A few more funcs

This commit is contained in:
robojumper
2025-06-28 15:07:05 +02:00
parent ba0f29f410
commit c5a36f88b7
12 changed files with 201 additions and 36 deletions
+157 -17
View File
@@ -2,7 +2,9 @@
#include "common.h"
#include "d/a/d_a_base.h"
#include "d/snd/d_snd_control_player_mgr.h"
#include "d/snd/d_snd_player_mgr.h"
#include "d/snd/d_snd_small_effect_mgr.h"
#include "d/snd/d_snd_source.h"
// clang-format off
@@ -29,6 +31,7 @@
#include "d/snd/d_snd_state_mgr.h"
#include "d/snd/d_snd_util.h"
#include "d/snd/d_snd_wzsound.h"
#include "nw4r/ut/ut_list.h"
#include "sized_string.h"
@@ -47,6 +50,52 @@ struct ActorBaseNamePair {
extern "C" const ActorBaseNamePair Actor_BaseActorName_Pairs[];
extern "C" const s32 lbl_8057E394;
bool dSndSourceMgr_c::isAnimSoundSource(s32 sourceType, const char *name) {
switch (getSourceCategoryForSourceType(sourceType, name)) {
case SND_SOURCE_CATEGORY_PLAYER:
switch (sourceType) {
case SND_SOURCE_PLAYER: return true;
}
break;
case SND_SOURCE_CATEGORY_ENEMY:
if (sourceType < 0x19) {
return sourceType != SND_SOURCE_ENEMY_14;
}
return false;
case SND_SOURCE_CATEGORY_NPC:
return sourceType != SND_SOURCE_NPC_47 && sourceType != SND_SOURCE_NPC_HEAD &&
sourceType != SND_SOURCE_INSECT;
case SND_SOURCE_CATEGORY_OBJECT:
if (sourceType >= SND_SOURCE_OBJECT_42) {
return true;
}
break;
case 58:
// TODO - what is category 58???
return true;
}
return false;
}
bool dSndSourceMgr_c::isMultiSoundSource(s32 sourceType, const char *name) {
switch (sourceType) {
case SND_SOURCE_BIGBOSS:
case SND_SOURCE_BOSS_MG:
case SND_SOURCE_BOSS_KR:
case SND_SOURCE_BOSS_NUSI:
case SND_SOURCE_NPC_NUSI: return true;
}
return false;
}
bool dSndSourceMgr_c::isSwOrEOc(const char *name) {
if (streq(name, "Sw") || streq(name, "SwWall") || streq(name, "wnut") || streq(name, "EOc")) {
return true;
}
return false;
}
s32 dSndSourceMgr_c::getSourceCategoryForSourceType(s32 sourceType, const char *name) {
// This might be a full-on switch statement but I don't want to write out
// all the unknown entries yet and this matches anyway
@@ -140,7 +189,7 @@ dSoundSourceIf_c *dSndSourceMgr_c::createSource(s32 sourceType, dAcBase_c *actor
subtype = 0;
isModified = true;
} else if (strneq(name, "NpcMoS", 6)) {
nameStr = "NpcMoE1";
nameStr = "NpcMoEl";
isModified = true;
}
@@ -263,9 +312,7 @@ dSoundSourceIf_c *dSndSourceMgr_c::createSource(s32 sourceType, dAcBase_c *actor
case SND_SOURCE_TG_HARP:
newSource = new dSndSourceHarpTg_c(sourceType, actor, actualName, group);
break;
default:
newSource = new dSndSourceHarpRelated_c(sourceType, actor, actualName, group);
break;
default: newSource = new dSndSourceHarpRelated_c(sourceType, actor, actualName, group); break;
}
break;
case SND_SOURCE_CATEGORY_7: newSource = new dSndSourceDemo_c(sourceType, actor, actualName, group); break;
