From d8744e1f34e9955d55a5605f939bdf0bf9d8a729 Mon Sep 17 00:00:00 2001 From: robojumper Date: Thu, 7 May 2026 19:53:30 +0200 Subject: [PATCH] MTX/VEC cleanup --- include/d/col/c/c_m3d_g_lin.h | 2 +- include/m/m_vec.h | 7 +-- include/nw4r/g3d/g3d_calcworld.h | 8 +-- include/nw4r/math/math_types.h | 30 +++++----- include/rvl/MTX/mtx.h | 1 + src/JSystem/JParticle/JPAFieldBlock.cpp | 2 +- src/REL/d/a/d_a_bombf.cpp | 4 +- src/REL/d/a/d_a_t_wood_area.cpp | 2 +- src/REL/d/a/e/d_a_e_hb_leaf.cpp | 4 +- src/REL/d/a/e/d_a_e_remly.cpp | 2 +- src/REL/d/a/obj/d_a_obj_F400_gate_seal.cpp | 2 +- src/REL/d/a/obj/d_a_obj_bird_sp.cpp | 2 +- src/REL/d/a/obj/d_a_obj_decoB.cpp | 2 +- .../a/obj/d_a_obj_flying_clawshot_target.cpp | 2 +- src/REL/d/a/obj/d_a_obj_ivy_rope.cpp | 4 +- src/REL/d/a/obj/d_a_obj_pool_cock.cpp | 8 +-- src/REL/d/a/obj/d_a_obj_soil.cpp | 4 +- src/REL/d/a/obj/d_a_obj_spike.cpp | 6 +- src/REL/d/a/obj/d_a_obj_tower_hand_D101.cpp | 28 ++++----- src/REL/d/a/obj/d_a_obj_triforce.cpp | 4 +- src/REL/d/a/obj/d_a_obj_tubo.cpp | 2 +- src/REL/d/a/obj/d_a_obj_tumble_weed.cpp | 2 +- src/REL/d/t/d_t_col_bomb_shield.cpp | 2 +- src/REL/d/t/d_t_insect.cpp | 6 +- src/REL/d/t/d_t_noeffect_area.cpp | 4 +- src/REL/d/t/d_t_sound_area.cpp | 12 ++-- src/d/a/d_a_base.cpp | 8 +-- src/d/a/obj/d_a_obj_switch.cpp | 8 +-- src/d/a/obj/d_a_obj_tbox.cpp | 6 +- src/d/col/bg/d_bg_s.cpp | 4 +- src/d/col/bg/d_bg_w.cpp | 26 ++++---- src/d/col/bg/d_bg_w_kcol.cpp | 2 +- src/d/col/bg/d_bg_w_time.cpp | 6 +- src/d/col/c/c_cc_d.cpp | 60 +++++++++---------- src/d/col/c/c_m3d.cpp | 6 +- src/d/col/c/c_m3d_g_aab.cpp | 4 +- src/d/col/c/c_m3d_g_cps.cpp | 4 +- src/d/col/c/c_m3d_g_lin.cpp | 6 +- src/d/col/c/c_m3d_g_unk.cpp | 20 +++---- src/d/col/cc/d_cc_d.cpp | 2 +- src/d/col/cc/d_cc_mass_s.cpp | 10 ++-- src/d/col/cc/d_cc_s.cpp | 2 +- src/d/lyt/d_screen_fader.cpp | 8 +-- src/egg/core/eggColorFader.cpp | 2 +- src/egg/gfx/eggCpuTexture.cpp | 2 +- src/egg/gfx/eggDrawGX.cpp | 34 +++++------ src/egg/gfx/eggDrawPathLightMap.cpp | 4 +- src/egg/gfx/eggG3DUtility.cpp | 2 +- src/egg/gfx/eggGlobalDrawState.cpp | 2 +- src/egg/gfx/eggIScnProc.cpp | 2 +- src/egg/gfx/eggLightManager.cpp | 2 +- src/egg/gfx/eggLightObject.cpp | 12 ++-- src/egg/gfx/eggLightTexture.cpp | 2 +- src/egg/gfx/eggLightTextureMgr.cpp | 2 +- src/egg/gfx/eggModelEx.cpp | 4 +- src/egg/gfx/eggPostEffectBase.cpp | 2 +- src/egg/gfx/eggPostEffectBlur.cpp | 2 +- src/egg/gfx/eggPostEffectMaskDOF.cpp | 4 +- src/egg/gfx/eggPostEffectUnk2.cpp | 4 +- src/egg/gfx/eggScreen.cpp | 2 +- src/egg/gfx/eggScreenEffectBlur.cpp | 4 +- src/egg/gfx/eggStateEfb.cpp | 2 +- src/egg/math/eggMatrix.cpp | 6 +- src/m/m2d.cpp | 4 +- src/m/m3d/m_bline.cpp | 4 +- src/m/m3d/m_bmdl.cpp | 2 +- src/m/m3d/m_mdl.cpp | 4 +- src/m/m3d/m_shadow.cpp | 14 ++--- src/m/m_color_fader.cpp | 2 +- src/nw4r/g3d/res/g3d_resnode.cpp | 2 +- src/nw4r/lyt/lyt_drawInfo.cpp | 2 +- src/nw4r/lyt/lyt_pane.cpp | 6 +- src/nw4r/lyt/lyt_textBox.cpp | 4 +- src/nw4r/lyt/lyt_util.cpp | 4 +- src/toBeSorted/attention.cpp | 2 +- src/toBeSorted/dowsing_target.cpp | 8 +-- 76 files changed, 243 insertions(+), 245 deletions(-) diff --git a/include/d/col/c/c_m3d_g_lin.h b/include/d/col/c/c_m3d_g_lin.h index 8b1d9d46..629347f0 100644 --- a/include/d/col/c/c_m3d_g_lin.h +++ b/include/d/col/c/c_m3d_g_lin.h @@ -26,7 +26,7 @@ public: void CalcPos(mVec3_c *, f32) const; void CalcVec(Vec *pOut) const { - PSVECSubtract(mEnd, mStart, pOut); + VECSubtract(mEnd, mStart, pOut); } void SetStart(const mVec3_c &); diff --git a/include/m/m_vec.h b/include/m/m_vec.h index 0294dcca..6f0047b9 100644 --- a/include/m/m_vec.h +++ b/include/m/m_vec.h @@ -222,7 +222,7 @@ public: } f32 distance(const mVec3_c &to) const { - return EGG::Math::sqrt(PSVECSquareDistance(*this, to)); + return EGG::Math::sqrt(VECSquareDistance(*this, to)); } f32 squareDistance(const mVec3_c &to) const { return VEC3DistSq(*this, to); @@ -277,11 +277,6 @@ public: return EGG::Vector3f::angle(other); } - void offsetWithAngle(s16 yRot, f32 scale) { - this->x += nw4r::math::SinIdx(yRot) * scale; - this->z += nw4r::math::CosIdx(yRot) * scale; - } - static mVec3_c Zero; static mVec3_c Ex; static mVec3_c Ey; diff --git a/include/nw4r/g3d/g3d_calcworld.h b/include/nw4r/g3d/g3d_calcworld.h index b31ed72a..ce2f2fda 100644 --- a/include/nw4r/g3d/g3d_calcworld.h +++ b/include/nw4r/g3d/g3d_calcworld.h @@ -64,21 +64,21 @@ public: void SetScale(f32 x, f32 y, f32 z); void GetMtx(nw4r::math::MTX34 *out) { if (out != NULL) { - PSMTXCopy(*mpM, *out); + MTXCopy(*mpM, *out); } } void SetMtx(const nw4r::math::MTX34 *arg) { if (arg != NULL) { - PSMTXCopy(*arg, *mpM); + MTXCopy(*arg, *mpM); } else { - PSMTXIdentity(*mpM); + MTXIdentity(*mpM); } } // Not sure void SetMtxUnchecked(const nw4r::math::MTX34 *arg) { - PSMTXCopy(*arg, *mpM); + MTXCopy(*arg, *mpM); } private: diff --git a/include/nw4r/math/math_types.h b/include/nw4r/math/math_types.h index 282ea18a..7fb8172c 100644 --- a/include/nw4r/math/math_types.h +++ b/include/nw4r/math/math_types.h @@ -448,30 +448,30 @@ inline VEC3 *VEC3Sub(register VEC3 *out, register const VEC3 *a, register const } inline VEC3 *VEC3Cross(VEC3 *out, const VEC3 *a, const VEC3 *b) { - PSVECCrossProduct(*a, *b, *out); + VECCrossProduct(*a, *b, *out); return out; } inline f32 VEC3DistSq(const VEC3 *a, const VEC3 *b) { - return PSVECSquareDistance(*a, *b); + return VECSquareDistance(*a, *b); } inline f32 VEC3Len(const VEC3 *vec) { - return PSVECMag(*vec); + return VECMag(*vec); } inline VEC3 *VEC3Normalize(VEC3 *out, const VEC3 *in) { - PSVECNormalize(*in, *out); + VECNormalize(*in, *out); return out; } inline VEC3 *VEC3Transform(VEC3 *out, const MTX34 *mtx, const VEC3 *vec) { - PSMTXMultVec(*mtx, *vec, *out); + MTXMultVec(*mtx, *vec, *out); return out; } inline VEC3 *VEC3TransformCoord(VEC3 *out, const MTX34 *mtx, const VEC3 *vec) { - PSMTXMultVec(*mtx, *vec, *out); + MTXMultVec(*mtx, *vec, *out); return out; } @@ -496,21 +496,21 @@ MTX34 *MTX34RotAxisFIdx(MTX34 *mtx, const VEC3 *axis, f32 fidx); MTX34 *MTX34RotXYZFIdx(MTX34 *mtx, f32 fx, f32 fy, f32 fz); inline MTX34 *MTX34Copy(MTX34 *out, const MTX34 *in) { - PSMTXCopy(*in, *out); + MTXCopy(*in, *out); return out; } inline MTX34 *MTX34Identity(MTX34 *mtx) { - PSMTXIdentity(*mtx); + MTXIdentity(*mtx); return mtx; } inline u32 MTX34Inv(MTX34 *out, const MTX34 *in) { - return PSMTXInverse(*in, *out); + return MTXInverse(*in, *out); } inline u32 MTX34InvTranspose(MTX34 *pOut, const MTX34 *pIn) { - return PSMTXInvXpose(*pIn, *pOut); + return MTXInvXpose(*pIn, *pOut); } inline MTX34 *MTX34LookAt(MTX34 *mtx, const VEC3 *pos, const VEC3 *up, const VEC3 *target) { @@ -519,12 +519,12 @@ inline MTX34 *MTX34LookAt(MTX34 *mtx, const VEC3 *pos, const VEC3 *up, const VEC } inline MTX34 *MTX34Mult(MTX34 *out, const MTX34 *a, const MTX34 *b) { - PSMTXConcat(*a, *b, *out); + MTXConcat(*a, *b, *out); return out; } inline MTX34 *MTX34MultArray(MTX34 *out, const MTX34 *p1, const MTX34 *src, u32 len) { - PSMTXConcatArray(*p1, *src, *out, len); + MTXConcatArray(*p1, *src, *out, len); return out; } @@ -541,7 +541,7 @@ inline MTX34 *MTX34RotXYZRad(MTX34 *mtx, f32 rx, f32 ry, f32 rz) { } inline MTX34 *MTX34Scale(MTX34 *out, const VEC3 *scale, const MTX34 *in) { - PSMTXScaleApply(*in, *out, scale->x, scale->y, scale->z); + MTXScaleApply(*in, *out, scale->x, scale->y, scale->z); return out; } @@ -551,7 +551,7 @@ inline QUAT *MTX34ToQUAT(QUAT *quat, const MTX34 *mtx) { } inline MTX34 *MTX34Trans(MTX34 *out, const VEC3 *trans, const MTX34 *in) { - PSMTXTransApply(*in, *out, trans->x, trans->y, trans->z); + MTXTransApply(*in, *out, trans->x, trans->y, trans->z); return out; } @@ -569,7 +569,7 @@ MTX44 *MTX44Copy(MTX44 *dst, const MTX44 *src); * ******************************************************************************/ inline MTX34 *QUATToMTX34(MTX34 *mtx, const QUAT *quat) { - PSMTXQuat(*mtx, *quat); + MTXQuat(*mtx, *quat); return mtx; } diff --git a/include/rvl/MTX/mtx.h b/include/rvl/MTX/mtx.h index de5a32f4..2283df0c 100644 --- a/include/rvl/MTX/mtx.h +++ b/include/rvl/MTX/mtx.h @@ -31,6 +31,7 @@ typedef struct Quaternion { #define MTXIdentity PSMTXIdentity #define MTXCopy PSMTXCopy #define MTXConcat PSMTXConcat +#define MTXConcatArray PSMTXConcatArray #define MTXInverse PSMTXInverse #define MTXTranspose PSMTXTranspose #define MTXInverse PSMTXInverse diff --git a/src/JSystem/JParticle/JPAFieldBlock.cpp