dAcEremly_c::StateWalk

This commit is contained in:
elijah-thomas774
2026-04-02 08:43:29 -04:00
parent 28df560cc5
commit df28d80c29
2 changed files with 134 additions and 25 deletions
+9 -1
View File
@@ -90,11 +90,15 @@ public:
STATE_MGR_DEFINE_UTIL_EXECUTESTATE(dAcEremly_c);
STATE_MGR_DEFINE_UTIL_ISSTATE(dAcEremly_c);
STATE_MGR_DEFINE_UTIL_CHANGESTATE(dAcEremly_c);
private:
void fn_177_6A40();
bool fn_177_6B10(bool, mAng);
void fn_177_6EA0(bool);
void fn_177_6FC0(bool);
bool fn_177_7040(s32, f32);
// Checks if Batreaux is Human
bool fn_177_7330();
@@ -107,6 +111,8 @@ private:
* true -> compares to player */
bool fn_177_7650(bool comparePlayer);
void fn_177_77C0();
// Set Scary Face
void fn_177_78D0();
@@ -159,7 +165,9 @@ private:
/* 0xB1E */ mAng3_c field_0xB1E;
/* 0xB24 */ s16 field_0xB24;
/* 0xB26 */ s16 field_0xB26;
/* 0xB28 */ u8 _B28[0xB38 - 0xB28];
/* 0xB28 */ u8 _B28[0xB32 - 0xB28];
/* 0xB32 */ mAng field_0xB32;
/* 0xB34 */ mAng field_0xB34;
/* 0xB38 */ f32 field_0xB38;
/* 0xB3C */ f32 field_0xB3C;
/* 0xB40 */ f32 field_0xB40;