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https://github.com/zeldaret/ss
synced 2026-07-02 04:00:20 -04:00
Minor fixes
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@@ -290,7 +290,7 @@ void CpuTexture::setColor(u16 x, u16 y, GXColor color) {
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case GX_TF_I8:
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case GX_TF_Z8: {
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// TODO
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int offset = ((x >> 3) + (y >> 2) * (getWidth() / 8)) * 0x20 + (x & 3) * 8 + (x & 7);
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int offset = ((x >> 3) + (y >> 2) * (getWidth() / 8)) * 0x20 + (y & 3) * 8 + (x & 7);
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u8 *dat = static_cast<u8 *>(getBuffer()) + offset;
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dat[0] = color.r;
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break;
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@@ -325,7 +325,7 @@ GXColor CpuTexture::getColor(u16 x, u16 y) const {
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case GX_TF_I8:
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case GX_TF_Z8: {
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// TODO
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int offset = ((x >> 3) + (y >> 2) * (getWidth() / 8)) * 0x20 + (x & 3) * 8 + (x & 7);
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int offset = ((x >> 3) + (y >> 2) * (getWidth() / 8)) * 0x20 + (y & 3) * 8 + (x & 7);
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u8 *dat = static_cast<u8 *>(getBuffer()) + offset;
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c.a = dat[0];
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c.b = dat[0];
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