mirror of
https://github.com/zeldaret/ss
synced 2026-08-19 13:53:25 -04:00
Merge branch 'main' into d_lyt_shop
This commit is contained in:
@@ -3,11 +3,10 @@
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#include "d/a/e/d_a_en_base.h"
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#include "s/s_State.hpp"
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#include "s/s_StateMgr.hpp"
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class dAcBAsura_c : public dAcEnBase_c {
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public:
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dAcBAsura_c() : mStateMgr(*this, sStateID::null) {}
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dAcBAsura_c() : mStateMgr(*this) {}
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virtual ~dAcBAsura_c() {}
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STATE_FUNC_DECLARE(dAcBAsura_c, Attack);
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@@ -3,11 +3,10 @@
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#include "d/a/obj/d_a_obj_base.h"
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#include "s/s_State.hpp"
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#include "s/s_StateMgr.hpp"
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class dAcAsuraArm_c : public dAcObjBase_c {
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public:
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dAcAsuraArm_c() : mStateMgr(*this, sStateID::null) {}
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dAcAsuraArm_c() : mStateMgr(*this) {}
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virtual ~dAcAsuraArm_c() {}
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STATE_FUNC_DECLARE(dAcAsuraArm_c, Pulled);
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@@ -3,11 +3,10 @@
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#include "d/a/obj/d_a_obj_base.h"
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#include "s/s_State.hpp"
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#include "s/s_StateMgr.hpp"
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class dAcAsuraFoot_c : public dAcObjBase_c {
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public:
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dAcAsuraFoot_c() : mStateMgr(*this, sStateID::null) {}
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dAcAsuraFoot_c() : mStateMgr(*this) {}
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virtual ~dAcAsuraFoot_c() {}
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STATE_FUNC_DECLARE(dAcAsuraFoot_c, Pulled);
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@@ -3,11 +3,10 @@
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#include "d/a/e/d_a_en_base.h"
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#include "s/s_State.hpp"
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#include "s/s_StateMgr.hpp"
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class dAcBBigBoss_c : public dAcEnBase_c {
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public:
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dAcBBigBoss_c() : mStateMgr(*this, sStateID::null) {}
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dAcBBigBoss_c() : mStateMgr(*this) {}
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virtual ~dAcBBigBoss_c() {}
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STATE_FUNC_DECLARE(dAcBBigBoss_c, AppearWait);
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@@ -3,11 +3,10 @@
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#include "d/a/e/d_a_en_base.h"
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#include "s/s_State.hpp"
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#include "s/s_StateMgr.hpp"
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class dAcBBigBoss2_c : public dAcEnBase_c {
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public:
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dAcBBigBoss2_c() : mStateMgr(*this, sStateID::null) {}
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dAcBBigBoss2_c() : mStateMgr(*this) {}
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virtual ~dAcBBigBoss2_c() {}
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STATE_FUNC_DECLARE(dAcBBigBoss2_c, AppearWait);
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@@ -3,11 +3,10 @@
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#include "d/a/e/d_a_en_base.h"
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#include "s/s_State.hpp"
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#include "s/s_StateMgr.hpp"
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class dAcBBigBoss3_c : public dAcEnBase_c {
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public:
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dAcBBigBoss3_c() : mStateMgr(*this, sStateID::null) {}
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dAcBBigBoss3_c() : mStateMgr(*this) {}
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virtual ~dAcBBigBoss3_c() {}
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STATE_FUNC_DECLARE(dAcBBigBoss3_c, AppearWait);
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@@ -3,11 +3,10 @@
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#include "d/a/e/d_a_en_base.h"
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#include "s/s_State.hpp"
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#include "s/s_StateMgr.hpp"
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class dAcGirahimu_c : public dAcEnBase_c {
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public:
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dAcGirahimu_c() : mStateMgr(*this, sStateID::null) {}
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dAcGirahimu_c() : mStateMgr(*this) {}
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virtual ~dAcGirahimu_c() {}
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private:
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@@ -3,11 +3,10 @@
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#include "d/a/e/d_a_en_base.h"
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#include "s/s_State.hpp"
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#include "s/s_StateMgr.hpp"
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class dAcGirahimu2_c : public dAcEnBase_c {
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public:
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dAcGirahimu2_c() : mStateMgr(*this, sStateID::null) {}
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dAcGirahimu2_c() : mStateMgr(*this) {}
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virtual ~dAcGirahimu2_c() {}
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private:
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@@ -3,11 +3,10 @@
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#include "d/a/e/d_a_en_base.h"
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#include "s/s_State.hpp"
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#include "s/s_StateMgr.hpp"
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class dAcGirahimu3Base_c : public dAcEnBase_c {
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public:
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dAcGirahimu3Base_c() : mStateMgr(*this, sStateID::null) {}
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dAcGirahimu3Base_c() : mStateMgr(*this) {}
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virtual ~dAcGirahimu3Base_c() {}
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private:
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@@ -3,11 +3,10 @@
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#include "d/a/e/d_a_en_base.h"
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#include "s/s_State.hpp"
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#include "s/s_StateMgr.hpp"
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class dAcGirahimu3Second_c : public dAcEnBase_c {
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public:
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dAcGirahimu3Second_c() : mStateMgr(*this, sStateID::null) {}
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dAcGirahimu3Second_c() : mStateMgr(*this) {}
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virtual ~dAcGirahimu3Second_c() {}
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STATE_FUNC_DECLARE(dAcGirahimu3Second_c, Demo);
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@@ -3,11 +3,10 @@
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#include "d/a/e/d_a_en_base.h"
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#include "s/s_State.hpp"
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#include "s/s_StateMgr.hpp"
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class dAcGirahimu3Third_c : public dAcEnBase_c {
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public:
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dAcGirahimu3Third_c() : mStateMgr(*this, sStateID::null) {}
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dAcGirahimu3Third_c() : mStateMgr(*this) {}
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virtual ~dAcGirahimu3Third_c() {}
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STATE_FUNC_DECLARE(dAcGirahimu3Third_c, Demo);
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@@ -3,11 +3,10 @@
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#include "d/a/e/d_a_en_base.h"
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#include "s/s_State.hpp"
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#include "s/s_StateMgr.hpp"
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class dAcGirahimuBase_c : public dAcEnBase_c {
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public:
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dAcGirahimuBase_c() : mStateMgr(*this, sStateID::null) {}
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dAcGirahimuBase_c() : mStateMgr(*this) {}
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virtual ~dAcGirahimuBase_c() {}
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private:
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@@ -3,11 +3,10 @@
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#include "d/a/e/d_a_en_base.h"
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#include "s/s_State.hpp"
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#include "s/s_StateMgr.hpp"
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class dAcBkr_c : public dAcEnBase_c {
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public:
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dAcBkr_c() : mStateMgr(*this, sStateID::null) {}
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dAcBkr_c() : mStateMgr(*this) {}
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virtual ~dAcBkr_c() {}
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STATE_FUNC_DECLARE(dAcBkr_c, StartDemo);
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@@ -3,11 +3,10 @@
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#include "d/a/e/d_a_en_base.h"
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#include "s/s_State.hpp"
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#include "s/s_StateMgr.hpp"
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class dAcBkra_c : public dAcEnBase_c {
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public:
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dAcBkra_c() : mStateMgr(*this, sStateID::null) {}
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dAcBkra_c() : mStateMgr(*this) {}
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virtual ~dAcBkra_c() {}
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STATE_FUNC_DECLARE(dAcBkra_c, Wait);
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@@ -3,11 +3,10 @@
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#include "d/a/e/d_a_en_base.h"
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#include "s/s_State.hpp"
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#include "s/s_StateMgr.hpp"
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class dAcBkrh_c : public dAcEnBase_c {
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public:
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dAcBkrh_c() : mStateMgr(*this, sStateID::null) {}
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dAcBkrh_c() : mStateMgr(*this) {}
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virtual ~dAcBkrh_c() {}
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STATE_FUNC_DECLARE(dAcBkrh_c, Normal);
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@@ -2,14 +2,286 @@
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#define D_A_B_LASTBOSS_H
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#include "d/a/e/d_a_en_base.h"
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#include "d/d_cc.h"
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#include "d/d_light_env.h"
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#include "m/m3d/m_anmmatclr.h"
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#include "m/m3d/m_anmtexsrt.h"
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#include "m/m3d/m_mdl.h"
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#include "m/m3d/m_smdl.h"
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#include "m/m_angle.h"
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#include "m/m_vec.h"
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#include "s/s_State.hpp"
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#include "s/s_StateMgr.hpp"
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#include "toBeSorted/d_emitter.h"
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#include "toBeSorted/d_enemy_sword_mdl.h"
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#include "toBeSorted/stage_render_stuff.h"
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class dTgSwordBattleGame_c;
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// TODO this might be a template but what about the offset?
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struct UnkLastBossCcSph1 {
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/* 0x000 */ u8 _0x000[0x002 - 0x000];
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/* 0x002 */ s16 field_0x002;
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/* 0x004 */ s16 field_0x004;
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/* 0x006 */ s16 field_0x006;
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/* 0x008 */ mVec3_c field_0x008[5];
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/* 0x044 */ mVec3_c field_0x044[5];
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/* 0x080 */ mVec3_c field_0x080[5];
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/* 0x0BC */ dCcD_Linked_Sph mCc;
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};
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struct UnkLastBossCcSph2 {
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/* 0x000 */ s16 field_0x000;
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/* 0x002 */ s16 field_0x002;
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/* 0x004 */ s16 field_0x004;
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/* 0x006 */ s16 field_0x006;
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/* 0x008 */ s16 field_0x008;
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/* 0x00A */ s16 field_0x00A;
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/* 0x00C */ f32 field_0x00C;
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/* 0x010 */ f32 field_0x010;
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/* 0x014 */ mVec3_c field_0x014[10];
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/* 0x08C */ mVec3_c field_0x08C[10];
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/* 0x104 */ mVec3_c field_0x104[10];
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/* 0x17C */ dCcD_Linked_Sph mCc;
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};
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class dAcBlastboss_c : public dAcEnBase_c {
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class callback_c : public m3d::callback_c {
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public:
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virtual void timingB(u32, nw4r::g3d::WorldMtxManip *, nw4r::g3d::ResMdl) override;
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/* 0x04 */ mAng field_0x04;
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/* 0x06 */ mAng field_0x06;
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/* 0x08 */ mAng field_0x08;
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/* 0x0A */ mAng field_0x0A;
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/* 0x0C */ mAng field_0x0C;
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/* 0x0E */ mAng field_0x0E;
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/* 0x10 */ mAng field_0x10;
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/* 0x12 */ mAng field_0x12;
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/* 0x14 */ mAng field_0x14;
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/* 0x16 */ mAng field_0x16;
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/* 0x18 */ mAng field_0x18;
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/* 0x1A */ mAng field_0x1A;
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/* 0x1C */ mAng field_0x1C[9];
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/* 0x2E */ mAng field_0x2E;
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/* 0x30 */ f32 field_0x30;
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/* 0x34 */ dAcBlastboss_c *mpOwner;
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};
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friend class callback_c;
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// BLastBoss.arc > g3d > model.brres > 3DModels(NW4R) > LastBoss > Bones > ...
