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https://github.com/zeldaret/ss
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d_t_mass_obj 99%
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#ifndef C_COUNTER_H
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#define C_COUNTER_H
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#include "common.h"
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class cCounter_c {
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public:
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static s32 GetGameFrame() {
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return m_gameFrame;
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}
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private:
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static s32 m_gameFrame;
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};
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#endif
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