mirror of
https://github.com/zeldaret/ss
synced 2026-10-02 20:00:20 -04:00
d_gfx mostly OK
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#include "d/d_gfx.h"
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#include "common.h"
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#include "d/d_d2d.h"
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#include "d/d_heap.h"
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#include "d/d_sys.h"
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#include "egg/gfx/eggDrawGX.h"
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#include "egg/gfx/eggGfxEngine.h"
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#include "egg/gfx/eggScreen.h"
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#include "egg/gfx/eggTextureBuffer.h"
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#include "m/m2d.h"
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#include "m/m3d/m3d.h"
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#include "m/m_heap.h"
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#include "m/m_mtx.h"
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#include "m/m_video.h"
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#include "rvl/GX/GXTexture.h"
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#include "rvl/GX/GXTransform.h"
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#include "rvl/GX/GXTypes.h"
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#include "rvl/GX/GXVert.h"
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#include "rvl/MTX/mtx.h"
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#include "rvl/MTX/mtx44.h"
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#include "toBeSorted/d_d3d.h"
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dGfx_c *dGfx_c::sInstance;
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dGfx_c::dGfx_c() : mpTextureBuffer(nullptr), field_0x08(0), field_0x09(0) {
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mDrawCallback = nullptr;
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d3d::create(mHeap::g_gameHeaps[0]);
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initGfxConstants();
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EGG::GfxEngine::Configuration cfg;
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u32 texBufSize = cfg.bufferSize;
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texBufSize += GXGetTexBufferSize(
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mVideo::m_video->pRenderMode->fbWidth, mVideo::m_video->pRenderMode->efbHeight, GX_TF_RGB5A3, GX_FALSE, 1
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);
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EGG::TextureBuffer::setIncludesHeader(true);
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{
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mHeap guard(mHeap::g_gameHeaps[0]);
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EGG::TextureBuffer::initialize(texBufSize, dSys_c::ms_RootHeapMem2);
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}
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m2d::create(dHeap::layoutHeap.heap, 0);
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d2d::create(dHeap::layoutExHeap.heap);
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sInstance = this;
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}
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EGG::TextureBuffer *dGfx_c::getTextureBuffer() {
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EGG::TextureBuffer *ret = nullptr;
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if (mpTextureBuffer == nullptr) {
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mpTextureBuffer = EGG::TextureBuffer::alloc(
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mVideo::m_video->pRenderMode->fbWidth, mVideo::m_video->pRenderMode->efbHeight, GX_TF_RGBA8
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);
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mpTextureBuffer->onCapFlag(0x20); // TODO
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ret = mpTextureBuffer;
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}
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field_0x08++;
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return ret;
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}
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void dGfx_c::releaseTextureBuffer() {
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field_0x08--;
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if (field_0x08 == 0 && mpTextureBuffer != nullptr) {
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mpTextureBuffer->free();
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mpTextureBuffer = nullptr;
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}
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}
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void dGfx_c::drawBefore() {
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if (mDrawCallback != nullptr) {
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(mDrawCallback)();
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}
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d2d::drawBefore();
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m3d::clear();
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m2d::reset();
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}
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void dGfx_c::drawLetterbox() {
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if (field_0x09 != 0 && isTvMode4To3()) {
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EGG::Screen screen(*EGG::Screen::GetRoot());
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screen.SetNearFar(-1.0f, 1.0f);
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screen.SetProjectionGX();
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EGG::DrawGX::BeginDrawScreen(true, false, true);
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mMtx_c mtx1;
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mMtx_c mtx2;
