Starting to make sense of some of these vtables in NPCs

This commit is contained in:
robojumper
2025-08-23 23:25:01 +02:00
parent c5f7ab571a
commit 72dd147e80
9 changed files with 757 additions and 114 deletions
+387 -1
View File
@@ -1,12 +1,120 @@
#include "d/a/npc/d_a_npc.h"
#include "c/c_math.h"
#include "common.h"
#include "d/a/d_a_base.h"
#include "d/a/npc/d_a_npc tke.h"
#include "d/d_message.h"
#include "d/d_sc_game.h"
#include "d/d_stage.h"
#include "f/f_list_mg.h"
#include "f/f_profile_name.h"
#include "m/m3d/m3d.h"
#include "m/m_mtx.h"
#include "m/m_quat.h"
#include "m/m_vec.h"
#include "nw4r/g3d/res/g3d_resmdl.h"
#include "nw4r/ut/ut_Color.h"
#include "rvl/MTX/mtx.h"
#include "s/s_Math.h"
#include "s/s_StateID.hpp"
#include "sized_string.h"
#include "toBeSorted/d_d3d.h"
#include "toBeSorted/event_manager.h"
fLiMgBa_c dAcNpc_c::NPC_ACTOR_LIST;
const char *dAcNpc_c::sHeadNodeName = "Head";
const char *dAcNpc_c::sNeckNodeName = "Neck";
const char *dAcNpc_c::sSpine2NodeName = "Spine2";
bool dFlowNpc_c::handleEventInternal(const MsbFlowInfo *element) {
switch (element->param3) {
case EVENT_SET_ITEM: {
if (mpOwner->doGiveItem(element->param3, element->params1n2)) {
setField0x3C();
}
return true;
}
case EVENT_EXIT: {
u16 exitId, trial;
extract2xU16Params(element, &exitId, &trial);
if (field_0x10) {
dAcBase_c *ac = EventManager::getMainActorInEvent();
if (ac != nullptr && ac->profile_name == fProfile::NPC_TKE) {
static_cast<daNpcTke_c *>(ac)->setFinishFlags();
} else if (mpOwner->profile_name == fProfile::NPC_TKE) {
static_cast<daNpcTke_c *>(mpOwner)->setFinishFlags();
}
}
sExitId = exitId;
if (trial == 1) {
dScGame_c::GetInstance()->triggerExit(
dStage_c::GetInstance()->getCurrRoomId(), sExitId, SpawnInfo::RETAIN_TOD, SpawnInfo::TRIAL
);
} else {
dScGame_c::GetInstance()->triggerExit(
dStage_c::GetInstance()->getCurrRoomId(), sExitId, SpawnInfo::RETAIN_TOD, SpawnInfo::RETAIN_TRIAL
);
}
return false;
}
// TODO - more cases
default: {
return dFlow_c::handleEventInternal(element);
}
}
}
u16 dFlowNpc_c::getSwitchChoice(const MsbFlowInfo *element, u16 param) const {
u16 result = 0;
dAcNpc_c *npc = mpOwner;
u32 arg = element->params1n2;
switch (param) {
case BRANCH_NPC_1:
if (npc != nullptr) {
result = npc->doFlowSwitch1(arg);
}
break;
case BRANCH_NPC_2:
if (npc != nullptr) {
result = npc->doFlowSwitch2(arg);
}
break;
case BRANCH_NPC_3:
if (npc != nullptr) {
result = npc->doFlowSwitch3(arg);
}
break;
default: result = dFlow_c::getSwitchChoice(element, param); break;
}
return result;
}
void dFlowNpc_c::triggerEntryPoint(s32 labelPart1, s32 labelPart2) {
setupActorRefs();
dFlow_c::triggerEntryPoint(labelPart1, labelPart2);
}
void dFlowNpc_c::triggerEntryPoint(const char *label) {
setupActorRefs();
dFlow_c::triggerEntryPoint(label);
}
void dFlowNpc_c::setupActorRefs() {
mObjRefs[0].link(mpOwner);
for (int i = 1; i < (int)ARRAY_LENGTH(mObjRefs); i++) {
mObjRefs[i].unlink();
}
for (int i = 0; i < ARRAY_LENGTH(field_0x128); i++) {
field_0x128[i] = 0;
}
field_0x138 = 1;
field_0x13C = 0;
}
STATE_VIRTUAL_DEFINE(dAcNpc_c, Wait);
STATE_VIRTUAL_DEFINE(dAcNpc_c, Demo);
@@ -36,8 +144,286 @@ SizedString<128> sNpcStr2;
SizedString<128> sNpcStr3;
SizedString<128> sNpcStr4;
dAcNpc_c::dAcNpc_c() : mStateMgr(*this, sStateID::null), mActorListEntry(this) {}