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enum BLastBossModelNode_e {
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B_LAST_BOSS_NODE_center = 0,
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B_LAST_BOSS_NODE_backbone1 = 1,
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B_LAST_BOSS_NODE_backbone2 = 2,
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B_LAST_BOSS_NODE_chest = 3,
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B_LAST_BOSS_NODE_neck = 4,
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B_LAST_BOSS_NODE_head = 5,
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B_LAST_BOSS_NODE_browL = 6,
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B_LAST_BOSS_NODE_browR = 7,
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B_LAST_BOSS_NODE_chin = 8,
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B_LAST_BOSS_NODE_hairA1 = 9,
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B_LAST_BOSS_NODE_hairA2 = 10,
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B_LAST_BOSS_NODE_hairA3 = 11,
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B_LAST_BOSS_NODE_hairA4 = 12,
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B_LAST_BOSS_NODE_hairBL1 = 13,
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B_LAST_BOSS_NODE_hairBL2 = 14,
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B_LAST_BOSS_NODE_hairBL3 = 15,
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B_LAST_BOSS_NODE_hairBR1 = 16,
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B_LAST_BOSS_NODE_hairBR2 = 17,
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B_LAST_BOSS_NODE_hairBR3 = 18,
|
||||
B_LAST_BOSS_NODE_hairC1 = 19,
|
||||
B_LAST_BOSS_NODE_hairC2 = 20,
|
||||
B_LAST_BOSS_NODE_hairC3 = 21,
|
||||
B_LAST_BOSS_NODE_mouthL = 22,
|
||||
B_LAST_BOSS_NODE_mouthR = 23,
|
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B_LAST_BOSS_NODE_shoulderL = 24,
|
||||
B_LAST_BOSS_NODE_armL1 = 25,
|
||||
B_LAST_BOSS_NODE_armL2 = 26,
|
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B_LAST_BOSS_NODE_assistanceL = 27,
|
||||
B_LAST_BOSS_NODE_wristL = 28,
|
||||
B_LAST_BOSS_NODE_indexL1 = 29,
|
||||
B_LAST_BOSS_NODE_indexL2 = 30,
|
||||
B_LAST_BOSS_NODE_littleL1 = 31,
|
||||
B_LAST_BOSS_NODE_littleL2 = 32,
|
||||
B_LAST_BOSS_NODE_middleL1 = 33,
|
||||
B_LAST_BOSS_NODE_middleL2 = 34,
|
||||
B_LAST_BOSS_NODE_ringL1 = 35,
|
||||
B_LAST_BOSS_NODE_ringL2 = 36,
|
||||
B_LAST_BOSS_NODE_thumbL1 = 37,
|
||||
B_LAST_BOSS_NODE_thumbL2 = 38,
|
||||
B_LAST_BOSS_NODE_shoulderR = 39,
|
||||
B_LAST_BOSS_NODE_armR1 = 40,
|
||||
B_LAST_BOSS_NODE_armR2 = 41,
|
||||
B_LAST_BOSS_NODE_assistanceR = 42,
|
||||
B_LAST_BOSS_NODE_wristR = 43,
|
||||
B_LAST_BOSS_NODE_indexR1 = 44,
|
||||
B_LAST_BOSS_NODE_indexR2 = 45,
|
||||
B_LAST_BOSS_NODE_littleR1 = 46,
|
||||
B_LAST_BOSS_NODE_littleR2 = 47,
|
||||
B_LAST_BOSS_NODE_loc_sword01 = 48,
|
||||
B_LAST_BOSS_NODE_middleR1 = 49,
|
||||
B_LAST_BOSS_NODE_middleR2 = 50,
|
||||
B_LAST_BOSS_NODE_ringR1 = 51,
|
||||
B_LAST_BOSS_NODE_ringR2 = 52,
|
||||
B_LAST_BOSS_NODE_thumbR1 = 53,
|
||||
B_LAST_BOSS_NODE_thumbR2 = 54,
|
||||
B_LAST_BOSS_NODE_belly = 55,
|
||||
B_LAST_BOSS_NODE_waist = 56,
|
||||
B_LAST_BOSS_NODE_legL1 = 57,
|
||||
B_LAST_BOSS_NODE_legL2 = 58,
|
||||
B_LAST_BOSS_NODE_ankleL = 59,
|
||||
B_LAST_BOSS_NODE_toeL = 60,
|
||||
B_LAST_BOSS_NODE_legR1 = 61,
|
||||
B_LAST_BOSS_NODE_legR2 = 62,
|
||||
B_LAST_BOSS_NODE_ankleR = 63,
|
||||
B_LAST_BOSS_NODE_toeR = 64,
|
||||
B_LAST_BOSS_NODE_skirtA1 = 65,
|
||||
B_LAST_BOSS_NODE_skirtA2 = 66,
|
||||
B_LAST_BOSS_NODE_skirtAU1 = 67,
|
||||
B_LAST_BOSS_NODE_skirtB1 = 68,
|
||||
B_LAST_BOSS_NODE_skirtB2 = 69,
|
||||
B_LAST_BOSS_NODE_skirtB3 = 70,
|
||||
B_LAST_BOSS_NODE_skirtB4 = 71,
|
||||
B_LAST_BOSS_NODE_skirtB5 = 72,
|
||||
B_LAST_BOSS_NODE_skirtB6 = 73,
|
||||
B_LAST_BOSS_NODE_skirtB7 = 74,
|
||||
B_LAST_BOSS_NODE_skirtB8 = 75,
|
||||
B_LAST_BOSS_NODE_skirtB9 = 76,
|
||||
B_LAST_BOSS_NODE_skirtBU1 = 77,
|
||||
B_LAST_BOSS_NODE_skirtC1 = 78,
|
||||
B_LAST_BOSS_NODE_skirtC2 = 79,
|
||||
B_LAST_BOSS_NODE_skirtC3 = 80,
|
||||
B_LAST_BOSS_NODE_skirtC4 = 81,
|
||||
B_LAST_BOSS_NODE_skirtC5 = 82,
|
||||
B_LAST_BOSS_NODE_skirtC6 = 83,
|
||||
B_LAST_BOSS_NODE_skirtC7 = 84,
|
||||
B_LAST_BOSS_NODE_skirtC8 = 85,
|
||||
B_LAST_BOSS_NODE_skirtC9 = 86,
|
||||
B_LAST_BOSS_NODE_skirtCU1 = 87,
|
||||
B_LAST_BOSS_NODE_skirtD1 = 88,
|
||||
B_LAST_BOSS_NODE_skirtD2 = 89,
|
||||
B_LAST_BOSS_NODE_skirtD3 = 90,
|
||||
B_LAST_BOSS_NODE_skirtD4 = 91,
|
||||
B_LAST_BOSS_NODE_skirtD5 = 92,
|
||||
B_LAST_BOSS_NODE_skirtD6 = 93,
|
||||
B_LAST_BOSS_NODE_skirtD7 = 94,
|
||||
B_LAST_BOSS_NODE_skirtD8 = 95,
|
||||
B_LAST_BOSS_NODE_skirtD9 = 96,
|
||||
B_LAST_BOSS_NODE_skirtDU1 = 97,
|
||||
B_LAST_BOSS_NODE_skirtE1 = 98,
|
||||
B_LAST_BOSS_NODE_skirtE2 = 99,
|
||||
B_LAST_BOSS_NODE_skirtE3 = 100,
|
||||
B_LAST_BOSS_NODE_skirtE4 = 101,
|
||||
B_LAST_BOSS_NODE_skirtE5 = 102,
|
||||
B_LAST_BOSS_NODE_skirtE6 = 103,
|
||||
B_LAST_BOSS_NODE_skirtE7 = 104,
|
||||
B_LAST_BOSS_NODE_skirtE8 = 105,
|
||||
B_LAST_BOSS_NODE_skirtE9 = 106,
|
||||
B_LAST_BOSS_NODE_skirtEU1 = 107,
|
||||
B_LAST_BOSS_NODE_skirtEU2 = 108,
|
||||
B_LAST_BOSS_NODE_skirtF1 = 109,
|
||||
B_LAST_BOSS_NODE_skirtF2 = 110,
|
||||
B_LAST_BOSS_NODE_skirtF3 = 111,
|
||||
B_LAST_BOSS_NODE_skirtF4 = 112,
|
||||
B_LAST_BOSS_NODE_skirtF5 = 113,
|
||||
B_LAST_BOSS_NODE_skirtF6 = 114,
|
||||
B_LAST_BOSS_NODE_skirtF7 = 115,
|
||||
B_LAST_BOSS_NODE_skirtF8 = 116,
|
||||
B_LAST_BOSS_NODE_skirtF9 = 117,
|
||||
B_LAST_BOSS_NODE_skirtFU1 = 118,
|
||||
B_LAST_BOSS_NODE_skirtG1 = 119,
|
||||
B_LAST_BOSS_NODE_skirtG2 = 120,
|
||||
B_LAST_BOSS_NODE_skirtG3 = 121,
|
||||
B_LAST_BOSS_NODE_skirtG4 = 122,
|
||||
B_LAST_BOSS_NODE_skirtG5 = 123,
|
||||
B_LAST_BOSS_NODE_skirtG6 = 124,
|
||||
B_LAST_BOSS_NODE_skirtG7 = 125,
|
||||
B_LAST_BOSS_NODE_skirtG8 = 126,
|
||||
B_LAST_BOSS_NODE_skirtG9 = 127,
|
||||
B_LAST_BOSS_NODE_skirtGU1 = 128,
|
||||
B_LAST_BOSS_NODE_skirtH1 = 129,
|
||||
B_LAST_BOSS_NODE_skirtH2 = 130,
|
||||
B_LAST_BOSS_NODE_skirtH3 = 131,
|
||||
B_LAST_BOSS_NODE_skirtH4 = 132,
|
||||
B_LAST_BOSS_NODE_skirtH5 = 133,
|
||||
B_LAST_BOSS_NODE_skirtHU1 = 134,
|
||||
};
|
||||
|
||||
// TODO: mFightState probably means different things in
|
||||
// different states, so maybe we need to either remove
|
||||
// this again or split this up further.
|
||||
enum SubState_e {
|
||||
SUB_STATE_0 = 0,
|
||||
SUB_STATE_1,
|
||||
SUB_STATE_2,
|
||||
SUB_STATE_3,
|
||||
SUB_STATE_4,
|
||||
SUB_STATE_5,
|
||||
SUB_STATE_6,
|
||||
|
||||
SUB_STATE_10 = 10,
|
||||
SUB_STATE_11,
|
||||
|
||||
SUB_STATE_20 = 20,
|
||||
SUB_STATE_21,
|
||||
|
||||
SUB_STATE_50 = 50,
|
||||
};
|
||||
|
||||
enum Timer_e {
|
||||
TIMER_0,
|
||||
TIMER_1,
|
||||
TIMER_2,
|
||||
TIMER_3,
|
||||
TIMER_4,
|
||||
TIMER_5,
|
||||
|
||||
TIMER_MAX,
|
||||
};
|
||||
|
||||
// TODO: Maybe reused in other sword fight bosses?
