let's go with the distant sound name for now

This commit is contained in:
robojumper
2025-06-13 16:20:06 +02:00
parent f9e95f9bb0
commit f56b72a2e0
15 changed files with 334 additions and 62 deletions
+7 -7
View File
@@ -2,17 +2,17 @@
#include "d/snd/d_snd_3d_manager.h"
#include "d/snd/d_snd_area_sound_effect_mgr.h"
#include "d/snd/d_snd_bgm_mgr.h"
#include "d/snd/d_snd_control_player_mgr.h"
#include "d/snd/d_snd_distant_sound_actor_pool.h"
#include "d/snd/d_snd_player_mgr.h"
#include "d/snd/d_snd_small_effect_mgr.h"
#include "d/snd/d_snd_source_mgr.h"
#include "d/snd/d_snd_state_mgr.h"
#include "egg/audio/eggAudioRmtSpeakerMgr.h"
#include "egg/audio/eggAudioUtility.h"
extern "C" void initEnemySoundMgr();
extern "C" void initFanfareSoundMgr();
extern "C" void initSomeUnusedSoundMgr();
extern "C" void fn_80393530();
extern "C" void fn_80394830();
extern "C" void fn_8037F940();
extern "C" void fn_80399600();
@@ -20,18 +20,18 @@ extern "C" void fn_80399C20();
dSndMgr_c *dSndMgr_c::sInstance;
dSndMgr_c::dSndMgr_c(): field_0x6CC(0) {
dSndMgr_c::dSndMgr_c() : field_0x6CC(0) {
sInstance = this;
dSndPlayerMgr_c::create();
dSndControlPlayerMgr_c::create();
initEnemySoundMgr();
dSndStateMgr_c::create();
dSnd3DManager_c::create();
initFanfareSoundMgr();
dSndBgmMgr_c::create();
initSomeUnusedSoundMgr();
dSndSmallEffectMgr_c::create();
dSndAreaSoundEffectMgr_c::create();
dSndSourceMgr_c::create();
fn_80393530();
dSndDistantSoundActorPool_c::create();
fn_80394830();
fn_8037F940();
fn_80399600();