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progress on d_a_obj_ivy_rope (#109)
* init * couple more funcs * progress * smol progress * smol progress 2 * Dont get your hopes up, I just had some lingering things :P * fix merge
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@@ -73,4 +73,13 @@ private:
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mVec3_c mPosition;
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};
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class ActorOnRail3 {
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ActorOnRail mPath;
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u16 mSomePntIdx;
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u32 mFlags;
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public:
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ActorOnRail3() : mSomePntIdx(0), mFlags(0) {}
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};
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#endif
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