mirror of
https://github.com/zeldaret/ss
synced 2026-07-09 22:21:32 -04:00
progress on d_a_obj_ivy_rope (#109)
* init * couple more funcs * progress * smol progress * smol progress 2 * Dont get your hopes up, I just had some lingering things :P * fix merge
This commit is contained in:
@@ -9,6 +9,7 @@ namespace cLib {
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s32 targetAngleY(const mVec3_c &target, const mVec3_c &source);
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s32 targetAngleX(const mVec3_c &target, const mVec3_c &source);
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f32 addCalcPosXZ(mVec3_c *src, const mVec3_c &target, f32 scale, f32 maxStep, f32 minStep);
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f32 addCalcPos(mVec3_c *src, const mVec3_c &target, f32 scale, f32 maxStep, f32 minStep);
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// made up name
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f32 easeOut(f32 value, f32 exponent);
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@@ -98,7 +98,7 @@ public:
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/* vt 0x0D8 */ virtual void getItemFromClawshotsMaybe();
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/* vt 0x0DC */ virtual void vt_0x0DC(dAcBase_c *, mVec3_c &);
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/* vt 0x0E0 */ virtual void isUsingBomb();
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/* vt 0x0E4 */ virtual void vt_0x0E4();
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/* vt 0x0E4 */ virtual mVec3_c &getCenterTranslation() const;
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/* vt 0x0E8 */ virtual void vt_0x0E8();
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/* vt 0x0EC */ virtual void vt_0x0EC();
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/* vt 0x0F0 */ virtual void vt_0x0F0();
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@@ -1,14 +1,34 @@
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#ifndef D_A_OBJ_IVY_ROPE_H
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#define D_A_OBJ_IVY_ROPE_H
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#include "common.h"
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#include "d/a/obj/d_a_obj_base.h"
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#include "d/col/c/c_cc_d.h"
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#include "d/col/cc/d_cc_d.h"
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#include "d/d_rope_model.h"
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#include "d/d_shadow.h"
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#include "m/m3d/m_smdl.h"
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#include "m/m_angle.h"
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#include "m/m_vec.h"
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#include "s/s_State.hpp"
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#include "s/s_StateMgr.hpp"
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#include "toBeSorted/actor_event.h"
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#include "toBeSorted/actor_on_rail.h"
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#include "toBeSorted/attention.h"
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class dAcOivyRope_c : public dAcObjBase_c {
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public:
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dAcOivyRope_c() : mStateMgr(*this, sStateID::null) {}
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virtual ~dAcOivyRope_c() {}
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dAcOivyRope_c() : mField_0x330(0), mStateMgr(*this, sStateID::null), mStts2(this), mEvent(*this, nullptr) {}
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virtual ~dAcOivyRope_c();
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virtual int create() override;
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virtual int doDelete() override;
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virtual int draw() override;
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virtual bool createHeap() override;
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virtual int actorExecute() override;
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virtual int actorExecuteInEvent() override;
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virtual void registerInEvent() override;
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virtual bool canBeLinkedToWoodTag() override;
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virtual bool drop() override;
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STATE_FUNC_DECLARE(dAcOivyRope_c, RopeWait);
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STATE_FUNC_DECLARE(dAcOivyRope_c, PlayerGrip);
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@@ -20,8 +40,216 @@ public:
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STATE_FUNC_DECLARE(dAcOivyRope_c, TerryRopeInit);
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STATE_FUNC_DECLARE(dAcOivyRope_c, TerryRopePlayerCarry);
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void initTightRope();
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void fn_256_10C0();
