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snd_SeqSound OK
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@@ -253,6 +253,7 @@ namespace nw4r { namespace snd { namespace detail
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void SetAutoStopCounter(int count);
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void FadeIn(int fadeFrames);
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bool GetStartedFlag() const { return mStartedFlag; }
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u32 GetId() const { return mId; }
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PlayerHeap *GetPlayerHeap() { return mPlayerHeap; }
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SoundPlayer *GetSoundPlayer() { return mSoundPlayer; }
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