mirror of
https://github.com/zeldaret/ss
synced 2026-08-16 21:17:30 -04:00
mActorProperty Enum
This commit is contained in:
@@ -56,7 +56,7 @@ dAcBase_c::dAcBase_c()
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mActorNode(nullptr),
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mRoomID(s_Create_RoomId),
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mActorSubtype(s_Create_Subtype) {
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JStudio_actor = 0;
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mJStudioActor = 0;
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someStr[0] = 0;
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if (s_Create_Position) {
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@@ -164,13 +164,13 @@ int dAcBase_c::actorPostCreate() {
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}
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int dAcBase_c::create() {
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if (checkActorProperty(0x8000000)) {
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if (checkActorProperty(AC_PROP_0x8000000)) {
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return actorPostCreate();
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}
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int success = actorCreate();
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if (success == SUCCEEDED) {
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success = NOT_READY;
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setActorProperty(0x8000000);
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setActorProperty(AC_PROP_0x8000000);
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}
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return success;
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}
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@@ -193,7 +193,7 @@ int dAcBase_c::preDelete() {
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ret = NOT_READY;
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}
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if (!checkActorProperty(0x800) && checkActorProperty(0x10000000) &&
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if (!checkActorProperty(AC_PROP_0x800) && checkActorProperty(AC_PROP_0x10000000) &&
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fBase_c::getConnectParent()->lifecycle_state != TO_BE_DELETED) {
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if (itemDroppingAndGivingRelated(nullptr, 0) != 0) {
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setEnemyDefeatFlag();
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@@ -227,7 +227,7 @@ int dAcBase_c::preDelete() {
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}
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}
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if (checkActorProperty(0x02000000)) {
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if (checkActorProperty(AC_PROP_0x2000000)) {
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changeLoadedEntitiesNoSet();
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}
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@@ -239,13 +239,13 @@ int dAcBase_c::preExecute() {
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if (dBase_c::preExecute() == NOT_READY) {
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return NOT_READY;
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}
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if (checkActorProperty(0x10000000)) {
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if (checkActorProperty(0x40000000)) {
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if (checkActorProperty(AC_PROP_0x10000000)) {
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if (checkActorProperty(AC_PROP_0x40000000)) {
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return NOT_READY;
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}
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if (EventManager::isInEvent() && JStudio_actor == nullptr && !EventManager::isInEvent0Or7() &&
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!EventManager::FUN_800a0ba0() && !EventManager::FUN_800a0570(this) && !checkActorProperty(0x4)) {
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if (EventManager::isInEvent() && mJStudioActor == nullptr && !EventManager::isInEvent0Or7() &&
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!EventManager::FUN_800a0ba0() && !EventManager::FUN_800a0570(this) && !checkActorProperty(AC_PROP_0x4)) {
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return NOT_READY;
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}
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}
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@@ -545,7 +545,7 @@ int dAcBoomerang_c::actorExecute() {
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if (field_0x8B1 == 0 && (mStateMgr.isState(StateID_Move) || mStateMgr.isState(StateID_MoveCancelWait))) {
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mEff2.createContinuousEffect(
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PARTICLE_RESOURCE_ID_MAPPING_5_, player->GetPosition(), nullptr, nullptr, nullptr, nullptr
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PARTICLE_RESOURCE_ID_MAPPING_5_, player->getPosition(), nullptr, nullptr, nullptr, nullptr
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);
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} else {
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mEff2.remove(true);
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@@ -67,13 +67,13 @@ void dAcObjFairy_c::finalizeState_Wait() {}
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void dAcObjFairy_c::initializeState_Avoid() {}
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void dAcObjFairy_c::executeState_Avoid() {}
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void dAcObjFairy_c::finalizeState_Avoid() {
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setActorProperty(0x1);
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setActorProperty(AC_PROP_0x1);
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}