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UNKTYPE fn_256_11A0(UNKTYPE);
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UNKTYPE fn_256_1240(UNKTYPE);
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UNKTYPE fn_256_1480(UNKTYPE);
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UNKTYPE fn_256_2160(UNKTYPE);
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void fn_256_26B0(int, bool, f32);
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UNKTYPE fn_256_2C40(UNKTYPE);
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UNKTYPE fn_256_2D00(UNKTYPE);
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UNKTYPE fn_256_2DC0(UNKTYPE);
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UNKTYPE fn_256_2EA0(UNKTYPE);
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void fn_256_30A0(mVec3_c &out);
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UNKTYPE fn_256_33B0(UNKTYPE);
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UNKTYPE fn_256_34B0(UNKTYPE);
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UNKTYPE fn_256_3540(UNKTYPE);
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UNKTYPE fn_256_35E0(UNKTYPE);
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UNKTYPE fn_256_36A0(UNKTYPE);
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UNKTYPE fn_256_3770(UNKTYPE);
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UNKTYPE fn_256_3A20(UNKTYPE);
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UNKTYPE fn_256_3B90(UNKTYPE);
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UNKTYPE calcDistance(UNKTYPE);
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UNKTYPE fn_256_3E30(UNKTYPE);
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UNKTYPE fn_256_3E70(UNKTYPE);
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UNKTYPE fn_256_3F60(UNKTYPE);
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UNKTYPE fn_256_43B0(UNKTYPE);
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UNKTYPE fn_256_4520(UNKTYPE);
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UNKTYPE fn_256_4760(UNKTYPE);
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UNKTYPE fn_256_4C80(UNKTYPE);
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UNKTYPE fn_256_4CA0(UNKTYPE);
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int createBase();
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UNKTYPE fn_256_5190(UNKTYPE);
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UNKTYPE fn_256_5590(UNKTYPE);
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UNKTYPE fn_256_57F0(UNKTYPE);
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UNKTYPE fn_256_5B00(UNKTYPE);
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UNKTYPE fn_256_5B64(UNKTYPE);
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UNKTYPE fn_256_5B70(UNKTYPE);
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UNKTYPE fn_256_5DB0(UNKTYPE);
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UNKTYPE fn_256_5FF0(UNKTYPE);
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UNKTYPE fn_256_6100(UNKTYPE);
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UNKTYPE fn_256_61F0(UNKTYPE);
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UNKTYPE fn_256_7300(UNKTYPE);
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UNKTYPE fn_256_7310(UNKTYPE);
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UNKTYPE fn_256_73D0(UNKTYPE);
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UNKTYPE fn_256_7560(UNKTYPE);
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UNKTYPE fn_256_7680(UNKTYPE);
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UNKTYPE fn_256_7D50(UNKTYPE);
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UNKTYPE fn_256_8060(UNKTYPE);
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UNKTYPE fn_256_8590(UNKTYPE);
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UNKTYPE fn_256_8990(UNKTYPE);
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UNKTYPE fn_256_8D10(UNKTYPE);
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void fn_256_9120(u16);
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UNKTYPE fn_256_9280(UNKTYPE);
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UNKTYPE fn_256_9450(UNKTYPE);
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UNKTYPE fn_256_9C80(UNKTYPE);
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UNKTYPE fn_256_A040(UNKTYPE);
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void fn_256_A2C0(bool);
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bool fn_256_A750(bool bool0, f32 float0);
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f32 fn_256_AA40();
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f32 fn_256_AAB0(f32, f32);
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int fn_256_AAF0(f32, f32);
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void fn_256_ABA0();
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void fn_256_AC00();
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void fn_256_AE00();
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void fn_256_B2B0();
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void fn_256_BAB0(mVec3_c &out, int idx, s16 xRot, s16 yRot);
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void fn_256_BB70();