b/src/JSystem/JParticle/JPAFieldBlock.cpp index da16788e..cdfcd922 100644 --- a/src/JSystem/JParticle/JPAFieldBlock.cpp +++ b/src/JSystem/JParticle/JPAFieldBlock.cpp @@ -127,7 +127,7 @@ void JPAFieldNewton::calc(JPAEmitterWorkData* work, JPAFieldBlock* block, JPABas /* 8027C56C-8027C674 276EAC 0108+00 1/0 0/0 0/0 .text * prepare__14JPAFieldVortexFP18JPAEmitterWorkDataP13JPAFieldBlock */ void JPAFieldVortex::prepare(JPAEmitterWorkData* work, JPAFieldBlock* block) { - PSMTXMultVecSR(work->mGlobalRot, block->getDir(), field_0x10); + MTXMultVecSR(work->mGlobalRot, block->getDir(), field_0x10); field_0x10.normalise(); field_0x1c = block->getPos().z * block->getPos().z; field_0x20 = 1.0f / field_0x1c; diff --git a/src/REL/d/a/d_a_bombf.cpp b/src/REL/d/a/d_a_bombf.cpp index 5a416522..d94a76d0 100644 --- a/src/REL/d/a/d_a_bombf.cpp +++ b/src/REL/d/a/d_a_bombf.cpp @@ -54,7 +54,7 @@ int dAcBombf_c::actorPostCreate() { mMtx_c mtx; mtx.ZXYrotS(mRotation.x, mRotation.y, mRotation.z); mVec3_c v; - PSMTXMultVecSR(mtx, mVec3_c::Ey, v); + MTXMultVecSR(mtx, mVec3_c::Ey, v); mVec3_c v3 = mPosition + v * 10.0f; mVec3_c v4 = mPosition - v * 10.0f; @@ -184,7 +184,7 @@ void dAcBombf_c::executeState_Wait() { f32 scaleFactor = mScale.x; if (field_0x3D2 == 0 || field_0x3D2 == 2) { mVec3_c up; - PSMTXMultVecSR(mWorldMtx, mVec3_c::Ey, up); + MTXMultVecSR(mWorldMtx, mVec3_c::Ey, up); mVec3_c upScaled = up * 30.0f; mVec3_c checkPos = mPosition + upScaled; diff --git a/src/REL/d/a/d_a_t_wood_area.cpp b/src/REL/d/a/d_a_t_wood_area.cpp index 23106844..9a92f9db 100644 --- a/src/REL/d/a/d_a_t_wood_area.cpp +++ b/src/REL/d/a/d_a_t_wood_area.cpp @@ -14,7 +14,7 @@ STATE_DEFINE(dAcTWoodArea_c, Wait); int dAcTWoodArea_c::actorCreate() { mStateMgr.changeState(StateID_Init); - PSMTXTrans(mWorldMtx.m, mPosition.x, mPosition.y, mPosition.z); + MTXTrans(mWorldMtx.m, mPosition.x, mPosition.y, mPosition.z); mBoundingBox.mMin = mVec3_c(-0.0f, -0.0f, -0.0f); mBoundingBox.mMax = mVec3_c(0.0f, 0.0f, 0.0f); return SUCCEEDED; diff --git a/src/REL/d/a/e/d_a_e_hb_leaf.cpp b/src/REL/d/a/e/d_a_e_hb_leaf.cpp index c1d0e291..92047ba0 100644 --- a/src/REL/d/a/e/d_a_e_hb_leaf.cpp +++ b/src/REL/d/a/e/d_a_e_hb_leaf.cpp @@ -75,8 +75,8 @@ int dAcEhb_leaf_c::actorExecute() { updateMatrix(); if (mType != 0) { Mtx m; - PSMTXScale(m, mTimeAreaStruct.field_0x00, mTimeAreaStruct.field_0x00, mTimeAreaStruct.field_0x00); - PSMTXConcat(mWorldMtx.m, m, mWorldMtx.m); + MTXScale(m, mTimeAreaStruct.field_0x00, mTimeAreaStruct.field_0x00, mTimeAreaStruct.field_0x00); + MTXConcat(mWorldMtx.m, m, mWorldMtx.m); } mModel.getModel().setLocalMtx(mWorldMtx); mModel.getModel().calc(false); diff --git a/src/REL/d/a/e/d_a_e_remly.cpp b/src/REL/d/a/e/d_a_e_remly.cpp index df9c8ddc..fdf8a5a3 100644 --- a/src/REL/d/a/e/d_a_e_remly.cpp +++ b/src/REL/d/a/e/d_a_e_remly.cpp @@ -1148,7 +1148,7 @@ void dAcEremly_c::executeState_Fly() { mSomeCounter++; mVec3_c v(0.f, 0.f, 0.f); - v.offsetWithAngle(a, -10.f + _weird_zero); + getXZCirclePoint(v, a, -10.f + _weird_zero); field_0xAF8.set(v); } diff --git a/src/REL/d/a/obj/d_a_obj_F400_gate_seal.cpp b/src/REL/d/a/obj/d_a_obj_F400_gate_seal.cpp index c3ce8ad7..e3834de2 100644 --- a/src/REL/d/a/obj/d_a_obj_F400_gate_seal.cpp +++ b/src/REL/d/a/obj/d_a_obj_F400_gate_seal.cpp @@ -55,7 +55,7 @@ int dAcOF400GateSeal_c::actorPostCreate() { dAcOdoor_c *door; while (notDone && parent != nullptr) { - if (10000.0f < PSVECSquareDistance(mPosition, parent->mPosition)) { + if (10000.0f < VECSquareDistance(mPosition, parent->mPosition)) { parent = (dAcOdoor_c *)fManager_c::searchBaseByProfName(fProfile::OBJ_DOOR, parent); door = parent; } else { diff --git a/src/REL/d/a/obj/d_a_obj_bird_sp.cpp b/src/REL/d/a/obj/d_a_obj_bird_sp.cpp index 94b769bd..11d8e883 100644 --- a/src/REL/d/a/obj/d_a_obj_bird_sp.cpp +++ b/src/REL/d/a/obj/d_a_obj_bird_sp.cpp @@ -42,7 +42,7 @@ int dAcObjBirdSp_c::actorExecute() { mVec3_c posChange(0, -0.2, 1.0); mMtx_c matrix; matrix.ZXYrotS(mRotation); - PSMTXMultVec(matrix.m, posChange, posChange); + MTXMultVec(matrix.m, posChange, posChange); f32 angle = (mPosition - dBird_c::getInstance()->mPosition).dot(posChange); if (angle < 0.0f) { diff --git a/src/REL/d/a/obj/d_a_obj_decoB.cpp b/src/REL/d/a/obj/d_a_obj_decoB.cpp index 36d3e075..ba3fc3fb 100644 --- a/src/REL/d/a/obj/d_a_obj_decoB.cpp +++ b/src/REL/d/a/obj/d_a_obj_decoB.cpp @@ -35,7 +35,7 @@ int dAcODecoB_c::doDelete() { int dAcODecoB_c::actorExecute() { mStateMgr.executeState(); - PSMTXTrans(mWorldMtx, mPosition.x, mPosition.y, mPosition.z); + MTXTrans(mWorldMtx, mPosition.x, mPosition.y, mPosition.z); mWorldMtx.ZXYrotM(mRotation); mMdl.setLocalMtx(mWorldMtx); return SUCCEEDED; diff --git a/src/REL/d/a/obj/d_a_obj_flying_clawshot_target.cpp b/src/REL/d/a/obj/d_a_obj_flying_clawshot_target.cpp index 3bde0aa3..d48e43f5 100644 --- a/src/REL/d/a/obj/d_a_obj_flying_clawshot_target.cpp +++ b/src/REL/d/a/obj/d_a_obj_flying_clawshot_target.cpp @@ -85,7 +85,7 @@ int dAcOFlyingClawshotTarget_c::actorExecute() { dAcPy_c *player = dAcPy_c::LINK; mVec3_c markPoint; - PSMTXMultVec(mWorldMtx, mMarkPoint, markPoint); + MTXMultVec(mWorldMtx, mMarkPoint, markPoint); f32 dist_to = markPoint.squareDistance(player->mPosition); diff --git a/src/REL/d/a/obj/d_a_obj_ivy_rope.cpp b/src/REL/d/a/obj/d_a_obj_ivy_rope.cpp index ebf95f33..b1976feb 100644 --- a/src/REL/d/a/obj/d_a_obj_ivy_rope.cpp +++ b/src/REL/d/a/obj/d_a_obj_ivy_rope.cpp @@ -852,7 +852,7 @@ void dAcOivyRope_c::fn_256_D3D0(mVec3_c &pOut1, mVec3_c &pOut2, s16 param2, bool getXZCirclePoint(somevec, swingAngle, something); mVec3_c somevec2(0.f, -25.f, float0); - PSMTXMultVec(m, somevec, somevec2); + MTXMultVec(m, somevec, somevec2); somevec2 += somevec; if (somevec2.z < float0) { somevec2.z = float0; @@ -860,7 +860,7 @@ void dAcOivyRope_c::fn_256_D3D0(mVec3_c &pOut1, mVec3_c &pOut2, s16 param2, bool // name 100% guess mVec3_c swingTarget; - PSMTXMultVec(m, somevec, swingTarget); + MTXMultVec(m, somevec, swingTarget); cLib::addCalcPos(&pOut2, swingTarget, 0.3f, 50.f, 1.f); diff --git a/src/REL/d/a/obj/d_a_obj_pool_cock.cpp b/src/REL/d/a/obj/d_a_obj_pool_cock.cpp index c455a9bf..0c0a2d73 100644 --- a/src/REL/d/a/obj/d_a_obj_pool_cock.cpp +++ b/src/REL/d/a/obj/d_a_obj_pool_cock.cpp @@ -60,12 +60,12 @@ int dAcOPoolCock_c::actorExecute() { mMtx_c tmp2; mVec3_c translation = mOpenDirection * mOpenProgress; - PSMTXTrans(tmp1, translation.x, translation.y, translation.z); - PSMTXConcat(mdl1Transform, tmp1, mdl1Transform); + MTXTrans(tmp1, translation.x, translation.y, translation.z); + MTXConcat(mdl1Transform, tmp1, mdl1Transform); mVec3_c translation2 = -translation; - PSMTXTrans(tmp2, translation2.x, translation2.y, translation2.z); - PSMTXConcat(mdl2Transform, tmp2, mdl2Transform); + MTXTrans(tmp2, translation2.x, translation2.y, translation2.z); + MTXConcat(mdl2Transform, tmp2, mdl2Transform); mdl2Transform.YrotM(-0x8000); mModels[0].setLocalMtx(mdl1Transform); diff --git a/src/REL/d/a/obj/d_a_obj_soil.cpp b/src/REL/d/a/obj/d_a_obj_soil.cpp index 15b1dc78..5a06cbf0 100644 --- a/src/REL/d/a/obj/d_a_obj_soil.cpp +++ b/src/REL/d/a/obj/d_a_obj_soil.cpp @@ -11,6 +11,7 @@ #include "d/d_camera.h" #include "d/d_sc_game.h" #include "d/d_stage_mgr.h" +#include "d/d_vec.h" #include "d/flag/sceneflag_manager.h" #include "d/snd/d_snd_small_effect_mgr.h" #include "d/t/d_t_insect.h" @@ -476,7 +477,8 @@ void dAcOsoil_c::giveItemFinal() { void dAcOsoil_c::calcItemAndInsectSpawnPos() { mItemAndInsectSpawnPos = mPosition; - mItemAndInsectSpawnPos.offsetWithAngle(dAcPy_c::LINK->getRotation().y, 30.f); + // TODO not sure about this s16 cast + getXZCirclePoint(mItemAndInsectSpawnPos, (s16)dAcPy_c::LINK->getRotation().y, 30.f); } void dAcOsoil_c::fn_255_1A50() { diff --git a/src/REL/d/a/obj/d_a_obj_spike.cpp b/src/REL/d/a/obj/d_a_obj_spike.cpp index 9cec9808..2e5be594 100644 --- a/src/REL/d/a/obj/d_a_obj_spike.cpp +++ b/src/REL/d/a/obj/d_a_obj_spike.cpp @@ -35,15 +35,15 @@ int dAcOspike_c::create() { updateMatrix(); mMdl.setLocalMtx(mWorldMtx); mVec3_c tmp; - PSMTXMultVecSR(mWorldMtx.m, mVec3_c::Ex, tmp); + MTXMultVecSR(mWorldMtx.m, mVec3_c::Ex, tmp); mCollision.SetAtVec(tmp); mMtx_c mtx; mtx.XrotS(mRotation.x); mtx.ZrotM(mRotation.z); mVec3_c tmp2, tmp3; - PSMTXMultVecSR(mtx.m, sVec1, tmp2); - PSMTXMultVecSR(mtx.m, sVec2, tmp3); + MTXMultVecSR(mtx.m, sVec1, tmp2); + MTXMultVecSR(mtx.m, sVec2, tmp3); if (tmp2.x > tmp3.x) { f32 copy = tmp2.x; diff --git a/src/REL/d/a/obj/d_a_obj_tower_hand_D101.cpp b/src/REL/d/a/obj/d_a_obj_tower_hand_D101.cpp index 55d20a1d..b36f9045 100644 --- a/src/REL/d/a/obj/d_a_obj_tower_hand_D101.cpp +++ b/src/REL/d/a/obj/d_a_obj_tower_hand_D101.cpp @@ -176,7 +176,7 @@ int dAcOTowerHandD101_c::actorPostCreate() { dAcObjBase_c *ac = dAcObjBase_c::getNextObject(&dAcItem_c::sItemList, nullptr); f32 distLimit = 90000.0f; while (handClosed && ac != nullptr) { - if (PSVECSquareDistance(pos, ac->mPosition) < distLimit) { + if (VECSquareDistance(pos, ac->mPosition) < distLimit) { handClosed = false; mHeldItem.link(static_cast(ac)); } else { @@ -210,7 +210,7 @@ int dAcOTowerHandD101_c::actorExecute() { UNKWORD w = link->IfCurrentActionToActor(this, 0x3D); bool b = getItem(item); if (!b && item->isStateWait()) { - f32 dist = PSVECSquareDistance(item->mPosition, link->mPosition); + f32 dist = VECSquareDistance(item->mPosition, link->mPosition); if (w == 0 && dist < 15625.0f) { item->getItemFromBWheelItem(); } else { @@ -240,13 +240,13 @@ int dAcOTowerHandD101_c::actorExecute() { mMtx_c tmpMtx4; getLoc1Mtx(tmpMtx2); - PSMTXScale(tmpMtx1, newScale.x, newScale.y, newScale.z); - PSMTXConcat(tmpMtx2, tmpMtx1, tmpMtx2); + MTXScale(tmpMtx1, newScale.x, newScale.y, newScale.z); + MTXConcat(tmpMtx2, tmpMtx1, tmpMtx2); mLoc1Mtx.copyFrom(tmpMtx2); getLoc2Mtx(tmpMtx3); - PSMTXScale(tmpMtx4, newScale.x, newScale.y, newScale.z); - PSMTXConcat(tmpMtx3, tmpMtx4, tmpMtx3); + MTXScale(tmpMtx4, newScale.x, newScale.y, newScale.z); + MTXConcat(tmpMtx3, tmpMtx4, tmpMtx3); mLoc2Mtx.copyFrom(tmpMtx3); if (mEffects.hasEmitters()) { @@ -292,13 +292,13 @@ int dAcOTowerHandD101_c::actorExecuteInEvent() { mMtx_c tmpMtx4; getLoc1Mtx(tmpMtx2); - PSMTXScale(tmpMtx1, newScale.x, newScale.y, newScale.z); - PSMTXConcat(tmpMtx2, tmpMtx1, tmpMtx2); + MTXScale(tmpMtx1, newScale.x, newScale.y, newScale.z); + MTXConcat(tmpMtx2, tmpMtx1, tmpMtx2); mLoc1Mtx.copyFrom(tmpMtx2); getLoc2Mtx(tmpMtx3); - PSMTXScale(tmpMtx4, newScale.x, newScale.y, newScale.z); - PSMTXConcat(tmpMtx3, tmpMtx4, tmpMtx3); + MTXScale(tmpMtx4, newScale.x, newScale.y, newScale.z); + MTXConcat(tmpMtx3, tmpMtx4, tmpMtx3); mLoc2Mtx.copyFrom(tmpMtx3); if (mEffects.hasEmitters()) { @@ -572,7 +572,7 @@ void dAcOTowerHandD101_c::executeState_RemainOpen() { dAcPy_c *link = dAcPy_c::LINK; mVec3_c pos; getItemPos(pos); - f32 linkDistToItem = PSVECSquareDistance(pos, link->mPosition); + f32 linkDistToItem = VECSquareDistance(pos, link->mPosition); if (EventManager::isInEvent() && getEventStuff().getCurrentEventCommand() == 'wait') { return; } @@ -604,7 +604,7 @@ void dAcOTowerHandD101_c::executeState_Close() { dAcPy_c *link = dAcPy_c::LINK; mVec3_c pos; getItemPos(pos); - f32 linkDistToItem = PSVECSquareDistance(pos, link->mPosition); + f32 linkDistToItem = VECSquareDistance(pos, link->mPosition); if (EventManager::isInEvent() && getEventStuff().getCurrentEventCommand() == 'wait') { mStateMgr.changeState(StateID_Open); return; @@ -656,7 +656,7 @@ void dAcOTowerHandD101_c::executeState_Open() { dAcPy_c *link = dAcPy_c::LINK; mVec3_c pos; getItemPos(pos); - f32 linkDistToItem = PSVECSquareDistance(pos, link->mPosition); + f32 linkDistToItem = VECSquareDistance(pos, link->mPosition); if (EventManager::isInEvent() && getEventStuff().getCurrentEventCommand() == 'wait') { if (mMdl.getAnm().isStop()) { mStateMgr.changeState(StateID_RemainOpen); @@ -714,7 +714,7 @@ void dAcOTowerHandD101_c::executeState_RemainClosed() { dAcPy_c *link = dAcPy_c::LINK; mVec3_c pos; getItemPos(pos); - f32 linkDistToItem = PSVECSquareDistance(pos, link->mPosition); + f32 linkDistToItem = VECSquareDistance(pos, link->mPosition); if (EventManager::isInEvent() && getEventStuff().getCurrentEventCommand() == 'wait') { mStateMgr.changeState(StateID_Open); return; diff --git a/src/REL/d/a/obj/d_a_obj_triforce.cpp b/src/REL/d/a/obj/d_a_obj_triforce.cpp index 4c17ba02..d8b1045f 100644 --- a/src/REL/d/a/obj/d_a_obj_triforce.cpp +++ b/src/REL/d/a/obj/d_a_obj_triforce.cpp @@ -67,8 +67,8 @@ int dAcOtriforce_c::actorExecute() { dCcS::GetInstance()->Set(&mCollision); updateMatrix(); Mtx m; - PSMTXScale(m, mScale.x, mScale.y, mScale.z); - PSMTXConcat(mWorldMtx.m, m, mWorldMtx.m); + MTXScale(m, mScale.x, mScale.y, mScale.z); + MTXConcat(mWorldMtx.m, m, mWorldMtx.m); mMdl.setLocalMtx(mWorldMtx); mAnm.play(); mEffects.holdEffect(PARTICLE_RESOURCE_ID_MAPPING_967_, mWorldMtx, nullptr, nullptr); diff --git a/src/REL/d/a/obj/d_a_obj_tubo.cpp b/src/REL/d/a/obj/d_a_obj_tubo.cpp index 68e71f1e..c5efcdf1 100644 --- a/src/REL/d/a/obj/d_a_obj_tubo.cpp +++ b/src/REL/d/a/obj/d_a_obj_tubo.cpp @@ -681,7 +681,7 @@ mVec3_c dAcOtubo_c::getCenter() const { mMtx_c m; m.ZXYrotS(mRotation.x, mRotation.y, mRotation.z); mVec3_c dir; - PSMTXMultVecSR(m, mVec3_c::Ey, dir); + MTXMultVecSR(m, mVec3_c::Ey, dir); return mPosition + dir * 28.f; } diff --git a/src/REL/d/a/obj/d_a_obj_tumble_weed.cpp b/src/REL/d/a/obj/d_a_obj_tumble_weed.cpp index 8e319c59..bbe61c61 100644 --- a/src/REL/d/a/obj/d_a_obj_tumble_weed.cpp +++ b/src/REL/d/a/obj/d_a_obj_tumble_weed.cpp @@ -385,7 +385,7 @@ mVec3_c dAcOTumbleWeed_c::getTumblePosition() const { mMtx_c mtx; mVec3_c vec; mtx.ZXYrotS(mRotation.x, mRotation.y, mRotation.z); - PSMTXMultVecSR(mtx, mVec3_c::Ey, vec); + MTXMultVecSR(mtx, mVec3_c::Ey, vec); return mPosition + vec * 40.f; } diff --git a/src/REL/d/t/d_t_col_bomb_shield.cpp b/src/REL/d/t/d_t_col_bomb_shield.cpp index ed9fa5bf..d4598712 100644 --- a/src/REL/d/t/d_t_col_bomb_shield.cpp +++ b/src/REL/d/t/d_t_col_bomb_shield.cpp @@ -25,7 +25,7 @@ int dTgColBombShield::create() { mColMtx.transS(mPosition.x, mPosition.y + mScale.y * 0.5f - 0.05f, mPosition.z); mColMtx.ZXYrotM(mRotation.x, mRotation.y, mRotation.z); mMtx_c tmp; - PSMTXScale(tmp, mScale.x, mScale.y, mScale.z); + MTXScale(tmp, mScale.x, mScale.y, mScale.z); mColMtx += tmp; mStateMgr.changeState(StateID_Wait); return SUCCEEDED; diff --git a/src/REL/d/t/d_t_insect.cpp b/src/REL/d/t/d_t_insect.cpp index 125387f8..8f5b5e4e 100644 --- a/src/REL/d/t/d_t_insect.cpp +++ b/src/REL/d/t/d_t_insect.cpp @@ -187,10 +187,10 @@ void dTgInsect_c::executeState_Wait() { mInsectRespawnTimers[i]--; } else if (mInsectRespawnTimers[i] == 0) { nw4r::math::MTX34 mtx; - PSMTXTrans(mtx, mPosition.x, mPosition.y, mPosition.z); + MTXTrans(mtx, mPosition.x, mPosition.y, mPosition.z); nw4r::math::MTX34 scale; - PSMTXScale(scale, mScale.x, mScale.y, mScale.x); - PSMTXConcat(mtx, scale, mtx); + MTXScale(scale, mScale.x, mScale.y, mScale.x); + MTXConcat(mtx, scale, mtx); nw4r::math::AABB aabb(-100, 0, -100, 100, 100, 100); aabb.Set(&aabb, &mtx); if (fn_801BB750(&aabb, 10000)) { diff --git a/src/REL/d/t/d_t_noeffect_area.cpp b/src/REL/d/t/d_t_noeffect_area.cpp index 35230f7e..dce92248 100644 --- a/src/REL/d/t/d_t_noeffect_area.cpp +++ b/src/REL/d/t/d_t_noeffect_area.cpp @@ -9,9 +9,9 @@ const f32 dTgNoEffectArea_c::sFloat2 = 100.0f; int dTgNoEffectArea_c::create() { mScale *= 0.01f; - PSMTXTrans(mMtx, mPosition.x, mPosition.y, mPosition.z); + MTXTrans(mMtx, mPosition.x, mPosition.y, mPosition.z); mMtx.YrotM(mRotation.y); - PSMTXInverse(mMtx, mMtx); + MTXInverse(mMtx, mMtx); addToList(sList); return SUCCEEDED; } diff --git a/src/REL/d/t/d_t_sound_area.cpp b/src/REL/d/t/d_t_sound_area.cpp index d1bd6161..59bf2db0 100644 --- a/src/REL/d/t/d_t_sound_area.cpp +++ b/src/REL/d/t/d_t_sound_area.cpp @@ -23,9 +23,9 @@ int dTgSndAr_c::create() { switch (getTypeFromParams()) { case 0: - PSMTXTrans(mtx.m, mPosition.x, mPosition.y, mPosition.z); + MTXTrans(mtx.m, mPosition.x, mPosition.y, mPosition.z); mtx.YrotM(mRotation.y); - PSMTXInverse(mtx.m, mtx.m); + MTXInverse(mtx.m, mtx.m); break; case 3: mRail.initWithPathIndex(mParams >> 8 & 0xFF, mRoomID, 0); break; } @@ -83,7 +83,7 @@ inline bool inRange(f32 val, f32 tolerance) { // Box bool dTgSndAr_c::checkAlg0(const mVec3_c &pos) { mVec3_c c2 = pos; - PSMTXMultVec(mtx.m, c2, c2); + MTXMultVec(mtx.m, c2, c2); f32 sxLower = -50.0f * mScale.x; f32 sxUpper = 50.0f * mScale.x; f32 syLower = 0.0f; @@ -102,7 +102,7 @@ bool dTgSndAr_c::checkAlg0(const mVec3_c &pos) { bool dTgSndAr_c::checkAlg1(const mVec3_c &pos) { f32 tgtDist = mScale.x * 100.0f; f32 tgtDist2 = tgtDist * tgtDist; - return PSVECSquareDistance(mPosition, pos) < tgtDist2; + return