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mActorProperty Enum
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@@ -545,7 +545,7 @@ int dAcBoomerang_c::actorExecute() {
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if (field_0x8B1 == 0 && (mStateMgr.isState(StateID_Move) || mStateMgr.isState(StateID_MoveCancelWait))) {
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mEff2.createContinuousEffect(
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PARTICLE_RESOURCE_ID_MAPPING_5_, player->GetPosition(), nullptr, nullptr, nullptr, nullptr
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PARTICLE_RESOURCE_ID_MAPPING_5_, player->getPosition(), nullptr, nullptr, nullptr, nullptr
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);
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} else {
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mEff2.remove(true);
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