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void fn_256_BE80();
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void fn_256_BFF0(int, f32, f32);
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f32 fn_256_C200(int);
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void fn_256_C410();
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bool fn_256_C6F0();
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void fn_256_C740();
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void fn_256_C810(mVec3_c &pOut, int idx);
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void fn_256_C960();
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void fn_256_C980(f32, f32);
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UNKTYPE fn_256_C9B0(UNKTYPE);
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void fn_256_CD40();
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void fn_256_CE20(f32 *, f32 *, f32 *);
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void fn_256_CFA0(bool);
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void fn_256_D050();
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void fn_256_D110();
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void fn_256_D1B0();
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void fn_256_D2B0();
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void fn_256_D3D0(mVec3_c &pOut1, mVec3_c &pOut2, s16 param2, bool bool0, f32 float0);
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const mVec3_c &fn_256_D730(s32 idx); // Get Path Point
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void fn_256_D7A0(s32, const mVec3_c &); // Set Path Point
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void fn_256_D850(); // Draw Shadow
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void fn_256_DAA0(bool, bool, f32, f32);
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void fn_256_DE80();
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void fn_256_DEE0();
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u32 fn_256_DF30();
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void fn_256_E3E0();
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bool fn_256_E790();
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bool checkSubtype(u32 sub) {
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return mSubtype == sub;
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}
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private:
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/* 0x??? */ STATE_MGR_DECLARE(dAcOivyRope_c);
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/* 0x 330 */ UNKWORD mField_0x330;
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/* 0x 334 */ m3d::smdl_c mMdlArr[2];
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/* 0x 36C */ dShadowCircle_c mShadow;
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/* 0x 374 */ dCcD_Sph mSph;
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/* 0x 4C4 */ dCcD_Cps mCps1;
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/* 0x 634 */ dCcD_Cps mCps2;
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/* 0x 7A4 */ dCcD_Cps mCpsArr[3];
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/* 0x BF4 */ dCcD_Cyl mCyl;
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/* 0x D44 */ STATE_MGR_DECLARE(dAcOivyRope_c);
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/* 0x D80 */ dMultiMat_c mRopeMdl;
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/* 0x DCC */ dSkinMat_c mCoilMdl;
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/* 0x E24 */ dMultiMat_c mRopeMdl2;
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/* 0x E70 */ ActorOnRail3 mPath;
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/* 0x E88 */ u8 _E88[0xE94 - 0xE88];
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/* 0x E94 */ cCcD_Stts mStts2;
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/* 0x ED0 */ ActorEventRelated mEvent;
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/* 0x F20 */ mVec3_c mTightropeEnd;
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/* 0x F2C */ mVec3_c mTightropeStart;
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/* 0x F38 */ mVec3_c mField_0xF38;
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/* 0x F44 */ mVec3_c mField_0xF44;
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/* 0x F50 */ mVec3_c mField_0xF50;
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/* 0x F5C */ u8 _F5C[0xF68 - 0xF5C];
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/* 0x F68 */ mVec3_c mField_0xF68;
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/* 0x F74 */ u8 _F74[0xFA4 - 0xF74];
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/* 0x FA4 */ f32 mField_0xFA4;
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/* 0x FA8 */ f32 mField_0xFA8;
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/* 0x FAC */ f32 mField_0xFAC;
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/* 0x FB0 */ f32 mField_0xFB0;
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/* 0x FB4 */ f32 mField_0xFB4;
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/* 0x FB8 */ f32 mDistance;
