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https://github.com/zeldaret/ss
synced 2026-07-27 06:45:13 -04:00
Small documentation
This commit is contained in:
@@ -360,7 +360,7 @@ int dLytControlGame_c::execute() {
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if (mpDrawMark != nullptr) {
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if (field_0x15C54 == 0) {
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mpDrawMark->setField_0x941(1);
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mpDrawMark->setForceComplete(true);
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}
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mpDrawMark->execute();
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if (mpDrawMark->getField_0x940() != 0) {
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@@ -75,11 +75,12 @@ STATE_DEFINE(dLytDrawMark_c, Complete);
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#define DRAW_MARK_NUM_PANES 13
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bool dLytDrawMark_c::build(UNKWORD) {
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mVariant = dScGame_c::currentSpawnInfo.layer == 3 ? 1 : dScGame_c::currentSpawnInfo.layer == 4 ? 2 : 0;
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// enums cause deoptimization here...
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mVariant = dScGame_c::currentSpawnInfo.layer == 3 ? /* VAR_IMP_2*/ 1 : dScGame_c::currentSpawnInfo.layer == 4 ? /* VAR_IMP_3 */ 2 : /* VAR_IMP_1 */ 0;
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if (mVariant == 1) {
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if (mVariant == VAR_IMP_2) {
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buildVariant02();
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} else if (mVariant == 2) {
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} else if (mVariant == VAR_IMP_3) {
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buildVariant03();
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} else {
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buildVariant01();
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@@ -90,21 +91,21 @@ bool dLytDrawMark_c::build(UNKWORD) {
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mLastLine = false;
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mNeedEnableLineLoop = false;
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field_0x940 = false;
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field_0x941 = false;
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mForceComplete = false;
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field_0x8F4 = -1;
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mSavedLineLoopIndex = -1;
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field_0x8F8 = -1;
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mLineFixIndex = 0;
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field_0x944 = 0;
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field_0x900 = 0;
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field_0x904 = 1;
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field_0x908 = 0;
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mDpdPosInitTimer = 1;
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mSampleTimer = 0;
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mLineLoopIndex = 0;
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field_0x874.x = field_0x874.y = 0.0f;
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field_0x87C.x = field_0x87C.y = 0.0f;
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mDpdPosLastFrame.x = mDpdPosLastFrame.y = 0.0f;
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field_0x910 = 0.0f;
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field_0x914 = 0.0f;
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@@ -173,9 +174,9 @@ void dLytDrawMark_c::initializeState_In() {
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mAnm[DRAW_MARK_ANIM_IN].setToStart();
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mAnm[DRAW_MARK_ANIM_IN].setAnimEnable(true);
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dSndSmallEffectMgr_c::GetInstance()->playSound(SE_S_SEAL_APPEAR);
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if (mVariant == 1) {
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if (mVariant == VAR_IMP_2) {
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dSndSmallEffectMgr_c::GetInstance()->playSound(SE_S_SEAL_LINE_APPEAR_2);
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} else if (mVariant == 2) {
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} else if (mVariant == VAR_IMP_3) {
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dSndSmallEffectMgr_c::GetInstance()->playSound(SE_S_SEAL_LINE_APPEAR_3);
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} else {
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dSndSmallEffectMgr_c::GetInstance()->playSound(SE_S_SEAL_LINE_APPEAR_1);
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@@ -214,8 +215,8 @@ void dLytDrawMark_c::initializeState_MoveWait() {
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field_0x874 = mStartPositions[mLineLoopIndex];
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// unused
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mVec2_c _ = mEndPositions[mLineLoopIndex] - mStartPositions[mLineLoopIndex];
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if (field_0x8F4 == -1) {
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field_0x8F4 = mLineLoopIndex;
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if (mSavedLineLoopIndex == -1) {
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mSavedLineLoopIndex = mLineLoopIndex;
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}
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}
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void dLytDrawMark_c::executeState_MoveWait() {
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@@ -224,14 +225,14 @@ void dLytDrawMark_c::executeState_MoveWait() {
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}
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dPad::ex_c::getInstance()->setField_0x70(sHio.field_0x18);
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fn_800ADC10(mVec2_c(0.0f, 0.0f));
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field_0x884.x = field_0x884.y = 0.0f;
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field_0x87C.set(0.0f, 0.0f);
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mDpdPosScreen.x = mDpdPosScreen.y = 0.0f;
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mDpdPosLastFrame.set(0.0f, 0.0f);
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mStateMgr.changeState(StateID_MoveDraw);
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}
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void dLytDrawMark_c::finalizeState_MoveWait() {}
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void dLytDrawMark_c::initializeState_MoveDraw() {
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field_0x904 = 1;
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mDpdPosInitTimer = 1;
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field_0x900 = 0;
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field_0x914 = 0.0f;
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for (int i = 0; i < 10; i++) {
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@@ -245,7 +246,7 @@ void dLytDrawMark_c::executeState_MoveDraw() {
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if (mAnm[mLineLoopIndex + DRAW_MARK_ANIM_DRAW_LINE_LOOP_OFFSET].getFrame() == 1.0f) {