dAcNpc_c::dAcNpc_c() : mFlow(this), mStateMgr(*this, sStateID::null), mActorListEntry(this) {}
dAcNpc_c::~dAcNpc_c() {
// TODO
}
u16 dAcNpc_c::doFlowSwitch1(u32 arg) {
return eventFlowSwitch1(arg);
}
u16 dAcNpc_c::doFlowSwitch2(u32 arg) {
return eventFlowSwitch2(arg);
}
u16 dAcNpc_c::doFlowSwitch3(u32 arg) {
return eventFlowSwitch3(arg);
}
bool dAcNpc_c::addHeadNeckSpineCallbacks(
d3d::AnmMdlWrapper *mdl, dNpcMdlCallbackMulti_c *multi, dNpcMdlCallbackBase_c *head, dNpcMdlCallbackBase_c *neck,
dNpcMdlCallbackBase_c *spine
) {
if (!multi->addCallback(head)) {
return false;
}
head->loadNodeId(mdl, sHeadNodeName);
if (!multi->addCallback(neck)) {
return false;
}
neck->loadNodeId(mdl, sNeckNodeName);
if (!multi->addCallback(spine)) {
return false;
}
spine->loadNodeId(mdl, sSpine2NodeName);
return true;
}
static u32 findNodeId(d3d::AnmMdlWrapper *mdl, const char *nodeName) {
return m3d::getNodeID(mdl->getModel().getResMdl(), nodeName);
}
void dNpcMdlCallbackBase_c::loadNodeId(d3d::AnmMdlWrapper *mdl, const char *nodeName) {
mNodeId = findNodeId(mdl, nodeName);
}
void dNpcMdlCallbackBase_c::timingA(nw4r::g3d::ChrAnmResult *result) {
// no-op
}
void dNpcMdlCallbackBase_c::timingB(mMtx_c *result) {
mVec3_c v1(0.0f, 0.0f, 1.0f);
mVec3_c v2(0.0f, 0.0f, 1.0f);
MTXMultVecSR(*result, v2, v1);
field_0x04 = cM::atan2s(-v1.y, v1.absXZ());
field_0x06 = cM::atan2s(v1.x, v1.z);
if (mForceCalc || !isDone()) {
apply(result);
}
}
dNpcMdlCallbackAng_c::dNpcMdlCallbackAng_c()
: mTarget(0, 0, 0),
mNumSteps(2),
mMaxStepSizeYZ(768),
mMinStepSizeYZ(205),
mMaxStepSizeX(252),
mMinStepSizeX(1),
mCurrent(0, 0, 0) {
mScaleZ = 1;
mScaleX = 1;
mScaleY = 1;
}
void dNpcMdlCallbackAng_c::setMinMaxStepSize(const mAng &max, const mAng &min) {
mMaxStepSizeYZ = max;
mMinStepSizeYZ = min;
mMaxStepSizeX = max;
mMinStepSizeX = min;
if (max < min) {
mMaxStepSizeYZ = min;
mMaxStepSizeX = min;
}
}
void dNpcMdlCallbackAng_c::setMinMaxStepSizeX(const mAng &max, const mAng &min) {
mMaxStepSizeX = max;
mMinStepSizeX = min;
if (max < min) {
mMaxStepSizeX = min;
}
}
void dNpcMdlCallbackAng_c::reset() {
s32 zero = 0;
mTarget.set(zero, zero, zero);
mCurrent.set(zero, zero, zero);
mForceCalc = false;
}
void dNpcMdlCallbackAng_c::resetTarget() {
s32 zero = 0;
mTarget.set(zero, zero, zero);
mForceCalc = false;
}
void dNpcMdlCallbackAng_c::setTarget(const mAng3_c &target) {
mTarget = target;
mForceCalc = true;
}
void dNpcMdlCallbackAng_c::setTargetNow(const mAng3_c &target) {
mTarget = target;
mCurrent = target;
mForceCalc = true;
}
void dNpcMdlCallbackAng_c::finishTarget() {
mCurrent = mTarget;
mForceCalc = true;
}
void dNpcMdlCallbackAng_c::calc() {
mAng3_c ang = mCurrent;
ang.x.step(mTarget.x, mNumSteps, mMaxStepSizeX, mMinStepSizeX);
ang.y.step(mTarget.y, mNumSteps, mMaxStepSizeYZ, mMinStepSizeYZ);
ang.z.step(mTarget.z, mNumSteps, mMaxStepSizeYZ, mMinStepSizeYZ);
mCurrent = ang;
}
void dNpcMdlCallbackYXZ_c::apply(mMtx_c *result) const {
result->YrotM(mCurrent.y * getScaleY());
result->XrotM(mCurrent.x * getScaleX());
result->ZrotM(mCurrent.z * getScaleZ());
}
void dNpcMdlCallbackYXZFixed_c::apply(mMtx_c *result) const {
mMtx_c tmp;
mVec3_c trans;
result->getTranslation(trans);
// Yes, this + is needed and sort of makes sense with
// the symmetry below...