@@ -297,7 +344,8 @@ dSoundSourceIf_c *dSndSourceMgr_c::createSource(s32 sourceType, dAcBase_c *actor
}
}
if (existingSource != nullptr && existingSource != newSource && sourceType != SND_SOURCE_NPC_HEAD && existingSource->isMultiSource()) {
if (existingSource != nullptr && existingSource != newSource && sourceType != SND_SOURCE_NPC_HEAD &&
existingSource->isMultiSource()) {
existingSource->registerAdditionalSource(static_cast<dSoundSource_c *>(newSource));
}
@@ -322,25 +370,52 @@ dSndSourceMgr_c::dSndSourceMgr_c()
field_0x3880(nullptr),
field_0x3884(nullptr) {
// TODO offsetof
nw4r::ut::List_Init(&mGroupList1, 0);
nw4r::ut::List_Init(&mGroupList2, 0);
nw4r::ut::List_Init(&mGroup1List, 0);
nw4r::ut::List_Init(&mGroup2List, 0);
// TODO figure out what these are for
nw4r::ut::List_Init(&mGroupList3, 8);
nw4r::ut::List_Init(&mAllSources, 0xE8);
nw4r::ut::List_Init(&mGroup3List, 8);
nw4r::ut::List_Init(&mAllSourcesList, 0xE8);
nw4r::ut::List_Init(&field_0x3848, 0x15C);
nw4r::ut::List_Init(&field_0x3854, 0x160);
nw4r::ut::List_Init(&mHarpRelatedList, 0x160);
mpDefaultGroup = new dSndSourceGroup_c(-1, "Default", 0, 0);
for (dSndSourceGroup_c *group = &mGroups[0]; group < &mGroups[NUM_GROUPS]; group++) {
nw4r::ut::List_Append(&mGroupList2, group);
nw4r::ut::List_Append(&mGroup2List, group);
}
}
void dSndSourceMgr_c::calcEnemyObjVolume() {
if (dSndStateMgr_c::GetInstance()->checkFlag0x94(0x100)) {
dSndControlPlayerMgr_c::GetInstance()->setEnemyMuteVolume(0.0f);
} else if (dSndStateMgr_c::GetInstance()->checkFlag0x94(0x80)) {
dSndControlPlayerMgr_c::GetInstance()->setEnemyMuteVolume(0.3f);
}
if (dSndStateMgr_c::GetInstance()->checkFlag0x94(0x400)) {
dSndControlPlayerMgr_c::GetInstance()->setObjectMuteVolume(0.0f);
} else if (dSndStateMgr_c::GetInstance()->checkFlag0x94(0x200)) {
dSndControlPlayerMgr_c::GetInstance()->setObjectMuteVolume(0.3f);
}
}
dSndSourceGroup_c *dSndSourceMgr_c::getActiveGroupForName(const char *name) {
for (dSndSourceGroup_c *it = getGroup1First(); it != nullptr; it = getGroup1Next(it)) {
if (streq(it->getName(), name)) {
return it;
}
}
return nullptr;
}
dSndSourceGroup_c *dSndSourceMgr_c::getInactiveGroup() {
return getGroup2First();
}
void dSndSourceMgr_c::registerSource(dSoundSource_c *source) {
if (source != nullptr) {
nw4r::ut::List_Append(&mAllSources, source);
nw4r::ut::List_Append(&mAllSourcesList, source);
switch (source->getCategory()) {
case SND_SOURCE_CATEGORY_PLAYER: {
if (source->getSourceType() == SND_SOURCE_PLAYER && mpPlayerSource == nullptr) {
@@ -361,7 +436,7 @@ void dSndSourceMgr_c::registerSource(dSoundSource_c *source) {
break;
}
case SND_SOURCE_CATEGORY_HARP_RELATED: {
nw4r::ut::List_Append(&field_0x3854, source);
nw4r::ut::List_Append(&mHarpRelatedList, source);
