Fix symbol errors

This commit is contained in:
robojumper
2025-08-22 00:08:45 +02:00
parent cbe298e99a
commit f374acbae7
17 changed files with 286 additions and 189 deletions
+27 -11
View File
@@ -1,6 +1,7 @@
#ifndef D_A_SALBAGE_OBJ_H
#define D_A_SALBAGE_OBJ_H
#include "common.h"
#include "d/a/obj/d_a_obj_base.h"
#include "d/col/bg/d_bg_s_acch.h"
#include "d/col/cc/d_cc_d.h"
@@ -14,9 +15,17 @@
class dAcSalbageObj_c;
enum SalvageObj_e {
SALVAGE_OBJ_PROPERA = 0,
SALVAGE_OBJ_ROULETTE = 1,
SALVAGE_OBJ_DIVINER_CRYSTAL = 2,
SALVAGE_OBJ_WATER_JAR = 5,
SALVAGE_OBJ_POT = 6,
};
class SalbageRelated {
public:
SalbageRelated(dAcSalbageObj_c *obj) : mpObj(obj), mSalvageObjId(6) {}
SalbageRelated(dAcSalbageObj_c *obj, s32 id) : mpObj(obj), mCarried(false), mHidden(false), mSalvageObjId(id) {}
/* vt 0x08 */ virtual ~SalbageRelated() {}
/* vt 0x0C */ virtual void setCarried() {
@@ -68,7 +77,14 @@ class dAcSalbageObj_c : public dAcObjBase_c {
};
public:
dAcSalbageObj_c() : mStateMgr(*this), mSalbageRelated(this), mDowsingTarget(this, DowsingTarget::SLOT_NONE) {}
dAcSalbageObj_c(m3d::smdl_c *mdl, s32 salvageObjId)
: field_0x330(0),
mpMdl(mdl),
mStateMgr(*this),
mSalbageRelated(this, salvageObjId),
mDowsingTarget(this, DowsingTarget::SLOT_NONE),
mIsDemoState(false),
mpNextStateId(nullptr) {}
virtual ~dAcSalbageObj_c() {}
virtual int preExecute() override;
@@ -82,6 +98,14 @@ public:
return false;
}
/* vt 0x84-0x8C */ STATE_VIRTUAL_FUNC_DECLARE(dAcSalbageObj_c, Wait);
/* vt 0x90-0x98 */ STATE_VIRTUAL_FUNC_DECLARE(dAcSalbageObj_c, Carried);
/* vt 0x9C-0xA4 */ STATE_VIRTUAL_FUNC_DECLARE(dAcSalbageObj_c, Demo);
/* vt 0xA8-0xB0 */ STATE_VIRTUAL_FUNC_DECLARE(dAcSalbageObj_c, DemoThrow);
/* vt 0xB4-0xBC */ STATE_VIRTUAL_FUNC_DECLARE(dAcSalbageObj_c, Fly);
/* vt 0xC0-0xC8 */ STATE_VIRTUAL_FUNC_DECLARE(dAcSalbageObj_c, After);
STATE_FUNC_DECLARE(dAcSalbageObj_c, Kill);
protected:
bool shouldBeActiveDowsingTarget() const;
void initSalbageObj();
@@ -97,14 +121,6 @@ protected:
void updateBgAcchCir();
void updateMdl();
/* vt 0x84-0x8C */ STATE_VIRTUAL_FUNC_DECLARE(dAcSalbageObj_c, Wait);
/* vt 0x90-0x98 */ STATE_VIRTUAL_FUNC_DECLARE(dAcSalbageObj_c, Carried);
/* vt 0x9C-0xA4 */ STATE_VIRTUAL_FUNC_DECLARE(dAcSalbageObj_c, Demo);
/* vt 0xA8-0xB0 */ STATE_VIRTUAL_FUNC_DECLARE(dAcSalbageObj_c, DemoThrow);
