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Improve dAcBase_c (#133)
* Improve dAcBase_c * Fix missed polyAttr0/1 renaming * Add getters for EventManager funcs used in dAcBase * Fix include * Replace actor_properties with helper calls * Fix SoundInfo TList function (thanks robo) * Make roundAngleToNearest90 static * Fix removeSoundInfo symbol * Revert d_a_item spawnItem and spawnDrop param change * Fix d_t_reaction and improve spawnHearts a bit * Also update special_item_drop_mgr * Fix special_item_drop_mgr * Small fixes --------- Co-authored-by: robojumper <robojumper@gmail.com> Co-authored-by: elijah-thomas774 <elijahthomas774@gmail.com>
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@@ -67,13 +67,13 @@ void dAcObjFairy_c::finalizeState_Wait() {}
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void dAcObjFairy_c::initializeState_Avoid() {}
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void dAcObjFairy_c::executeState_Avoid() {}
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void dAcObjFairy_c::finalizeState_Avoid() {
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actor_properties |= 1;
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setActorProperty(0x1);
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}
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void dAcObjFairy_c::initializeState_PlayerAvoid() {}
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void dAcObjFairy_c::executeState_PlayerAvoid() {}
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void dAcObjFairy_c::finalizeState_PlayerAvoid() {
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actor_properties |= 1;
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setActorProperty(0x1);
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}
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void dAcObjFairy_c::initializeState_CureStart() {}
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