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WIP controller stuff
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@@ -2,6 +2,7 @@
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#define EGG_MATH_H
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#include <common.h>
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#include <MSL_C/float.h>
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namespace EGG {
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@@ -109,7 +109,9 @@ struct Vector3f : public nw4r::math::VEC3 {
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};
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struct Vector2f : nw4r::math::VEC2 {
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inline Vector2f() {}
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Vector2f(f32 fx, f32 fy) : VEC2(fx, fy) {}
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inline ~Vector2f() {}
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public:
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/* 805767c0 */ static const Vector2f zero;
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