VECSquareDistance(mPosition, pos) < tgtDist2; } // Cylinder @@ -152,11 +152,11 @@ bool dTgSndAr_c::checkAlg3(const mVec3_c &pos) { return d < radius; } else { // Otherwise check if we are within the spheres around the endpoints - f32 distSq = PSVECSquareDistance(unk.GetStart(), pos); + f32 distSq = VECSquareDistance(unk.GetStart(), pos); if (distSq < radius) { return true; } else { - distSq = PSVECSquareDistance(unk.GetEnd(), pos); + distSq = VECSquareDistance(unk.GetEnd(), pos); return distSq < radius; } } diff --git a/src/d/a/d_a_base.cpp b/src/d/a/d_a_base.cpp index f5588812..8619d9b2 100644 --- a/src/d/a/d_a_base.cpp +++ b/src/d/a/d_a_base.cpp @@ -391,7 +391,7 @@ bool dAcBase_c::getDistanceToActor(dAcBase_c *actor, f32 distThresh, f32 *outDis bool isWithinThreshhold = false; if (actor != nullptr) { - distSquared = PSVECSquareDistance(mPosition, actor->mPosition); + distSquared = VECSquareDistance(mPosition, actor->mPosition); if (distSquared <= distThresh * distThresh) { isWithinThreshhold = true; @@ -414,7 +414,7 @@ bool dAcBase_c::getDistanceAndAngleToActor( mAng angleToActorY(0), angleToActorX(0); if (actor != nullptr) { - distSquared = PSVECSquareDistance(mPosition, actor->mPosition); + distSquared = VECSquareDistance(mPosition, actor->mPosition); angleToActorY.set(cLib::targetAngleY(mPosition, actor->mPosition)); angleToActorX.set(cLib::targetAngleX(mPosition, actor->mPosition)); @@ -453,11 +453,11 @@ bool dAcBase_c::getDistanceAndAngleToPlayer( } f32 dAcBase_c::getDistToPlayer() { - return EGG::Math::sqrt(PSVECSquareDistance(mPosition, dAcPy_c::LINK->mPosition)); + return EGG::Math::sqrt(VECSquareDistance(mPosition, dAcPy_c::LINK->mPosition)); } f32 dAcBase_c::getSquareDistToPlayer() { - return PSVECSquareDistance(mPosition, dAcPy_c::LINK->mPosition); + return VECSquareDistance(mPosition, dAcPy_c::LINK->mPosition); } // Some weirdness with the float registers being used diff --git a/src/d/a/obj/d_a_obj_switch.cpp b/src/d/a/obj/d_a_obj_switch.cpp index 9f75909b..6ffba7c8 100644 --- a/src/d/a/obj/d_a_obj_switch.cpp +++ b/src/d/a/obj/d_a_obj_switch.cpp @@ -26,8 +26,8 @@ void dAcOswMdlCallback_c::timingB(u32 nodeId, nw4r::g3d::WorldMtxManip *manip, n mMtx_c mtx1; mMtx_c mtx2; manip->GetMtx(mtx1); - PSMTXTrans(mtx2, mElevation, 0.0f, 0.0f); - PSMTXConcat(mtx1, mtx2, mtx1); + MTXTrans(mtx2, mElevation, 0.0f, 0.0f); + MTXConcat(mtx1, mtx2, mtx1); manip->SetMtx(mtx1); } } @@ -189,8 +189,8 @@ int dAcOsw_c::actorExecute() { updateMatrix(); field_0x5B8.copyFrom(mWorldMtx); mMtx_c tmp; - PSMTXTrans(tmp, 0.0f, mButtonCtrl.mElevation, 0.0f); - PSMTXConcat(field_0x5B8, tmp, field_0x5B8); + MTXTrans(tmp, 0.0f, mButtonCtrl.mElevation, 0.0f); + MTXConcat(field_0x5B8, tmp, field_0x5B8); mModel.setScale(mScale); mModel.setLocalMtx(mWorldMtx); mModel.calc(false); diff --git a/src/d/a/obj/d_a_obj_tbox.cpp b/src/d/a/obj/d_a_obj_tbox.cpp index 07264a7d..931dc459 100644 --- a/src/d/a/obj/d_a_obj_tbox.cpp +++ b/src/d/a/obj/d_a_obj_tbox.cpp @@ -2418,7 +2418,7 @@ void dAcTbox_c::fn_8026DAC0(mAng &ang) { } void dAcTbox_c::fn_8026DAD0(const mVec3_c *a, mVec3_c *b) const { - PSMTXMultVec(mWorldMtx, *a, *b); + MTXMultVec(mWorldMtx, *a, *b); } void dAcTbox_c::getCylParams(mVec3_c *c, f32 *r, f32 *h) const { @@ -2529,7 +2529,7 @@ void dAcTbox_c::getCylParams(mVec3_c *c, f32 *r, f32 *h) const { break; } if (c != nullptr) { - PSMTXMultVec(mWorldMtx, *c, *c); + MTXMultVec(mWorldMtx, *c, *c); } } @@ -2631,7 +2631,7 @@ bool dAcTbox_c::checkForLinkBonk() { } mVec3_c linkPos; - PSMTXMultVec(mCcD3.mInvMtx, link->mPosition, linkPos); + MTXMultVec(mCcD3.mInvMtx, link->mPosition, linkPos); mVec3_c ccLo, ccHi; getCCBounds(&ccLo, &ccHi); // Math performed in local coordinate space diff --git a/src/d/col/bg/d_bg_s.cpp b/src/d/col/bg/d_bg_s.cpp index 17dd3b29..5252f964 100644 --- a/src/d/col/bg/d_bg_s.cpp +++ b/src/d/col/bg/d_bg_s.cpp @@ -886,10 +886,10 @@ void dBgS_MoveBGProc_Typical( mMtx_c a; if (i_bgw->GetOldInvMtx(&a) != NULL) { mVec3_c moveOld; - PSMTXMultVec(a, *i_pos, moveOld); + MTXMultVec(a, *i_pos, moveOld); mVec3_c movePos; - PSMTXMultVec(i_bgw->mInvMtx, moveOld, movePos); + MTXMultVec(i_bgw->mInvMtx, moveOld, movePos); *i_pos = movePos; } } diff --git a/src/d/col/bg/d_bg_w.cpp b/src/d/col/bg/d_bg_w.cpp index fc8256ac..bfe905ea 100644 --- a/src/d/col/bg/d_bg_w.cpp +++ b/src/d/col/bg/d_bg_w.cpp @@ -31,9 +31,9 @@ cBgW::cBgW() mpGrp(nullptr), mpNodeTree(nullptr), mNeedsFullTransform(true) { - PSMTXIdentity(mInvMtx); - PSMTXIdentity(mMtx); - PSMTXIdentity(mMtxUnk); + MTXIdentity(mInvMtx); + MTXIdentity(mMtx); + MTXIdentity(mMtxUnk); } cBgW::~cBgW() { @@ -65,24 +65,24 @@ void cBgW::FreeArea() { } u32 cBgW::GetOldInvMtx(mMtx_c *m) { - return PSMTXInverse(mMtx, *m); + return MTXInverse(mMtx, *m); } void cBgW::UpdateMtx() { if (!mpMdlMtx) { - PSMTXIdentity(mInvMtx); - PSMTXIdentity(mMtx); - PSMTXIdentity(mMtxUnk); + MTXIdentity(mInvMtx); + MTXIdentity(mMtx); + MTXIdentity(mMtxUnk); } else { - PSMTXCopy(*mpMdlMtx, mInvMtx); + MTXCopy(*mpMdlMtx, mInvMtx); if (mpScale) { mMtx_c scale; - PSMTXScale(scale, mpScale->x, mpScale->y, mpScale->z); - PSMTXConcat(mInvMtx, scale, mInvMtx); + MTXScale(scale, mpScale->x, mpScale->y, mpScale->z); + MTXConcat(mInvMtx, scale, mInvMtx); } - PSMTXCopy(mInvMtx, mMtx); - PSMTXCopy(mInvMtx, mMtxUnk); + MTXCopy(mInvMtx, mMtx); + MTXCopy(mInvMtx, mMtxUnk); } } @@ -99,7 +99,7 @@ void cBgW::GlobalVtx() { } else { int i = 0; do { - PSMTXMultVec(mInvMtx, mpBgd->mVtxTbl[i], mpVtxTbl[i]); + MTXMultVec(mInvMtx, mpBgd->mVtxTbl[i], mpVtxTbl[i]); i++; } while (i < mpBgd->mVtxNum); } diff --git a/src/d/col/bg/d_bg_w_kcol.cpp b/src/d/col/bg/d_bg_w_kcol.cpp index ce27c650..e6bcc6d1 100644 --- a/src/d/col/bg/d_bg_w_kcol.cpp +++ b/src/d/col/bg/d_bg_w_kcol.cpp @@ -146,7 +146,7 @@ void dBgWKCol::vt_0x3C() { bool dBgWKCol::LineCheck(cBgS_LinChk *pLine) { mVec3_c diff; VEC3Sub(diff, pLine->mLin.GetStartP(), pLine->mLin.GetEndP()); - f32 mag = PSVECMag(diff); + f32 mag = VECMag(diff); if (mag < 500.0f) { int tmp0 = (int)(mag * 0.002f) + 1; f32 tmp1 = mag / (tmp0 + 1); diff --git a/src/d/col/bg/d_bg_w_time.cpp b/src/d/col/bg/d_bg_w_time.cpp index 7360bd4d..48737219 100644 --- a/src/d/col/bg/d_bg_w_time.cpp +++ b/src/d/col/bg/d_bg_w_time.cpp @@ -49,9 +49,9 @@ bool dBgWTime::GetTriPnt(cBgS_PolyInfo const &info, mVec3_c *pA, mVec3_c *pB, mV pB->set(1.f, 0.f, -1.f); pC->set(-1.f, 0.f, -1.f); - PSMTXMultVec(mtx, *pA, *pA); - PSMTXMultVec(mtx, *pB, *pB); - PSMTXMultVec(mtx, *pC, *pC); + MTXMultVec(mtx, *pA, *pA); + MTXMultVec(mtx, *pB, *pB); + MTXMultVec(mtx, *pC, *pC); *pA += info.GetField0x20(); *pB += info.GetField0x20(); diff --git a/src/d/col/c/c_cc_d.cpp b/src/d/col/c/c_cc_d.cpp index ab5c6247..bdabbceb 100644 --- a/src/d/col/c/c_cc_d.cpp +++ b/src/d/col/c/c_cc_d.cpp @@ -19,7 +19,7 @@ #include "rvl/MTX.h" // IWYU pragma: export static inline void MtxTransMinusXYZ(mMtx_c &mtx, f32 x, f32 y, f32 z) { - PSMTXTrans(mtx, -x, -y, -z); + MTXTrans(mtx, -x, -y, -z); } mVec3_c cCcD_ShapeAttr::sVirtualCenter = mVec3_c::Zero; @@ -692,7 +692,7 @@ bool cCcD_TriAttr::GetNVec(const mVec3_c &pnt, mVec3_c *pOut) const { *pOut = GetN(); } else { *pOut = GetN(); - PSVECScale(*pOut, *pOut, -1.0f); + VECScale(*pOut, *pOut, -1.0f); } return true; } @@ -728,8 +728,8 @@ cCcD_UnkAttr::~cCcD_UnkAttr() {} bool cCcD_UnkAttr::Calc(const mVec3_c &start, const mVec3_c &end, mVec3_c *pOut) { mVec3_c tmp0, tmp1; const mMtx_c &inv = mInvMtx; - PSMTXMultVec(inv, start, tmp0); - PSMTXMultVec(inv, end, tmp1); + MTXMultVec(inv, start, tmp0); + MTXMultVec(inv, end, tmp1); for (int i = 0; i < 3; i++) { bool tmp0Min = tmp0(i) < mMin(i); bool tmp0Max = tmp0(i) > mMax(i); @@ -761,7 +761,7 @@ bool cCcD_UnkAttr::Calc(const mVec3_c &start, const mVec3_c &end, mVec3_c *pOut) (*pOut)(i) = (tmp0(i) + tmp1(i)) * 0.5f; } } - PSMTXMultVec(mMtx, *pOut, *pOut); + MTXMultVec(mMtx, *pOut, *pOut); return true; } @@ -827,23 +827,23 @@ void cCcD_UnkAttr::CalcAabBox() { mVec3_c a; a = start; - PSMTXMultVec(mtx, a, a); + MTXMultVec(mtx, a, a); mAab.SetMinMax(a); a = end; - PSMTXMultVec(mtx, a, a); + MTXMultVec(mtx, a, a); mAab.SetMinMax(a); a.x = start.x; a.y = start.y; a.z = end.z; - PSMTXMultVec(mtx, a, a); + MTXMultVec(mtx, a, a); mAab.SetMinMax(a); a.x = end.x; a.y = end.y; a.z = start.z; - PSMTXMultVec(mtx, a, a); + MTXMultVec(mtx, a, a); mAab.SetMinMax(a); } @@ -988,18 +988,18 @@ bool