diff --git a/src/REL/d/a/d_a_invisible.cpp b/src/REL/d/a/d_a_invisible.cpp index 3905f488..15052b1d 100644 --- a/src/REL/d/a/d_a_invisible.cpp +++ b/src/REL/d/a/d_a_invisible.cpp @@ -10,11 +10,12 @@ STATE_DEFINE(dAcInvisible, Wait); int dAcInvisible::create() { mObjAcch.Set(this, 1, &mAcchCir); - mObjAcch.mFlags |= 0x408; + mObjAcch.SetRoofNone(); + mObjAcch.SetWaterNone(); mAcchCir.SetWall(15.0f, 120.0f); - mStts.mRank = 9; - mSph.mStts = &mStts; - mCps.mStts = &mStts; + mStts.SetRank(9); + mSph.SetStts(mStts); + mCps.SetStts(mStts); forwardAccel = 0.0; forwardMaxSpeed = -40.0f; mStateMgr.changeState(StateID_Wait);