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link d_t_tumble_weed
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@@ -38,6 +38,10 @@
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void changeState(const sStateIDIf_c &value) { \
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mStateMgr.changeState(value); \
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}
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#define STATE_MGR_DEFINE_UTIL_EXECUTESTATE(class_name) \
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void executeState() { \
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mStateMgr.executeState(); \
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}
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#define STATE_MGR_DEFINE_UTIL_ISSTATE(class_name) \
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bool isState(const sFStateID_c<class_name> &value) const { \
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