cCcD_CpsAttr::Calc(const mVec3_c &start, const mVec3_c &end, mVec3_c *pOut) } bInverse = false; } else { - PSMTXTrans(mtx0, startRef.x, startRef.y, startRef.z); + MTXTrans(mtx0, startRef.x, startRef.y, startRef.z); mtx0.XrotM(mAng::atan2s(-dist, tmp0.y)); mtx0.YrotM(mAng::atan2s(-tmp0.x, tmp0.z)); mMtx_c mtx1; MtxTransMinusXYZ(mtx1, startRef.x, startRef.y, startRef.z); - PSMTXConcat(mtx0, mtx1, mtx0); - PSMTXMultVec(mtx0, start, tmp1); - PSMTXMultVec(mtx0, end, tmp2); + MTXConcat(mtx0, mtx1, mtx0); + MTXMultVec(mtx0, start, tmp1); + MTXMultVec(mtx0, end, tmp2); tmp3 = GetStart(); - PSMTXMultVec(mtx0, GetEnd(), tmp4); + MTXMultVec(mtx0, GetEnd(), tmp4); bInverse = true; } tmp3.y -= GetR() * 0.5f; @@ -1007,8 +1007,8 @@ bool cCcD_CpsAttr::Calc(const mVec3_c &start, const mVec3_c &end, mVec3_c *pOut) cyl.SetC(tmp3, GetR(), tmp4.y - tmp3.y); CalcCyl(cyl, tmp1, tmp2, pOut); if (bInverse) { - PSMTXInverse(mtx0, mtx0); - PSMTXMultVec(mtx0, *pOut, *pOut); + MTXInverse(mtx0, mtx0); + MTXMultVec(mtx0, *pOut, *pOut); } return true; } @@ -1111,31 +1111,31 @@ void cCcD_CpsAttr::CalcAabBox() { bool cCcD_CpsAttr::GetNVec(const mVec3_c ¶m0, mVec3_c *pOut) const { mVec3_c tmp1; - PSVECSubtract(GetEnd(), GetStart(), tmp1); - f32 sqMag = PSVECDotProduct(tmp1, tmp1); + VECSubtract(GetEnd(), GetStart(), tmp1); + f32 sqMag = VECDotProduct(tmp1, tmp1); if (cM3d_IsZero(sqMag)) { return false; } mVec3_c tmp2; - PSVECSubtract(param0, GetStart(), tmp2); - f32 sqDist = PSVECDotProduct(tmp2, tmp1) / sqMag; + VECSubtract(param0, GetStart(), tmp2); + f32 sqDist = VECDotProduct(tmp2, tmp1) / sqMag; mVec3_c tmp3; if (sqDist < 0.f) { tmp3 = GetStart(); } else if (sqDist > 1.f) { tmp3 = GetEnd(); } else { - PSVECScale(tmp1, tmp1, sqDist); - PSVECAdd(tmp1, GetStart(), tmp3); + VECScale(tmp1, tmp1, sqDist); + VECAdd(tmp1, GetStart(), tmp3); } - PSVECSubtract(param0, tmp3, *pOut); - if (cM3d_IsZero(PSVECMag(*pOut))) { + VECSubtract(param0, tmp3, *pOut); + if (cM3d_IsZero(VECMag(*pOut))) { pOut->set(0.f, 0.f, 0.f); return false; } else { - PSVECNormalize(*pOut, *pOut); + VECNormalize(*pOut, *pOut); return true; } } @@ -1266,12 +1266,12 @@ bool cCcD_CylAttr::GetNVec(const mVec3_c ¶m0, mVec3_c *pOut) const { vec = GetC(); vec.y = param0.y; } - PSVECSubtract(param0, vec, *pOut); - if (cM3d_IsZero(PSVECMag(*pOut))) { + VECSubtract(param0, vec, *pOut); + if (cM3d_IsZero(VECMag(*pOut))) { pOut->set(0.f, 0.f, 0.f); return false; } else { - PSVECNormalize(*pOut, *pOut); + VECNormalize(*pOut, *pOut); return true; } } @@ -1393,11 +1393,11 @@ bool cCcD_SphAttr::GetNVec(const mVec3_c ¶m0, mVec3_c *param1) const { param1->x = param0.x - GetC().x; param1->y = param0.y - GetC().y; param1->z = param0.z - GetC().z; - if (cM3d_IsZero(PSVECMag(*param1))) { + if (cM3d_IsZero(VECMag(*param1))) { param1->set(0.0f, 0.0f, 0.0f); return false; } else { - PSVECNormalize(*param1, *param1); + VECNormalize(*param1, *param1); return true; } } diff --git a/src/d/col/c/c_m3d.cpp b/src/d/col/c/c_m3d.cpp index ca55d2da..f69a11a7 100644 --- a/src/d/col/c/c_m3d.cpp +++ b/src/d/col/c/c_m3d.cpp @@ -169,8 +169,8 @@ bool cM3d_Cross_SphSph(const cM3dGSph &, const cM3dGSph &, VEC3 *) { void cM3d_CalcSphVsTriCrossPoint(const cM3dGSph &pSph, const cM3dGTri &pTri, VEC3 *pPnt) { VEC3 scale, add; - PSVECAdd(pTri.mA, pTri.mB, add); - PSVECScale(add, scale, 0.5f); + VECAdd(pTri.mA, pTri.mB, add); + VECScale(add, scale, 0.5f); const f32 mag = VEC3DistSq(&scale, &pSph.GetC()); if (cM3d_IsZero(mag)) { *pPnt = pSph.GetC(); @@ -245,7 +245,7 @@ f32 cM3d_lineVsPosSuisenCross(const VEC3 &, const VEC3 &, const VEC3 &, VEC3 *) } bool cM3d_Normalize(nw4r::math::VEC3 *pPnt) { - f32 mag = PSVECMag(*pPnt); + f32 mag = VECMag(*pPnt); if (cM3d_IsZero(mag)) { return true; } diff --git a/src/d/col/c/c_m3d_g_aab.cpp b/src/d/col/c/c_m3d_g_aab.cpp index a0b9a78a..18788741 100644 --- a/src/d/col/c/c_m3d_g_aab.cpp +++ b/src/d/col/c/c_m3d_g_aab.cpp @@ -27,8 +27,8 @@ void cM3dGAab::SetMax(const mVec3_c &max) { } void cM3dGAab::CalcCenter(mVec3_c ¢er) const { - PSVECAdd(mMin, mMax, center); - PSVECScale(center, center, 0.5f); + VECAdd(mMin, mMax, center); + VECScale(center, center, 0.5f); } void cM3dGAab::PlusR(f32 r) { diff --git a/src/d/col/c/c_m3d_g_cps.cpp b/src/d/col/c/c_m3d_g_cps.cpp index 6fbcfc3d..fd1028ac 100644 --- a/src/d/col/c/c_m3d_g_cps.cpp +++ b/src/d/col/c/c_m3d_g_cps.cpp @@ -34,10 +34,10 @@ bool cM3dGCps::Cross(cM3dGUnk &unk, mVec3_c *vec) { bool cM3dGCps::fn_80337f40(const mVec3_c &v) const { f32 r2 = mRadius * mRadius; - if (!(mFlags & 1) && PSVECSquareDistance(mStart, v) <= r2) { + if (!(mFlags & 1) && VECSquareDistance(mStart, v) <= r2) { return true; } - if (!(mFlags & 2) && PSVECSquareDistance(mEnd, v) <= r2) { + if (!(mFlags & 2) && VECSquareDistance(mEnd, v) <= r2) { return true; } f32 tmp; diff --git a/src/d/col/c/c_m3d_g_lin.cpp b/src/d/col/c/c_m3d_g_lin.cpp index e602ba11..5266f26d 100644 --- a/src/d/col/c/c_m3d_g_lin.cpp +++ b/src/d/col/c/c_m3d_g_lin.cpp @@ -11,9 +11,9 @@ void cM3dGLin::SetStartEnd(const mVec3_c *start, const mVec3_c *end) { void cM3dGLin::CalcPos(mVec3_c *out, f32 scale) const { mVec3_c tmp; - PSVECSubtract(mEnd, mStart, tmp); - PSVECScale(tmp, tmp, scale); - PSVECAdd(tmp, mStart, *out); + VECSubtract(mEnd, mStart, tmp); + VECScale(tmp, tmp, scale); + VECAdd(tmp, mStart, *out); } void cM3dGLin::SetStart(const mVec3_c &start) { diff --git a/src/d/col/c/c_m3d_g_unk.cpp b/src/d/col/c/c_m3d_g_unk.cpp index 01f30de6..570af068 100644 --- a/src/d/col/c/c_m3d_g_unk.cpp +++ b/src/d/col/c/c_m3d_g_unk.cpp @@ -16,8 +16,8 @@ cM3dGUnk::cM3dGUnk() { field_0xB4 = 0; mVirtCenter.set(0.0f, 0.0f, 0.0f); field_0xC4 = 0.0f; - PSMTXIdentity(mMtx); - PSMTXIdentity(mInvMtx); + MTXIdentity(mMtx); + MTXIdentity(mInvMtx); } void cM3dGUnk::Set(const mVec3_c &vA, const mVec3_c &vB) { @@ -34,13 +34,13 @@ void cM3dGUnk::Set(const mVec3_c &vA, const mVec3_c &vB) { void cM3dGUnk::Update() { mVec3_c a, b; - PSMTXMultVec(mMtx, mMin, a); - PSMTXMultVec(mMtx, mMax, b); + MTXMultVec(mMtx, mMin, a); + MTXMultVec(mMtx, mMax, b); mLin.GetStart().x = (a.x + b.x) * 0.5f; mLin.GetStart().y = (a.y + b.y) * 0.5f; mLin.GetStart().z = (a.z + b.z) * 0.5f; - if (!PSMTXInverse(mMtx, mInvMtx)) { - PSMTXIdentity(mInvMtx); + if (!MTXInverse(mMtx, mInvMtx)) { + MTXIdentity(mInvMtx); } } @@ -89,7 +89,7 @@ void cM3dGUnk::Set(const mMtx_c &mtx) { void cM3dGUnk::Set(const mVec3_c &vec, const mAng &ang) { mMtx_c mtx; - PSMTXIdentity(mtx); + MTXIdentity(mtx); mtx.YrotS(ang); mtx.setTranslation(vec); Set(mtx); @@ -97,7 +97,7 @@ void cM3dGUnk::Set(const mVec3_c &vec, const mAng &ang) { bool cM3dGUnk::Cross(const mVec3_c &vec) { mVec3_c tmp; - PSMTXMultVec(mInvMtx, vec, tmp); + MTXMultVec(mInvMtx, vec, tmp); if ((tmp.x < mMin.x)) { return false; } @@ -121,11 +121,11 @@ bool cM3dGUnk::Cross(const mVec3_c &vec) { void cM3dGUnk::Clamp(const mVec3_c &in, mVec3_c &out) { mVec3_c tmp1, tmp2; - PSMTXMultVec(mInvMtx, in, tmp1); + MTXMultVec(mInvMtx, in, tmp1); cM3dGAab aab; aab.Set(mMin, mMax); aab.Clamp(tmp1, tmp2); - PSMTXMultVec(mMtx, tmp2, out); + MTXMultVec(mMtx, tmp2, out); } void cM3dGUnk::fn_80338f30(f32 f0, f32 f1) { diff --git a/src/d/col/cc/d_cc_d.cpp b/src/d/col/cc/d_cc_d.cpp index ce7e720f..4c4188b9 100644 --- a/src/d/col/cc/d_cc_d.cpp +++ b/src/d/col/cc/d_cc_d.cpp @@ -16,7 +16,7 @@ cCcD_ShapeAttr *dCcD_Cps::GetShapeAttr() { } void dCcD_Cps::unknownCalc() { - PSVECSubtract(mEnd, mStart, mAt.mVec); + VECSubtract(mEnd, mStart, mAt.mVec); } dCcD_Tri::dCcD_Tri() {} diff --git a/src/d/col/cc/d_cc_mass_s.cpp b/src/d/col/cc/d_cc_mass_s.cpp index 7472d2a3..01120aac 100644 --- a/src/d/col/cc/d_cc_mass_s.cpp +++ b/src/d/col/cc/d_cc_mass_s.cpp @@ -176,13 +176,13 @@ u32 dCcMassS_Mng::Chk(mVec3_c *p_xyz, dAcObjBase_c **p_actor, dCcMassS_HitInf *p if (field_0x3A8 & 0x10) { mVec3_c vec; - PSVECSubtract((*p_actor)->getPosition(), *p_xyz, vec); + VECSubtract((*p_actor)->getPosition(), *p_xyz, vec); vec.y = 0; - f32 vecMag = PSVECMag(vec); + f32 vecMag = VECMag(vec); if (cM3d_IsZero(vecMag)) { vec.x = 1; } else { - PSVECScale(vec, vec, f / vecMag); + VECScale(vec, vec, f / vecMag); } obj->GetStts()->PlusCcMove(vec.x, vec.y, vec.z); } @@ -208,7 +208,7 @@ u32 dCcMassS_Mng::Chk(mVec3_c *p_xyz, dAcObjBase_c **p_actor, dCcMassS_HitInf *p tmpVec.z = p_xyz->z; if (mCamTopPos.y < (20.0f + plusH)) { - f32 newCamTopDist = PSVECSquareDistance(&tmpVec, *mCpsAttr.GetStartP()); + f32 