|
||||
// Names taken from the string array
|
||||
enum GuardDirection_e {
|
||||
GUARD_RIGHT,
|
||||
GUARD_UPRIGHT,
|
||||
GUARD_DOWNRIGHT,
|
||||
GUARD_LEFT,
|
||||
GUARD_UPLEFT,
|
||||
GUARD_DOWNLEFT,
|
||||
GUARD_UP,
|
||||
GUARD_DOWN,
|
||||
GUARD_CENTER,
|
||||
GUARD_BT, // not sure
|
||||
};
|
||||
|
||||
enum LightningState_e {
|
||||
LIGHTNING_STRIKE_STATE_NONE = 0,
|
||||
|
||||
LIGHTNING_STRIKE_START_DEMO = 1,
|
||||
LIGHTNING_STRIKE_DEMO,
|
||||
LIGHTNING_STRIKE_WAIT,
|
||||
|
||||
LIGHTNING_STRIKE_TRIGGER_END = 100,
|
||||
LIGHTNING_STRIKE_ENDING,
|
||||
|
||||
LIGHTNING_STRIKE_TRIGGER_START = 200,
|
||||
LIGHTNING_STRIKE_START,
|
||||
LIGHTNING_STRIKE_START_LAST = 299,
|
||||
|
||||
LIGHTNING_STRIKE_FINISH = 1000,
|
||||
};
|
||||
|
||||
public:
|
||||
dAcBlastboss_c() : mStateMgr(*this, sStateID::null) {}
|
||||
dAcBlastboss_c() : mStateMgr(*this), mScnCallback(this) {}
|
||||
virtual ~dAcBlastboss_c() {}
|
||||
|
||||
virtual bool createHeap() override;
|
||||
int create() override;
|
||||
int doDelete() override;
|
||||
int actorExecute() override;
|
||||
int draw() override;
|
||||
|
||||
STATE_FUNC_DECLARE(dAcBlastboss_c, Fight);
|
||||
STATE_FUNC_DECLARE(dAcBlastboss_c, Guard);
|
||||
STATE_FUNC_DECLARE(dAcBlastboss_c, GuardBreak);
|
||||
@@ -26,7 +298,157 @@ public:
|
||||
STATE_FUNC_DECLARE(dAcBlastboss_c, ThunderWait);
|
||||
|
||||
private:
|
||||
/* 0x??? */ STATE_MGR_DECLARE(dAcBlastboss_c);
|
||||
void setAnm(const char *anim, f32 blend);
|
||||
void forceSetAnm(const char *anim, f32 blend);
|
||||
void setAnmRate(f32 rate);
|
||||
|
||||
bool checkDamage();
|
||||
bool checkForCloseRangeAttack();
|
||||
bool checkForRangeAttack();
|
||||
bool checkForCounter();
|
||||
void updateMainNodeTransforms();
|
||||
void updateSkirtHairTransforms();
|
||||
void updateSkirtTransform(s32 level);
|
||||
void updateHairTransform(s32 level);
|
||||
bool checkForLinkSwordBySwordHit();
|
||||
u8 classifyAttackDirection(s32 attackDir);
|
||||
void executeLightningStrike();
|
||||
void setLightningTimerMaybe(s32);
|
||||
|
||||
/* 0x0378 */ d3d::AnmMdlWrapper mMdl;
|
||||
/* 0x03E8 */ m3d::anmTexSrt_c mAnmTexSrt;
|
||||
/* 0x0414 */ m3d::anmMatClr_c mAnmMatClr1;
|
||||
/* 0x0440 */ m3d::smdl_c mThunderMdl;
|
||||
/* 0x045C */ m3d::anmMatClr_c mThunderAnmMatClr;
|
||||
/* 0x0488 */ callback_c mMdlCallback;
|
||||
/* 0x04C0 */ dCcD_Linked_Cyl mCc1;
|
||||
/* 0x0620 */ dCcD_Linked_Cyl mCc2;
|
||||
/* 0x0780 */ dCcD_Linked_Cyl mCc3;
|
||||
/* 0x08E0 */ dCcD_Linked_Sph mCc4;
|
||||
/* 0x0A40 */ dCcD_Linked_Sph mLightningCc;
|
||||
/* 0x0BA0 */ dScnCallback_c mScnCallback;
|
||||
/* 0x0BAC */ STATE_MGR_DECLARE(dAcBlastboss_c);
|
||||
/* 0x0BE8 */ dColliderLinkedList mCcList;
|
||||
/* 0x0BF4 */ dEnemySwordMdl_c mSwordMdl;
|
||||
/* 0x1130 */ u8 mThunderWaitSceneFlag;
|
||||
/* 0x1131 */ u8 field_0x1131;
|
||||
/* 0x1132 */ bool field_0x1132;
|
||||
/* 0x1133 */ u8 field_0x1133;
|
||||
/* 0x1134 */ u8 field_0x1134;
|
||||
/* 0x1135 */ s8 mNumConsecutiveOppositeDirectionAttacks;
|
||||
/* 0x1136 */ s8 mNumConsecutiveSameDirectionAttacks;
|
||||
/* 0x1137 */ u8 field_0x1137;
|
||||
/* 0x1138 */ u8 field_0x1138;
|
||||
/* 0x1139 */ u8 field_0x1139;
|
||||
/* 0x113A */ u8 mChanceAttackCounter;
|
||||
/* 0x113B */ u8 field_0x113B;
|
||||
/* 0x113C */ u8 mChanceCounter;
|
||||
/* 0x113D */ u8 field_0x113D;
|
||||
/* 0x113E */ u8 field_0x113E;
|
||||
/* 0x113F */ u8 field_0x113F;
|
||||
/* 0x1140 */ bool field_0x1140;
|
||||
/* 0x1141 */ bool mIsDown;
|
||||
/* 0x1142 */ u8 field_0x1142;
|
||||
/* 0x1143 */ u8 mInvulnerabilityTimerMaybe;
|
||||
/* 0x1144 */ s8 mGuardDirection;
|
||||
/* 0x1145 */ s8 mLinkCloseRangeShieldTime;
|
||||
/* 0x1146 */ bool mIsSwordEmpowered;
|
||||
/* 0x1147 */ bool mIsThunderBeamAttackActive;
|
||||
/* 0x1148 */ u8 mThunderBeamTimer;
|
||||
/* 0x1149 */ s8 mIsPhaseTwo;
|
||||
/* 0x114A */ u8 mLightingFallSwordTimer;
|
||||
/* 0x114B */ u8 mStunState;
|
||||
/* 0x114C */ u8 field_0x114C;
|
||||
/* 0x114D */ bool mInBossRush;
|
||||
/* 0x114E */ u8 field_0x114E;
|
||||
/* 0x114F */ bool mIsDead;
|
||||
/* 0x1150 */ bool mThunderBeamReflected;
|
||||
/* 0x1152 */ u16 field_0x1152;
|
||||
/* 0x1154 */ u16 mStunCounter;
|
||||
/* 0x1156 */ u16 mTimers[TIMER_MAX];
|
||||
/* 0x1162 */ u16 field_0x1162;
|
||||
/* 0x1164 */ s16 mCounter;
|
||||
/* 0x1166 */ s16 mSubState;
|
||||
|
||||
/* 0x1168 */ u8 _0x1168[0x116A - 0x1168];
|
||||
|
||||
/* 0x116A */ s16 mYAngleToLink;
|
||||
|
||||
/* 0x116C */ u8 _0x116C[0x1170 - 0x116C];
|
||||
|
||||
/* 0x1170 */ s16 field_0x1170;
|
||||
/* 0x1172 */ s16 field_0x1172;
|
||||
/* 0x1174 */ s16 field_0x1174;
|
||||
|
||||
/* 0x1176 */ u8 _0x1176[0x1178 - 0x1176];
|
||||
|
||||
/* 0x1178 */ s16 field_0x1178;
|
||||
/* 0x117A */ s16 field_0x117A;
|
||||
/* 0x117C */ s16 field_0x117C;
|
||||
/* 0x117E */ s16 field_0x117E;
|
||||
/* 0x1180 */ s16 field_0x1180;
|
||||
/* 0x1182 */ s16 field_0x1182;
|
||||
/* 0x1184 */ s16 mLightningTimerMaybe;
|
||||
/* 0x1186 */ s16 mYRotationRelativeToLink;
|
||||
/* 0x1188 */ s16 field_0x1188;
|
||||
/* 0x118A */ mAng field_0x118A;
|
||||
/* 0x118C */ mAng field_0x118C;
|
||||
|
||||
/* 0x118E */ u8 _0x118E[0x1190 - 0x118E];
|
||||
|
||||
/* 0x1190 */ f32 mXZDistanceToLink;
|
||||
|
||||
/* 0x1194 */ u8 _0x1194[0x119C - 0x1194];
|
||||
|
||||
/* 0x119C */ f32 mAttackKnockbackX;
|
||||
/* 0x11A0 */ f32 mAttackKnockbackZ;
|
||||
/* 0x11A4 */ f32 field_0x11A4;
|
||||
/* 0x11A8 */ f32 mAnmRate;
|
||||
/* 0x11AC */ f32 field_0x11AC;
|
||||
/* 0x11B0 */ f32 field_0x11B0;
|
||||
/* 0x11B0 */ f32 field_0x11B4;
|
||||
/* 0x11B8 */ f32 field_0x11B8;
|
||||
/* 0x11BC */ f32 field_0x11BC;
|
||||
/* 0x11C0 */ f32 field_0x11C0;
|
||||
/* 0x11C4 */ f32 field_0x11C4;
|
||||
/* 0x11C8 */ f32 field_0x11C8;
|
||||
/* 0x11CC */ f32 field_0x11CC;
|
||||
/* 0x11D0 */ f32 field_0x11D0;
|
||||
/* 0x11D4 */ s32 mLastAttackDir;
|
||||
/* 0x11D8 */ s32 mSecondLastAttackDirection;
|
||||
/* 0x11DC */ mAng3_c mThunderBeamRotation;
|
||||
/* 0x11E4 */ mVec3_c mThumbL2Translation;
|
||||
/* 0x11F0 */ mVec3_c mBackbone1Translation;
|
||||
/* 0x11FC */ mVec3_c mChestTranslation;
|
||||
/* 0x1208 */ mVec3_c mSwordPosition;
|
||||
/* 0x1214 */ mVec3_c mBugNetPos;
|
||||
/* 0x1220 */ mVec3_c mThunderBeamPosition;
|
||||
/* 0x122C */ mVec3_c mThunderBeamVelocity;
|
||||
/* 0x1238 */ mVec3_c mToeTranslation[2];
|
||||
/* 0x1250 */ mVec3_c field_0x1250[2];
|
||||
|
||||
/* 0x1268 */ UnkLastBossCcSph2 field_0x1268[8];
|
||||
/* 0x2948 */ UnkLastBossCcSph1 field_0x2948[1];
|
||||
|
||||
/* 0x2B64 */ dEmitter_c mWaterEmitter;
|
||||
/* 0x2B98 */ dEmitter_c mEmitter2;
|
||||
/* 0x2BCC */ dEmitter_c mEmitter3;
|
||||
/* 0x2C00 */ dEmitter_c mEmitter4;
|
||||
/* 0x2C34 */ dEmitter_c mEmitter5;
|
||||
/* 0x2C68 */ dEmitter_c mEmitter6;
|
||||
/* 0x2C9C */ dEmitter_c mEmitter7;
|
||||
/* 0x2CD0 */ LIGHT_INFLUENCE mLightInfo;
|
||||
/* 0x2CEC */ s16 mLightingStrikeState;
|
||||
