position -> mPosition

This commit is contained in:
elijah-thomas774
2025-09-16 20:38:42 -04:00
parent 795183d928
commit bc2d023115
74 changed files with 337 additions and 341 deletions
+4 -4
View File
@@ -82,7 +82,7 @@ void dAcBoomerang_c::atHitCallback(cCcD_Obj *i_objInfA, dAcObjBase_c *i_actorB,
}
if (!i_objInfB->ChkTgBonk()) {
field_0x8D8 = position - i_actorB->position;
field_0x8D8 = mPosition - i_actorB->mPosition;
field_0x8D8.y = 0.f;
if (cM::isZero(field_0x8D8.normalize())) {
@@ -275,7 +275,7 @@ void dAcBoomerang_c::placeOnArm() {
mWorldMtx += m;
mWorldMtx.ZYXrotM(mAng::fromDeg(90.f), 0, mAng::fromDeg(90.f));
mMdl.setLocalMtx(mWorldMtx);
mWorldMtx.getTranslation(position);
mWorldMtx.getTranslation(mPosition);
mWorldMtx.getTranslation(mOldPosition);
}
@@ -427,7 +427,7 @@ void dAcBoomerang_c::initializeState_Move() {
mRotation.z.set(0);
field_0x8B2 = 0;
mOldPosition = position;
mOldPosition = mPosition;
mOldPosition.y += 60.f;
field_0x8BC = dPad::ex_c::m_current_ex->mMPLS.getVerticalAngle();
@@ -571,7 +571,7 @@ int dAcBoomerang_c::draw() {
if (!mStateMgr.isState(StateID_Wait)) {
mProc.entry();
static mQuat_c shadow(mVec3_c::Zero, 50.f);
drawShadow(mShadow, nullptr, mWorldMtx, &shadow, -1, -1, -1, -1, -1, position.y - mAcch.GetGroundH());
drawShadow(mShadow, nullptr, mWorldMtx, &shadow, -1, -1, -1, -1, -1, mPosition.y - mAcch.GetGroundH());
}
return SUCCEEDED;
}