This commit is contained in:
robojumper
2024-10-25 15:15:10 +02:00
parent 50b16f7da4
commit dfaf6296a5
16 changed files with 181 additions and 177 deletions
+13 -11
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@@ -1,7 +1,7 @@
#ifndef D_FLAG_BASEFLAG_MANAGER_H
#define D_FLAG_BASEFLAG_MANAGER_H
#include "d/flag/unk_flag_stuff.h"
#include "d/flag/flag_index.h"
#include "d/flag/flag_space.h"
class ItemStoryManagerBase {
@@ -24,24 +24,26 @@ public:
void init();
void setFlagSizes(u16 flagSizeMaybe, u16 anotherFlagSizeMaybe);
void copyFlagsFromSave_Priv();
void setupUnkFlagStuff(UnkFlagDefinition *def, u16 count);
void setupFlagIndex(FlagDefinition *def, u16 count);
void doCommit_Priv();
void setOrClearFlag(u16 flag, u16 value);
u16 getFlag(u16 flag) const;
void FUN_800bf610(u16 flag);
u16 FUN_800bf640(u16 flag);
void FUN_800bf690();
void onFlagChange(u16 flag);
u16 getMaskForFlag(u16 flag);
void postCommit();
u16 getUncommittedValue_Priv(u16 flag);
protected:
/** 0x04 */ u16 flagSizeMaybe;
/** 0x06 */ u16 anotherSizeMaybe;
/** 0x08 */ FlagSpace *storyFlagsPtr;
/** 0x0C */ UnkFlagStuff *unkFlagsPtr;
/** 0x10 */ bool dirty;
void setFlagSizes(u16 flagCount, u16 flagSizeBytes);
/** 0x04 */ u16 mFlagCount;
/** 0x06 */ u16 mFlagSizeBytes;
/** 0x08 */ FlagSpace *mpFlagSpace;
/** 0x0C */ FlagIndex *mpFlagIndex;
/** 0x10 */ bool mDirty;
};
#endif
+36
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@@ -0,0 +1,36 @@
#ifndef D_FLAG_DUNGEONFLAG_MANAGER_H
#define D_FLAG_DUNGEONFLAG_MANAGER_H
#include "d/flag/flag_index.h"
#include "d/flag/flag_space.h"
#include "toBeSorted/file_manager.h"
class DungeonflagManager {
public:
bool mShouldCommit;
u16 mStageIndex;
FlagIndex *mpFlagIndex;
FlagSpace mFlagSpace;
static u16 sDungeonFlags[8];
void copyFromSave(u32 flag);
void copyFromSave_Internal(u16 flagIndex);
void setCommitFlag(u16 flag);
DungeonflagManager();
void init();
void setToValue(u16 flag, u32 value);
void setFlag(u16 flag);
u16 getDungeonFlag(u16 flag);
bool doCommit();
/** inline shenanigans to get copyFromSave to match */
static inline u16 *saveFilePtr(u16 flagIndex) {
u32 offset = (flagIndex & 0x1fff) * 8;
return FileManager::sInstance->getDungeonFlagsConst() + offset;
}
static DungeonflagManager *sInstance;
};
#endif
+37
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@@ -0,0 +1,37 @@
#ifndef D_FLAG_FLAG_INDEX_H
#define D_FLAG_FLAG_INDEX_H
#include "common.h"
/**
* @brief Defines a single story or item flag.
*/
struct FlagDefinition {
u8 mIndex;
u8 mShiftMask;
};
/**
* @brief Helper class for packing and unpacking flag data.
*
* Some flag managers store their data in a packed format, where
* flags have a variable number of bits and can appear in varied
* locations within a halfword.
*/
class FlagIndex {
u16 mDefinitionsCount;
FlagDefinition *mpDefinitions;
public:
u16 calculateMask(s32 shift);
void doNothing(u32 unused);
FlagIndex(u16 count, FlagDefinition *definitions);
void prepareIndexShiftMask(u16 counterIdx, u32 flagCount, u16 *pIndex, u8 *pShift, u16 *pMask);
u16 maskForIdx(u16 index, u16 flagCount);
u16 getCounterOrFlag(u16 counterIdx, const u16 *pData, u32 flagCount);
void setCounterOrFlag(u16 counterIdx, u16 *pData, u32 flagCount, u32 value);
u32 checkFlagValid(u16 counterIdx, u32 flagCount);
};
#endif
+4 -4
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@@ -8,7 +8,7 @@
class ItemflagManager : public ItemStoryManagerBase {
public:
FlagSpace itemFlags;
FlagSpace mItemFlags;
ItemflagManager();
virtual ~ItemflagManager() {}
@@ -16,14 +16,14 @@ public:
bool commit();
/** 0x0C */ virtual void setFlagszptr() override {
storyFlagsPtr = &itemFlags;
mpFlagSpace = &mItemFlags;
}
/** 0x10 */ virtual void onDirty() override;
/** 0x14 */ virtual void copyFlagsFromSave();
/** 0x18 */ virtual void setupUnkFlagsStuff();
/** 0x1C */ virtual void doCommit() {
u16 sz = flagSizeMaybe;
u16 *flags = storyFlagsPtr->getFlagPtrUnchecked();
u16 sz = mFlagCount;
u16 *flags = mpFlagSpace->getFlagPtrUnchecked();
FileManager::sInstance->setItemFlags(flags, 0, sz);
}
/** 0x20 */ virtual void setFlag(u16 flag) {
+4 -4
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@@ -10,19 +10,19 @@ public:
virtual ~StoryflagManager() {}
FlagSpace storyFlags;
FlagSpace mStoryFlags;
bool commit();
/** 0x0C */ virtual void setFlagszptr() override {
storyFlagsPtr = &storyFlags;
mpFlagSpace = &mStoryFlags;
}
/** 0x10 */ virtual void onDirty() override;
/** 0x14 */ virtual void copyFlagsFromSave() override;
/** 0x18 */ virtual void setupUnkFlagsStuff() override;
/** 0x1C */ virtual void doCommit() override {
u16 sz = flagSizeMaybe;
u16 *flags = storyFlagsPtr->getFlagPtrUnchecked();
u16 sz = mFlagCount;
u16 *flags = mpFlagSpace->getFlagPtrUnchecked();
FileManager::sInstance->setStoryFlags(flags, 0, sz);
}
/** 0x24 */ virtual void unsetFlag(u16 flag) override;
-26
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@@ -1,26 +0,0 @@
#ifndef UNK_FLAG_STUFF_H
#define UNK_FLAG_STUFF_H
#include "common.h"
struct UnkFlagDefinition {
u8 mIndex;
u8 mShiftMask;
};
class UnkFlagStuff {
u16 mDefinitionsCount;
UnkFlagDefinition *mpDefinitions;
public:
u16 calculateMask(s32 shift);
void doNothing(u32 unused);
UnkFlagStuff(u16 count, UnkFlagDefinition *definitions);
void prepareIndexShiftMask(u16 counterIdx, u32 flagCount, u16 *pIndex, u8 *pShift, u16 *pMask);
u16 maskForIdx(u16 index, u16 flagSizeMaybe);
u16 getCounterOrFlag(u16 counterIdx, const u16 *pData, u32 flagCount);
void setCounterOrFlag(u16 counterIdx, u16 *pData, u32 flagCount, u32 value);
u32 checkFlagValid(u16 counterIdx, u32 flagCount);
};
#endif