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void dAcObjFairy_c::initializeState_PlayerAvoid() {}
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void dAcObjFairy_c::executeState_PlayerAvoid() {}
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void dAcObjFairy_c::finalizeState_PlayerAvoid() {
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setActorProperty(0x1);
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setActorProperty(AC_PROP_0x1);
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}
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void dAcObjFairy_c::initializeState_CureStart() {}
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@@ -944,7 +944,7 @@ bool dAcTbox_c::createHeap() {
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fn_8026B380(fxPos);
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mMtx_c fxTransform;
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fxTransform.transS(fxPos);
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fxTransform.ZXYrotM(GetRotation());
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fxTransform.ZXYrotM(getRotation());
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mOpenFxMdl.setLocalMtx(fxTransform);
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mOpenFxMdl.setScale(fn_8026B3C0());
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}
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@@ -1623,7 +1623,7 @@ void dAcTbox_c::initializeState_DugOut() {
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} else {
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field_0x120C = 0;
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}
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setActorProperty(0x100);
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setActorProperty(AC_PROP_0x100);
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if (mVariant == NORMAL) {
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mMdl1.setAnm(sAnmNames[0], m3d::PLAY_MODE_4);
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}
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@@ -1712,7 +1712,7 @@ void dAcTbox_c::finalizeState_DugOut() {}
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void dAcTbox_c::initializeState_WaitAppear() {
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mScale.set(0.0f, 0.0f, 0.0f);
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setActorProperty(0x100);
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setActorProperty(AC_PROP_0x100);
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fn_8026D140();
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field_0x11E8 = 0.0f;
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field_0x11F4 &= ~0x2;
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@@ -1739,7 +1739,7 @@ void dAcTbox_c::initializeState_DemoAppear() {
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field_0x11F8 = 0;
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mScale.set(0.0f, 0.0f, 0.0f);
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field_0x11E8 = 0.0f;
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setActorProperty(0x100);
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setActorProperty(AC_PROP_0x100);
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mMdl1.setAnm(sAppearAnmName, m3d::PLAY_MODE_4);
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mMdl1.setFrame(mMdl1.getAnm().getStartFrame());
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mAnmMatClr1.setFrame(0.0f, 0);
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@@ -1808,7 +1808,7 @@ void dAcTbox_c::initializeState_WaitOpen() {
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// WaitOpen not used for Goddess Chests
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}
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field_0x120C = 0;
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clearActorProperty(0x100);
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unsetActorProperty(AC_PROP_0x100);
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if (mVariant == NORMAL) {
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mMdl1.setAnm(sAnmNames[0], m3d::PLAY_MODE_4);
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}
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@@ -1831,7 +1831,7 @@ void dAcTbox_c::finalizeState_WaitOpen() {
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}
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void dAcTbox_c::initializeState_GoddessWaitOff() {
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clearActorProperty(0x100);
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unsetActorProperty(AC_PROP_0x100);
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fn_8026D130();
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field_0x11C0.set(-62.0f, 0.0f, -47.0f);
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field_0x11CC.set(62.0f, 100.0f, 47.0f);
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@@ -1843,7 +1843,7 @@ void dAcTbox_c::executeState_GoddessWaitOff() {}
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void dAcTbox_c::finalizeState_GoddessWaitOff() {}
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void dAcTbox_c::initializeState_GoddessWaitOn() {
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clearActorProperty(0x100);
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unsetActorProperty(AC_PROP_0x100);
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fn_8026D130();
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field_0x11C0.set(-62.0f, 0.0f, -47.0f);
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field_0x11CC.set(62.0f, 100.0f, 47.0f);
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@@ -1864,7 +1864,7 @@ void dAcTbox_c::finalizeState_GoddessWaitOn() {
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void dAcTbox_c::initializeState_DeleteArchive() {
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mScale.set(1.0f, 1.0f, 1.0f);
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clearActorProperty(0x100);
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unsetActorProperty(AC_PROP_0x100);
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if (mVariant == NORMAL) {