/* 0x2CEE */ s16 field_0x2CEE;
|
||||
/* 0x2CF0 */ s16 field_0x2CF0;
|
||||
/* 0x2CF4 */ f32 field_0x2CF4;
|
||||
/* 0x2CF8 */ u8 _0x2CF8[0x2CFC - 0x2CF8];
|
||||
/* 0x2CFC */ f32 field_0x2CFC;
|
||||
/* 0x2D00 */ f32 field_0x2D00;
|
||||
/* 0x2D04 */ mVec3_c field_0x2D04;
|
||||
/* 0x2D10 */ mVec3_c field_0x2D10;
|
||||
/* 0x2D1C */ const char *mpCurrentAnm;
|
||||
/* 0x2D20 */ dTgSwordBattleGame_c *mpSwordBattleGame;
|
||||
};
|
||||
|
||||
#endif
|
||||
|
||||
@@ -3,11 +3,10 @@
|
||||
|
||||
#include "d/a/e/d_a_en_base.h"
|
||||
#include "s/s_State.hpp"
|
||||
#include "s/s_StateMgr.hpp"
|
||||
|
||||
class dAcBmg_c : public dAcEnBase_c {
|
||||
public:
|
||||
dAcBmg_c() : mStateMgr(*this, sStateID::null) {}
|
||||
dAcBmg_c() : mStateMgr(*this) {}
|
||||
virtual ~dAcBmg_c() {}
|
||||
|
||||
STATE_FUNC_DECLARE(dAcBmg_c, Start);
|
||||
|
||||
@@ -3,11 +3,10 @@
|
||||
|
||||
#include "d/a/e/d_a_en_base.h"
|
||||
#include "s/s_State.hpp"
|
||||
#include "s/s_StateMgr.hpp"
|
||||
|
||||
class dAcNusi_c : public dAcEnBase_c {
|
||||
public:
|
||||
dAcNusi_c() : mStateMgr(*this, sStateID::null) {}
|
||||
dAcNusi_c() : mStateMgr(*this) {}
|
||||
virtual ~dAcNusi_c() {}
|
||||
|
||||
private:
|
||||
|
||||
@@ -3,11 +3,10 @@
|
||||
|
||||
#include "d/a/e/d_a_en_base.h"
|
||||
#include "s/s_State.hpp"
|
||||
#include "s/s_StateMgr.hpp"
|
||||
|
||||
class dAcNusi_Bullet_c : public dAcEnBase_c {
|
||||
public:
|
||||
dAcNusi_Bullet_c() : mStateMgr(*this, sStateID::null) {}
|
||||
dAcNusi_Bullet_c() : mStateMgr(*this) {}
|
||||
virtual ~dAcNusi_Bullet_c() {}
|
||||
|
||||
STATE_FUNC_DECLARE(dAcNusi_Bullet_c, Move);
|
||||
|
||||
@@ -3,11 +3,10 @@
|
||||
|
||||
#include "d/a/e/d_a_en_base.h"
|
||||
#include "s/s_State.hpp"
|
||||
#include "s/s_StateMgr.hpp"
|
||||
|
||||
class dAcNusiTentakle_c : public dAcEnBase_c {
|
||||
public:
|
||||
dAcNusiTentakle_c() : mStateMgr(*this, sStateID::null) {}
|
||||
dAcNusiTentakle_c() : mStateMgr(*this) {}
|
||||
virtual ~dAcNusiTentakle_c() {}
|
||||
|
||||
STATE_FUNC_DECLARE(dAcNusiTentakle_c, Hide);
|
||||
|
||||
@@ -3,11 +3,10 @@
|
||||
|
||||
#include "d/a/e/d_a_en_base.h"
|
||||
#include "s/s_State.hpp"
|
||||
#include "s/s_StateMgr.hpp"
|
||||
|
||||
class dAcBvd_c : public dAcEnBase_c {
|
||||
public:
|
||||
dAcBvd_c() : mStateMgr(*this, sStateID::null) {}
|
||||
dAcBvd_c() : mStateMgr(*this) {}
|
||||
virtual ~dAcBvd_c() {}
|
||||
|
||||
STATE_FUNC_DECLARE(dAcBvd_c, Opening);
|
||||
|
||||
@@ -3,11 +3,10 @@
|
||||
|
||||
#include "d/a/obj/d_a_obj_base.h"
|
||||
#include "s/s_State.hpp"
|
||||
#include "s/s_StateMgr.hpp"
|
||||
|
||||
class dAcAsuraBullet_c : public dAcObjBase_c {
|
||||
public:
|
||||
dAcAsuraBullet_c() : mStateMgr(*this, sStateID::null) {}
|
||||
dAcAsuraBullet_c() : mStateMgr(*this) {}
|
||||
virtual ~dAcAsuraBullet_c() {}
|
||||
|
||||
STATE_FUNC_DECLARE(dAcAsuraBullet_c, Attack);
|
||||
|
||||
@@ -3,11 +3,10 @@
|
||||
|
||||
#include "d/a/obj/d_a_obj_base.h"
|
||||
#include "s/s_State.hpp"
|
||||
#include "s/s_StateMgr.hpp"
|
||||
|
||||
class dAcAvater_Bullet_c : public dAcObjBase_c {
|
||||
public:
|
||||
dAcAvater_Bullet_c() : mStateMgr(*this, sStateID::null) {}
|
||||
dAcAvater_Bullet_c() : mStateMgr(*this) {}
|
||||
virtual ~dAcAvater_Bullet_c() {}
|
||||
|
||||
STATE_FUNC_DECLARE(dAcAvater_Bullet_c, Move);
|
||||
|
||||
@@ -3,11 +3,10 @@
|
||||
|
||||
#include "d/a/d_a_base.h"
|
||||
#include "s/s_State.hpp"
|
||||
#include "s/s_StateMgr.hpp"
|
||||
|
||||
class dAvater_Race_Mng_c : public dAcBase_c {
|
||||
public:
|
||||
dAvater_Race_Mng_c() : mStateMgr(*this, sStateID::null) {}
|
||||
dAvater_Race_Mng_c() : mStateMgr(*this) {}
|
||||
virtual ~dAvater_Race_Mng_c() {}
|
||||
|
||||
STATE_FUNC_DECLARE(dAvater_Race_Mng_c, StartWait);
|
||||
|
||||
@@ -3,11 +3,10 @@
|
||||
|
||||
#include "d/a/obj/d_a_obj_base.h"
|
||||
#include "s/s_State.hpp"
|
||||
#include "s/s_StateMgr.hpp"
|
||||
|
||||
class dBird_c : public dAcObjBase_c {
|
||||
public:
|
||||
dBird_c() : mStateMgr(*this, sStateID::null) {}
|
||||
dBird_c() : mStateMgr(*this) {}
|
||||
virtual ~dBird_c() {}
|
||||
|
||||
STATE_FUNC_DECLARE(dBird_c, Wait);
|
||||
|
||||
@@ -3,11 +3,10 @@
|
||||
|
||||
#include "d/a/obj/d_a_obj_base.h"
|
||||
#include "s/s_State.hpp"
|
||||
#include "s/s_StateMgr.hpp"
|
||||
|
||||
class dBird_KobunA_c : public dAcObjBase_c {
|
||||
public:
|
||||
dBird_KobunA_c() : mStateMgr(*this, sStateID::null) {}
|
||||
dBird_KobunA_c() : mStateMgr(*this) {}
|
||||
virtual ~dBird_KobunA_c() {}
|
||||
|
||||
STATE_FUNC_DECLARE(dBird_KobunA_c, Wait);
|
||||
|
||||
@@ -3,11 +3,10 @@
|
||||
|
||||
#include "d/a/obj/d_a_obj_base.h"
|
||||
#include "s/s_State.hpp"
|
||||
#include "s/s_StateMgr.hpp"
|
||||
|
||||
class dBird_KobunB_c : public dAcObjBase_c {
|
||||
public:
|
||||
dBird_KobunB_c() : mStateMgr(*this, sStateID::null) {}
|
||||
dBird_KobunB_c() : mStateMgr(*this) {}
|
||||
virtual ~dBird_KobunB_c() {}
|
||||
|
||||
STATE_FUNC_DECLARE(dBird_KobunB_c, Wait);
|
||||
|
||||
@@ -3,11 +3,10 @@
|
||||
|
||||
#include "d/a/obj/d_a_obj_base.h"
|
||||
#include "s/s_State.hpp"
|
||||
#include "s/s_StateMgr.hpp"
|
||||
|
||||
class dAcBirdMob_c : public dAcObjBase_c {
|
||||
public:
|
||||
dAcBirdMob_c() : mStateMgr(*this, sStateID::null) {}
|
||||
dAcBirdMob_c() : mStateMgr(*this) {}
|
||||
virtual ~dAcBirdMob_c() {}
|
||||
|
||||
STATE_FUNC_DECLARE(dAcBirdMob_c, Wait);
|
||||
|
||||
@@ -3,11 +3,10 @@
|
||||
|
||||
#include "d/a/obj/d_a_obj_base.h"
|
||||
#include "s/s_State.hpp"
|
||||
#include "s/s_StateMgr.hpp"
|
||||
|
||||
class dBird_Npc_c : public dAcObjBase_c {
|
||||
public:
|
||||
dBird_Npc_c() : mStateMgr(*this, sStateID::null) {}
|
||||
dBird_Npc_c() : mStateMgr(*this) {}
|
||||
virtual ~dBird_Npc_c() {}
|
||||
|
||||
STATE_FUNC_DECLARE(dBird_Npc_c, Hide);
|
||||
|
||||
@@ -3,11 +3,10 @@
|
||||
|
||||
#include "d/a/obj/d_a_obj_base.h"
|
||||
#include "s/s_State.hpp"
|
||||
#include "s/s_StateMgr.hpp"
|
||||
|
||||
class dBird_Rival_c : public dAcObjBase_c {
|
||||
public:
|
||||
dBird_Rival_c() : mStateMgr(*this, sStateID::null) {}
|
||||
dBird_Rival_c() : mStateMgr(*this) {}
|
||||
virtual ~dBird_Rival_c() {}
|
||||
|
||||
STATE_FUNC_DECLARE(dBird_Rival_c, Wait);
|
||||
|
||||
@@ -3,11 +3,10 @@
|
||||
|
||||
#include "d/a/obj/d_a_obj_base.h"
|
||||
#include "s/s_State.hpp"
|
||||
#include "s/s_StateMgr.hpp"
|
||||
|
||||
class dBird_Target_c : public dAcObjBase_c {
|
||||
public:
|
||||
dBird_Target_c() : mStateMgr(*this, sStateID::null) {}
|
||||
dBird_Target_c() : mStateMgr(*this) {}
|
||||
virtual ~dBird_Target_c() {}
|
||||
|
||||
STATE_FUNC_DECLARE(dBird_Target_c, Wait);
|
||||
|
||||
@@ -3,11 +3,10 @@
|
||||
|
||||
#include "d/a/obj/d_a_obj_base.h"
|
||||
#include "s/s_State.hpp"
|
||||
#include "s/s_StateMgr.hpp"
|
||||
|
||||
class dBird_ZeldaTraining_c : public dAcObjBase_c {
|
||||
public:
|
||||
dBird_ZeldaTraining_c() : mStateMgr(*this, sStateID::null) {}
|
||||
