d_t_sword_battle_game OK - function order issue

This commit is contained in:
elijah-thomas774
2025-11-28 04:36:54 -05:00
parent 74e2548051
commit b568957bb4
8 changed files with 602 additions and 93 deletions
+22
View File
@@ -9,6 +9,20 @@ public:
return sInstance;
}
/** Updates some window */
void fn_80295940();
/** ??? */
void fn_80295980();
/** Checks to see if in BAMBOO_CUTTING .. BOSS_RUSH and returns some boolean (start?) */
bool fn_80295AB0();
/** Checks to see if in BAMBOO_CUTTING .. BOSS_RUSH and returns some boolean (end?) */
bool fn_80295AD0();
void setHighscore(s32 time);
/** GUESS: sets the start for the high score? */
void fn_80295CB0(bool);
void timeRelatedExecute();
void scoreRelatedExecute();
@@ -18,7 +32,15 @@ public:
void timeRelated();
void scoreRelated();
/** GUESS: Assumption based on function caller */
void setComplete() {
field_0x3866 = true;
}
private:
u8 _0x0000[0x3866 - 0x0000];
bool field_0x3866;
static dLytMiniGame_c *sInstance;
};