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https://github.com/zeldaret/ss
synced 2026-08-05 17:43:38 -04:00
Use a common constant for msg window character buffer size
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@@ -76,8 +76,8 @@ private:
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/* 0x05F8 */ dLytCommonABtn_c mBtn;
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/* 0x07A8 */ dLytMsgWindowCharData mCharacterData[1023];
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/* 0x5794 */ wchar_t mTextBuf[1023];
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/* 0x07A8 */ dLytMsgWindowCharData mCharacterData[TextWindowUnk::BUF_SIZE];
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/* 0x5794 */ wchar_t mTextBuf[TextWindowUnk::BUF_SIZE];
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/* 0x5F94 */ dLytTextSword mSwordText;
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/* 0x607C */ dLytTextSword::ESwordType mSwordType;
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@@ -110,8 +110,8 @@ private:
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/* 0x01D8 */ dTextBox_c *mpTextboxes[2];
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/* 0x01E0 */ nw4r::lyt::Pane *mpPanes[3];
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/* 0x01F4 */ dTagProcessor_c *mpTagProcessor;
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/* 0x01F8 */ dLytMsgWindowCharData mCharData[1023]; // TODO - how large is this really?
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/* 0x51DC */ wchar_t mTextBuf[1023];
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/* 0x01F8 */ dLytMsgWindowCharData mCharData[TextWindowUnk::BUF_SIZE];
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/* 0x51DC */ wchar_t mTextBuf[TextWindowUnk::BUF_SIZE];
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/* 0x59DC */ dLytTextSword mSwordText;
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/* 0x5AC4 */ s32 mSwordType;
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/* 0x5AC8 */ u8 field_0x5AC8;
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