dBird_ZeldaTraining_c() : mStateMgr(*this) {}
|
||||
virtual ~dBird_ZeldaTraining_c() {}
|
||||
|
||||
STATE_FUNC_DECLARE(dBird_ZeldaTraining_c, Wait);
|
||||
|
||||
@@ -9,7 +9,7 @@
|
||||
|
||||
class dAcBombf_c : public dAcObjBase_c {
|
||||
public:
|
||||
dAcBombf_c() : mStateMgr(*this, sStateID::null) {}
|
||||
dAcBombf_c() : mStateMgr(*this) {}
|
||||
virtual ~dAcBombf_c() {}
|
||||
virtual bool createHeap() override;
|
||||
virtual int create() override;
|
||||
|
||||
@@ -3,11 +3,10 @@
|
||||
|
||||
#include "d/a/obj/d_a_obj_base.h"
|
||||
#include "s/s_State.hpp"
|
||||
#include "s/s_StateMgr.hpp"
|
||||
|
||||
class dAcBulletGue_c : public dAcObjBase_c {
|
||||
public:
|
||||
dAcBulletGue_c() : mStateMgr(*this, sStateID::null) {}
|
||||
dAcBulletGue_c() : mStateMgr(*this) {}
|
||||
virtual ~dAcBulletGue_c() {}
|
||||
|
||||
STATE_FUNC_DECLARE(dAcBulletGue_c, Wait);
|
||||
|
||||
@@ -3,11 +3,10 @@
|
||||
|
||||
#include "d/a/obj/d_a_obj_base.h"
|
||||
#include "s/s_State.hpp"
|
||||
#include "s/s_StateMgr.hpp"
|
||||
|
||||
class dAcBulletMaguppo_c : public dAcObjBase_c {
|
||||
public:
|
||||
dAcBulletMaguppo_c() : mStateMgr(*this, sStateID::null) {}
|
||||
dAcBulletMaguppo_c() : mStateMgr(*this) {}
|
||||
virtual ~dAcBulletMaguppo_c() {}
|
||||
|
||||
STATE_FUNC_DECLARE(dAcBulletMaguppo_c, Move);
|
||||
|
||||
@@ -3,11 +3,10 @@
|
||||
|
||||
#include "d/a/obj/d_a_obj_base.h"
|
||||
#include "s/s_State.hpp"
|
||||
#include "s/s_StateMgr.hpp"
|
||||
|
||||
class dAcCoTest : public dAcObjBase_c {
|
||||
public:
|
||||
dAcCoTest() : mStateMgr(*this, sStateID::null) {}
|
||||
dAcCoTest() : mStateMgr(*this) {}
|
||||
virtual ~dAcCoTest() {}
|
||||
|
||||
STATE_FUNC_DECLARE(dAcCoTest, Wait);
|
||||
|
||||
@@ -3,11 +3,10 @@
|
||||
|
||||
#include "d/a/obj/d_a_obj_base.h"
|
||||
#include "s/s_State.hpp"
|
||||
#include "s/s_StateMgr.hpp"
|
||||
|
||||
class dAcEnCl_c : public dAcObjBase_c {
|
||||
public:
|
||||
dAcEnCl_c() : mStateMgr(*this, sStateID::null) {}
|
||||
dAcEnCl_c() : mStateMgr(*this) {}
|
||||
virtual ~dAcEnCl_c() {}
|
||||
|
||||
STATE_FUNC_DECLARE(dAcEnCl_c, pathMove);
|
||||
|
||||
@@ -3,11 +3,10 @@
|
||||
|
||||
#include "d/a/obj/d_a_obj_base.h"
|
||||
#include "s/s_State.hpp"
|
||||
#include "s/s_StateMgr.hpp"
|
||||
|
||||
class dAcDemoNpcBird_c : public dAcObjBase_c {
|
||||
public:
|
||||
dAcDemoNpcBird_c() : mStateMgr(*this, sStateID::null) {}
|
||||
dAcDemoNpcBird_c() : mStateMgr(*this) {}
|
||||
virtual ~dAcDemoNpcBird_c() {}
|
||||
|
||||
STATE_FUNC_DECLARE(dAcDemoNpcBird_c, Hide);
|
||||
|
||||
@@ -3,11 +3,10 @@
|
||||
|
||||
#include "d/a/obj/d_a_obj_base.h"
|
||||
#include "s/s_State.hpp"
|
||||
#include "s/s_StateMgr.hpp"
|
||||
|
||||
class dAcFlySlb_c : public dAcObjBase_c {
|
||||
public:
|
||||
dAcFlySlb_c() : mStateMgr(*this, sStateID::null) {}
|
||||
dAcFlySlb_c() : mStateMgr(*this) {}
|
||||
virtual ~dAcFlySlb_c() {}
|
||||
|
||||
STATE_FUNC_DECLARE(dAcFlySlb_c, Fly);
|
||||
|
||||
@@ -3,11 +3,10 @@
|
||||
|
||||
#include "d/a/obj/d_a_obj_base.h"
|
||||
#include "s/s_State.hpp"
|
||||
#include "s/s_StateMgr.hpp"
|
||||
|
||||
class dAcGirahimuSwordBeam_c : public dAcObjBase_c {
|
||||
public:
|
||||
dAcGirahimuSwordBeam_c() : mStateMgr(*this, sStateID::null) {}
|
||||
dAcGirahimuSwordBeam_c() : mStateMgr(*this) {}
|
||||
virtual ~dAcGirahimuSwordBeam_c() {}
|
||||
|
||||
STATE_FUNC_DECLARE(dAcGirahimuSwordBeam_c, BulletMove);
|
||||
|
||||
@@ -3,11 +3,10 @@
|
||||
|
||||
#include "d/a/obj/d_a_obj_base.h"
|
||||
#include "s/s_State.hpp"
|
||||
#include "s/s_StateMgr.hpp"
|
||||
|
||||
class dAcHeartf_c : public dAcObjBase_c {
|
||||
public:
|
||||
dAcHeartf_c() : mStateMgr(*this, sStateID::null) {}
|
||||
dAcHeartf_c() : mStateMgr(*this) {}
|
||||
virtual ~dAcHeartf_c() {}
|
||||
|
||||
STATE_FUNC_DECLARE(dAcHeartf_c, Wait);
|
||||
|
||||
@@ -3,11 +3,10 @@
|
||||
|
||||
#include "d/a/obj/d_a_obj_base.h"
|
||||
#include "s/s_State.hpp"
|
||||
#include "s/s_StateMgr.hpp"
|
||||
|
||||
class dAcHidoryFire_c : public dAcObjBase_c {
|
||||
public:
|
||||
dAcHidoryFire_c() : mStateMgr(*this, sStateID::null) {}
|
||||
dAcHidoryFire_c() : mStateMgr(*this) {}
|
||||
virtual ~dAcHidoryFire_c() {}
|
||||
|
||||
STATE_FUNC_DECLARE(dAcHidoryFire_c, BulletMove);
|
||||
|
||||
@@ -3,11 +3,10 @@
|
||||
|
||||
#include "d/a/obj/d_a_obj_base.h"
|
||||
#include "s/s_State.hpp"
|
||||
#include "s/s_StateMgr.hpp"
|
||||
|
||||
class dAcInsectAnt_c : public dAcObjBase_c {
|
||||
public:
|
||||
dAcInsectAnt_c() : mStateMgr(*this, sStateID::null) {}
|
||||
dAcInsectAnt_c() : mStateMgr(*this) {}
|
||||
virtual ~dAcInsectAnt_c() {}
|
||||
|
||||
STATE_FUNC_DECLARE(dAcInsectAnt_c, Wait);
|
||||
|
||||
@@ -3,11 +3,10 @@
|
||||
|
||||
#include "d/a/obj/d_a_obj_base.h"
|
||||
#include "s/s_State.hpp"
|
||||
#include "s/s_StateMgr.hpp"
|
||||
|
||||
class dAcInsectBeetle_c : public dAcObjBase_c {
|
||||
public:
|
||||
dAcInsectBeetle_c() : mStateMgr(*this, sStateID::null) {}
|
||||
dAcInsectBeetle_c() : mStateMgr(*this) {}
|
||||
virtual ~dAcInsectBeetle_c() {}
|
||||
|
||||
STATE_FUNC_DECLARE(dAcInsectBeetle_c, Wait);
|
||||
|
||||
@@ -3,12 +3,11 @@
|
||||
|
||||
#include "d/a/obj/d_a_obj_base.h"
|
||||
#include "s/s_State.hpp"
|
||||
#include "s/s_StateMgr.hpp"
|
||||
#include "d/a/d_a_insect.h"
|
||||
|
||||
class dAcInsectButterfly_c : public dAcOInsect_c {
|
||||
public:
|
||||
dAcInsectButterfly_c() : mStateMgr(*this, sStateID::null) {}
|
||||
dAcInsectButterfly_c() : mStateMgr(*this) {}
|
||||
virtual ~dAcInsectButterfly_c() {}
|
||||
|
||||
STATE_FUNC_DECLARE(dAcInsectButterfly_c, Move);
|
||||
|
||||
@@ -3,11 +3,10 @@
|
||||
|
||||
#include "d/a/obj/d_a_obj_base.h"
|
||||
#include "s/s_State.hpp"
|
||||
#include "s/s_StateMgr.hpp"
|
||||
|
||||
class dAcInsectCicada_c : public dAcObjBase_c {
|
||||
public:
|
||||
dAcInsectCicada_c() : mStateMgr(*this, sStateID::null) {}
|
||||
dAcInsectCicada_c() : mStateMgr(*this) {}
|
||||
virtual ~dAcInsectCicada_c() {}
|
||||
|
||||
STATE_FUNC_DECLARE(dAcInsectCicada_c, Wait);
|
||||
|
||||
@@ -3,11 +3,10 @@
|
||||
|
||||
#include "d/a/obj/d_a_obj_base.h"
|
||||
#include "s/s_State.hpp"
|
||||
#include "s/s_StateMgr.hpp"
|
||||
|
||||
class dAcInsectDragonfly_c : public dAcObjBase_c {
|
||||
public:
|
||||
dAcInsectDragonfly_c() : mStateMgr(*this, sStateID::null) {}
|
||||
dAcInsectDragonfly_c() : mStateMgr(*this) {}
|
||||
virtual ~dAcInsectDragonfly_c() {}
|
||||
|
||||
STATE_FUNC_DECLARE(dAcInsectDragonfly_c, Wait);
|
||||
|
||||
@@ -3,11 +3,10 @@
|
||||
|
||||
#include "d/a/obj/d_a_obj_base.h"
|
||||
#include "s/s_State.hpp"
|
||||
#include "s/s_StateMgr.hpp"
|
||||
|
||||
class dAcInsectFirefly_c : public dAcObjBase_c {
|
||||
public:
|
||||
dAcInsectFirefly_c() : mStateMgr(*this, sStateID::null) {}
|
||||
dAcInsectFirefly_c() : mStateMgr(*this) {}
|
||||
virtual ~dAcInsectFirefly_c() {}
|
||||
|
||||
STATE_FUNC_DECLARE(dAcInsectFirefly_c, Move);
|
||||
|
||||
@@ -3,11 +3,10 @@
|
