dAcOtrapRock1_c OK (#93)

* dAcOtrapRock1_c but it's angles again

* dAcOtrapRock1_c OK (thanks LagoLunatic and Zeldex!)
This commit is contained in:
robojumper
2024-11-07 18:26:18 +01:00
committed by GitHub
parent d3d4bd253c
commit e9ab25fe26
5 changed files with 172 additions and 27 deletions
+127 -4
View File
@@ -1,17 +1,140 @@
#include "d/a/obj/d_a_obj_trap_rock_1.h"
#include "d/col/bg/d_bg_s.h"
#include "d/flag/sceneflag_manager.h"
#include "m/m_vec.h"
#include "nw4r/math/math_arithmetic.h"
#include "s/s_Math.h"
SPECIAL_ACTOR_PROFILE(OBJ_TRAP_ROCK_1, dAcOtrapRock1_c, fProfile::OBJ_TRAP_ROCK_1, 0x26B, 0, 2);
STATE_DEFINE(dAcOtrapRock1_c, TrapWait);
STATE_DEFINE(dAcOtrapRock1_c, TrapAction);
STATE_DEFINE(dAcOtrapRock1_c, TrapReturn);
bool dAcOtrapRock1_c::createHeap() {
mResFile = getOarcResFile("TrapRockRoll");
nw4r::g3d::ResMdl m = mResFile.GetResMdl("TrapRockRoll");
TRY_CREATE(mMdl.create(m, &heap_allocator, 0x120));
mMdl.setPriorityDraw(0x1C, 0x09);
void *dzb = getOarcFile("TrapRockRoll", "dzb/TrapRockRoll.dzb");
void *plc = getOarcFile("TrapRockRoll", "dat/TrapRockRoll.plc");
updateMatrix();
return !mBgW.Set((cBgD_t *)dzb, (PLC *)plc, cBgW::MOVE_BG_e, &mWorldMtx, nullptr);
}
int dAcOtrapRock1_c::create() {
mActivationSceneFlag = params & 0xFF;
mReturnSceneFlag = (params >> 8) & 0xFF;
CREATE_ALLOCATOR(dAcOtrapRock1_c);
mBgW.SetCrrFunc(dBgS_MoveBGProc_Typical);
dBgS::GetInstance()->Regist(&mBgW, this);
forwardAccel = 0.0f;
forwardMaxSpeed = -40.0f;
mStateMgr.changeState(StateID_TrapWait);
mVec3_c min, max;
mMdl.getBounds(&min, &max);
static mVec3_c offset = mVec3_c(50.0f, 50.0f, 50.0f);
min -= offset;
max += offset;
boundingBox.Set(min, max);
return SUCCEEDED;
}
int dAcOtrapRock1_c::doDelete() {
return SUCCEEDED;
}
int dAcOtrapRock1_c::actorExecute() {
mStateMgr.executeState();
updateMatrix();
mMdl.setLocalMtx(mWorldMtx);
mBgW.Move();
return SUCCEEDED;
}
int dAcOtrapRock1_c::draw() {
drawModelType1(&mMdl);
return SUCCEEDED;
}
void dAcOtrapRock1_c::initializeState_TrapWait() {}
void dAcOtrapRock1_c::executeState_TrapWait() {}
void dAcOtrapRock1_c::executeState_TrapWait() {
if (SceneflagManager::sInstance->checkBoolFlag(roomid, mActivationSceneFlag)) {
mStateMgr.changeState(StateID_TrapAction);
}
}
void dAcOtrapRock1_c::finalizeState_TrapWait() {}
void dAcOtrapRock1_c::initializeState_TrapAction() {}
void dAcOtrapRock1_c::executeState_TrapAction() {}
void dAcOtrapRock1_c::initializeState_TrapAction() {
mFrameCounter = 0;
field_0x59E = 0x2000;
field_0x5A0 = 0x2000;
field_0x5A5 = 1;
field_0x5A2 = 0x2D8;
playSound(0xB0E);
}
void dAcOtrapRock1_c::executeState_TrapAction() {
if (SceneflagManager::sInstance->checkBoolFlag(roomid, mReturnSceneFlag)) {
mStateMgr.changeState(StateID_TrapReturn);
} else if (field_0x59E == 0 || mFrameCounter > 4) {
// After 5 frames, move rotation.x to 0x4000, then stay until return
bool reachedPoint = sLib::chaseAngle(&rotation.x.mVal, 0x4000, 0x14);
if (reachedPoint) {
return;
}
} else {
f32 ratio;
if (mFrameCounter == 0 && rotation.x < 0x4000) {
ratio = 0.1f;
} else {
f32 b = field_0x5A0;
f32 r = (rotation.x - 0x4000) / b;
ratio = nw4r::math::FAbs(r);
}
if (ratio > 1.0f) {
ratio = 1.0f;
}
else if (ratio < 0.1f) {
ratio = 0.1f;
}
s16 newAng = field_0x5A5 * (1.0f - ratio) * field_0x5A2;
static const u16 sSomeValue = 0x3C;
if (field_0x5A5 > 0) {
if ((u16)newAng <= sSomeValue - 1) {
newAng = sSomeValue;
}
} else if ((u16)(newAng + sSomeValue - 1) <= sSomeValue - 1) {
newAng = -sSomeValue;
}
rotation.x += (int)newAng;
if (field_0x59E > 0 && rotation.x > field_0x59E + 0x4000 ||
field_0x59E < 0 && rotation.x < field_0x59E + 0x4000) {
rotation.x = field_0x59E + 0x4000;
u8 r6 = field_0x5A5;
field_0x5A5 = r6 - (r6 * 2);
field_0x5A0 = field_0x59E;
field_0x59E = field_0x59E - (field_0x59E * 2);
if (mFrameCounter >= 1) {
field_0x59E = field_0x59E >> 1;
field_0x5A2 = field_0x5A2 >> 2;
} else {
field_0x5A2 = field_0x5A2 * 2 / 3;
}
mFrameCounter++;
}
}
}
void dAcOtrapRock1_c::finalizeState_TrapAction() {}
void dAcOtrapRock1_c::initializeState_TrapReturn() {}
void dAcOtrapRock1_c::executeState_TrapReturn() {}
void dAcOtrapRock1_c::executeState_TrapReturn() {
bool reachedReturnPoint = sLib::chaseAngle(&rotation.x.mVal, 0, 0x222);
if (reachedReturnPoint) {
mStateMgr.changeState(StateID_TrapWait);
}
}
void dAcOtrapRock1_c::finalizeState_TrapReturn() {}