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dSndSmallEffectMgr_c::GetInstance()->playSound(SE_S_SEAL_LINE_BLINK);
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}
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if (field_0x941) {
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if (mForceComplete) {
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mStateMgr.changeState(StateID_Complete);
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} else {
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detectSwordSwing();
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@@ -274,12 +275,12 @@ void dLytDrawMark_c::executeState_MoveFix() {
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mLineLoopIndex++;
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}
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mNeedEnableLineLoop = true;
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if (field_0x8F4 < getNumLines()) {
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if (mSavedLineLoopIndex < getNumLines()) {
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if (mLastLine) {
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dLytControlGame_c::getInstance()->setDrawMarkRelated(0, 0);
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mStateMgr.changeState(StateID_Complete);
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} else {
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field_0x8F4 = -1;
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mSavedLineLoopIndex = -1;
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mStateMgr.changeState(StateID_MoveWait);
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}
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}
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@@ -297,12 +298,12 @@ void dLytDrawMark_c::initializeState_MoveEnd() {
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mNeedEnableLineLoop = true;
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}
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void dLytDrawMark_c::executeState_MoveEnd() {
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if (field_0x8F4 < getNumLines()) {
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if (mSavedLineLoopIndex < getNumLines()) {
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if (mLastLine) {
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dLytControlGame_c::getInstance()->setDrawMarkRelated(0, 0);
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mStateMgr.changeState(StateID_Complete);
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} else {
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field_0x8F4 = -1;
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mSavedLineLoopIndex = -1;
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mStateMgr.changeState(StateID_MoveWait);
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}
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}
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@@ -333,17 +334,17 @@ void dLytDrawMark_c::finalizeState_Complete() {}
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void dLytDrawMark_c::detectSwordSwing() {
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dPad::ex_c::getInstance()->setField_0x70(sHio.field_0x18);
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field_0x884 = dPad::getDpdPosScreen();
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if (field_0x904 > 0) {
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field_0x87C = field_0x884;
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field_0x904--;
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mDpdPosScreen = dPad::getDpdPosScreen();
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if (mDpdPosInitTimer > 0) {
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mDpdPosLastFrame = mDpdPosScreen;
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mDpdPosInitTimer--;
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}
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if (field_0x908 > 0) {
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field_0x908--;
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field_0x87C = field_0x884;
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if (mSampleTimer > 0) {
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mSampleTimer--;
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mDpdPosLastFrame = mDpdPosScreen;
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} else {
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mVec2_c swingDir(field_0x884.x - field_0x87C.x, field_0x884.y - field_0x87C.y);
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mVec2_c swingDir(mDpdPosScreen.x - mDpdPosLastFrame.x, mDpdPosScreen.y - mDpdPosLastFrame.y);
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mAng swingAngle = swingDir.ang2();
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mVec2_c lineDir = mEndPositions[mLineLoopIndex] - mStartPositions[mLineLoopIndex];
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mAng lineAngle = lineDir.ang2();
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@@ -396,7 +397,7 @@ void dLytDrawMark_c::detectSwordSwing() {
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if (swingMag >= sHio.field_0x0C) {
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field_0x910 += swingMag - sHio.field_0x0C;
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if (field_0x910 >= sHio.field_0x08) {
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field_0x908 = sHio.field_0x1C;
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mSampleTimer = sHio.field_0x1C;
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}
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}
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field_0x900 = 0;
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@@ -408,8 +409,8 @@ void dLytDrawMark_c::detectSwordSwing() {
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}
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fn_800ADC10(mVec2_c(0.0f, 0.0f));
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field_0x884.x = field_0x884.y = 0.0f;
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field_0x87C.set(0.0f, 0.0f);
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mDpdPosScreen.x = mDpdPosScreen.y = 0.0f;
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mDpdPosLastFrame.set(0.0f, 0.0f);
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dLytDobutton_c::setActionTextStuff(dLytDobutton_c::ICON_2, dLytDobutton_c::ACT_DO_70, true);
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}
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}
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@@ -585,9 +586,9 @@ void dLytDrawMark_c::buildVariant03() {
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}
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s32 dLytDrawMark_c::getNumLines() const {
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if (mVariant == 1) {
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if (mVariant == VAR_IMP_2) {
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return 4;
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} else if (mVariant == 2) {
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} else if (mVariant == VAR_IMP_3) {
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return 6;
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} else {
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return 3;
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