newCamTopDist = VECSquareDistance(&tmpVec, *mCpsAttr.GetStartP()); if (mCamTopDist > newCamTopDist) { mCamTopDist = newCamTopDist; mCamTopPos = tmpVec; @@ -216,7 +216,7 @@ u32 dCcMassS_Mng::Chk(mVec3_c *p_xyz, dAcObjBase_c **p_actor, dCcMassS_HitInf *p } if (mCamBottomPos.y < (20.0f + plusH)) { - f32 newCamBottomDist = PSVECSquareDistance(&tmpVec, *mCpsAttr.GetEndP()); + f32 newCamBottomDist = VECSquareDistance(&tmpVec, *mCpsAttr.GetEndP()); if (mCamBottomDist > newCamBottomDist) { mCamBottomDist = newCamBottomDist; mCamBottomPos = tmpVec; diff --git a/src/d/col/cc/d_cc_s.cpp b/src/d/col/cc/d_cc_s.cpp index e5789bcd..fca2d6a0 100644 --- a/src/d/col/cc/d_cc_s.cpp +++ b/src/d/col/cc/d_cc_s.cpp @@ -159,7 +159,7 @@ void dCcS::SetArea(mMtx_c *pMtx) { // non-match: Huh mAreas[mAreaCount].mInv = mAreas[mAreaCount].mMtx = *pMtx; - PSMTXInverse(mAreas[mAreaCount].mInv, mAreas[mAreaCount].mInv); + MTXInverse(mAreas[mAreaCount].mInv, mAreas[mAreaCount].mInv); mAreaCount++; } diff --git a/src/d/lyt/d_screen_fader.cpp b/src/d/lyt/d_screen_fader.cpp index 1ea4a5d7..8d8d7c30 100644 --- a/src/d/lyt/d_screen_fader.cpp +++ b/src/d/lyt/d_screen_fader.cpp @@ -45,14 +45,14 @@ void dScreenFader_c::draw() { f32 scaleY = EGG::Screen::GetSizeYMax(); mMtx_c mtx; - PSMTXScale(mtx, scaleX, mProgress, 1.0f); - PSMTXTransApply(mtx, mtx, -scaleX * 0.5f, scaleY * 0.5f - mProgress, 0.0f); + MTXScale(mtx, scaleX, mProgress, 1.0f); + MTXTransApply(mtx, mtx, -scaleX * 0.5f, scaleY * 0.5f - mProgress, 0.0f); GXColor a = EGG::DrawGX::BLACK; EGG::DrawGX::DrawDL(EGG::DrawGX::DL_17, mtx, a); - PSMTXScale(mtx, scaleX, mProgress, 1.0f); - PSMTXTransApply(mtx, mtx, -scaleX * 0.5f, -scaleY * 0.5f, 0.0f); + MTXScale(mtx, scaleX, mProgress, 1.0f); + MTXTransApply(mtx, mtx, -scaleX * 0.5f, -scaleY * 0.5f, 0.0f); EGG::DrawGX::DrawDL(EGG::DrawGX::DL_17, mtx, a); } diff --git a/src/egg/core/eggColorFader.cpp b/src/egg/core/eggColorFader.cpp index 6707734a..531a5731 100644 --- a/src/egg/core/eggColorFader.cpp +++ b/src/egg/core/eggColorFader.cpp @@ -103,7 +103,7 @@ void EGG::ColorFader::draw() { GXSetScissor(mStartX, mStartY, getWidth(), getHeight()); Mtx posMtx; - PSMTXIdentity(posMtx); + MTXIdentity(posMtx); GXLoadPosMtxImm(posMtx, 0); GXSetCurrentMtx(0); diff --git a/src/egg/gfx/eggCpuTexture.cpp b/src/egg/gfx/eggCpuTexture.cpp index c0d9cd8e..c422b17d 100644 --- a/src/egg/gfx/eggCpuTexture.cpp +++ b/src/egg/gfx/eggCpuTexture.cpp @@ -188,7 +188,7 @@ void CpuTexture::fillNormalMapSphere(f32 f1, f32 f2) { // TODO: std::sqrtf? vec(2) = fz < Math::zero() ? Math::zero() : (f32)sqrt(fz); - PSVECNormalize(vec, vec); + VECNormalize(vec, vec); GXUtility::getNormalColor(c, vec); c.r = c.a; setColor(x, y, c); diff --git a/src/egg/gfx/eggDrawGX.cpp b/src/egg/gfx/eggDrawGX.cpp index 8ab23ff1..b0ddc2e5 100644 --- a/src/egg/gfx/eggDrawGX.cpp +++ b/src/egg/gfx/eggDrawGX.cpp @@ -72,8 +72,8 @@ static void DrawCircleYPolygonFan(const nw4r::math::MTX34 &mtx, f32 f, u16 numSe int seg = numSegments + 1; - PSMTXMultVec(mtx, v1, v1); - PSMTXMultVec(mtx, v2, v2); + MTXMultVec(mtx, v1, v1); + MTXMultVec(mtx, v2, v2); GXBegin(GX_TRIANGLEFAN, GX_VTXFMT0, seg + 1); @@ -86,7 +86,7 @@ static void DrawCircleYPolygonFan(const nw4r::math::MTX34 &mtx, f32 f, u16 numSe nw4r::math::VEC3 v3( 0.5f * nw4r::math::SinRad(signedStepSize * i), 0.0f, 0.5f * nw4r::math::CosRad(signedStepSize * i) ); - PSMTXMultVec(mtx, v3, v3); + MTXMultVec(mtx, v3, v3); GXPosition3f32(v3.x, v3.y, v3.z); nw4r::math::VEC3 v4( @@ -98,15 +98,15 @@ static void DrawCircleYPolygonFan(const nw4r::math::MTX34 &mtx, f32 f, u16 numSe 0.5f * nw4r::math::CosRad(signedStepSize * (i + 1)) ); - PSMTXMultVec(mtx, v4, v4); - PSMTXMultVec(mtx, v5, v5); + MTXMultVec(mtx, v4, v4); + MTXMultVec(mtx, v5, v5); nw4r::math::VEC3Sub(&v4, &v4, &v2); nw4r::math::VEC3Sub(&v5, &v5, &v2); nw4r::math::VEC3 v6; - PSVECCrossProduct(v5, v4, v6); - PSVECNormalize(v6, v6); + VECCrossProduct(v5, v4, v6); + VECNormalize(v6, v6); GXPosition3f32(v6.x, v6.y, v6.z); } @@ -145,7 +145,7 @@ void DrawGX::Initialize(Heap *pHeap_) { GXInitTexObj(&CLEAR_Z_TEX_OBJ, s_clear_z_TX, 4, 4, GX_TF_Z24X8, GX_REPEAT, GX_REPEAT, false); GXInitTexObjLOD(&CLEAR_Z_TEX_OBJ, GX_NEAR, GX_NEAR, 0.0, 0.0, 0.0, 0, 0, GX_ANISO_1); - PSMTXIdentity(s_cameraMtx.m); + MTXIdentity(s_cameraMtx.m); CreateDisplayList(pHeap); } @@ -591,29 +591,29 @@ void DrawGX::CreateDisplayList(EGG::Heap *pHeap) { GXPosition3f32(2.0f * x, 0.0f, 2.0f * z); } nw4r::math::MTX34 mtx; - PSMTXTrans(mtx, 0.0f, 0.5f, 0.0f); + MTXTrans(mtx, 0.0f, 0.5f, 0.0f); DrawCircleYPolygonFan(mtx, 0.0f, POS_NUM[i - DL_9]); - PSMTXIdentity(mtx); - PSMTXRotRad(mtx, M_PI, 0x7A); - PSMTXTransApply(mtx, mtx, 0.0f, -0.5f, 0.0f); + MTXIdentity(mtx); + MTXRotRad(mtx, M_PI, 0x7A); + MTXTransApply(mtx, mtx, 0.0f, -0.5f, 0.0f); DrawCircleYPolygonFan(mtx, 0.0f, POS_NUM[i - DL_9]); break; } case DL_11: case DL_12: { nw4r::math::MTX34 mtx; - PSMTXIdentity(mtx); + MTXIdentity(mtx); DrawCircleYPolygonFan(mtx, 1.0f, POS_NUM[i - DL_11]); - PSMTXRotRad(mtx, M_PI, 0x7A); + MTXRotRad(mtx, M_PI, 0x7A); DrawCircleYPolygonFan(mtx, 0.0f, POS_NUM[i - DL_11]); break; } case DL_7: case DL_8: { nw4r::math::MTX34 mtx; - PSMTXIdentity(mtx); - PSMTXRotRad(mtx, M_PI / 2.0f, 0x78); + MTXIdentity(mtx); + MTXRotRad(mtx, M_PI / 2.0f, 0x78); DrawCircleYPolygonFan(mtx, 0.0f, POS_NUM[i - DL_7]); break; } @@ -725,7 +725,7 @@ void DrawGX::SetBlendMode(enum Blend mode) { void DrawGX::DrawDLWorld(DL dl, const EGG::Matrix34f &mtx, GXColor color) { nw4r::math::MTX34 resMtx; - PSMTXConcat(s_cameraMtx.m, mtx.m, resMtx.m); + MTXConcat(s_cameraMtx.m, mtx.m, resMtx.m); DrawDL(dl, resMtx, color); } diff --git a/src/egg/gfx/eggDrawPathLightMap.cpp b/src/egg/gfx/eggDrawPathLightMap.cpp index 21a0ad6c..da217979 100644 --- a/src/egg/gfx/eggDrawPathLightMap.cpp +++ b/src/egg/gfx/eggDrawPathLightMap.cpp @@ -78,7 +78,7 @@ void DrawPathLightMap::internalDraw(u16 idx) { PostEffectBase::setProjection(GetScreen()); - PSMTXScale(forDL, GetScreen().GetWidth(), GetScreen().GetHeight(), 1.0f); + MTXScale(forDL, GetScreen().GetWidth(), GetScreen().GetHeight(), 1.0f); mpTextureBuffer_0x30->load(GX_TEXMAP0); DrawGX::BeginDrawScreen(true, true, false); @@ -113,7 +113,7 @@ void DrawPathLightMap::internalDraw(u16 idx) { nw4r::math::MTX34 forDL; PostEffectBase::setProjection(GetScreen()); - PSMTXScale(forDL, GetScreen().GetWidth(), GetScreen().GetHeight(), 1.0f); + MTXScale(forDL, GetScreen().GetWidth(), GetScreen().GetHeight(), 1.0f); GXColor tevColor = {0xFF, 0xFF, 0xFF, mAlpha}; diff --git a/src/egg/gfx/eggG3DUtility.cpp b/src/egg/gfx/eggG3DUtility.cpp index a61cefc6..dd3a7ed1 100644 --- a/src/egg/gfx/eggG3DUtility.cpp +++ b/src/egg/gfx/eggG3DUtility.cpp @@ -66,7 +66,7 @@ void G3DUtility::create(u32 size, Heap *pHeap) { void G3DUtility::defaultTexMtxFunc(nw4r::math::MTX34 *pMtx, s8 camRef, s8 lightRef) { const nw4r::math::MTX34 *mtxPtr = nw4r::g3d::G3DState::GetInvCameraMtxPtr(); - PSMTXCopy(mtxPtr->m, pMtx->m); + MTXCopy(mtxPtr->m, pMtx->m); } bool G3DUtility::setUpLightSet(nw4r::g3d::LightSetting &lightSet, nw4r::g3d::ResAnmScn scn, int refNumber) { diff --git a/src/egg/gfx/eggGlobalDrawState.cpp b/src/egg/gfx/eggGlobalDrawState.cpp index bb1f3df3..06e2b383 100644 --- a/src/egg/gfx/eggGlobalDrawState.cpp +++ b/src/egg/gfx/eggGlobalDrawState.cpp @@ -19,7 +19,7 @@ GlobalDrawState sState; void GlobalDrawState::beginDrawView(u16 cameraId, const nw4r::math::MTX34 &mtx, const Screen &screen) { spScreen = &screen; sCameraId = cameraId; - PSMTXCopy(mtx, sMtx); + MTXCopy(mtx, sMtx); StateEfb::Clean(); } diff --git a/src/egg/gfx/eggIScnProc.cpp b/src/egg/gfx/eggIScnProc.cpp index 25e3dafa..cb9ae243 100644 --- a/src/egg/gfx/eggIScnProc.cpp +++ b/src/egg/gfx/eggIScnProc.cpp @@ -27,7 +27,7 @@ void IScnProc::createScnProc(u16 procNum, MEMAllocator *pAllocator) { mNumScnProc = procNum; mpDataSet = new ProcData[mNumScnProc]; nw4r::math::MTX34 mtx; - PSMTXIdentity(mtx); + MTXIdentity(mtx); for (u16 i = 0; i < getNumScnProc(); i++) { u32 sp8; diff --git a/src/egg/gfx/eggLightManager.cpp b/src/egg/gfx/eggLightManager.cpp index 003b8703..a8c72d7c 100644 --- a/src/egg/gfx/eggLightManager.cpp +++ b/src/egg/gfx/eggLightManager.cpp @@ -117,7 +117,7 @@ void LightManager::CalcView(const nw4r::math::MTX34 &viewMtx, u8 lightObjOffset, DCFlushRange(gxObj, CheckedNumLightObjs(mCounts.mNumEggLightObjects) * sizeof(GXLightObj)); if (root != nullptr) { nw4r::math::MTX34 tmp; - PSMTXInverse(viewMtx, tmp); + MTXInverse(viewMtx, tmp); CopyToG3D_View(root, tmp); } } diff --git a/src/egg/gfx/eggLightObject.cpp b/src/egg/gfx/eggLightObject.cpp index 5bf0b97b..f58493d5 100644 --- a/src/egg/gfx/eggLightObject.cpp +++ b/src/egg/gfx/eggLightObject.cpp @@ -114,18 +114,18 @@ void LightObject::CalcView(nw4r::math::MTX34 const &viewMtx) { } else { if (getField0x3C() == 1) { nw4r::math::VEC3 tmp(-viewMtx._20, -viewMtx._21, -viewMtx._22); - if (PSVECMag(tmp) > 0.0f) { + if (VECMag(tmp) > 0.0f) { nw4r::math::VEC3 angle; C_VECHalfAngle(mDir, tmp, angle); nw4r::math::VEC3Scale(&field_0x6C, &angle, -1.0f); - PSVECNormalize(field_0x6C, field_0x6C); + VECNormalize(field_0x6C, field_0x6C); } else { field_0x6C.x = field_0x6C.y = 0.0f; field_0x6C.z = 1.0f; } } - PSMTXMultVec(viewMtx, mPos, mViewPos); - PSMTXMultVec(viewMtx, mAt, mViewAt); + MTXMultVec(viewMtx, mPos, mViewPos); + MTXMultVec(viewMtx, mAt, mViewAt); nw4r::math::VEC3TransformNormal(&field_0x94, &viewMtx, &field_0x6C); } } @@ -238,12 +238,12 @@ void LightObject::CopyToG3D_View(nw4r::g3d::LightObj &g3dObj, const nw4r::math:: break; } case 0: { - PSMTXMultVec(viewMtx, mViewPos, pos); + MTXMultVec(viewMtx, mViewPos, pos); dir.x = dir.y = dir.z = 0.0f; break; } case 2: { - PSMTXMultVec(viewMtx, mViewPos, pos); + MTXMultVec(viewMtx, mViewPos, pos); nw4r::math::VEC3TransformNormal(&dir, &viewMtx, &field_0x94); break; } diff --git a/src/egg/gfx/eggLightTexture.cpp b/src/egg/gfx/eggLightTexture.cpp index 3452484b..fbc9e640 100644 --- a/src/egg/gfx/eggLightTexture.cpp +++ b/src/egg/gfx/eggLightTexture.cpp @@ -519,7 +519,7 @@ void LightTexture::debugDraw(int i) { fn_804AC0A0(i, &u1, &u2); load(GX_TEXMAP0); nw4r::math::MTX34 mtx; - PSMTXScale(mtx, sTexWidth, sTexHeight, 1.0f); + MTXScale(mtx, sTexWidth, sTexHeight, 1.0f); mtx._03 = u1; mtx._13 = sDrawHeight - (u2 + sTexHeight); diff --git a/src/egg/gfx/eggLightTextureMgr.cpp b/src/egg/gfx/eggLightTextureMgr.cpp index 09de2e1e..8ae966c0 100644 --- a/src/egg/gfx/eggLightTextureMgr.cpp +++ b/src/egg/gfx/eggLightTextureMgr.cpp @@ -247,7 +247,7 @@ void LightTextureManager::drawAndCaptureTexture(f32 ox, f32 oy, f32 sx, f32 sy) StateGX::GXSetScissor_(x1, y1, x2, y2); StateGX::GXSetScissorBoxOffset_(0, 0); nw4r::math::MTX34 identity; - PSMTXIdentity(identity); + MTXIdentity(identity); DrawGX::BeginDrawScreen(1, 1, 0); DrawGX::SetBlendMode(DrawGX::BLEND_14); diff --git a/src/egg/gfx/eggModelEx.cpp b/src/egg/gfx/eggModelEx.cpp index 14c10293..c38a3aed 100644 --- a/src/egg/gfx/eggModelEx.cpp +++ b/src/egg/gfx/eggModelEx.cpp @@ -66,7 +66,7 @@ void ModelEx::getShapeMinMax(u16 shapeIndex, math::VEC3 *pMin, math::VEC3 *pMax, math::MTX34 *pMtxArr = reinterpret_cast(G3DUtility::BumpAlloc(info.GetNumPosNrmMtx() * sizeof(math::MTX34), 1)); if (doCalcWorld) { - PSMTXIdentity(tmpMtx); + MTXIdentity(tmpMtx); calcWorld(pMtxArr, &tmpMtx); } @@ -86,7 +86,7 @@ void ModelEx::getShapeMinMax(u16 shapeIndex, math::VEC3 *pMin, math::VEC3 *pMax, mtxIdx = defaultMatrixIdx; } nw4r::math::VEC3 tmpVec; - PSMTXMultVec(pMtxArr[mtxIdx], &analyze.getVtxResult().field_0x08, tmpVec); + MTXMultVec(pMtxArr[mtxIdx], &analyze.getVtxResult().field_0x08, tmpVec); if (firstIteration) { firstIteration = false; *pMin = *pMax = tmpVec; diff --git a/src/egg/gfx/eggPostEffectBase.cpp b/src/egg/gfx/eggPostEffectBase.cpp index e7dbd1cb..4627caad 100644 --- a/src/egg/gfx/eggPostEffectBase.cpp +++ b/src/egg/gfx/eggPostEffectBase.cpp @@ -43,7 +43,7 @@ void PostEffectBase::setVtxState() { void PostEffectBase::drawScreenInternal(f32 offsetX, f32 offsetY, f32 width, f32 height) { nw4r::math::MTX34 mtx; - PSMTXScale(mtx, width, height, 1.0f); + MTXScale(mtx, width, height, 1.0f); mtx._03 = offsetX; mtx._13 = offsetY; mtx._23 = 0.0f; diff --git a/src/egg/gfx/eggPostEffectBlur.cpp b/src/egg/gfx/eggPostEffectBlur.cpp index 934ee0d3..fb302821 100644 --- a/src/egg/gfx/eggPostEffectBlur.cpp +++ b/src/egg/gfx/eggPostEffectBlur.cpp @@ -76,7 +76,7 @@ void PostEffectBlur::setMaterialMulti(u8 kernelIdx, u8 p2, f32 f1, f32 f2) { 0.0f, 0.0f, 0.0f, 0.0f // clang-format on ); - PSMTXConcat(m, mtx, m); + MTXConcat(m, mtx, m); GXLoadTexMtxImm(m, texMtxId, GX_MTX2x4); unk_00_scale++; } diff --git a/src/egg/gfx/eggPostEffectMaskDOF.cpp b/src/egg/gfx/eggPostEffectMaskDOF.cpp index b340038b..987d36c1 100644 --- a/src/egg/gfx/eggPostEffectMaskDOF.cpp +++ b/src/egg/gfx/eggPostEffectMaskDOF.cpp @@ -101,8 +101,8 @@ void PostEffectMaskDOF::draw(f32 width, f32 height) { GXSetVtxAttrFmt(GX_VTXFMT0, GX_VA_TEX1, GX_TEX_ST, GX_F32, 0); GXSetVtxDesc(GX_VA_TEX1, GX_DIRECT); nw4r::math::MTX34 mtx; - PSMTXScale(mtx, width * mScaleX, height * mScaleY, 1.f); - PSMTXTransApply(mtx, mtx, mOffsetX, mOffsetY, 0.f); + MTXScale(mtx, width * mScaleX, height * mScaleY, 1.f); + MTXTransApply(mtx, mtx, mOffsetX, mOffsetY, 0.f); GXLoadPosMtxImm(mtx, GX_PNMTX0); GXBegin(GX_QUADS, GX_VTXFMT0, 4); GXPosition2u8(0, 0); diff --git a/src/egg/gfx/eggPostEffectUnk2.cpp b/src/egg/gfx/eggPostEffectUnk2.cpp index 8156ba5d..e2194b01 100644 --- a/src/egg/gfx/eggPostEffectUnk2.cpp +++ b/src/egg/gfx/eggPostEffectUnk2.cpp @@ -61,8 +61,8 @@ void PostEffectUnk2::draw(f32 width, f32 height) { GXSetVtxDesc(GX_VA_TEX1, GX_DIRECT); nw4r::math::MTX34 mtx; - PSMTXScale(mtx, width * mScaleX, height * mScaleY, 1.0f); - PSMTXTransApply(mtx, mtx, mOffsetX, mOffsetY, 0.0f); + MTXScale(mtx, width * mScaleX, height * mScaleY, 1.0f); + MTXTransApply(mtx, mtx, mOffsetX, mOffsetY, 0.0f); GXLoadPosMtxImm(mtx, 0); static const f32 floats1[2][2] = { diff --git a/src/egg/gfx/eggScreen.cpp b/src/egg/gfx/eggScreen.cpp index 9a9d58cb..e65b3436 100644 --- a/src/egg/gfx/eggScreen.cpp +++ b/src/egg/gfx/eggScreen.cpp @@ -264,7 +264,7 @@ bool Screen::IsChangeEfb() const { } void Screen::CalcMatrixForDrawQuad(math::MTX34 *mtx, f32 x, f32 y, f32 sx, f32 sy) const { - PSMTXScale(*mtx, sx, sy, 1.0f); + MTXScale(*mtx, sx, sy, 1.0f); mtx->m[0][3] = x; mtx->m[1][3] = mCanvasMode == CANVASMODE_0 ? y - sy : y; diff --git a/src/egg/gfx/eggScreenEffectBlur.cpp b/src/egg/gfx/eggScreenEffectBlur.cpp index afe15f76..164221a6 100644 --- a/src/egg/gfx/eggScreenEffectBlur.cpp +++ b/src/egg/gfx/eggScreenEffectBlur.cpp @@ -96,7 +96,7 @@ void ScreenEffectBlur::fn_804B32B0() { if (field_0x0C & 1) { nw4r::math::MTX34 m; - PSMTXScale(m, sizeY, sizeY, 1.f); + MTXScale(m, sizeY, sizeY, 1.f); pTex0->load(GX_TEXMAP0); DrawGX::BeginDrawScreen(true, true, false); DrawGX::SetBlendMode(DrawGX::BLEND_14); @@ -114,7 +114,7 @@ void ScreenEffectBlur::fn_804B3710() { // Have to perform a float -> u16 -> float round trip here... u16 sizeY = sScreen.GetSize().y; u16 sizeX = sScreen.GetSize().x; - PSMTXScale(mtx, sizeX, sizeY, 0.0f); + MTXScale(mtx, sizeX, sizeY, 0.0f); mpCpuTexture->load(GX_TEXMAP0); DrawGX::BeginDrawScreen(true, true, true); GXSetTevKColor(GX_KCOLOR0, field_0x28); diff --git a/src/egg/gfx/eggStateEfb.cpp b/src/egg/gfx/eggStateEfb.cpp index e2a11581..8ca5992d 100644 --- a/src/egg/gfx/eggStateEfb.cpp +++ b/src/egg/gfx/eggStateEfb.cpp @@ -184,7 +184,7 @@ void StateEfb::popWorkBuffer(bool b, u32 userData) { StateGX::GXSetScissorBoxOffset_(0, 0); nw4r::math::MTX34 mtx; - PSMTXScale(mtx, parentScreen.GetSize().x, parentScreen.GetSize().y, 1.0f); + MTXScale(mtx, parentScreen.GetSize().x, parentScreen.GetSize().y, 1.0f); DrawGX::BeginDrawScreen(true, isEnableDirtyBufferMode(), false); DrawGX::SetBlendMode(DrawGX::BLEND_14); diff --git a/src/egg/math/eggMatrix.cpp b/src/egg/math/eggMatrix.cpp index 93108411..260505a4 100644 --- a/src/egg/math/eggMatrix.cpp +++ b/src/egg/math/eggMatrix.cpp @@ -6,11 +6,11 @@ namespace EGG { void Matrix34f::inverseTo(Matrix34f &to) const { - PSMTXInverse(m, to.m); + MTXInverse(m, to.m); } void Matrix34f::inverseTransposeTo(Matrix34f &to) const { - PSMTXInvXpose(m, to.m); + MTXInvXpose(m, to.m); } void Matrix34f::makeIdentity() { @@ -357,7 +357,7 @@ void Matrix34f::loadPosMtx(u32 posMtxId) { } void Matrix34f::multiplyTo(const Matrix34f &m2, Matrix34f &to) const { - PSMTXConcat(m, m2.m, to.m); + MTXConcat(m, m2.m, to.m); } void Matrix34f::dump() {} diff --git a/src/m/m2d.cpp b/src/m/m2d.cpp index 1d980058..1aaaefff 100644 --- a/src/m/m2d.cpp +++ b/src/m/m2d.cpp @@ -268,10 +268,10 @@ Simple_c::Simple_c() : Base_c(0x80), mLayout(), mDrawInfo(), mpResAcc(nullptr), void