mirror of
https://github.com/zeldaret/ss
synced 2026-06-20 16:01:13 -04:00
@@ -11,6 +11,7 @@ s16 targetAngleX(const mVec3_c &target, const mVec3_c &source);
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void addCalcPos2(mVec3_c *src, const mVec3_c &target, f32 scale, f32 maxStep);
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f32 addCalcPosXZ(mVec3_c *src, const mVec3_c &target, f32 scale, f32 maxStep, f32 minStep);
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f32 addCalcPos(mVec3_c *src, const mVec3_c &target, f32 scale, f32 maxStep, f32 minStep);
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bool chasePosXZ(mVec3_c &, mVec3_c &, f32);
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// made up name
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f32 easeIn(f32 value, f32 exponent);
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@@ -2,6 +2,13 @@
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#define D_A_OBJ_GRAVE_H
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#include "d/a/obj/d_a_obj_base.h"
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#include "d/col/bg/d_bg_w.h"
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#include "d/col/cc/d_cc_d.h"
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#include "d/d_shadow.h"
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#include "m/m3d/m_anmmatclr.h"
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#include "m/m3d/m_smdl.h"
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#include "m/m_vec.h"
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#include "nw4r/g3d/res/g3d_resfile.h"
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#include "s/s_State.hpp"
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#include "s/s_StateMgr.hpp"
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@@ -10,11 +17,45 @@ public:
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dAcOGrave_c() : mStateMgr(*this, sStateID::null) {}
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virtual ~dAcOGrave_c() {}
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virtual bool createHeap();
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virtual int create();
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virtual int doDelete();
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virtual int actorExecute();
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virtual int draw();
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void fn_580_480(dAcObjBase_c *link, dBgW_Base::PushPullLabel label);
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void executeState() {
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mStateMgr.executeState();
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}
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STATE_FUNC_DECLARE(dAcOGrave_c, Wait);
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STATE_FUNC_DECLARE(dAcOGrave_c, Move);
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private:
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/* 0x??? */ STATE_MGR_DECLARE(dAcOGrave_c);
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static dAcObjBase_c *pushPullCb(dAcObjBase_c *grave, dAcObjBase_c *link, dBgW_Base::PushPullLabel label);
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static bool unkCb(dBgW *bgW, dAcObjBase_c *grave, dAcObjBase_c *link);
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/* 0x330 */ nw4r::g3d::ResFile mResFile;
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/* 0x334 */ m3d::smdl_c mMdl;
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/* 0x350 */ dShadowCircle_c mShadow;
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/* 0x358 */ dBgW mBgW;
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/* 0x568 */ STATE_MGR_DECLARE(dAcOGrave_c);
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/* 0x5A4 */ dCcD_Unk mCollider;
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/* 0x7AC */ m3d::anmMatClr_c mAnmMatClr;
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/* 0x7D8 */ mVec3_c mOrigPos1;
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/* 0x7E4 */ mVec3_c mOrigPos2;
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/* 0x7F0 */ u16 mTimer;
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/* 0x7F2 */ u8 mSceneflag;
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/* 0x7F3 */ bool mShouldGlow;
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/* 0x7F4 */ bool mPush;
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/* 0x7F5 */ bool mPull;
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/* 0x7F6 */ bool field_0x7F6;
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/* 0x7F7 */ bool field_0x7F7;
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static dCcD_SrcUnk sUnkSrc;
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static const u8 lbl_580_rodata_0;
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static const f32 lbl_580_rodata_30;
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};
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#endif
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@@ -386,6 +386,9 @@ public:
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void SetRideCallback(dBgW_RideCallback func) {
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mpRide_cb = func;
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}
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void SetUnkCallback(dBgW_UnkCallback func) {
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mpUnk_cb = func;
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}
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void OnMoveFlag() {
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mFlags |= 1;
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}
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@@ -556,6 +556,10 @@ public:
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field_0x360 |= mask;
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}
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inline void offFlags_0x360(u32 mask) {
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field_0x360 &= ~mask;
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}
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inline void onForceOrPreventActionFlags(u32 mask) {
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mForceOrPreventActionFlags |= mask;
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}
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