||||
|
||||
#include "d/a/obj/d_a_obj_base.h"
|
||||
#include "s/s_State.hpp"
|
||||
#include "s/s_StateMgr.hpp"
|
||||
|
||||
class dAcInsectGrasshopper_c : public dAcObjBase_c {
|
||||
public:
|
||||
dAcInsectGrasshopper_c() : mStateMgr(*this, sStateID::null) {}
|
||||
dAcInsectGrasshopper_c() : mStateMgr(*this) {}
|
||||
virtual ~dAcInsectGrasshopper_c() {}
|
||||
|
||||
STATE_FUNC_DECLARE(dAcInsectGrasshopper_c, Wait);
|
||||
|
||||
@@ -3,11 +3,10 @@
|
||||
|
||||
#include "d/a/obj/d_a_obj_base.h"
|
||||
#include "s/s_State.hpp"
|
||||
#include "s/s_StateMgr.hpp"
|
||||
|
||||
class dAcInsectLadybug_c : public dAcObjBase_c {
|
||||
public:
|
||||
dAcInsectLadybug_c() : mStateMgr(*this, sStateID::null) {}
|
||||
dAcInsectLadybug_c() : mStateMgr(*this) {}
|
||||
virtual ~dAcInsectLadybug_c() {}
|
||||
|
||||
STATE_FUNC_DECLARE(dAcInsectLadybug_c, Wait);
|
||||
|
||||
@@ -3,11 +3,10 @@
|
||||
|
||||
#include "d/a/obj/d_a_obj_base.h"
|
||||
#include "s/s_State.hpp"
|
||||
#include "s/s_StateMgr.hpp"
|
||||
|
||||
class dAcInsectScarab_c : public dAcObjBase_c {
|
||||
public:
|
||||
dAcInsectScarab_c() : mStateMgr(*this, sStateID::null) {}
|
||||
dAcInsectScarab_c() : mStateMgr(*this) {}
|
||||
virtual ~dAcInsectScarab_c() {}
|
||||
|
||||
STATE_FUNC_DECLARE(dAcInsectScarab_c, Wait);
|
||||
|
||||
@@ -8,7 +8,7 @@
|
||||
|
||||
class dAcInvisible : public dAcObjBase_c {
|
||||
public:
|
||||
dAcInvisible() : mStateMgr(*this, sStateID::null) {}
|
||||
dAcInvisible() : mStateMgr(*this) {}
|
||||
virtual ~dAcInvisible() {}
|
||||
|
||||
virtual int create() override;
|
||||
|
||||
@@ -3,7 +3,6 @@
|
||||
|
||||
#include "d/a/obj/d_a_obj_base.h"
|
||||
#include "s/s_State.hpp"
|
||||
#include "s/s_StateMgr.hpp"
|
||||
|
||||
class dAcKanban_c : public dAcObjBase_c {
|
||||
public:
|
||||
|
||||
@@ -9,7 +9,7 @@
|
||||
|
||||
class dAcKnightLeaderBird_c : public dAcBirdBase_c {
|
||||
public:
|
||||
dAcKnightLeaderBird_c() : mStateMgr(*this, sStateID::null) {}
|
||||
dAcKnightLeaderBird_c() : mStateMgr(*this) {}
|
||||
virtual ~dAcKnightLeaderBird_c() {}
|
||||
|
||||
virtual bool createHeap() override;
|
||||
|
||||
@@ -3,11 +3,10 @@
|
||||
|
||||
#include "d/a/obj/d_a_obj_base.h"
|
||||
#include "s/s_State.hpp"
|
||||
#include "s/s_StateMgr.hpp"
|
||||
|
||||
class dAcLittleBird_c : public dAcObjBase_c {
|
||||
public:
|
||||
dAcLittleBird_c() : mStateMgr(*this, sStateID::null) {}
|
||||
dAcLittleBird_c() : mStateMgr(*this) {}
|
||||
virtual ~dAcLittleBird_c() {}
|
||||
|
||||
STATE_FUNC_DECLARE(dAcLittleBird_c, Init);
|
||||
|
||||
@@ -3,11 +3,10 @@
|
||||
|
||||
#include "d/a/d_a_base.h"
|
||||
#include "s/s_State.hpp"
|
||||
#include "s/s_StateMgr.hpp"
|
||||
|
||||
class dAcLittleBirdMgr_c : public dAcBase_c {
|
||||
public:
|
||||
dAcLittleBirdMgr_c() : mStateMgr(*this, sStateID::null) {}
|
||||
dAcLittleBirdMgr_c() : mStateMgr(*this) {}
|
||||
virtual ~dAcLittleBirdMgr_c() {}
|
||||
|
||||
STATE_FUNC_DECLARE(dAcLittleBirdMgr_c, Set);
|
||||
|
||||
@@ -3,11 +3,10 @@
|
||||
|
||||
#include "d/a/e/d_a_en_base.h"
|
||||
#include "s/s_State.hpp"
|
||||
#include "s/s_StateMgr.hpp"
|
||||
|
||||
class dAcJtest_c : public dAcEnBase_c {
|
||||
public:
|
||||
dAcJtest_c() : mStateMgr(*this, sStateID::null) {}
|
||||
dAcJtest_c() : mStateMgr(*this) {}
|
||||
virtual ~dAcJtest_c() {}
|
||||
|
||||
STATE_FUNC_DECLARE(dAcJtest_c, FishNormalSwim);
|
||||
|
||||
@@ -3,11 +3,10 @@
|
||||
|
||||
#include "d/a/e/d_a_en_base.h"
|
||||
#include "s/s_State.hpp"
|
||||
#include "s/s_StateMgr.hpp"
|
||||
|
||||
class dAcNusiBase_c : public dAcEnBase_c {
|
||||
public:
|
||||
dAcNusiBase_c() : mStateMgr(*this, sStateID::null) {}
|
||||
dAcNusiBase_c() : mStateMgr(*this) {}
|
||||
virtual ~dAcNusiBase_c() {}
|
||||
|
||||
private:
|
||||
|
||||
@@ -3,11 +3,10 @@
|
||||
|
||||
#include "d/a/e/d_a_en_base.h"
|
||||
#include "s/s_State.hpp"
|
||||
#include "s/s_StateMgr.hpp"
|
||||
|
||||
class dAcNusiNpc_c : public dAcEnBase_c {
|
||||
public:
|
||||
dAcNusiNpc_c() : mStateMgr(*this, sStateID::null) {}
|
||||
dAcNusiNpc_c() : mStateMgr(*this) {}
|
||||
virtual ~dAcNusiNpc_c() {}
|
||||
|
||||
private:
|
||||
|
||||
@@ -3,11 +3,10 @@
|
||||
|
||||
#include "d/a/obj/d_a_obj_base.h"
|
||||
#include "s/s_State.hpp"
|
||||
#include "s/s_StateMgr.hpp"
|
||||
|
||||
class dAcOrCannBullet_c : public dAcObjBase_c {
|
||||
public:
|
||||
dAcOrCannBullet_c() : mStateMgr(*this, sStateID::null) {}
|
||||
dAcOrCannBullet_c() : mStateMgr(*this) {}
|
||||
virtual ~dAcOrCannBullet_c() {}
|
||||
|
||||
STATE_FUNC_DECLARE(dAcOrCannBullet_c, Wait);
|
||||
|
||||
@@ -3,11 +3,10 @@
|
||||
|
||||
#include "d/a/obj/d_a_obj_base.h"
|
||||
#include "s/s_State.hpp"
|
||||
#include "s/s_StateMgr.hpp"
|
||||
|
||||
class dAcPumpkin_c : public dAcObjBase_c {
|
||||
public:
|
||||
dAcPumpkin_c() : mStateMgr(*this, sStateID::null) {}
|
||||
dAcPumpkin_c() : mStateMgr(*this) {}
|
||||
virtual ~dAcPumpkin_c() {}
|
||||
|
||||
STATE_FUNC_DECLARE(dAcPumpkin_c, Stick);
|
||||
|
||||
@@ -3,11 +3,10 @@
|
||||
|
||||
#include "d/a/obj/d_a_obj_base.h"
|
||||
#include "s/s_State.hpp"
|
||||
#include "s/s_StateMgr.hpp"
|
||||
|
||||
class dAcShopSample_c : public dAcObjBase_c {
|
||||
public:
|
||||
dAcShopSample_c() : mStateMgr(*this, sStateID::null) {}
|
||||
dAcShopSample_c() : mStateMgr(*this) {}
|
||||
virtual ~dAcShopSample_c() {}
|
||||
|
||||
STATE_FUNC_DECLARE(dAcShopSample_c, Wait);
|
||||
|
||||
@@ -4,11 +4,10 @@
|
||||
#include "d/a/obj/d_a_obj_base.h"
|
||||
#include "f/f_list_nd.h"
|
||||
#include "s/s_State.hpp"
|
||||
#include "s/s_StateMgr.hpp"
|
||||
|
||||
class dAcTWoodArea_c : public dAcObjBase_c {
|
||||
public:
|
||||
dAcTWoodArea_c() : mStateMgr(*this, sStateID::null) {}
|
||||
dAcTWoodArea_c() : mStateMgr(*this) {}
|
||||
virtual ~dAcTWoodArea_c() {}
|
||||
virtual int actorCreate() override;
|
||||
virtual int actorPostCreate() override;
|
||||
|
||||
@@ -3,11 +3,10 @@
|
||||
|
||||
#include "d/a/e/d_a_en_base.h"
|
||||
#include "s/s_State.hpp"
|
||||
#include "s/s_StateMgr.hpp"
|
||||
|
||||
class dAcEAm_c : public dAcEnBase_c {
|
||||
public:
|
||||
dAcEAm_c() : mStateMgr(*this, sStateID::null) {}
|
||||
dAcEAm_c() : mStateMgr(*this) {}
|
||||
virtual ~dAcEAm_c() {}
|
||||
|
||||
STATE_FUNC_DECLARE(dAcEAm_c, Stop);
|
||||
|
||||
@@ -3,11 +3,10 @@
|
||||
|
||||
#include "d/a/e/d_a_en_base.h"
|
||||
#include "s/s_State.hpp"
|
||||
#include "s/s_StateMgr.hpp"
|
||||
|
||||
class dAcEbfish_c : public dAcEnBase_c {
|
||||
public:
|
||||
dAcEbfish_c() : mStateMgr(*this, sStateID::null) {}
|
||||
dAcEbfish_c() : mStateMgr(*this) {}
|
||||
virtual ~dAcEbfish_c() {}
|
||||
|
||||
STATE_FUNC_DECLARE(dAcEbfish_c, Wait);
|
||||
|
||||
@@ -3,11 +3,10 @@
|
||||
|
||||
#include "d/a/e/d_a_en_base.h"
|
||||
#include "s/s_State.hpp"
|
||||
#include "s/s_StateMgr.hpp"
|
||||
|
||||
class dAcEbc_c : public dAcEnBase_c {
|
||||
public:
|
||||
dAcEbc_c() : mStateMgr(*this, sStateID::null) {}
