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position -> mPosition
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@@ -78,7 +78,7 @@ void dSoundSource_c::setup() {
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if (mIsSetup) {
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return;
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}
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SetPosition(mpActor->position);
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SetPosition(mpActor->mPosition);
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resetCachedRelativePositions();
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initVolumeFade();
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if (mSourceCategory == SND_SOURCE_CATEGORY_PLAYER) {
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