/* vt 0xB4-0xBC */ STATE_VIRTUAL_FUNC_DECLARE(dAcSalbageObj_c, Fly);
/* vt 0xC0-0xC8 */ STATE_VIRTUAL_FUNC_DECLARE(dAcSalbageObj_c, After);
STATE_FUNC_DECLARE(dAcSalbageObj_c, Kill);
/* vt 0xCC */ virtual mMtx_c calcWorldMtx();
/* vt 0xD0 */ virtual void vt_0xD0() {}
@@ -142,7 +158,7 @@ protected:
return 50.0f;
}
/* 0x330 */ u8 _0x330[0x334 - 0x330];
/* 0x330 */ UNKWORD field_0x330;
/* 0x334 */ m3d::smdl_c *mpMdl;
/* 0x338 */ dShadowCircle_c mShadow;
+15 -5
View File
@@ -1,17 +1,27 @@
#ifndef D_A_OBJ_DIVINER_CRYSTAL_H
#define D_A_OBJ_DIVINER_CRYSTAL_H
#include "d/a/obj/d_a_obj_base.h"
#include "d/a/d_a_salbage_obj.h"
#include "m/m3d/m_anmmatclr.h"
#include "m/m3d/m_anmtexsrt.h"
#include "m/m3d/m_smdl.h"
#include "nw4r/g3d/res/g3d_resfile.h"
#include "s/s_State.hpp"
#include "s/s_StateMgr.hpp"
class dAcODivinerCrystal_c : public dAcObjBase_c {
class dAcODivinerCrystal_c : public dAcSalbageObj_c {
public:
dAcODivinerCrystal_c() : mStateMgr(*this, sStateID::null) {}
dAcODivinerCrystal_c() : dAcSalbageObj_c(&mMdl1, SALVAGE_OBJ_DIVINER_CRYSTAL) {}
virtual ~dAcODivinerCrystal_c() {}
STATE_VIRTUAL_OVERRIDE_FUNC_DECLARE(dAcODivinerCrystal_c, dAcSalbageObj_c, DemoThrow);
STATE_FUNC_DECLARE(dAcODivinerCrystal_c, Stay);
private:
/* 0x??? */ STATE_MGR_DECLARE(dAcODivinerCrystal_c);
/* 0x970 */ nw4r::g3d::ResFile mResMaybe;
/* 0x974 */ m3d::smdl_c mMdl1;
/* 0x990 */ m3d::smdl_c mMdl2;
/* 0x9AC */ m3d::anmTexSrt_c mAnmTexSrt;
/* 0x9D8 */ m3d::anmMatClr_c mAnmMatClr;
};
#endif
+4 -1
View File
@@ -2,17 +2,20 @@
#define D_A_OBJ_POT_SAL_H
#include "d/a/d_a_salbage_obj.h"
#include "m/m3d/m_smdl.h"
#include "s/s_State.hpp"
class dAcOpotSal_c : public dAcSalbageObj_c {
public:
dAcOpotSal_c() {}
dAcOpotSal_c() : dAcSalbageObj_c(&mMdl1, SALVAGE_OBJ_POT) {}
virtual ~dAcOpotSal_c() {}
STATE_VIRTUAL_OVERRIDE_FUNC_DECLARE(dAcOpotSal_c, dAcSalbageObj_c, DemoThrow);
STATE_VIRTUAL_OVERRIDE_FUNC_DECLARE(dAcOpotSal_c, dAcSalbageObj_c, After);
private:
/* 0x970 */ m3d::smdl_c mMdl1;
/* 0x98C */ m3d::smdl_c mMdl2;
};
#endif
+9 -6
View File
@@ -1,17 +1,20 @@
#ifndef D_A_OBJ_PROPERA_H
#define D_A_OBJ_PROPERA_H
#include "d/a/obj/d_a_obj_base.h"
#include "s/s_State.hpp"
#include "s/s_StateMgr.hpp"
#include "d/a/d_a_salbage_obj.h"
#include "d/col/bg/d_bg_w.h"
#include "m/m3d/m_smdl.h"
class dAcObjPropera_c : public dAcObjBase_c {