Simple_c::calc() { calcBefore(); nw4r::math::MTX34 mtx; - PSMTXIdentity(mtx.m); + MTXIdentity(mtx.m); // Probably inlines mVec3_c v = mVec; - PSMTXTransApply(mtx.m, mtx.m, v.x, v.y, v.z); + MTXTransApply(mtx.m, mtx.m, v.x, v.y, v.z); mDrawInfo.SetViewMtx(mtx); calcAfter(); } diff --git a/src/m/m3d/m_bline.cpp b/src/m/m3d/m_bline.cpp index 19f506fd..355c73d0 100644 --- a/src/m/m3d/m_bline.cpp +++ b/src/m/m3d/m_bline.cpp @@ -59,8 +59,8 @@ void blineMat_c::update() { mVec3_c vec; getCurrentCamera().GetCameraMtx(&camMtx); - PSMTXInverse(camMtx, camMtx); - PSMTXMultVec(camMtx, mVec3_c::Zero, vec); + MTXInverse(camMtx, camMtx); + MTXMultVec(camMtx, mVec3_c::Zero, vec); for (bline_c *line = (bline_c *)nw4r::ut::List_GetNext(&mLines, 0); line != nullptr; line = (bline_c *)nw4r::ut::List_GetNext(&mLines, line)) { diff --git a/src/m/m3d/m_bmdl.cpp b/src/m/m3d/m_bmdl.cpp index 2515e856..32fa0fc9 100644 --- a/src/m/m3d/m_bmdl.cpp +++ b/src/m/m3d/m_bmdl.cpp @@ -44,7 +44,7 @@ bool bmdl_c::getNodeWorldMtxMultVec(u32 p1, const nw4r::math::VEC3 &in, nw4r::ma if (!getNodeWorldMtx(p1, &mtx)) { return false; } else { - PSMTXMultVec(mtx, in, out); + MTXMultVec(mtx, in, out); return true; } } diff --git a/src/m/m3d/m_mdl.cpp b/src/m/m3d/m_mdl.cpp index 4d04e84c..15daf8e7 100644 --- a/src/m/m3d/m_mdl.cpp +++ b/src/m/m3d/m_mdl.cpp @@ -57,7 +57,7 @@ void mdl_c::mdlCallback_c::ExecCallbackA( tmp.x = result->rt._03; tmp.y = result->rt._13; tmp.z = result->rt._23; - PSMTXQuat(result->rt, q1); + MTXQuat(result->rt, q1); result->rt._03 = tmp.x; result->rt._13 = tmp.y; result->rt._23 = tmp.z; @@ -121,7 +121,7 @@ bool mdl_c::mdlCallback_c::create(nw4r::g3d::ResMdl mdl, mAllocator_c *alloc, u3 node->s.x = 1.0f; node->s.y = 1.0f; node->s.z = 1.0f; - PSMTXIdentity(node->rt); + MTXIdentity(node->rt); node++; } diff --git a/src/m/m3d/m_shadow.cpp b/src/m/m3d/m_shadow.cpp index 668a6669..2cb88080 100644 --- a/src/m/m3d/m_shadow.cpp +++ b/src/m/m3d/m_shadow.cpp @@ -504,7 +504,7 @@ bool mShadowChild_c::addMdl(scnLeaf_c &mdl, const mQuat_c &quat) { bool mShadowChild_c::setGeom(const GXTexObj *texObj, const mMtx_c &mtx, const mQuat_c &quat) { mQuat = quat; - PSMTXMultVec(mtx.m, mQuat.v, mQuat.v); + MTXMultVec(mtx.m, mQuat.v, mQuat.v); if (texObj == nullptr) { mTexObj = *mShadow_c::sTexObj; } else { @@ -591,7 +591,7 @@ void mShadowChild_c::draw() { GXSetTevColor(GX_TEVREG0, mShadowColor); Mtx mtx; C_MTXLightOrtho(mtx, field_0x13C, -field_0x13C, -field_0x13C, field_0x13C, 0.5f, -0.5f, 0.5f, 0.5f); - PSMTXConcat(mtx, mFrustum.mView.m, mtx); + MTXConcat(mtx, mFrustum.mView.m, mtx); GXLoadTexMtxImm(mtx, GX_TEXMTX0, GX_MTX3x4); mShadow_c::GetInstance()->draw(mFrustum.mView, field_0x154); GXSetTevSwapModeTable(GX_TEV_SWAP0, GX_CH_RED, GX_CH_GREEN, GX_CH_BLUE, GX_CH_ALPHA); @@ -628,14 +628,14 @@ void mCustomShadow_c::calc(mMtx_c mtx, mMtx_c &mtx2) const { mVec3_c trans; mtx2.copyFrom(mMtx); mVec3_c offset(0.0f, field_0x48, 0.0f); - PSMTXMultVec(mtx2, offset, trans); - PSMTXMultVec(mtx, trans, trans); + MTXMultVec(mtx2, offset, trans); + MTXMultVec(mtx, trans, trans); - PSMTXTrans(mtx2, trans.x, trans.y, trans.z); + MTXTrans(mtx2, trans.x, trans.y, trans.z); mMtx_c scaleMtx; - PSMTXScale(scaleMtx, field_0x4C, field_0x4C, field_0x4C); - PSMTXConcat(mtx2, scaleMtx, mtx2); + MTXScale(scaleMtx, field_0x4C, field_0x4C, field_0x4C); + MTXConcat(mtx2, scaleMtx, mtx2); } } // namespace m3d diff --git a/src/m/m_color_fader.cpp b/src/m/m_color_fader.cpp index ed36ceae..50b865ef 100644 --- a/src/m/m_color_fader.cpp +++ b/src/m/m_color_fader.cpp @@ -54,7 +54,7 @@ void mColorFader_c::draw() { GXSetProjection(projMtx, GX_ORTHOGRAPHIC); Mtx posMtx; - PSMTXIdentity(posMtx); + MTXIdentity(posMtx); GXLoadPosMtxImm(posMtx, 0); GXSetCurrentMtx(0); diff --git a/src/nw4r/g3d/res/g3d_resnode.cpp b/src/nw4r/g3d/res/g3d_resnode.cpp index 7788c86b..fe950682 100644 --- a/src/nw4r/g3d/res/g3d_resnode.cpp +++ b/src/nw4r/g3d/res/g3d_resnode.cpp @@ -99,7 +99,7 @@ void ResNode::CalcChrAnmResult(ChrAnmResult *pResult) const { } if (r.flags & ResNodeData::FLAG_ROT_ZERO) { - PSMTXIdentity(pResult->rt); + MTXIdentity(pResult->rt); flags |= ChrAnmResult::FLAG_ROT_ZERO; } else { pResult->rawR = math::VEC3(r.rot); diff --git a/src/nw4r/lyt/lyt_drawInfo.cpp b/src/nw4r/lyt/lyt_drawInfo.cpp index fb999a71..15ff814a 100644 --- a/src/nw4r/lyt/lyt_drawInfo.cpp +++ b/src/nw4r/lyt/lyt_drawInfo.cpp @@ -9,7 +9,7 @@ namespace lyt { // __ct__Q34nw4r3lyt8DrawInfoFv DrawInfo::DrawInfo() : mViewRect(), mScale(1.0f, 1.0f), mGlobalAlpha(1.0f) { memset(&mFlags, 0, 1); - PSMTXIdentity(mViewMtx); + MTXIdentity(mViewMtx); } // __dt__Q34nw4r3lyt8DrawInfoFv diff --git a/src/nw4r/lyt/lyt_pane.cpp b/src/nw4r/lyt/lyt_pane.cpp index 91888914..ef297901 100644 --- a/src/nw4r/lyt/lyt_pane.cpp +++ b/src/nw4r/lyt/lyt_pane.cpp @@ -277,12 +277,12 @@ void Pane::CalculateMtx(const DrawInfo &drawInfo) { this->mMtx._13 = this->mTranslate.y; this->mMtx._23 = this->mTranslate.z; if (this->mpParent) { - PSMTXConcat(this->mpParent->mGlbMtx, this->mMtx, this->mGlbMtx); + MTXConcat(this->mpParent->mGlbMtx, this->mMtx, this->mGlbMtx); } else { if (drawInfo.IsMultipleViewMtxOnDraw()) { this->mGlbMtx = this->mMtx; } else { - PSMTXConcat(drawInfo.GetViewMtx(), this->mMtx, this->mGlbMtx); + MTXConcat(drawInfo.GetViewMtx(), this->mMtx, this->mGlbMtx); } } @@ -446,7 +446,7 @@ void Pane::LoadMtx(const DrawInfo &drawInfo) { math::MTX34 mtx; math::MTX34 *mtxPtr; if (drawInfo.IsMultipleViewMtxOnDraw()) { - PSMTXConcat(drawInfo.GetViewMtx(), this->mGlbMtx, mtx); + MTXConcat(drawInfo.GetViewMtx(), this->mGlbMtx, mtx); mtxPtr = &mtx; } else { mtxPtr = &this->mGlbMtx; diff --git a/src/nw4r/lyt/lyt_textBox.cpp b/src/nw4r/lyt/lyt_textBox.cpp index 4eeb8ff9..e32801cb 100644 --- a/src/nw4r/lyt/lyt_textBox.cpp +++ b/src/nw4r/lyt/lyt_textBox.cpp @@ -434,9 +434,9 @@ void TextBox::SetFont(const ut::Font *pFont) { void TextBox::LoadMtx(const DrawInfo &drawInfo) { math::MTX34 mtx; if (drawInfo.IsMultipleViewMtxOnDraw()) { - PSMTXConcat(drawInfo.GetViewMtx(), mGlbMtx, mtx); + MTXConcat(drawInfo.GetViewMtx(), mGlbMtx, mtx); } else { - PSMTXCopy(mGlbMtx, mtx); + MTXCopy(mGlbMtx, mtx); } ReverseYAxis(&mtx); diff --git a/src/nw4r/lyt/lyt_util.cpp b/src/nw4r/lyt/lyt_util.cpp index 7db782e9..ef86f45b 100644 --- a/src/nw4r/lyt/lyt_util.cpp +++ b/src/nw4r/lyt/lyt_util.cpp @@ -43,9 +43,9 @@ void SetAnimationEnable(Group *pGroup, nw4r::lyt::AnimTransform *pAnimTrans, boo // IsContain__Q24nw4r3lytFPQ34nw4r3lyt4PaneRCQ34nw4r4math4VEC2 bool IsContain(Pane *pPane, const math::VEC2 &pos) { math::MTX34 invGlbMtx; - PSMTXInverse(pPane->GetGlobalMtx(), invGlbMtx); + MTXInverse(pPane->GetGlobalMtx(), invGlbMtx); math::VEC3 lclPos; - PSMTXMultVec(invGlbMtx, math::VEC3(pos.x, pos.y, 0.0f), lclPos); + MTXMultVec(invGlbMtx, math::VEC3(pos.x, pos.y, 0.0f), lclPos); return Contains(pPane->GetPaneRect(), math::VEC2(lclPos.x, lclPos.y)); } diff --git a/src/toBeSorted/attention.cpp b/src/toBeSorted/attention.cpp index 28f5290a..da5a253a 100644 --- a/src/toBeSorted/attention.cpp +++ b/src/toBeSorted/attention.cpp @@ -250,7 +250,7 @@ bool AttentionManager::playTargetAnim(s32 idx) { dAcObjBase_c *actor = pool->getActor(mModels.mCurrentTargetInfoIdx); mMtx_c mtx; mVec3_c v = pool->mInfos[mModels.mCurrentTargetInfoIdx].field_0x08; - PSMTXTrans(mtx, v.x, v.y, v.z); + MTXTrans(mtx, v.x, v.y, v.z); mModels.mMdls->mMdl.setLocalMtx(mtx); mModels.mMdls->mMdl.setScale(sHio.field_0x14, sHio.field_0x14, sHio.field_0x14); diff --git a/src/toBeSorted/dowsing_target.cpp b/src/toBeSorted/dowsing_target.cpp index 35311efb..fa71ee12 100644 --- a/src/toBeSorted/dowsing_target.cpp +++ b/src/toBeSorted/dowsing_target.cpp @@ -50,11 +50,11 @@ void DowsingTarget::reinitialize(DowsingSlot type) { void DowsingTarget::getPosition(mVec3_c &position) { mMtx_c mtx; mMtx_c mtx2; - PSMTXTrans(mtx.m, mpActor->mPosition.x, mpActor->mPosition.y, mpActor->mPosition.z); + MTXTrans(mtx.m, mpActor->mPosition.x, mpActor->mPosition.y, mpActor->mPosition.z); mtx.YrotM(mpActor->mRotation.y); - PSMTXScale(mtx2.m, mpActor->mScale.x, mpActor->mScale.y, mpActor->mScale.z); - PSMTXConcat(mtx.m, mtx2.m, mtx.m); - PSMTXMultVec(mtx.m, mOffset, position); + MTXScale(mtx2.m, mpActor->mScale.x, mpActor->mScale.y, mpActor->mScale.z); + MTXConcat(mtx.m, mtx2.m, mtx.m); + MTXMultVec(mtx.m, mOffset, position); } bool DowsingTarget::hasZeldaDowsing() {