d_linkage is largely done (#176)

This commit is contained in:
Elijah Thomas
2025-05-25 15:51:35 -04:00
committed by GitHub
parent 018ef1971c
commit fd7d30d322
23 changed files with 738 additions and 161 deletions
+19 -15
View File
@@ -3,6 +3,7 @@
#include "d/a/d_a_player.h"
#include "d/col/bg/d_bg_s.h"
#include "d/col/bg/d_bg_w.h"
#include "d/d_linkage.h"
#include "d/flag/sceneflag_manager.h"
#include "nw4r/g3d/res/g3d_resfile.h"
#include "s/s_Math.h"
@@ -42,26 +43,29 @@ void dAcOsw_c::rideCallback(dBgW *unknown, dAcObjBase_c *actor, dAcObjBase_c *in
dAcPy_c *link = interactor->isActorPlayer() ? static_cast<dAcPy_c *>(interactor) : nullptr;
dAcOsw_c *sw = static_cast<dAcOsw_c *>(actor);
// halp
if (!(link == nullptr || (!link->checkActionFlags(dAcPy_c::FLG0_IN_WATER) &&
((!link->checkFlags0x340(0x800000) ||
((link->getCurrentCarriedActor() != nullptr &&
link->getCurrentCarriedActor()->mActorCarryInfo.testCarryFlag(0x04)))))))) {
if (link != nullptr) {
if (link->checkActionFlags(dAcPy_c::FLG0_IN_WATER)) {
return;
}
if (link->checkFlags0x340(0x800000) &&
!(link->getCurrentCarriedActor() && link->getCurrentCarriedActor()->GetLinkage().checkFlag(0x04))) {
return;
}
}
if (interactor->GetLinkage().checkState(dLinkage_c::STATE_ACTIVE)) {
return;
}
if (interactor->mActorCarryInfo.isCarried != 1) {
if (link == nullptr || (link->checkActionFlags(0xC70852)) == 0) {
if (!sw->someInteractCheck(link != nullptr)) {
bool needsOnFlag = sw->mOnSceneFlag < 0xFF &&
!SceneflagManager::sInstance->checkBoolFlag(sw->roomid, sw->mOnSceneFlag);
if (!needsOnFlag && sw->mObjRef.get() == nullptr && link != nullptr && sw->field_0x5F1 == 0 &&
sw->mStateMgr.isState(StateID_On)) {
link->onFlags_0x360(0x8000);
}
if (!(link && link->checkActionFlags(0xC70852))) {
if (!sw->someInteractCheck(link != nullptr)) {
if (!sw->checkOnFlag() && sw->mObjRef.get() == nullptr && link != nullptr && sw->field_0x5F1 == 0 &&
sw->mStateMgr.isState(StateID_On)) {
link->onFlags_0x360(0x8000);
}
}
interactor->setObjectProperty(0x40);
}
interactor->setObjectProperty(0x40);
}
bool dAcOsw_c::createHeap() {