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m_state symbol renaming
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@@ -5,10 +5,10 @@ namespace m3d {
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namespace mState {
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void fn_802EE0A0();
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void fn_802EE0B0();
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void fn_802EE0C0();
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bool fn_802EE0D0();
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void unkStub1();
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void unkStub2();
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void unkStub3();
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bool unkAlwaysTrue();
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} // namespace mState
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