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https://github.com/zeldaret/ss
synced 2026-07-03 20:40:09 -04:00
d_t_sound_area_mgr
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@@ -1,6 +1,7 @@
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#include <d/a/obj/d_a_obj_base.h>
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#include <d/d_player.h>
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#include <d/tg/d_t_sound_area.h>
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#include <d/tg/d_t_sound_area_mgr.h>
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#include <rvl/MTX.h>
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SPECIAL_ACTOR_PROFILE(TAG_SOUND_AREA, dTgSndAr_c, fProfile::TAG_SOUND_AREA, 0x0146, 0, 0);
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@@ -10,16 +11,10 @@ void float_ordering() {
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0.01f;
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}
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struct SoundAreaManager {
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u8 unk[0xFC];
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u32 bgmFlags;
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};
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extern SoundAreaManager *lbl_805756EC;
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int dTgSndAr_c::create() {
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scale *= 0.01f;
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if (lbl_805756EC == nullptr) {
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if (dTgSndMg_c::sInstance == nullptr) {
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dAcObjBase_c::createActorUnkGroup3(fProfile::SOUND_AREA_MGR, roomid, 0, nullptr, nullptr, nullptr, -1);
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}
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@@ -66,8 +61,8 @@ int dTgSndAr_c::actorExecute() {
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}
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if (lbl_80575D58 != nullptr) {
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mVec3_c pos = lbl_80575D58->v;
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if (checkPosInArea(pos) && lbl_805756EC != nullptr) {
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lbl_805756EC->bgmFlags |= 1 << (params & 0xFF);
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if (checkPosInArea(pos) && dTgSndMg_c::sInstance != nullptr) {
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dTgSndMg_c::sInstance->setBgmFlag(params & 0xFF);
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}
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}
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return 1;
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@@ -0,0 +1,27 @@
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#include <d/tg/d_t_sound_area_mgr.h>
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#include <d/d_player.h>
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SPECIAL_ACTOR_PROFILE(SOUND_AREA_MGR, dTgSndMg_c, fProfile::SOUND_AREA_MGR, 0x0145, 0, 0);
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int dTgSndMg_c::create() {
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s8 tmpRoomId = roomid;
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addActorToRoom(-1);
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roomid = tmpRoomId;
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return 1;
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}
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int dTgSndMg_c::doDelete() {
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return 1;
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}
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int dTgSndMg_c::actorExecute() {
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if (dPlayer::LINK != nullptr) {
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dPlayer::LINK->field_0xe8 = 0;
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}
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mBgmFlags = 0;
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return 1;
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}
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int dTgSndMg_c::draw() {
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return 1;
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}
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