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mMdl1.setAnm(sAnmNames[0], m3d::PLAY_MODE_4);
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}
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@@ -1902,7 +1902,7 @@ void dAcTbox_c::finalizeState_DeleteArchive() {}
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void dAcTbox_c::initializeState_LoadArchive() {
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mScale.set(1.0f, 1.0f, 1.0f);
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clearActorProperty(0x100);
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unsetActorProperty(AC_PROP_0x100);
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if (mVariant == NORMAL) {
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mMdl1.setAnm(sAnmNames[0], m3d::PLAY_MODE_4);
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}
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@@ -1934,7 +1934,7 @@ extern "C" dAcItem_c *giveItem3(u16 item, s32);
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void dAcTbox_c::initializeState_Open() {
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mScale.set(1.0f, 1.0f, 1.0f);
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startSound(SE_TBox_OPEN_A);
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clearActorProperty(0x100);
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unsetActorProperty(AC_PROP_0x100);
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if (mVariant == NORMAL) {
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mAnmMatClr1.setFrame(mAnmMatClr1.getFrameMax(0), 0);
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}
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@@ -2127,7 +2127,7 @@ void dAcTbox_c::initializeState_Wait() {
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break;
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}
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field_0x120C = 1;
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clearActorProperty(0x100);
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unsetActorProperty(AC_PROP_0x100);
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if (mVariant == 0) {
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mMdl1.setAnm(sAnmNames[0], m3d::PLAY_MODE_4);
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mAnmMatClr1.setFrame(mAnmMatClr1.getFrameMax(0), 0);
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@@ -2158,7 +2158,7 @@ void dAcTbox_c::initializeState_GoddessWait() {
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field_0x11E8 = 1.0f;
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field_0x11F4 |= 2;
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field_0x120C = 1;
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clearActorProperty(0x100);
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unsetActorProperty(AC_PROP_0x100);
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field_0x11FC = 0x2D;
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fn_8026D130();
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}
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@@ -2185,11 +2185,11 @@ bool dAcTbox_c::fn_8026D120() const {
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}
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void dAcTbox_c::fn_8026D130() {
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setActorProperty(0x1);
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setActorProperty(AC_PROP_0x1);
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}
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void dAcTbox_c::fn_8026D140() {
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clearActorProperty(0x1);
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unsetActorProperty(AC_PROP_0x1);
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}
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void dAcTbox_c::doInteraction(s32 _unused) {
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@@ -1185,7 +1185,7 @@ void dBgS::SetLightingCode(dAcObjBase_c *pObj, const cBgS_PolyInfo &info) {
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f32 dBgS::SetLightingCode(dAcObjBase_c *pObj, f32 height) {
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dBgS_ObjGndChk objGndChk;
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mVec3_c pos = pObj->GetPosition();
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mVec3_c pos = pObj->getPosition();
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pos.y += height;
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objGndChk.SetPos(&pos);
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f32 gndCross = GroundCross(&objGndChk);
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@@ -109,7 +109,7 @@ void dBgS_Acch::Set(dAcObjBase_c *pObj, int tblSize, dBgS_AcchCir *pAcchCir) {
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mpAcchCir = pAcchCir;
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mpMyObj = pObj;
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mActorId = pObj->getID();
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mpPos = &pObj->GetPosition();
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mpPos = &pObj->getPosition();
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mpOldPos = &pObj->GetOldPosition();
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mpSpeed = &pObj->GetVelocity();
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if (mpSpeed) {
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@@ -118,7 +118,7 @@ void dBgS_Acch::Set(dAcObjBase_c *pObj, int tblSize, dBgS_AcchCir *pAcchCir) {
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mSpeed.set(0.0f, 0.0f, 0.0f);
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}
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mpAngle = &pObj->GetAngle();
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mpShapeAngle = &pObj->GetRotation();
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mpShapeAngle = &pObj->getRotation();
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}
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bool dBgS_Acch::fn_8033f5b0(mVec3_c *pPos, mVec3_c *pOldPos, f32 height) {