break;
}
case SND_SOURCE_CATEGORY_OBJECT: {
@@ -382,9 +457,9 @@ void dSndSourceMgr_c::registerSource(dSoundSource_c *source) {
void dSndSourceMgr_c::unregisterSource(dSoundSource_c *source) {
if (source != nullptr) {
removeSourceFromList(source, &mAllSources);
removeSourceFromList(source, &mAllSourcesList);
removeSourceFromList(source, &field_0x3848);
removeSourceFromList(source, &field_0x3854);
removeSourceFromList(source, &mHarpRelatedList);
if (source == mpPlayerSource) {
mpPlayerSource = nullptr;
} else if (source == mpKenseiSource) {
@@ -427,12 +502,27 @@ void dSndSourceMgr_c::onShutdownSource(dSoundSource_c *source) {
}
void dSndSourceMgr_c::clearSourceLists() {
clearSourceList(&mAllSources);
clearSourceList(&mAllSourcesList);
clearSourceList(&field_0x3848);
clearSourceList(&field_0x3854);
clearSourceList(&mHarpRelatedList);
mpPlayerSource = nullptr;
}
void dSndSourceMgr_c::activateGroup(dSndSourceGroup_c *group) {
if (!isActiveGroup(group)) {
removeGroup2(group);
appendGroup1(group);
group->setIsActive(true);
}
}
bool dSndSourceMgr_c::isActiveGroup(dSndSourceGroup_c *group) const {
if (group != nullptr) {
return group->isActive();
}
return false;
}
void dSndSourceMgr_c::clearSourceList(nw4r::ut::List *list) {
if (list != nullptr) {
dSoundSource_c *sourceIter = static_cast<dSoundSource_c *>(nw4r::ut::List_GetFirst(list));
@@ -453,6 +543,56 @@ s32 dSndSourceMgr_c::getPlayerSourceRoomId() const {
return mpPlayerSource->getRoomId();
}
struct FlowSoundDef {
const char *groupName;
u32 soundId;
};
extern "C" const char sLinkHead[] = "LinkHead";
static const FlowSoundDef sFlowSoundDefs[] = {
{ "Door_A7", SE_DoorB00_OPEN_SHORT},
{"TgSound_A4", SE_TgSound_A4_TOILET_WATER},
{ nullptr, SE_Door_W_KEY_OPEN},
{ nullptr, SE_NpcDskN_BATH_SPLASH},
{ "NpcSenb", SE_NpcSenb_OPEN_LETTER},
{"TgSound_A4", SE_NV_001_NpcGost},
{"TgSound_A4", SE_NV_003_NpcGost},
{ nullptr, SE_EVENT_GIRL_SCREAM},
{ nullptr, SE_NpcPma_COOKING},
{ nullptr, SE_N_GET_LETTER},
{ nullptr, SE_NV_021_NpcOim},
{ nullptr, SE_NV_020_NpcOim},
{ nullptr, SE_F000_L3_RACE_CALL},
{ nullptr, SE_F000_L3_RACE_START},
{ nullptr, SE_S_TALK_CHAR_NpcSlrb_ONE},
{ nullptr, SE_LV_DRINK_MSG},
};
void dSndSourceMgr_c::playFlowSound(u32 id) {
if (id < 100) {
return;
}
id -= 100;
// @bug should be >=
if (id > ARRAY_LENGTH(sFlowSoundDefs)) {
return;
}
if (sFlowSoundDefs[id].groupName != nullptr) {
dSndSourceGroup_c *grp = getActiveGroupForName(sFlowSoundDefs[id].groupName);
if (grp != nullptr) {
dSoundSource_c *src = grp->getSourceClosestToListener();
if (src != nullptr) {
src->startSound(sFlowSoundDefs[id].soundId);
}
}
} else {
dSndSmallEffectMgr_c::GetInstance()->playSoundInternalChecked(sFlowSoundDefs[id].soundId, nullptr);
}
}
struct dSndSourceMgrEmptySinit {
dSndSourceMgrEmptySinit() {}
};