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/* 0x FBC */ f32 mOldDistance;
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/* 0x FC0 */ UNKWORD mField_0xFC0;
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/* 0x FC4 */ f32 mField_0xFC4;
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/* 0x FC8 */ UNKWORD mField_0xFC8;
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/* 0x FCC */ mAng mField_0xFCC;
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/* 0x FCE */ u16 mField_0xFCE;
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/* 0x FD0 */ u8 _FD0[0xFD2 - 0xFD0];
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/* 0x FD2 */ s16 mField_0xFD2;
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/* 0x FD4 */ s16 mField_0xFD4;
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/* 0x FD6 */ s16 mField_0xFD6;
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/* 0x FD8 */ s16 mField_0xFD8;
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/* 0x FDA */ mAng mField_0xFDA;
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/* 0x FDC */ s16 mField_0xFDC;
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/* 0x FDA */ u8 _FDE[0xFE2 - 0xFDE];
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/* 0x FE2 */ s16 mField_0xFE2;
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/* 0x FE4 */ u8 mDropsceneFlag;
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/* 0x FE5 */ u8 mWoodTagSceneflag;
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/* 0x FE6 */ u8 mSegmentCount;
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/* 0x FE7 */ u8 mSubtype;
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/* 0x FE8 */ bool mbField_0xFE8;
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/* 0x FE9 */ u8 mField_0xFE9;
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/* 0x FEA */ u8 mField_0xFEA;
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/* 0x FEB */ u8 mField_0xFEB;
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/* 0x FEC */ u8 mField_0xFEC;
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/* 0x FED */ u8 mEventIdx;
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/* 0x FEE */ u8 mField_0xFEE;
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/* 0x FEF */ u8 mField_0xFEF;
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/* 0x FF0 */ u8 mField_0xFF0[4];
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/* 0x FF4 */ u8 mField_0xFF4;
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/* 0x FF5 */ u8 mField_0xFF5;
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/* 0x FF6 */ u8 mField_0xFF6;
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/* 0x FF7 */ u8 mField_0xFF7;
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/* 0x FF8 */ u8 mField_0xFF8;
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/* 0x FF9 */ u8 _FF9[0x1005 - 0xFF9];
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/* 0x1005 */ u8 mField_0x1005;
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/* 0x1006 */ u8 _1006[0x1010 - 0x1006];
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/* 0x1010 */ mVec3_c mField_0x1010;
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/* 0x101C */ mVec3_c mField_0x101C;
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/* 0x1028 */ f32 mField_0x1028;
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/* 0x102C */ f32 mField_0x102C;
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/* 0x1030 */ mAng mField_0x1030;
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/* 0x1032 */ mAng mField_0x1032;
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/* 0x1034 */ u8 _1034[0x1038 - 0x1034];
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/* 0x1038 */ u8 mField_0x1038;
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/* 0x1039 */ u8 mField_0x1039; // TODO make field enum
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/* 0x103A */ s8 mField_0x103A;
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/* 0x103B */ u8 mField_0x103B;
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/* 0x103C */ u8 mField_0x103C;
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/* 0x103D */ u8 mField_0x103D;
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/* 0x103E */ bool mDropped;
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/* 0x1040 */ f32 mField_0x1040;
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/* 0x1044 */ u8 _1044[0x1050 - 0x1044];
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/* 0x1050 */ f32 mField_0x1050;
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/* 0x1054 */ u8 _1054[0x105E - 0x1054];
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/* 0x105E */ u8 mField_0x105E;
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/* 0x105F */ u8 mField_0x105F;
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/* 0x1060 */ u8 mField_0x1060;
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/* 0x1061 */ u8 mField_0x1061;
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/* 0x1062 */ u8 mField_0x1062;
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/* 0x1064 */ f32 mField_0x1064;
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/* 0x1068 */ f32 mField_0x1068;
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/* 0x106C */ f32 mField_0x106C;