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@@ -176,7 +176,7 @@ u32 dCcMassS_Mng::Chk(mVec3_c *p_xyz, dAcObjBase_c **p_actor, dCcMassS_HitInf *p
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if (field_0x3A8 & 0x10) {
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mVec3_c vec;
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PSVECSubtract((*p_actor)->GetPosition(), *p_xyz, vec);
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PSVECSubtract((*p_actor)->getPosition(), *p_xyz, vec);
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vec.y = 0;
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f32 vecMag = PSVECMag(vec);
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if (cM3d_IsZero(vecMag)) {
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+3
-3
@@ -91,10 +91,10 @@ bool dLinkage_c::tryAttach(
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pActor->getConnectParent()->profile_name == fProfile::ROOM) {
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pActor->addActorToRoom(-1);
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onFlag(0x20000000);
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pActor->setActorProperty(0x2000000);
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pActor->setActorProperty(dAcBase_c::AC_PROP_0x2000000);
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pActor->changeLoadedEntitiesWithSet();
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}
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pActor->clearActorProperty(0x1);
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pActor->unsetActorProperty(dAcBase_c::AC_PROP_0x1);
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return true;
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}
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@@ -223,7 +223,7 @@ void dLinkage_c::fn_800511E0(dAcObjBase_c *pActor) {
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}
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mMtx_c &mtx = pActor->mWorldMtx;
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f32 y = field_0x1C * pActor->mScale.y;
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mtx.transS(pActor->GetPosition().x, pActor->GetPosition().y + pActor->GetYOffset(), pActor->GetPosition().z);
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mtx.transS(pActor->getPosition().x, pActor->getPosition().y + pActor->GetYOffset(), pActor->getPosition().z);
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if (mType == CONNECTION_1) {
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MTXConcat(mtx, carryTransMtx, mtx);
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}
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+3
-3
@@ -183,7 +183,7 @@ const EVNT *dRoom_c::getEventForIndex(u32 idx) const {
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}
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void deactivateUpdatesCb(dAcBase_c *ac) {
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if (!ac->checkActorProperty(0x400)) {
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if (!ac->checkActorProperty(dAcBase_c::AC_PROP_0x400)) {
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return;
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}
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ac->unkVirtFunc_0x60();
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@@ -198,7 +198,7 @@ void dRoom_c::deactivateUpdates() {
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}
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void activateUpdatesCb(dAcBase_c *ac) {
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if (!ac->checkActorProperty(0x400)) {
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if (!ac->checkActorProperty(dAcBase_c::AC_PROP_0x400)) {
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return;
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}
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ac->restorePosRotFromCopy();
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@@ -381,7 +381,7 @@ void dRoom_c::executeState_Active() {
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void dRoom_c::finalizeState_Active() {}
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void deleteActor(dAcBase_c *ac) {
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ac->setActorProperty(0x800);
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ac->setActorProperty(dAcBase_c::AC_PROP_0x800);
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ac->deleteRequest();
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}
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@@ -1,6 +1,7 @@
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#include "d/lyt/meter/d_lyt_meter_plus_btn.h"
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#include "common.h"
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#include "d/a/d_a_base.h"
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#include "d/d_stage_mgr.h"
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#include "d/flag/dungeonflag_manager.h"
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#include "d/flag/sceneflag_manager.h"
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@@ -245,7 +246,7 @@ void dLytMeterPlusBtn_c::setCall(bool shouldCall) {
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bool dLytMeterPlusBtn_c::hasSpecificMapMark() {
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dTgMapMark_c *mark = nullptr;
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while ((mark = static_cast<dTgMapMark_c *>(fManager_c::searchBaseByGroupType(fBase_c::STAGE, mark))) != nullptr) {
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if (mark->checkActorProperty(0x100) || mark->profile_name != fProfile::T_MAP_MARK ||
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if (mark->checkActorProperty(dAcBase_c::AC_PROP_0x100) || mark->profile_name != fProfile::T_MAP_MARK ||
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mark->rotz_shift0_0xf == 1) {
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continue;
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}
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