class dAcObjPropera_c : public dAcSalbageObj_c {
public:
dAcObjPropera_c() : mStateMgr(*this, sStateID::null) {}
dAcObjPropera_c() : dAcSalbageObj_c(&mMdl, SALVAGE_OBJ_PROPERA) {}
virtual ~dAcObjPropera_c() {}
STATE_VIRTUAL_OVERRIDE_FUNC_DECLARE(dAcObjPropera_c, dAcSalbageObj_c, DemoThrow);
private:
/* 0x??? */ STATE_MGR_DECLARE(dAcObjPropera_c);
/* 0x970 */ m3d::smdl_c mMdl;
/* 0x98C */ dBgW mBgW;
};
#endif
+10 -5
View File
@@ -1,17 +1,22 @@
#ifndef D_A_OBJ_ROULETTE_H
#define D_A_OBJ_ROULETTE_H
#include "d/a/obj/d_a_obj_base.h"
#include "d/a/d_a_salbage_obj.h"
#include "m/m3d/m_anmtexsrt.h"
#include "m/m3d/m_mdl.h"
#include "s/s_State.hpp"
#include "s/s_StateMgr.hpp"
class dAcObjRoulette_c : public dAcObjBase_c {
class dAcObjRoulette_c : public dAcSalbageObj_c {
public:
dAcObjRoulette_c() : mStateMgr(*this, sStateID::null) {}
dAcObjRoulette_c() : dAcSalbageObj_c(&mMdl, SALVAGE_OBJ_ROULETTE) {}
virtual ~dAcObjRoulette_c() {}
STATE_VIRTUAL_OVERRIDE_FUNC_DECLARE(dAcObjRoulette_c, dAcSalbageObj_c, DemoThrow);
STATE_VIRTUAL_OVERRIDE_FUNC_DECLARE(dAcObjRoulette_c, dAcSalbageObj_c, Wait);
private:
/* 0x??? */ STATE_MGR_DECLARE(dAcObjRoulette_c);
/* 0x970 */ m3d::mdl_c mMdl;
/* 0x994 */ m3d::anmTexSrt_c mAnm;
};
#endif
+20 -5
View File
@@ -1,17 +1,32 @@
#ifndef D_A_OBJ_WATER_JAR_H
#define D_A_OBJ_WATER_JAR_H
#include "d/a/obj/d_a_obj_base.h"
#include "common.h"
#include "d/a/d_a_salbage_obj.h"
#include "d/col/cc/d_cc_d.h"
#include "m/m3d/m_anmchr.h"
#include "m/m3d/m_smdl.h"
#include "nw4r/g3d/res/g3d_resfile.h"
#include "s/s_State.hpp"
#include "s/s_StateMgr.hpp"
#include "toBeSorted/actor_event.h"
#include "toBeSorted/d_emitter.h"
class dAcOWaterJar_c : public dAcObjBase_c {
class dAcOWaterJar_c : public dAcSalbageObj_c {
public:
dAcOWaterJar_c() : mStateMgr(*this, sStateID::null) {}
dAcOWaterJar_c() : mEvent(*this, nullptr), dAcSalbageObj_c(&mMdl1, SALVAGE_OBJ_WATER_JAR) {}
virtual ~dAcOWaterJar_c() {}
STATE_VIRTUAL_OVERRIDE_FUNC_DECLARE(dAcOWaterJar_c, dAcSalbageObj_c, DemoThrow);
private:
/* 0x??? */ STATE_MGR_DECLARE(dAcOWaterJar_c);
/* 0x970 */ ActorEventRelated mEvent;
/* 0x9C0 */ nw4r::g3d::ResFile mResMaybe;
/* 0x9C4 */ m3d::smdl_c mMdl1;
/* 0x9E0 */ m3d::smdl_c mMdl2;
/* 0x9FC */ m3d::anmChr_c mAnm;
/* 0xA34 */ EffectsStruct mEffect;
/* 0xA68 */ u8 _0xA68[0xA6C - 0xA68];
/* 0xA6C */ dCcD_Cyl mCcCyl;
};
#endif