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/* 0x1070 */ u8 _1070[0x1083 - 0x1070];
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/* 0x1083 */ u8 mField_0x1083;
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/* 0x1084 */ u8 _1084[0x1088 - 0x1084];
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/* 0x1088 */ dCcD_Cps mCpsArr2[16];
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/* 0x2788 */ mVec3_c *mPnts1;
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/* 0x278C */ mVec3_c *mPnts2;
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/* 0x2790 */ u16 mField_0x2790;
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/* 0x2792 */ u8 mField_0x2792;
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/* 0x2793 */ bool mbField_0x2793;
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/* 0x2794 */ u8 _2794[0x27C0 - 0x2794];
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/* 0x27C0 */ f32 mField_0x27C0;
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/* 0x27C4 */ bool mbField_0x27C4;
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/* 0x27C5 */ bool mbField_0x27C5;
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static InteractionTargetDef sInteraction;
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static dCcD_SrcCps sCpsSrc;
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static dCcD_SrcSph sSphSrc;
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static dCcD_SrcCyl sCylSrc;
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};
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#endif
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@@ -293,6 +293,9 @@ public:
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/* 0x38 */ int mRank;
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cCcD_Stts(dAcObjBase_c *);
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~cCcD_Stts() {
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mpActor = nullptr;
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}
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void Move();
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int GetID() const;
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void PlusCcMove(f32, f32, f32);
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@@ -357,6 +360,8 @@ enum dCcD_ObjAtType {
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/* 0x 0200 0000 */ AT_TYPE_0x2000000 = (1 << 25),
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/* 0x 0400 0000 */ AT_TYPE_KOLOKTOS_SWORD = (1 << 26),
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/* 0x 0800 0000 */ AT_TYPE_0x8000000 = (1 << 27),
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/* 0x 0148 8200 */ AT_TYPE_COMMON0 =
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AT_TYPE_BUGNET | AT_TYPE_BEETLE | AT_TYPE_0x80000 | AT_TYPE_0x8000 | AT_TYPE_WIND,
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};
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enum cCcD_AtModifiers_e {
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@@ -790,8 +795,14 @@ public:
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mCo.OnSPrm(f);
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}
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void SetTgType(u32 flag) {
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mTg.SetType(flag);
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void SetTgType(u32 type) {
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mTg.SetType(type);
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}
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void OnTgType(u32 type) {
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mTg.OnType(type);
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}
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void OffTgType(u32 type) {
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mTg.OffType(type);
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}
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void SetAtFlag(u32 flag) {
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mAt.SetSPrm(flag);
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@@ -913,6 +924,10 @@ public:
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return mTg.MskSPrm(0x400);
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}
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void OnTg_0x200000() {
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mTg.OnSPrm(0x200000);
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}
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void SetTg_0x4B(u8 val) {
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mTg.Set_0x4B(val);
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}
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@@ -2,7 +2,6 @@
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#define D_CC_D_H
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#include "d/col/c/c_cc_d.h"
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#include "d/col/c/c_m3d.h"
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#include "m/m_vec.h"
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struct dCcD_SrcCps {
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@@ -0,0 +1,26 @@
