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More and cleanup
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@@ -3,9 +3,6 @@
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#include "common.h"
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#include "d/snd/d_snd_player_mgr.h"
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#include "d/snd/d_snd_state_mgr.h"
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class dSndSound_c;
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// A lot of these names are and were guesses that are probably wrong in a lot of ways.
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@@ -16,8 +13,4 @@ extern "C" void fn_8035E820(dSndPlayerMgr_c *);
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extern "C" void fn_8035E880(dSndPlayerMgr_c *);
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extern "C" void fn_8035E310(dSndPlayerMgr_c *);
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#define ENEMY_SOUND_MGR (dSndStateMgr_c::GetInstance())
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extern "C" void fn_80362150(dSndStateMgr_c *, u16);
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extern "C" void fn_803625F0(dSndStateMgr_c *, u16);
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#endif
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