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https://github.com/zeldaret/ss
synced 2026-09-12 04:19:22 -04:00
More and cleanup
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@@ -78,7 +78,7 @@ public:
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/* 0xCC */ mVec3_c mScale;
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/* 0xD8 */ u32 actor_properties;
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/* 0xDC */ dAcRef_c<dAcBase_c> actor_node;
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/* 0xE8 */ u32 field_0xe8;
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/* 0xE8 */ u32 mTgSndAreaFlags;
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/* 0xEC */ s8 roomid;
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/* 0xED */ u8 actor_subtype;
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/* 0xEE */ u8 polyAttr0;
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@@ -177,7 +177,7 @@ public:
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/* 8002c710 */ int initAllocatorWork1Heap(int size, char *name, int align);
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/* 8002c720 */ int initAllocator(int size, char *name, EGG::Heap *heap, int align);
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/* 8002c7b0 */ bool addActorToRoom(s32 roomId);
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/* 8002c840 */ void setBit_field_0xE8(s32);
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/* 8002c840 */ void setTgSndAreaFlag(s32);
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/* 8002cf10 */ u32 itemDroppingAndGivingRelated(mVec3_c *spawnPos, int subtype);
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/* 8002cf90 */ void fillUpperParams2Byte();
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/* 8002cfa0 */ u32 getParams2_ignoreLower();
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@@ -93,6 +93,10 @@ public:
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return LINK;
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}
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static dAcPy_c *GetLinkM() {
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return LINK;
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}
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static dAcPy_c *GetLink2() {
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return LINK2;
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}
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