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work on dAcObjBase_c (ActorObjectBase)
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@@ -56,7 +56,7 @@ int dAcBase_c::initAllocatorWork1Heap(int size, char* name, int align) {
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initAllocator(size, name, dHeap::work1Heap, align);
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}
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extern "C" int fn_802EE510(mAllocator*, int size, EGG::Heap* heap, char* name, int align, int unk);
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extern "C" int fn_802EE510(mAllocator_c*, int size, EGG::Heap* heap, char* name, int align, int unk);
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/* 8002c720 */
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int dAcBase_c::initAllocator(int size, char* name, EGG::Heap* heap, int align) {
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@@ -0,0 +1 @@
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#include <d/a/obj/d_a_obj_base.h>
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