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mMtx_c mtx3;
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mtx1.transS(0.0f, 0.0f, 0.0f);
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MTXScale(mtx2, getCurrentScreenWidthF(), getEFBHeightDifferenceF(), 0.0f);
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MTXConcat(mtx1, mtx2, mtx1);
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EGG::DrawGX::DrawDL17(mtx1, EGG::DrawGX::BLACK);
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mtx1.transS(0.0f, getCurrentScreenHeightF() - getEFBHeightDifferenceF() - 1.0f, 0.0f);
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MTXScale(mtx3, getCurrentScreenWidthF(), getEFBHeightDifferenceF() + 1.0f, 0.0f);
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MTXConcat(mtx1, mtx3, mtx1);
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EGG::DrawGX::DrawDL17(mtx1, EGG::DrawGX::BLACK);
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}
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}
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void dGfx_c::create(EGG::Heap *heap) {
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new (heap) dGfx_c();
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}
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void dGfx_c::drawCapTexture(EGG::TextureBuffer *buf, nw4r::ut::Color *clr) {
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if (buf == nullptr) {
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return;
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}
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s32 width = mVideo::m_video->pRenderMode->fbWidth;
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s32 height = mVideo::m_video->pRenderMode->efbHeight;
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s32 offsetY = 0;
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if (buf->getHeight() == getEFBHeightLimit()) {
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height = getEFBHeight();
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offsetY = getLetterboxAmount();
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}
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GXSetViewport(0.0f, offsetY, width, height, 0.0f, 1.0f);
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GXSetScissor(0, offsetY, width, height);
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GXSetScissorBoxOffset(0, 0);
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Mtx44 mtx;
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MTXOrtho(mtx, 0.0f, 1.0f, 0.0f, 1.0f, 0.0f, 1.0f);
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GXSetProjection(mtx, GX_ORTHOGRAPHIC);
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buf->load(GX_TEXMAP0);
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GXSetNumChans(0);
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GXSetNumTexGens(1);
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GXSetTexCoordGen2(GX_TEXCOORD0, GX_TG_MTX2x4, GX_TG_TEX0, 0x3c, 0, 0x7d);
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GXSetNumIndStages(0);
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GXSetNumTevStages(1);
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GXSetTevOrder(GX_TEVSTAGE0, GX_TEXCOORD0, GX_TEXMAP0, GX_COLOR_NULL);
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GXSetTevColorIn(GX_TEVSTAGE0, GX_CC_ZERO, GX_CC_C0, GX_CC_TEXC, GX_CC_ZERO);
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GXSetTevColorOp(GX_TEVSTAGE0, GX_TEV_ADD, GX_TB_ZERO, GX_CS_SCALE_1, 1, GX_TEVPREV);
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GXSetTevAlphaIn(GX_TEVSTAGE0, GX_CA_ZERO, GX_CA_ZERO, GX_CA_ZERO, GX_CA_ZERO);
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GXSetTevAlphaOp(GX_TEVSTAGE0, GX_TEV_ADD, GX_TB_ZERO, GX_CS_SCALE_1, GX_TRUE, GX_TEVPREV);
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GXSetZCompLoc(1);
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GXSetBlendMode(GX_BM_NONE, GX_BL_ONE, GX_BL_ONE, GX_LO_SET);
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GXSetZMode(GX_FALSE, GX_ALWAYS, GX_FALSE);
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GXSetAlphaCompare(GX_ALWAYS, 0, GX_AOP_OR, GX_ALWAYS, 0);
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GXSetFog(GX_FOG_NONE, (GXColor){0}, 0.0, 0.0, 0.0, 0.0);
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GXSetFogRangeAdj(GX_FALSE, 0, 0);
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GXSetCullMode(GX_CULL_NONE);
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GXSetTevColor(GX_TEVREG0, *clr);
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GXLoadPosMtxImm(mMtx_c::Identity, 0);
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GXSetCurrentMtx(0);
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GXClearVtxDesc();
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GXSetVtxDesc(GX_VA_POS, GX_DIRECT);
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GXSetVtxDesc(GX_VA_TEX0, GX_DIRECT);
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GXSetVtxAttrFmt(GX_VTXFMT0, GX_VA_POS, GX_POS_XY, GX_U8, 0);
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GXSetVtxAttrFmt(GX_VTXFMT0, GX_VA_TEX0, GX_TEX_ST, GX_U8, 0);
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GXBegin(GX_QUADS, GX_VTXFMT0, 4);
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GXPosition2u8(0, 0);
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GXPosition2u8(0, 0);
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GXPosition2u8(1, 0);
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GXPosition2u8(1, 0);
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GXPosition2u8(1, 1);
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GXPosition2u8(1, 1);
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GXPosition2u8(0, 1);
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GXPosition2u8(0, 1);
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GXEnd();
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}
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