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https://github.com/zeldaret/ss
synced 2026-09-02 17:53:15 -04:00
d_t_sword_battle_game OK - function order issue
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@@ -9,6 +9,20 @@ public:
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return sInstance;
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}
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/** Updates some window */
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void fn_80295940();
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/** ??? */
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void fn_80295980();
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/** Checks to see if in BAMBOO_CUTTING .. BOSS_RUSH and returns some boolean (start?) */
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bool fn_80295AB0();
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/** Checks to see if in BAMBOO_CUTTING .. BOSS_RUSH and returns some boolean (end?) */
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bool fn_80295AD0();
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void setHighscore(s32 time);
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/** GUESS: sets the start for the high score? */
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void fn_80295CB0(bool);
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void timeRelatedExecute();
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void scoreRelatedExecute();
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@@ -18,7 +32,15 @@ public:
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void timeRelated();
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void scoreRelated();
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/** GUESS: Assumption based on function caller */
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void setComplete() {
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field_0x3866 = true;
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}
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private:
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u8 _0x0000[0x3866 - 0x0000];
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bool field_0x3866;
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static dLytMiniGame_c *sInstance;
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};
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