|
||||
dAcEbc_c() : mStateMgr(*this) {}
|
||||
virtual ~dAcEbc_c() {}
|
||||
|
||||
STATE_FUNC_DECLARE(dAcEbc_c, Standby);
|
||||
|
||||
@@ -3,11 +3,10 @@
|
||||
|
||||
#include "d/a/e/d_a_en_base.h"
|
||||
#include "s/s_State.hpp"
|
||||
#include "s/s_StateMgr.hpp"
|
||||
|
||||
class dAcEbcarrow_c : public dAcEnBase_c {
|
||||
public:
|
||||
dAcEbcarrow_c() : mStateMgr(*this, sStateID::null) {}
|
||||
dAcEbcarrow_c() : mStateMgr(*this) {}
|
||||
virtual ~dAcEbcarrow_c() {}
|
||||
|
||||
STATE_FUNC_DECLARE(dAcEbcarrow_c, Move);
|
||||
|
||||
@@ -3,11 +3,10 @@
|
||||
|
||||
#include "d/a/e/d_a_en_base.h"
|
||||
#include "s/s_State.hpp"
|
||||
#include "s/s_StateMgr.hpp"
|
||||
|
||||
class dAcEbcaL_c : public dAcEnBase_c {
|
||||
public:
|
||||
dAcEbcaL_c() : mStateMgr(*this, sStateID::null) {}
|
||||
dAcEbcaL_c() : mStateMgr(*this) {}
|
||||
virtual ~dAcEbcaL_c() {}
|
||||
|
||||
STATE_FUNC_DECLARE(dAcEbcaL_c, Standby);
|
||||
|
||||
@@ -3,11 +3,10 @@
|
||||
|
||||
#include "d/a/e/d_a_en_base.h"
|
||||
#include "s/s_State.hpp"
|
||||
#include "s/s_StateMgr.hpp"
|
||||
|
||||
class dAcEbcalarrow_c : public dAcEnBase_c {
|
||||
public:
|
||||
dAcEbcalarrow_c() : mStateMgr(*this, sStateID::null) {}
|
||||
dAcEbcalarrow_c() : mStateMgr(*this) {}
|
||||
virtual ~dAcEbcalarrow_c() {}
|
||||
|
||||
STATE_FUNC_DECLARE(dAcEbcalarrow_c, Move);
|
||||
|
||||
@@ -3,11 +3,10 @@
|
||||
|
||||
#include "d/a/e/d_a_en_base.h"
|
||||
#include "s/s_State.hpp"
|
||||
#include "s/s_StateMgr.hpp"
|
||||
|
||||
class dAcEbce_c : public dAcEnBase_c {
|
||||
public:
|
||||
dAcEbce_c() : mStateMgr(*this, sStateID::null) {}
|
||||
dAcEbce_c() : mStateMgr(*this) {}
|
||||
virtual ~dAcEbce_c() {}
|
||||
|
||||
STATE_FUNC_DECLARE(dAcEbce_c, Standby);
|
||||
|
||||
@@ -3,11 +3,10 @@
|
||||
|
||||
#include "d/a/e/d_a_en_base.h"
|
||||
#include "s/s_State.hpp"
|
||||
#include "s/s_StateMgr.hpp"
|
||||
|
||||
class dAcEBcZ_c : public dAcEnBase_c {
|
||||
public:
|
||||
dAcEBcZ_c() : mStateMgr(*this, sStateID::null) {}
|
||||
dAcEBcZ_c() : mStateMgr(*this) {}
|
||||
virtual ~dAcEBcZ_c() {}
|
||||
|
||||
STATE_FUNC_DECLARE(dAcEBcZ_c, Arise);
|
||||
|
||||
@@ -3,11 +3,10 @@
|
||||
|
||||
#include "d/a/e/d_a_en_base.h"
|
||||
#include "s/s_State.hpp"
|
||||
#include "s/s_StateMgr.hpp"
|
||||
|
||||
class dAcEbeamos : public dAcEnBase_c {
|
||||
public:
|
||||
dAcEbeamos() : mStateMgr(*this, sStateID::null) {}
|
||||
dAcEbeamos() : mStateMgr(*this) {}
|
||||
virtual ~dAcEbeamos() {}
|
||||
|
||||
STATE_FUNC_DECLARE(dAcEbeamos, Attack);
|
||||
|
||||
@@ -3,11 +3,10 @@
|
||||
|
||||
#include "d/a/e/d_a_en_base.h"
|
||||
#include "s/s_State.hpp"
|
||||
#include "s/s_StateMgr.hpp"
|
||||
|
||||
class dAcEbs_c : public dAcEnBase_c {
|
||||
public:
|
||||
dAcEbs_c() : mStateMgr(*this, sStateID::null) {}
|
||||
dAcEbs_c() : mStateMgr(*this) {}
|
||||
virtual ~dAcEbs_c() {}
|
||||
|
||||
STATE_FUNC_DECLARE(dAcEbs_c, Standby);
|
||||
|
||||
@@ -3,11 +3,10 @@
|
||||
|
||||
#include "d/a/e/d_a_en_base.h"
|
||||
#include "s/s_State.hpp"
|
||||
#include "s/s_StateMgr.hpp"
|
||||
|
||||
class dAcEcaptain_c : public dAcEnBase_c {
|
||||
public:
|
||||
dAcEcaptain_c() : mStateMgr(*this, sStateID::null) {}
|
||||
dAcEcaptain_c() : mStateMgr(*this) {}
|
||||
virtual ~dAcEcaptain_c() {}
|
||||
|
||||
STATE_FUNC_DECLARE(dAcEcaptain_c, Opening);
|
||||
|
||||
@@ -3,11 +3,10 @@
|
||||
|
||||
#include "d/a/e/d_a_en_base.h"
|
||||
#include "s/s_State.hpp"
|
||||
#include "s/s_StateMgr.hpp"
|
||||
|
||||
class dAcEChb_c : public dAcEnBase_c {
|
||||
public:
|
||||
dAcEChb_c() : mStateMgr(*this, sStateID::null) {}
|
||||
dAcEChb_c() : mStateMgr(*this) {}
|
||||
virtual ~dAcEChb_c() {}
|
||||
|
||||
STATE_FUNC_DECLARE(dAcEChb_c, Standby);
|
||||
|
||||
@@ -3,11 +3,10 @@
|
||||
|
||||
#include "d/a/obj/d_a_obj_base.h"
|
||||
#include "s/s_State.hpp"
|
||||
#include "s/s_StateMgr.hpp"
|
||||
|
||||
class dAcEEye_c : public dAcObjBase_c {
|
||||
public:
|
||||
dAcEEye_c() : mStateMgr(*this, sStateID::null) {}
|
||||
dAcEEye_c() : mStateMgr(*this) {}
|
||||
virtual ~dAcEEye_c() {}
|
||||
|
||||
STATE_FUNC_DECLARE(dAcEEye_c, Open);
|
||||
|
||||
@@ -3,11 +3,10 @@
|
||||
|
||||
#include "d/a/e/d_a_en_base.h"
|
||||
#include "s/s_State.hpp"
|
||||
#include "s/s_StateMgr.hpp"
|
||||
|
||||
class dAcEge_c : public dAcEnBase_c {
|
||||
public:
|
||||
dAcEge_c() : mStateMgr(*this, sStateID::null) {}
|
||||
dAcEge_c() : mStateMgr(*this) {}
|
||||
virtual ~dAcEge_c() {}
|
||||
|
||||
STATE_FUNC_DECLARE(dAcEge_c, Wait);
|
||||
|
||||
@@ -3,11 +3,10 @@
|
||||
|
||||
#include "d/a/e/d_a_en_base.h"
|
||||
#include "s/s_State.hpp"
|
||||
#include "s/s_StateMgr.hpp"
|
||||
|
||||
class dAcEgeko_c : public dAcEnBase_c {
|
||||
public:
|
||||
dAcEgeko_c() : mStateMgr(*this, sStateID::null) {}
|
||||
dAcEgeko_c() : mStateMgr(*this) {}
|
||||
virtual ~dAcEgeko_c() {}
|
||||
|
||||
STATE_FUNC_DECLARE(dAcEgeko_c, Wait);
|
||||
|
||||
@@ -3,11 +3,10 @@
|
||||
|
||||
#include "d/a/e/d_a_en_base.h"
|
||||
#include "s/s_State.hpp"
|
||||
#include "s/s_StateMgr.hpp"
|
||||
|
||||
class dAcEgerock_c : public dAcEnBase_c {
|
||||
public:
|
||||
dAcEgerock_c() : mStateMgr(*this, sStateID::null) {}
|
||||
dAcEgerock_c() : mStateMgr(*this) {}
|
||||
virtual ~dAcEgerock_c() {}
|
||||
|
||||
STATE_FUNC_DECLARE(dAcEgerock_c, Attack);
|
||||
|
||||
@@ -3,11 +3,10 @@
|
||||
|
||||
#include "d/a/e/d_a_en_base.h"
|
||||
#include "s/s_State.hpp"
|
||||
#include "s/s_StateMgr.hpp"
|
||||
|
||||
class dAcEgue_c : public dAcEnBase_c {
|
||||
public:
|
||||
dAcEgue_c() : mStateMgr(*this, sStateID::null) {}
|
||||
dAcEgue_c() : mStateMgr(*this) {}
|
||||
virtual ~dAcEgue_c() {}
|
||||
|
||||
STATE_FUNC_DECLARE(dAcEgue_c, Attack);
|
||||
|
||||
@@ -3,11 +3,10 @@
|
||||
|
||||
#include "d/a/e/d_a_en_base.h"
|
||||
#include "s/s_State.hpp"
|
||||
#include "s/s_StateMgr.hpp"
|
||||
|
||||
class dAcGumarm_c : public dAcEnBase_c {
|
||||
public:
|
||||
dAcGumarm_c() : mStateMgr(*this, sStateID::null) {}
|
||||
dAcGumarm_c() : mStateMgr(*this) {}
|
||||
virtual ~dAcGumarm_c() {}
|
||||
|
||||
STATE_FUNC_DECLARE(dAcGumarm_c, Hide);
|
||||
|
||||
@@ -3,11 +3,10 @@
|
||||
|
||||
#include "d/a/e/d_a_en_base.h"
|
||||
#include "s/s_State.hpp"
|
||||
#include "s/s_StateMgr.hpp"
|
||||
|
||||
class dAcEgunho_c : public dAcEnBase_c {
|
||||
public:
|
||||
dAcEgunho_c() : mStateMgr(*this, sStateID::null) {}
|
||||
dAcEgunho_c() : mStateMgr(*this) {}
|
||||
virtual ~dAcEgunho_c() {}
|
||||
|
||||
STATE_FUNC_DECLARE(dAcEgunho_c, OpenClose);
|
||||
|
||||
@@ -3,11 +3,10 @@
|
||||
|
||||
#include "d/a/e/d_a_en_base.h"
|
||||
#include "s/s_State.hpp"
|
||||
#include "s/s_StateMgr.hpp"
|
||||
|
||||
class dAcEgunhob_c : public dAcEnBase_c {
|
||||
public:
|
||||
dAcEgunhob_c() : mStateMgr(*this, sStateID::null) {}
|
||||
dAcEgunhob_c() : mStateMgr(*this) {}
|
||||
virtual ~dAcEgunhob_c() {}
|
||||
|
||||
STATE_FUNC_DECLARE(dAcEgunhob_c, BulletMove);
|