tmp.YrotS(+mActorRotation.y);
tmp.YrotM(mCurrent.y * getScaleY());
tmp.XrotM(mCurrent.x * getScaleX());
tmp.ZrotM(mCurrent.z * getScaleZ());
tmp.YrotM(-mActorRotation.y);
MTXConcat(tmp, *result, *result);
result->setTranslation(trans);
}
void dNpcMdlCallbackYXZFixed_c::vt_0x20(const dAcBase_c *ac) {
mActorRotation = ac->rotation;
}
void dNpcMdlCallbackYZX_c::apply(mMtx_c *result) const {
result->YrotM(mCurrent.y * getScaleY());
result->ZrotM(mCurrent.x * getScaleX());
result->XrotM(mCurrent.z * getScaleZ());
}
void dNpcMdlCallbackXZY_c::apply(mMtx_c *result) const {
result->XrotM(mCurrent.y * getScaleY());
result->ZrotM(mCurrent.x * getScaleX());
result->YrotM(mCurrent.z * getScaleZ());
}
void dNpcMdlCallbackQuat_c::calc() {
if (mSlerpFactor < 1.0f) {
sLib::addCalc(&mSlerpFactor, 1.0f, mRatio, mMaxStepSize, mMinStepSize);
} else {
mSlerpFactor = 1.0f;
}
}
void dNpcMdlCallbackQuat_c::apply(mMtx_c *result) const {
mMtx_c quatMtx;
mQuat_c resultQuat;
mVec3_c trans;
mMtx_c tmp;
mStart.slerpTo(mTarget, mSlerpFactor, resultQuat);
quatMtx.fromQuat(resultQuat);
result->getTranslation(trans);
tmp.YrotS(*mActorRotY);
MTXConcat(tmp, quatMtx, tmp);
tmp.YrotM(-*mActorRotY);
MTXConcat(tmp, *result, *result);
result->setTranslation(trans);
}
dNpcMdlCallbackNode *dNpcMdlCallbackMulti_c::newCallbackNode() {
dNpcMdlCallbackNode *node = new dNpcMdlCallbackNode;
if (node == nullptr) {
return nullptr;
}
node->mpNext = nullptr;
return node;
}
bool dNpcMdlCallbackMulti_c::createCallbackNode(dNpcMdlCallbackBase_c *cb) {
dNpcMdlCallbackNode *node = newCallbackNode();
if (node == nullptr) {
return false;
}
mpTail = node;
node->mpCallback = cb;
return true;
}
void dNpcMdlCallbackMulti_c::clearList() {
dNpcMdlCallbackNode *node = mpHead;
dNpcMdlCallbackNode *next;
if (node != nullptr) {
while (node != nullptr) {
next = node->mpNext;
delete node;
node = next;
}
}
}
bool dNpcMdlCallbackMulti_c::addCallback(dNpcMdlCallbackBase_c *callback) {
if (mpHead == nullptr) {
if (!createCallbackNode(callback)) {
return false;
}
mpHead = mpTail;
} else {
dNpcMdlCallbackNode *prev = mpTail;
if (!createCallbackNode(callback)) {
return false;
}
prev->mpNext = mpTail;
}
mNumNodes++;
return true;
}
void dNpcMdlCallbackMulti_c::timingA(u32 nodeId, nw4r::g3d::ChrAnmResult *result, nw4r::g3d::ResMdl mdl) {
if (mpHead == nullptr) {
return;
}
dNpcMdlCallbackNode *node = mpHead;
while (node != nullptr) {
if (nodeId == node->mpCallback->getNodeId()) {
node->mpCallback->timingA(result);
return;
}
node = node->mpNext;
}
}
void dNpcMdlCallbackMulti_c::timingB(u32 nodeId, nw4r::g3d::WorldMtxManip *manip, nw4r::g3d::ResMdl mdl) {
if (mpHead == nullptr) {
return;
}
dNpcMdlCallbackNode *node = mpHead;
while (node != nullptr) {
if (nodeId == node->mpCallback->getNodeId()) {
node->mpCallback->calc();
mMtx_c mtx;
manip->GetMtx(mtx);
node->mpCallback->timingB(&mtx);
manip->SetMtx(mtx);
return;
}
node = node->mpNext;
}
}