBase_c::isWithinPlayerRadius(f32 radius) {
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bool dAcBase_c::isWithinPlayerRadius(f32 radius) const {
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f32 dist_diff = getSquareDistanceTo(dPlayer::LINK->position);
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return dist_diff < radius * radius;
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}
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@@ -462,7 +462,7 @@ SoundSource *dAcBase_c::getSoundSource() {
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void dAcBase_c::FUN_8002d890() {}
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// current name is Global__setActorRef
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void dAcBase_c::setActorRef(dBase_c *ref) {
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void dAcBase_c::setActorRef(dAcBase_c *ref) {
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actor_node.link(ref);
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}
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