||||
|
||||
@@ -3,11 +3,10 @@
|
||||
|
||||
#include "d/a/e/d_a_en_base.h"
|
||||
#include "s/s_State.hpp"
|
||||
#include "s/s_StateMgr.hpp"
|
||||
|
||||
class dAcEhb_c : public dAcEnBase_c {
|
||||
public:
|
||||
dAcEhb_c() : mStateMgr(*this, sStateID::null) {}
|
||||
dAcEhb_c() : mStateMgr(*this) {}
|
||||
virtual ~dAcEhb_c() {}
|
||||
|
||||
STATE_FUNC_DECLARE(dAcEhb_c, Under);
|
||||
|
||||
@@ -3,11 +3,10 @@
|
||||
|
||||
#include "d/a/e/d_a_en_base.h"
|
||||
#include "s/s_State.hpp"
|
||||
#include "s/s_StateMgr.hpp"
|
||||
|
||||
class dAcEhidokari_c : public dAcEnBase_c {
|
||||
public:
|
||||
dAcEhidokari_c() : mStateMgr(*this, sStateID::null) {}
|
||||
dAcEhidokari_c() : mStateMgr(*this) {}
|
||||
virtual ~dAcEhidokari_c() {}
|
||||
|
||||
STATE_FUNC_DECLARE(dAcEhidokari_c, Wait);
|
||||
|
||||
@@ -3,11 +3,10 @@
|
||||
|
||||
#include "d/a/obj/d_a_obj_base.h"
|
||||
#include "s/s_State.hpp"
|
||||
#include "s/s_StateMgr.hpp"
|
||||
|
||||
class dAcEhidokaris_c : public dAcObjBase_c {
|
||||
public:
|
||||
dAcEhidokaris_c() : mStateMgr(*this, sStateID::null) {}
|
||||
dAcEhidokaris_c() : mStateMgr(*this) {}
|
||||
virtual ~dAcEhidokaris_c() {}
|
||||
|
||||
STATE_FUNC_DECLARE(dAcEhidokaris_c, Wait);
|
||||
|
||||
@@ -3,11 +3,10 @@
|
||||
|
||||
#include "d/a/e/d_a_en_base.h"
|
||||
#include "s/s_State.hpp"
|
||||
#include "s/s_StateMgr.hpp"
|
||||
|
||||
class dAcEHidory_c : public dAcEnBase_c {
|
||||
public:
|
||||
dAcEHidory_c() : mStateMgr(*this, sStateID::null) {}
|
||||
dAcEHidory_c() : mStateMgr(*this) {}
|
||||
virtual ~dAcEHidory_c() {}
|
||||
|
||||
STATE_FUNC_DECLARE(dAcEHidory_c, Wait);
|
||||
|
||||
@@ -3,11 +3,10 @@
|
||||
|
||||
#include "d/a/e/d_a_en_base.h"
|
||||
#include "s/s_State.hpp"
|
||||
#include "s/s_StateMgr.hpp"
|
||||
|
||||
class dAcEhoc_c : public dAcEnBase_c {
|
||||
public:
|
||||
dAcEhoc_c() : mStateMgr(*this, sStateID::null) {}
|
||||
dAcEhoc_c() : mStateMgr(*this) {}
|
||||
virtual ~dAcEhoc_c() {}
|
||||
|
||||
STATE_FUNC_DECLARE(dAcEhoc_c, Fight);
|
||||
|
||||
@@ -3,11 +3,10 @@
|
||||
|
||||
#include "d/a/e/d_a_en_base.h"
|
||||
#include "s/s_State.hpp"
|
||||
#include "s/s_StateMgr.hpp"
|
||||
|
||||
class dAcEHp_c : public dAcEnBase_c {
|
||||
public:
|
||||
dAcEHp_c() : mStateMgr(*this, sStateID::null) {}
|
||||
dAcEHp_c() : mStateMgr(*this) {}
|
||||
virtual ~dAcEHp_c() {}
|
||||
|
||||
STATE_FUNC_DECLARE(dAcEHp_c, BobUpAndDown);
|
||||
|
||||
@@ -3,11 +3,10 @@
|
||||
|
||||
#include "d/a/e/d_a_en_base.h"
|
||||
#include "s/s_State.hpp"
|
||||
#include "s/s_StateMgr.hpp"
|
||||
|
||||
class dAcEhydra_c : public dAcEnBase_c {
|
||||
public:
|
||||
dAcEhydra_c() : mStateMgr(*this, sStateID::null) {}
|
||||
dAcEhydra_c() : mStateMgr(*this) {}
|
||||
virtual ~dAcEhydra_c() {}
|
||||
|
||||
STATE_FUNC_DECLARE(dAcEhydra_c, Wait);
|
||||
|
||||
@@ -3,11 +3,10 @@
|
||||
|
||||
#include "d/a/e/d_a_en_base.h"
|
||||
#include "s/s_State.hpp"
|
||||
#include "s/s_StateMgr.hpp"
|
||||
|
||||
class dAcEkg_c : public dAcEnBase_c {
|
||||
public:
|
||||
dAcEkg_c() : mStateMgr(*this, sStateID::null) {}
|
||||
dAcEkg_c() : mStateMgr(*this) {}
|
||||
virtual ~dAcEkg_c() {}
|
||||
|
||||
STATE_FUNC_DECLARE(dAcEkg_c, Wait);
|
||||
|
||||
@@ -3,11 +3,10 @@
|
||||
|
||||
#include "d/a/e/d_a_en_base.h"
|
||||
#include "s/s_State.hpp"
|
||||
#include "s/s_StateMgr.hpp"
|
||||
|
||||
class dAcEKs_c : public dAcEnBase_c {
|
||||
public:
|
||||
dAcEKs_c() : mStateMgr(*this, sStateID::null) {}
|
||||
dAcEKs_c() : mStateMgr(*this) {}
|
||||
virtual ~dAcEKs_c() {}
|
||||
|
||||
STATE_FUNC_DECLARE(dAcEKs_c, Wait);
|
||||
|
||||
@@ -3,11 +3,10 @@
|
||||
|
||||
#include "d/a/e/d_a_en_base.h"
|
||||
#include "s/s_State.hpp"
|
||||
#include "s/s_StateMgr.hpp"
|
||||
|
||||
class dAcEKumiteGira_c : public dAcEnBase_c {
|
||||
public:
|
||||
dAcEKumiteGira_c() : mStateMgr(*this, sStateID::null) {}
|
||||
dAcEKumiteGira_c() : mStateMgr(*this) {}
|
||||
virtual ~dAcEKumiteGira_c() {}
|
||||
|
||||
STATE_FUNC_DECLARE(dAcEKumiteGira_c, Wait);
|
||||
|
||||
@@ -3,11 +3,10 @@
|
||||
|
||||
#include "d/a/e/d_a_en_base.h"
|
||||
#include "s/s_State.hpp"
|
||||
#include "s/s_StateMgr.hpp"
|
||||
|
||||
class dAcEliza_tail_c : public dAcEnBase_c {
|
||||
public:
|
||||
dAcEliza_tail_c() : mStateMgr(*this, sStateID::null) {}
|
||||
dAcEliza_tail_c() : mStateMgr(*this) {}
|
||||
virtual ~dAcEliza_tail_c() {}
|
||||
|
||||
STATE_FUNC_DECLARE(dAcEliza_tail_c, Wait);
|
||||
|
||||
@@ -3,11 +3,10 @@
|
||||
|
||||
#include "d/a/e/d_a_en_base.h"
|
||||
#include "s/s_State.hpp"
|
||||
#include "s/s_StateMgr.hpp"
|
||||
|
||||
class dAcELizarufos_c : public dAcEnBase_c {
|
||||
public:
|
||||
dAcELizarufos_c() : mStateMgr(*this, sStateID::null) {}
|
||||
dAcELizarufos_c() : mStateMgr(*this) {}
|
||||
virtual ~dAcELizarufos_c() {}
|
||||
|
||||
STATE_FUNC_DECLARE(dAcELizarufos_c, Demo);
|
||||
|
||||
@@ -3,11 +3,10 @@
|
||||
|
||||
#include "d/a/obj/d_a_obj_base.h"
|
||||
#include "s/s_State.hpp"
|
||||
#include "s/s_StateMgr.hpp"
|
||||
|
||||
class dAcEmagma_c : public dAcObjBase_c {
|
||||
public:
|
||||
dAcEmagma_c() : mStateMgr(*this, sStateID::null) {}
|
||||
dAcEmagma_c() : mStateMgr(*this) {}
|
||||
virtual ~dAcEmagma_c() {}
|
||||
|
||||
STATE_FUNC_DECLARE(dAcEmagma_c, Birth);
|
||||
|
||||
@@ -3,11 +3,10 @@
|
||||
|
||||
#include "d/a/e/d_a_en_base.h"
|
||||
#include "s/s_State.hpp"
|
||||
#include "s/s_StateMgr.hpp"
|
||||
|
||||
class dAcEmaguppo_c : public dAcEnBase_c {
|
||||
public:
|
||||
dAcEmaguppo_c() : mStateMgr(*this, sStateID::null) {}
|
||||
dAcEmaguppo_c() : mStateMgr(*this) {}
|
||||
virtual ~dAcEmaguppo_c() {}
|
||||
|
||||
STATE_FUNC_DECLARE(dAcEmaguppo_c, Attack);
|
||||
|
||||
@@ -3,11 +3,10 @@
|
||||
|
||||
#include "d/a/e/d_a_en_base.h"
|
||||
#include "s/s_State.hpp"
|
||||
#include "s/s_StateMgr.hpp"
|
||||
|
||||
class dAcEmr_c : public dAcEnBase_c {
|
||||
public:
|
||||
dAcEmr_c() : mStateMgr(*this, sStateID::null) {}
|
||||
dAcEmr_c() : mStateMgr(*this) {}
|
||||
virtual ~dAcEmr_c() {}
|
||||
|
||||
STATE_FUNC_DECLARE(dAcEmr_c, Wait);
|
||||
|
||||
@@ -3,11 +3,10 @@
|
||||
|
||||
#include "d/a/e/d_a_en_base.h"
|
||||
#include "s/s_State.hpp"
|
||||
#include "s/s_StateMgr.hpp"
|
||||
|
||||
class dAcE_Mr_Shield_c : public dAcEnBase_c {
|
||||
public:
|
||||
dAcE_Mr_Shield_c() : mStateMgr(*this, sStateID::null) {}
|
||||
dAcE_Mr_Shield_c() : mStateMgr(*this) {}
|
||||
virtual ~dAcE_Mr_Shield_c() {}
|
||||
|
||||
STATE_FUNC_DECLARE(dAcE_Mr_Shield_c, Move);
|
||||
|
||||
@@ -3,11 +3,10 @@
|
||||
|
||||
#include "d/a/e/d_a_en_base.h"
|
||||
#include "s/s_State.hpp"
|
||||
#include "s/s_StateMgr.hpp"
|
||||
|
||||
class dAcEoc_c : public dAcEnBase_c {
|
||||
public:
|
||||
dAcEoc_c() : mStateMgr(*this, sStateID::null) {}
|
||||
dAcEoc_c() : mStateMgr(*this) {}
|
||||
virtual ~dAcEoc_c() {}
|
||||
|
||||
STATE_FUNC_DECLARE(dAcEoc_c, Wait);
|
||||
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user