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#ifndef D_ROPE_MODEL_H
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#define D_ROPE_MODEL_H
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#include "m/m3d/m_bline.h"
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//
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// The names in this file are made up based on the usage in setupGX
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//
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class dMultiMat_c : public m3d::blineMat_c {
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public:
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dMultiMat_c() {}
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virtual void setupGX(bool bTransparent) override;
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};
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class dSkinMat_c : public m3d::blineMat_c {
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public:
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dSkinMat_c() : mField_0x4C(-1), mField_0x50(0xFF), mField_0x54(0xFF) {}
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virtual void setupGX(bool bTransparent) override;
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/* 0x4C */ s32 mField_0x4C;
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/* 0x50 */ s32 mField_0x50;
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/* 0x54 */ s32 mField_0x54;
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};
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#endif
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+11
-10
@@ -1,9 +1,11 @@
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#ifndef M3D_BLINE_H
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#define M3D_BLINE_H
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||||
#include "common.h"
|
||||
#include "egg/gfx/eggTexture.h"
|
||||
#include "m/m3d/m_proc.h"
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||||
#include "m/m_math.h"
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||||
#include "m/m_vec.h"
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#include "nw4r/ut/ut_Color.h"
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|
||||
namespace m3d {
|
||||
@@ -11,26 +13,20 @@ namespace m3d {
|
||||
// The Actual line
|
||||
class bline_c {
|
||||
public:
|
||||
bline_c() : mpPathArr(0), mpVtxPosArr(0), mpVtxNrmArr(0), mpVtxTexArr(0), mFlags(0) {}
|
||||
bline_c() : mpPathArr(nullptr), mpVtxPosArr(nullptr), mpVtxNrmArr(nullptr), mpVtxTexArr(nullptr), mFlags(0) {}
|
||||
// This is mainly a Guess, When the array is created, it has both a ctor/dtor
|
||||
struct VtxPos {
|
||||
mVec3_c pos1;
|
||||
mVec3_c pos2;
|
||||
};
|
||||
struct Vec3u8 {
|
||||
Vec3u8() {}
|
||||
u8 x, y, z;
|
||||
};
|
||||
// This is mainly a Guess, When the array is created, it has only a ctor
|
||||
struct VtxNrm {
|
||||
#pragma warning off(10402)
|
||||
union {
|
||||
struct {
|
||||
Vec3u8 nrm1;
|
||||
Vec3u8 nrm2;
|
||||
};
|
||||
EGG::Vector3s nrm_u16; // There is a short by short copy later
|
||||
};
|
||||
#pragma warning on(10402)
|
||||
Vec3u8 nrm1;
|
||||
Vec3u8 nrm2;
|
||||
};
|
||||
// This is mainly a Guess, When the array is created, it doesnt use the array alloc
|
||||
struct VtxTex {
|
||||
@@ -44,6 +40,10 @@ public:
|
||||
void remove();
|
||||
void draw();
|
||||
|
||||
mVec3_c &getPathPoint(u16 idx) {
|
||||
return mpPathArr[idx];
|
||||
}
|
||||
|
||||
// vt at 0x08
|
||||
virtual ~bline_c();
|
||||
|
||||
@@ -63,6 +63,7 @@ public:
|
||||
|
||||
class blineMat_c : public proc_c {
|
||||
public:
|
||||
blineMat_c() : mpLineArr(nullptr) {}
|
||||
virtual ~blineMat_c();
|
||||
virtual void remove() override;
|
||||
virtual void drawOpa() override;
|
||||
|
||||
+12
-2
@@ -17,7 +17,7 @@ class mMtx_c : public EGG::Matrix34f {
|
||||
typedef const f32 (*MtxRefConst)[4];
|
||||
|
||||
public:
|
||||
mMtx_c(){};
|
||||
mMtx_c() {};
|
||||
mMtx_c(f32 xx, f32 xy, f32 xz, f32 xw, f32 yx, f32 yy, f32 yz, f32 yw, f32 zx, f32 zy, f32 zz, f32 zw);
|
||||
|
||||
operator MtxRef() {
|
||||
@@ -78,17 +78,27 @@ public:
|
||||
return ret;
|
||||
}
|
||||
|
||||
void multVec(const mVec3_c &in, mVec3_c &out) const {
|
||||
PSMTXMultVec(*this, in, out);
|
||||
}
|
||||
|
||||
mMtx_c &operator+=(const mMtx_c &rhs) {
|
||||
PSMTXConcat(*this, rhs, *this);
|
||||
return *this;
|
||||
}
|
||||
|
||||
mVec3_c operator*(const mVec3_c &rhs) {
|
||||
mVec3_c out;
|
||||
PSMTXMultVec(*this, rhs, out);
|
||||
return out;
|
||||
}
|
||||
|
||||
void applyQuat(mQuat_c &quat) {
|
||||
PSMTXMultVec(m, quat.v, quat.v);
|
||||
}
|
||||
|
||||
void fn_802F1C40(s32, s32);
|
||||
void makeRotationFromVecs(const mVec3_c&, const mVec3_c&, f32);
|
||||
void makeRotationFromVecs(const mVec3_c &, const mVec3_c &, f32);
|
||||
|
||||
public:
|
||||
static mMtx_c Identity;
|
||||
|
||||
@@ -73,4 +73,13 @@ private:
|
||||
mVec3_c mPosition;
|
||||
};
|
||||
|
||||
class ActorOnRail3 {
|
||||
ActorOnRail mPath;
|
||||
u16 mSomePntIdx;
|
||||
u32 mFlags;
|
||||
|
||||
public:
|
||||
ActorOnRail3() : mSomePntIdx(0), mFlags(0) {}
|
||||
};
|
||||
|
||||
#endif
|
||||
|
||||
Reference in New Issue
Block a user